1.1.31118659
2016-07-06
Gameplay balance and bugfixies.
* strength, magic, speed, charisma are now limited to 100 (mainly because of speed).
* Speed up music gives less speed points.
* Rush temporarily increase all magical bonuses.
* Most of wild mages drop their staffs just when you are playing Looter (in order to balance game economy in second half of the game)
* Enemies in third level of Crypt are spawned behind secret walls.
* There is a hint given by True Seeing around central pagoda in Storm city (English and Czech language at very moment).
* Beholders set is now best armour in the game.
* Another two proof readings for english! One for common texts and one for RPG language.
* You can skip opponents replica in dialogue
* Storm and Incineration are now more powerful.
* You can't walk against streams under the sea.
* You can use Big map in Storm city
* Morighael had 0 attack (by the bestiary) what is not true. Fixed.
* Some squares in the Storm can't be pass through when skip movement is turned on. Fixed.
* Tornado is visible now all the time.
* Reload in the village runs the mill wheel again.
* Enemies sometimes (and in specific positions) drops their moves (so you need to go to them).
* You can't see through secret door with automapping (in Crypt) now.
* Bell sound is not hearable when bell is not moving (for a while).
* When you save position in the swamp and load it, you will not die now :-)
* Smart arrow has good direction even without enemies nearby.
* some spells has higher magic requirements
* Ressurection requirements was lowered
* Magical illness does take effect just at the end of the move (not at the end of the round)
1.0.31019032
2016-03-15
Community icon. Picking items bug fix. Storm spell fix.
1.0.31008736
2016-03-03
Minor bug fixies in some monster behaviour and puzzles. Activity indicator for IAPs.