Adventure To Fate Lost Island

1.07 for iPhone, iPad
$4.99
0

0 Ratings

Update Date

2024-04-11

Size

108.9 MB

Screenshots for iPhone

iPhone
Adventure To Fate Lost Island Description
Adventure To Fate aims to find a perfect balance between casual turn-based RPG gaming and a deep replayable strategy game. The easy-to-use interface and easy-to-learn skills/combat system make it very approachable. The 12 classes 10 races and 20+ pet combos give Adventure to Fate the depth that allows for 100s of hours of play and replayability.

This game is for EVERYONE! Including the blind/visually impaired! The game is not only fully accessible to the blind/visually impaired but is built on a custom game engine to ensure it is one of the best if not the best full RPGs on the App Store for the blind/visually impaired!

Adventure To Fate – Lost Island is an accessible turn-based RPG dungeon crawler.

Features
-Tons of character creation possibilities (12 Classes, 10 Races, 20+ Pets, 6 Professions).
-600+ items to loot, craft, buy and find.
-300+ unique monsters to fight.
-Fully accessible to the blind and vision impaired using Voice Over!


The Lost Island
Can you solve the mystery of the Lost Island, save the trapped souls, and escape with your life?


- Customize Your Hero -
-12 Classes – Elementalist, Warrior, Rogue, Hunter, Priestess, Druid, Savage, Illusionist, Guardian, Witch, Paladin, Elemental Archer.
-10 Races – Human, Elf, Orc, Halfling, Troll, Gnome, Undead, Vampire, Moon Elf, Draco.
-20+ Pets to accompany you in battle.
-26 levels to master your skills!

- Crafting System -
-6 Professions – Weaponsmith, Armorsmith, Leatherworker, Tailor, Jeweler, Alchemist.
-300+ items to craft.
-30+ materials to work with.

- Weapon Forge -
-Ever wanted to create your own custom weapon? Now, you can!
-Create fully-custom weapons of any type, with any name, picture, and stats!
-Share these weapons and items with all other characters on your account using the Account Vault!

- Explore The Lost Island -
-4 Themed Zones with thousands of rooms (Cove, Jungle, Volcano, Crypt).
-Each area has unique enemies, spells, shops, treasures, items, and much more!

- In-Depth Stat & Skill System -
-New skill tree system for maximum character control and replayability featuring 300+ Spells/Skills.
-Attack, defend, and control the battlefield by using skills and spells that are physical, magical, AOE, healing, summoning, buffing, and much more!

- Endless Loot & Treasures -
-500+ unique items + the ability to create your own one-of-a-kind items.
-12 equipment slots to fully customize your characters (Weapon, Shield, Helmet, Chest, Gloves, Legs, Boots, Belt, Bracelet, Necklace, 2x Rings).
-Randomized drops on all monsters.
-Item rarity color system (Common, Uncommon, Rare, Epic, Legendary)

- Other Features -
-Game Center Leaderboard
-40+ Game Center Achievements.
-Fully accessible for the vision impaired using Voice Over.
-An indie-created game built for the people!
-100s of hours of gameplay between all classes.
-Autosave feature – easy to pick up and play at any time.
-Unlimited character slots so you can try every combination possible.
-Retro pixel art.
-8-bit sound effects and music.
-A library system that explains the game, characters, skills, and combat systems.

Thanks for supporting Indie and Accessible Gaming!!!
Adventure To Fate Lost Island 1.07 Update
2024-04-11
NEW Class: Ancient Archer! NEW Race: Dwarf! NEW Pets! Ability to Reset Skills! Ultra Rare Pets and Items Added! New Achievements! + MORE!

Version 1.07 Updates
New Class Ancient Archer!
-New skill types and abilities
-When looking over NPCs with an Archer you always see their elemental stats.
-Added more bow drops around the world


New Dwarf Race!
-Unlocked by forging 20 items (if you already have forged 20+ items you’ll need to forge 1 more to unlock)
-This race gets 1 bonus stat on ALL forged items!


Ability to reset skill tree!
-Starting at level 10 you can reset your skill tree up to 2 times!
-500 gold the first time then 1500 the second time!


New Pets!
-5 new pets to find!
-Ultra rare pets added! These have a small chance to be found whenever you find a pet.


New Ultra Rare Items!
-Ultra-rare items can now drop after any battle (higher chance on higher-level monsters and bosses).
-These are usually heirloom-type items that are lower-level but much higher in power! Perfect for passing on to your alts!


New Leaderboard and Achievements!
-New leaderboard for Ancient Archers
-New Achievements for finding an ultra-rare pet and ultra-rare item.


Final boss balancing!
-Added more hints on how to defeat them and what tricks they may have.
-Added more useful potion drops before the boss encounter
-Added hints after the death to the final boss.
-Added mercy system where the final boss gets easier after so many failed attempts.


Other Additions / Fixes
-A new immersive boss battle theme from Aaron Cloutier!
-Fixed music problem on floor 39
-Add in a revised better-looping battle song in the Crypt.
-Smite updated to 33% Stun Chance (initially had 25% but was written as 50% by error)


-Polar Bear form should give 12 str (initially 10) and 5 to each resistance (was just 5 to water)
-Bloody Strike should correctly give 25% extra shadow damage instead of water damage.
-Fixed bug Where poison damage from passive skills was not added correctly.
-Fixed help page to correctly show new shop info
-Fixed bug where enemies might try to copy a pet morph skill and freeze up.
-Lots MORE to discover!Thanks so much to the testers and fellow developers in the game's discord! Join the discussion and help grow the game here:
https://discord.com/invite/tksWbSnThu
More Information
Price:
$4.99
Version:
1.07
Size:
108.9 MB
Update Date:
2024-04-11
Developer:
TouchMint
Language:
English

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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1.07 2024-04-11
NEW Class: Ancient Archer! NEW Race: Dwarf! NEW Pets! Ability to Reset Skills! Ultra Rare Pets and Items Added! New Achievements! + MORE!

Version 1.07 Updates
New Class Ancient Archer!
-New skill types and abilities
-When looking over NPCs with an Archer you always see their elemental stats.
-Added more bow drops around the world


New Dwarf Race!
-Unlocked by forging 20 items (if you already have forged 20+ items you’ll need to forge 1 more to unlock)
-This race gets 1 bonus stat on ALL forged items!


Ability to reset skill tree!
-Starting at level 10 you can reset your skill tree up to 2 times!
-500 gold the first time then 1500 the second time!


New Pets!
-5 new pets to find!
-Ultra rare pets added! These have a small chance to be found whenever you find a pet.


New Ultra Rare Items!
-Ultra-rare items can now drop after any battle (higher chance on higher-level monsters and bosses).
-These are usually heirloom-type items that are lower-level but much higher in power! Perfect for passing on to your alts!


New Leaderboard and Achievements!
-New leaderboard for Ancient Archers
-New Achievements for finding an ultra-rare pet and ultra-rare item.


Final boss balancing!
-Added more hints on how to defeat them and what tricks they may have.
-Added more useful potion drops before the boss encounter
-Added hints after the death to the final boss.
-Added mercy system where the final boss gets easier after so many failed attempts.


Other Additions / Fixes
-A new immersive boss battle theme from Aaron Cloutier!
-Fixed music problem on floor 39
-Add in a revised better-looping battle song in the Crypt.
-Smite updated to 33% Stun Chance (initially had 25% but was written as 50% by error)


-Polar Bear form should give 12 str (initially 10) and 5 to each resistance (was just 5 to water)
-Bloody Strike should correctly give 25% extra shadow damage instead of water damage.
-Fixed bug Where poison damage from passive skills was not added correctly.
-Fixed help page to correctly show new shop info
-Fixed bug where enemies might try to copy a pet morph skill and freeze up.
-Lots MORE to discover!Thanks so much to the testers and fellow developers in the game's discord! Join the discussion and help grow the game here:
https://discord.com/invite/tksWbSnThu
1.06 2024-03-14
Added unlockable Races: Vampire, Draco, and Moon Elf! Plus More Content and VoiceOver UpdatesUpdate 1.06
Content Updates
-Added the ability unlock the Draco Race (Hint: Molten Lava destroyer?) 


-Added the ability to unlock the Moon Elf Race (Hint: How high can you heal in 1 round?)
-Added the ability to unlock the Vampire Race (Hint: Monster Slayer?)

Bug Fix-Fixes bug on some iPads where the menu buttons cannot be selected.
-Map Updates
-Added some earth resistance potions to drop from searchable plants in the jungle area towards the later floors (to help combat some of the harder monsters there). Note: These will only start appearing to characters created after you have updated.

General Improvements
-Changed wording on attacking enemies with taunt first. 
You must attack the enemy who is Taunting you first. (they have a shield over their head)

-Slightly adjusted player score for leaderboards to account for beating the game at level 21 and 22. (Tip: The lower level you beat the game at the higher score. Note: The amount of deaths you have is the main factor in player score.)
-Slightly upped text size on larger devices for main stats, action log, and combat log.
-Updated Achievements code.
Voiceover Updates 1.06

Rewrite of the movement and directional pad system for VoiceOver users! Should be a lot more accurate and helpful!

-You now get a message when moving from one floor to another floor "You moved to a different floor X"
-When moving to a new floor and then moving back to the previous it no longer says the wrong direction. 


-Added hints on the direction pad for the stone walkway (since it's an elevated platform) letting you know you cannot reach it from floors 5 or 6.
-VoiceOver directional pad preview hints are updated for walls, ocean, and elevated platforms like the stone walkway to be more descriptive and let you know you cannot go that way or you need to reach it from a different floor.
-When trying to move into a wall, ocean, locked door, open to pass or elevated platforms like the stone walkway it no longer sets your direction pad location as inside that wall or ocean.
-Lookopen rooms that have objects in them and need searched to activate now read out as searchable
-Updated object rooms to read as Object: name. Details info (rather than object says)

-The directional pad hint now mentions if a room is elevated and out of your reach
-The directional pad hint now mentions if a room in that direction has a locked door.


-Direction pad hints now say if the next room leads to a different floor and what floor that is.


-You walked has been replaced with you moved (to account for portals etc)
-You moved to a different floor now properly says if it’s been visited or not. (you moved North! To an unexplored different Floor 8)
-Search button Hint for searching a room that has a warp to a different floor now reads as: Searching this room will move you to floor 4! Your current location is floor 3 room 10.
-When trying to move out of the bounds of the map it now tells you that you are at the northern, southern, eastern, or western bounds. 

-Fixed bug where if you battled on a square it wouldn’t count as explored until you walked on it again.


-Direction Pad hints should update when you load the game rather than after you have moved once.


-After speaking to NPCs their second dialog will now be auto-read instead of having to tap them again each time to get their dialog.Thanks so much for the support! More up great updates to come!
1.04 2024-03-07
Improved VoiceOver Features, Bug Fixes, and QOL improvements!Update 1.04

-When dying X amount of times you should now correctly unlock the Undead Race instead of the Gnome Race. For those who unlocked the Gnome race already that will stay. The next time you die it will also unlock the undead race correctly.



-Fixed bug in Sacred Gem Room where you would get reward view / reward skills multiple times when tapping an idol of fire/water/earth that was already active. 



-Inventory Slots and Combat log moved up slightly for iPad Air/Pro models since there was a slight cutoff on some models

-Fixed bug where tutorial text might pop up in between every round (after completing the game)




VoiceOver Fixes

-Fixed unexplored bug on floors warped that were warped too. Now all rooms should correctly read if you have visited them or not (both when walking to the room and using the directional pad to preview room before walking to it)


VoiceOver Addition - Added Rotor Headers for easier navigation!

Added multiple headers for easy rotor usage. (More to come once we identify the best places for these headers!)


Headings added to character creator



-Character creator - Elementalist (the first class), Current Class, Current Race, Current Profession, Name field, Create character.


Headings added to main game

-Main - Menu, Floor Name, Room 0(the first room on the 5x5 grid map), player location on map, stats, movement pad, action log

-Arena - Location, stats, skills, combat log

-Battle Rewards - You won the battle Title, Pickup Items

-Skillbook / Petbook - Equipped skills/pets, Stats, Skillbook/petbook, Portals/pet tips, Skill Tree

-Character Stats - Stats Label, stat section 1,2,3, Rank Game Center leaderboards, Help, sfx, Music, collected gems, Quit game

-Vault - Heros vault label, first item slot, info, use, add, remove

SkillTree - skill tree top label, tier 1,2,3,4,5, Done

-Equipment / Inventory - Equipment label, Equipped potions, Info, use, equip, unequip, destroy, Inventory

-Item Shop - Item Shop heading label, weapons, armors, potions

-Crafting - weapons, armors, potions.Thanks for the support! More improvements and new content coming soon!
1.03 2024-03-04
Thanks for making Adventure To Fate a success and supporting indie and accessible gaming!
Update 1.03
Gameplay Improvements

Trap Improvements

-Each Luck point now lowers or reduces the chance to hit a trap by 3% (up from 2% reduction) (Example 5 luck means a 15% less chance to trigger a trap).


-Once you have hit a trap it has a 50% less chance to trigger again



-Rogues and Hunters always disarm traps (even if they are hit initially)

-Slightly lowered world potion drop to balance out taking less damage from traps.



VoiceOver Improvements

-Added a message to turn on VoiceOver hints to play this game in the starting VoiceOver help message

-Moved room number to read right after the room name for quicker exploration

-Added a message saying if the room is unexplored (when arriving at it for the first time)

-When using a directional pad the VoiceOver hint now reads if the room is been explored/visited yet.

Thanks for the feedback and suggestions!
1.02 2024-03-01
Update 1.02



Gameplay

Slightly lowered HP restore after battles to encourage potion use.

Slightly lowered potion drops in the first zone.
Added multiple hints in the story dialog, notification when your inventory is close to full or full, and in the help section where you can find shops/traders to buy and sell. 

Fixed minor a issue with text size on iPads for known skills on the skill tree.
Fixed typo on Druid skill
Fixed typo of Stamina on game hints


Character Creation

When first entering the blank character list it now says “New Character” on the Create a Character button at the top of the character list. 


Removed annoying undiscovered popups from class and race selector on the character creator. 

Undiscovered races and classes are now greyed out when selecting. If you try to create a character with them it will only then give you an indicator.

Made accessibility updates for these changes as well.