3.1
2023-07-25
Various bug fixes
3.0.3
2021-11-13
Change: The Bonus 'Ptolemies' Campaign is now available to all players without requiring an email registration.
Fix: Some sound effects not playing following the last update.
Fix: Sometimes the side flags do not appear.
3.0.0
2021-03-30
Add: Support for the Metal graphics system on all Apple devices, improving graphics performance.
Update: Campaign map graphics. It is now clearer which campaigns have been selected and completed.
Change: Improved A.I. opponent.
Change: Improved game logic for advance after combat. Unit will more often advance after combat if the target hex has been vacated.
Fix: An issue with image scaling on older Apple iOS devices.
Fix: Some screen layout issues.
Fix: Invalid font selection on some buttons on some platforms.
2.4.5
2020-09-05
Improved: AI has received a pass to help improve performance.",
Change: Some UI updates.
2.4.4
2020-06-05
Fix: A rare crash which could occur after charging.
Fix: Text error in the unit info window.
2.4.3
2020-04-01
Fix: Units may sometimes have been unable to attack adjacent enemy huts or tents unless charging.
Change: When a general ends alone in a hex adjacent to an enemy, after enemy shooting, it now evades if possible, or is destroyed.
Fix: Some units were not getting their shock combat bonus in a charge combat.
Fix: Some time flank attacks provided no benefit in combat.
2.4.1
2019-12-14
Fix: Some line of sight issues from high hill hexes across lower hill hexes.
Change: Improved map zoom.
Change: Faster A.I. execution during larger missions.
2.3.1
2019-09-20
Fix: An issue were the scenarios in campaigns were mixed up.
2.3.0
2019-09-18
Fix: Some UI scaling issues fixed.
Change: Added light infantry setting which allows light infantry to move through other units and other units to move through light infantry.
Fix: Issue with some units which have throwing weapons in hand it showed a ranged weapon capability in error.
Change: When a unit kills an apposing unit in melee combat it will advance into the defeated units hex.
2.2.0
2019-05-30
Fix: Some issues locking/unlocking some In-App purchases.
2.1.0
2019-05-13
Change: We have moved the game to our new engine.
Change: Game performance is much faster and graphical execution smoother.
Add: You can now unlock all scenarios in Settings General.
Add: Game Speed options in Settings General which includes 3 settings Standard, Slow and Fast.
Fix: Improved hex tile Positioning accuracy.
Fix: Improved memory management.
2.0.0
2016-05-12
Fix: Could crash while loading on iPhone Xr.
Change: iPhone and iPad: Major improvement to the map zoom feature (use two finger pinch to zoom in/out).
Changed: iPhone and iPad: The game is now optimised to used all the available screen space at the best screen resolution for each device.
- One some newer devices the game image was stretched.
- On some newer devices the game had a black border.
Change: Game performance is much faster and graphical execution smoother.
Add: The ability to unlock all scenarios in the settings menu.
Add: A whole new way to play, 'Historical Mode'. This is now an option on starting a new mission.
Add: Change log for all updates in the latest edition of the game.
Add: Change log to the help menu.
Add: A Change speed option in settings. This has three options standard, slow and fast which effects how fast the game plays.