EasyGo - Tsumego, SGF editor

EasyGo - Tsumego, SGF editor


2400 go problems or create own


FreeOffers In-App Purchases

1.9.8for iPhone, iPad and more
9.7
74 Ratings
翔 赵
Developer
20.6 MB
Size
Sep 17, 2022
Update Date
Sports
Category
17+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
EasyGo - Tsumego, SGF editor Screenshots
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About EasyGo - Tsumego, SGF editor

V1.9 Added WiFi transfer, supports TYGEM(.gib) game format, and you can download TYGEM user games directly within EasyGo.
V1.8 Introduced an online repository to download games, problems shared by other users. Print multiple problems per one page.
V1.7.2: Introduced a new Joseki mode. V1.7 Added favorites, tag support, and Fuseki search.

EasyGo is a multi-function go software designed to help you improve your go skills and enjoy the go game:

1. Extensive problems bundled
EasyGo has total 2400 problems bundled ranging from basics, life and death, tesuji and endgame. And the 893 problems on life and death have extensive variations built in to respond to all of your possible moves.

2. A lot of ways to study problems

• Problem Practice - Sort problems by total tried times, wrong times, and win rate. Random swap color and rotate board.

• Problem Test - Take standard test(20 problems in 10 minutes) or custom test, in which you can customize the total problem number, test time.The standard tests for the bundled problems are integrated with game center leaderboard. Test history is saved automatically. And you can review all the problems answered incorrectly later.

• Spaced Repetition System - EasyGo includes a spaced repetition system (SRS) to help you study go problems more effectively. Basically, it works like this: you are shown a problem and you choose “Fail”, “Hard”, or “Easy” according to how well you know it. The system will automatically present the problem again for review in the future. That is, EasyGo works like a flashcard application.

3. Game records browse/edit/replay
EasyGo is also a SGF editor, supporting most of commonly used SGF FF4 properties, and features a node tree view, a variation table. You can use EasyGo to record your own games, create your own problems, and switch to problem mode to test at anytime.

4. Easy import/Export
You can zip all your sgf files and transfer to EasyGo via iTunes file sharing or WiFi transfer.You can also download sgf/zip files from mobile safari and import to EasyGo easily. Mail attachment can also be imported to EasyGo. EasyGo will be installed to handle SGF/ZIP files, and can import files from many mobile app(such as Dropbox).

More features:
• Supports browse your games/problems in list or grid view
• Sort games by player name, game date, game name
• Shuffle games or problems
• Bookmark system problems to user library, add any game or problem to favorites, and assign multiple tags to game
• Supports comment edit, add black, add white, add triangle, square, remove node tree, insert node, etc.
• Create a problem by crop part of the current board position
• Rotate and flip game
• Auto replay, speed can be adjusted
• Organize by folders, supports batch edit: move, copy, delete, mail, export to iTunes folder, You can reorder the games by drag the standard iOS order control
• Supports drag and drop to adjust different views, pinch in the comment view to adjust font
• Built in file manager, easily browse iTunes share folder, import sgf, zip files, email files
• Import game by pasting SGF data from clipboard
• Built-in web browser to help import SGF link easily
• Export a single game to other applications via Open In. Export multiple games or folders to a zip file
• Multi user support, view global problem test statistics and per folder problem test statistics
• Choose 12 built in board background images and two stone textures. Custom board background image and stone textures are also supported

Lite version restrictions(you can use In App Purchase to upgrade to Pro version)
• All the 408 problems from unit 1 to unit 13 in the Basics are available to all the uses to try
• All the problems under “Invasion Joseki” are free
• The first 20% problems in each category are available(max cap 60 problems)
• You can try up to 30 other problems
• Total up to 60 games can be created, edited or replayed.
• Handling a single game to other app via Open In is disabled.
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What's New in the Latest Version 1.9.8

Last updated on Sep 17, 2022
Old Versions
Supports iPad mini 6 and minor fixes.
Added Japanese localization.
Show More
Version History
1.9.8
Sep 17, 2022
Supports iPad mini 6 and minor fixes.
Added Japanese localization.
1.9.7
Dec 17, 2021
Fixed crash when upload games to EasyGo repository.
1.9.6
Dec 2, 2021
Fixed several crashes.
1.9.5
May 25, 2021
Bug fixes.
Added IAP, providing the options to unlock problems, upgrade to pro version.
1.9.3
Nov 1, 2017
This app has been updated by Apple to display the Apple Watch app icon.

Fixed TYGEM downloading issue.
1.9.2
Sep 16, 2016
This update: fix launch screen issue on iOS 10.

Last update:

* Now you can transfer games to EasyGo via WiFi, that is, You can upload files to EasyGo using your browser on Mac or PC.
* Supports importing TYGEM .gib file, and even better, now you can download and import TYGEM user games directly in EasyGo.
* Tags are now also saved in the exported SGF file, and tags will be kept after importing.
* Now you can set or remove tags in batch.
1.9.1
Jun 29, 2016
Enhancements:

* Now you can transfer games to EasyGo via WiFi, that is, You can upload files to EasyGo using your browser on Mac or PC.
* Supports importing TYGEM .gib file, and even better, now you can download and import TYGEM user games directly in EasyGo.
* Tags are now also saved in the exported SGF file, and tags will be kept after importing.
* Now you can set or remove tags in batch.

Problem Update:

Thanks to user hanspi for the feedback, the solutions of the following problems have been updated.

* Tesuji No. 27, 96, 106, 107, 108, 111, 123, 124, 129, 196
1.9
Jun 26, 2016
Enhancements:

* Now you can transfer games to EasyGo via WiFi, that is, You can upload files to EasyGo using your browser on Mac or PC.
* Supports importing TYGEM .gib file, and even better, now you can download and import TYGEM user games directly in EasyGo.
* Tags are now also saved in the exported SGF file, and tags will be kept after importing.
* Now you can set or remove tags in batch.

Problem Update:

Thanks to user hanspi for the feedback, the solutions of the following problems have been updated.

* Tesuji No. 27, 96, 106, 107, 108, 111, 123, 124, 129, 196
1.8.3
Feb 26, 2016
* Now you can share games/problems with other users on EasyGo server. Easy export and upload, easy download and import. Share games/problems with others to get EasyGo points, which can be used to download games/problems shared by others.
* Under My Games, mulitple problems can be selected and exported to a PDF file, which can be then emailed or printed directly by AirPrint. Header and footer can be set, and number of problems per row and rows per page can also be configured. (Just the problem itself will be printed, solution won't be printed, and problems under system library are not supported right now.)
* Problem update: the solution for Life and Death, Easy No. 189 has been updated.
* Other bug fixes and performance improvements.
1.7.3
Oct 2, 2015
Improved compatibility for iOS 9
Misc bug fixes.
1.7.2
Jun 16, 2015
Enhancements:
• 64bit support
• Relaxed the restrictions greatly (the right to adjust the restrictions in the future versions is reserved)
* All the 408 problems from unit 1 to unit 13 in the Basics are available to all the uses to try
* All the problems under “Invasion Joseki” are free
* The first 20% problems in each category are available(max cap 60 problems)
* You can try up to 30 other problems
* Total up to 100 games can be created, edited or replayed.
• Added a Joseki practice mode, which is similar to the problem pratice, however you have to practice all the variations one by one. As the demo of the new Joseki mode, 32 common invasion patterns(Joseki) are added to the bundled system library, please have a try. Joseki mode for the problems under "My Games" is also supported. Added a Joseki game type for game edit, Joseki type is special mode of problem type. For problems with Joseki type, after walking through one variation, you're prompted to try all the other variations one by one. If all the variations have been tested, the side will be switched and all the variations from the other side will be tested again. Currently there is another difference between problem and Joseki type, for the problem type, all the variations are wrong varations except main line. You have to put "right" or "correct" in the comment of the last move of the varaiton to mark it as correct variation; For the Joseki type, all the moves are correct by default. please long tap the node in the tree view to toggle it as bad move.
• Added favorites, tag support
• Added Fuseki search
• Two finger tap to switch side during problem practice
a. for the problem mode, the system will play the next move for you, and ask you for the move after that
b. for the new Joseki mode, the current position will jump to the first move.
• Now the game type info(normal game, problem or Joseki) is saved in the exported SGF file, and the game type will be kept after importing.
1.7
May 10, 2014
Enhancements:

• Fuseki search support: now Fuseki indexes can be rebuilt for existing games in user library, and there is an option to create Fuseki indexes during game import. Once the indexes are created, you can swipe right in the variation table to search follow up moves, and you can get all the matching games by tap the follow up moves in the variation table.
• Favorites and Tags support: Besides bookmarking system problems to user library in the previous versions, now any game or problem can be added to Favorites, and tags can be assigned to any game or problem for easy retrieval.
• Improved zip file compatibility
• (iOS 7+ only) Bluetooth keyboard support: In the game edit/reply mode, you can use the left arrow and right arrow to go backward or forward, up arrow and down arrow to go 10 moves backward or forward, Command + Up or Down to go to the beginning or the end of the game.
• Now board sizes other than 9x9, 13x13, 19x19 are allowed when creating new game (Max board size is 19)

Misc:

• Now the Japanese black is also converted to white in the comments if color swapped in problem mode
• During zip file import, any file beginning with __MACOSX will be ignored.(They are special files created by OSX while creating zip file on Mac)
• Retain the current selection when switching between list and grid view

Bug Fix:

• Fix for imported problems with board size less than 9x9(Existing problems need to be re-imported)
• If random color is enabled in problem mode, then after switching to edit mode, the comment isn't revert to the original

Problem Update:

The answers to the following problems have been improved: (Thanks to user Eric)

• Life and Death Easy: 123, 215, 224, 234, 251, 305, 327, 413
• Life and Deatch Medium: 101
1.6
Sep 23, 2013
Enhancements:

• Supports iOS7, iOS 7 style on iOS 7
• Add two additional coordinate type: raw SGF and Japanese style
• Pinch gesture to zoom in and out in the tree view
• Add an option to show coordinates in the tree view
• Swipe in the variation table to toggle between "show next move list" and "show alternate move list"
• Besides export to Zip file, now multiple games can be exported to a single SGF file(multi-part SGF)
• For cropping part of the current board position to create a new problem, add a "crop all" button to select the whole board quickly, and add an option to configure how many follow up moves to copy
• Optimization of the line width on the board(now thinner line on small board)

Bug Fix:

• No correct/incorrect variations highlights in the tree view for newly created problem through "create problem" function
• Upon startup, the restored search result might not be correct
• On iPad, while in search, after rotation, the search bar might disappear
• If the current move is setup move(for example, add black or add white), then the number of moves with move number displayed might not be the same as configured

Other Changes:
The restrictions for the lite version have been changed to the following:
• Up to total 30 problems can be practiced.(if previously installed V1.5 version and practiced at least one problem, you will still be able to practice up to 300 problems.)
• Up to total 10 games can be edited or replayed. (If previously installed V1.5 and edited or replayed one game, your limit is still 60 games)
• Handling a single game to other apps via Open In is disabled.
1.5
Jul 11, 2013
The restrictions for the lite version is greatly relaxed.

Enhancements:
• Add a problem test mode, and the previous problem test is now called problem practice. In the new problem test mode, you can take standard test(20 problems in 10 minutes) or custom test, in which you can customize the total problem number, test time. During problem test, the restart, try, show solution button are all disabled. The standard tests for the bundled problems are integrated with game center leaderboard. Test history is saved automatically. And you can review all the problems answered incorrectly in any test later.
• Problem practice: instead of responds with random variations, the opponent now by default responds to first variation first, after you have solved the problem once and tap the restart button to retry, the app will responds randomly if there are multiple variations.
• Add an option to show alternate moves in problem mode or game mode. The alternate moves are marked with a solid blue rectangle. In problem practice mode, if long tap the alternate move mark, the opponent's move will be changed to that position. That is, you can choose which variation the opponent will respond.
• The function of the "show answer" button during problem practice has been enhanced. Now, tap the button will just show hint for the next move: actually show all the correct variations (green dots) and incorrect variations (red dots) for a while. Long tap the button will show the solution automatically. Instead of just show the main line in the previous versions, now you have the option to control how the solutions are shown:
* Main line first, then random (default)
* Main line only
* Random
• During problem edit, by default the variations in tree view are highlighted in green or red based on the correct move or incorrect move. And the highlight can be turned off in settings.
• During game edit, it's now possible to rotate or flip the board
• Add option group support for spaced repletion study(SRS), now you can create several SRS option groups, and assign one of them to any folder.
• Auto lock is now disabled while importing
• Now the game type(problem or normal game) can be manually set
• Now the folder detail view is also available for system folders where there are no problem directly in it(For example, Basics), and the tried, correct, wrong statistics are aggregated from the stats of sub folders. (Please note, the stats for SRS are still not aggregated now, and reset statistics won't reset the stats for the sub folders)
• When use "Open In" to handle a game to another application, the fixed name openinfile.sgf is used in previous versions. Now the original file name is used if the game was imported. Or the SGF game name property(GN) will be used if the game is created from scratch in EasyGo.
• Add more content to the bundled help file, and on iPad, you can also open help view in full screen.

Bug fix:
• If modified a game without saving, then start SRS session, the game won't be saved
• Sort options are now kept when opening full screen grid view.
• If the modification to a game is discarded by the user, the game should be restored to the original
• The "double tap to zoom" options in game settings doesn't work as expected until restart the app.
• When create a new folder, the folder stats should not be shown

Problem updates:
The solutions to the following problems have been updated:(thanks to user dgxsdr, hanekomu and Johan)
• Basics - Ladder: No 19
• Life and Death - Easy: 121, 188, 197, 201, 236, 247, 348
• Life and Death - Medium : No 22, 82
• Tesuji: No 56, 64, 73
1.4
Feb 19, 2013
Enhancements:
• Spaced repetition study
• Added per-folder statistics support
• The current node position of the last opened game is remembered when the app is restarted.
• Grid view (thumbnail view) has the same sort options as list view. The option can be set in either view and the chosen option is kept when you switch back and forth between views.
• Changed the default stone image. "Big stone" is now on by default.
• Random rotate/swap color and double tap to zoom can be configured in game settings as well as in global settings. The chosen settings still apply globally.
• Either "right" or "correct" can now be used in the comment of the last node to mark the correct variation. The key word is case insensitive and can be surrounded by other words. For example, “Ko is correct.”
• Separate toggles for stone click sound and result jingle sound.

Bug fixes:
• During game edit, if the prev/next button was on the left, the markup symbol (triangle, square, cross, etc.) did not shown in the toolbar after being selected. And on an iPad, if the button was tapped again, the app crashed.
• From problem test to game edit, the game is restored to the original if random rotation/swap is applied.
• The stats were not always shown correctly after switching profile or resetting stats.
• On iPad landscape mode, the app might crash upon close the full screen grid view.

Problem updates:
The solution to following problems have been updated:
Life and Death - Medium : No 8, 21, 40, 51
Tesuji: No 109
1.3.1
Oct 1, 2012
V1.3.1
iOS 6.0 support
iPhone 5 support

V1.3 Sep 9, 2012
• multi-part SGF support
• in batch edit, copy games/folders is now supported
• open in support in file manager
• long tap a stone on the board to jump to that position
• on iPad landscape full screen mode, two finger swipe up to hide status bar and navigation bar, swipe up again to hide bottom toolbar, two finger swipe down to restore
• on iPad landscape mode, add a button to show the game in full screen(the same function as two finger tap on the tree view)
• add prev, next move button in replay mode
• add an option to set the default game mode: edit(default), replay or remember the last mode
• add an option to put the prev, next move button on the right (default On on iPad, off on iPhone)
• add an option to show move number in the tree view
• add an option to only show the move number of the last one, two, five, ten moves
• add an option to only show the last two digits of the move number
• move number on the stone is now bold
• add an option to show bigger stones
• add an option to adjust the auto replay interval increment
• the maximum board zoom level was increased from 2.0 to 2.5
• the red triangle marking the current move is a little bit larger if the move number is not shown
• performance tuning: the app responds more quickly now if the custom stone image is very big

V1.2 Jun. 10, 2012
• supports the showing of sgf tree view for very big game file such as Kogo's joseki dictionary.(Note: the performance will be degraded compared with prior versions, in which the tree view was just disabled for big game files. In V1.2, if the size of the tree view is small enough, the tree view will be disabled)
• supports SGF file splitting by variations(especially useful on Kogo's joseki dictionary for faster response and easy lookup)
• add a built in browser to facilitate the downloading and importing of sgf files, import game from URL
• import game from clipboard
• create problem from the current board position
• double tap to zoom support(option to turn on/off, default on on iPhone/iPod, off on iPad)
• continous zoom
• swap black and white in comment if color swapped
• option to configue custom image as board background, stone texture(need to add image files via iTunes file sharing with name as board01.png, board02.png, blackstone01.png, whitestone01.png, etc.)
• pinch to adjust the font size of game comment
• remember the last move when opening again(only in memory)
• swipe left/right on the board to switch between up to 5 games recently opened.
• SGF PL property support, now you can set white player first without entering any solution/variation when preparing problems
• full screen support for problem mode on iPhone
• new iPad retina display support

1.2.2
Jul 21, 2012

EasyGo - Tsumego, SGF editor FAQ

Click here to learn how to download EasyGo - Tsumego, SGF editor in restricted country or region.
Check the following list to see the minimum requirements of EasyGo - Tsumego, SGF editor.
iPhone
Requires iOS 9.0 or later.
iPad
Requires iPadOS 9.0 or later.
iPod touch
Requires iOS 9.0 or later.
EasyGo - Tsumego, SGF editor supports English, Japanese, Simplified Chinese
EasyGo - Tsumego, SGF editor contains in-app purchases. Please check the pricing plan as below:
Upgrade to Pro
$11.99
All problems
$7.99
Basic problem set
$1.99
Life and Death Problem set
$3.99
End game problem set
$1.99
Tesuji problem set
$2.99

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