
Everlife
Birth to Death Life Simulator
FreeOffers In-App Purchases
1.4.2for iPhone, iPad and more
Age Rating
Everlife Screenshots
About Everlife
In this deep life simulator, create your own character and take them on a journey from birth to death. Swipe through life year-by-year and make difficult decisions, then watch the consequences unfold. Along the way, develop your personality, experience major milestones, navigate life’s ups and downs, and deal with unexpected drama.
How will you live your Everlife?
ENDLESS EXPERIENCES
Birth to death — and everything in between! Experience every major milestone in life, from your first words to retirement.
HIGHS AND LOWS
Navigate life while maintaining your mental and physical health, social life, love life, family bond, career performance, and wealth.
TONS OF DRAMA
Whether car crashes or cancer, broken bones or mental breakdowns, divorces or death, life is sure to throw a wrench in your plans.
GET TO WORK
Climb the career ladder and face difficult decisions along the way. Reap the rewards of a workaholic lifestyle or enjoy a life of leisure.
TEMPT FATE
See what fate has in store! Embrace your destiny or forge your own path. Collect Experience and unlock powerful rewards.
FREQUENT UPDATES
Everlife is always evolving (17 updates already in our first month)! Check back often for new scenarios, expanded gameplay features, bug fixes, and more.
How will you live your Everlife?
ENDLESS EXPERIENCES
Birth to death — and everything in between! Experience every major milestone in life, from your first words to retirement.
HIGHS AND LOWS
Navigate life while maintaining your mental and physical health, social life, love life, family bond, career performance, and wealth.
TONS OF DRAMA
Whether car crashes or cancer, broken bones or mental breakdowns, divorces or death, life is sure to throw a wrench in your plans.
GET TO WORK
Climb the career ladder and face difficult decisions along the way. Reap the rewards of a workaholic lifestyle or enjoy a life of leisure.
TEMPT FATE
See what fate has in store! Embrace your destiny or forge your own path. Collect Experience and unlock powerful rewards.
FREQUENT UPDATES
Everlife is always evolving (17 updates already in our first month)! Check back often for new scenarios, expanded gameplay features, bug fixes, and more.
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What's New in the Latest Version 1.4.2
Last updated on May 22, 2023
Old Versions
Quick fix for two perk-related bugs:
- Financial planner investment cards will now appear
- Random lucky event cards will now appear
- Financial planner investment cards will now appear
- Random lucky event cards will now appear
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Version History
1.4.2
May 22, 2023
Quick fix for two perk-related bugs:
- Financial planner investment cards will now appear
- Random lucky event cards will now appear
- Financial planner investment cards will now appear
- Random lucky event cards will now appear
1.4.1
May 17, 2023
VERSION 1.4.1
CHANGES
- Impact of toddler and child cards on stats reduced from 15% to 10%.
- Job promotion opportunities + promotions can now occur while homeless.
- Homelessness will immediately end if Wealth rises above zero.
- Added a sneak peek at our next DLC, the Heart & Home Deck.
- Visual improvements for Decks and Booster Pack previews.
- Added visual when unlocking Life Goals to make it clear that each completed Goal awards 250 EXP.
- Tweaked button text on new Career page.
BUG FIXES
- Deck purchase + restore buttons should now function properly.
- Fixed missing text for the “candy stealing” card.
- Fixed wrong text appearing for the “busy social calendar” card.
---
VERSION 1.4
CAREER SYSTEM CHANGES
- Tap the new briefcase icon in the bottom menu to see the new career menu, where you can:
- View your current job title and rank.
- View your current skills and skill ranks.
- View all currently unlocked careers.
- Switch careers, quit or retire any time.
- You no longer have to choose a job upon reaching adulthood. You can remain unemployed forever, if that’s what you want!
- You’re no longer forced to retire upon reaching old age. Instead, the “Quit Your Job” button will become “Retire from Job” and you can do so at any time.
- New scenarios for elders who haven’t retired yet.
- Job promotion opportunities now occur every few years and are no longer tied to character age. This way, you can quit your job at age 50 and start a new career without getting all four promotion opportunities in a row.
SKILL SYSTEM CHANGES
- Added 2 new skills: Writing and Fitness. A LOT more to come in the future.
- Each skill has three ranks: Novice -> Adept -> Master
- Five (of ten) of the current career paths are now unlocked by reaching the Adept rank (level 2 of 3) of a specific skill. Some college majors increase skills.
- For example: you want your character to work in the Culinary career. They can attend Culinary School to raise their Cooking skill, or they can learn the skill on their own. If they reach the Adept rank of the Cooking skill on their own, they won’t need to attend college at all to unlock the Culinary career track.
- Skills are now learned and improved organically from card scenarios, school clubs…etc.
- There is no limit to how many skills a character can learn.
- Skills have been moved from the Profile menu to the Career menu.
SCHOOL CLUB CHANGES
- Added 3 new sports teams and changed up some of the club options.
- Some school clubs will give you the opportunity to learn or improve skills, while others provide stat boosts. Every club provides some kind of bonus.
- Each school club now has a proper response/consequence card, in addition to the trait reaction cards.
- A lazy character, for example, will still be unhappy joining a sports team, so choose your clubs wisely!
OTHER CHANGES
- Life Goals and Milestones buttons have been moved from the bottom menu bar to the top of the Profile page.
- Overhauled college major selection menu to make it more clear which jobs and skills each major unlocks.
- All Life Goals are now active, rather than just 3 at a time.
- Two new Life Goals.
- Under your tombstone, you’ll now see a total of EXP earned in that life .
- Elders in retirement homes can no longer become homeless.
- Successful tooth fairy visit now awards a bit of Wealth.
- Luxury rehab will be denied if you can’t afford it.
- Increased lifespan for those with the “Longevity Leap” perk.
- Improved scrolling on all menu pages.
- Improved heart particle FX colors for date/prom invitations.
- Improved logic, writing, and tuning for several cards.
CHANGES
- Impact of toddler and child cards on stats reduced from 15% to 10%.
- Job promotion opportunities + promotions can now occur while homeless.
- Homelessness will immediately end if Wealth rises above zero.
- Added a sneak peek at our next DLC, the Heart & Home Deck.
- Visual improvements for Decks and Booster Pack previews.
- Added visual when unlocking Life Goals to make it clear that each completed Goal awards 250 EXP.
- Tweaked button text on new Career page.
BUG FIXES
- Deck purchase + restore buttons should now function properly.
- Fixed missing text for the “candy stealing” card.
- Fixed wrong text appearing for the “busy social calendar” card.
---
VERSION 1.4
CAREER SYSTEM CHANGES
- Tap the new briefcase icon in the bottom menu to see the new career menu, where you can:
- View your current job title and rank.
- View your current skills and skill ranks.
- View all currently unlocked careers.
- Switch careers, quit or retire any time.
- You no longer have to choose a job upon reaching adulthood. You can remain unemployed forever, if that’s what you want!
- You’re no longer forced to retire upon reaching old age. Instead, the “Quit Your Job” button will become “Retire from Job” and you can do so at any time.
- New scenarios for elders who haven’t retired yet.
- Job promotion opportunities now occur every few years and are no longer tied to character age. This way, you can quit your job at age 50 and start a new career without getting all four promotion opportunities in a row.
SKILL SYSTEM CHANGES
- Added 2 new skills: Writing and Fitness. A LOT more to come in the future.
- Each skill has three ranks: Novice -> Adept -> Master
- Five (of ten) of the current career paths are now unlocked by reaching the Adept rank (level 2 of 3) of a specific skill. Some college majors increase skills.
- For example: you want your character to work in the Culinary career. They can attend Culinary School to raise their Cooking skill, or they can learn the skill on their own. If they reach the Adept rank of the Cooking skill on their own, they won’t need to attend college at all to unlock the Culinary career track.
- Skills are now learned and improved organically from card scenarios, school clubs…etc.
- There is no limit to how many skills a character can learn.
- Skills have been moved from the Profile menu to the Career menu.
SCHOOL CLUB CHANGES
- Added 3 new sports teams and changed up some of the club options.
- Some school clubs will give you the opportunity to learn or improve skills, while others provide stat boosts. Every club provides some kind of bonus.
- Each school club now has a proper response/consequence card, in addition to the trait reaction cards.
- A lazy character, for example, will still be unhappy joining a sports team, so choose your clubs wisely!
OTHER CHANGES
- Life Goals and Milestones buttons have been moved from the bottom menu bar to the top of the Profile page.
- Overhauled college major selection menu to make it more clear which jobs and skills each major unlocks.
- All Life Goals are now active, rather than just 3 at a time.
- Two new Life Goals.
- Under your tombstone, you’ll now see a total of EXP earned in that life .
- Elders in retirement homes can no longer become homeless.
- Successful tooth fairy visit now awards a bit of Wealth.
- Luxury rehab will be denied if you can’t afford it.
- Increased lifespan for those with the “Longevity Leap” perk.
- Improved scrolling on all menu pages.
- Improved heart particle FX colors for date/prom invitations.
- Improved logic, writing, and tuning for several cards.
1.4
May 15, 2023
This update is BIG and 100% free! Please read the below notes carefully, as there are important changes here:
CAREER SYSTEM CHANGES
- Tap the new briefcase icon in the bottom menu to see the new career menu, where you can:
- View your current job title and rank.
- View your current skills and skill ranks.
- View all currently unlocked careers.
- Switch careers any time.
- Quit or retire any time.
- You no longer have to choose a job upon reaching adulthood. You can remain unemployed forever, if that’s what you want!
- You’re no longer forced to retire upon reaching old age. Instead, the “Quit Your Job” button will become “Retire from Job” and you can do so at any time.
- New scenarios for elders who haven’t retired yet.
- Job promotion opportunities now occur every few years and are no longer tied to character age. This way, you can quit your job at age 50 and start a new career without getting all four promotion opportunities in a row.
SKILL SYSTEM CHANGES
- Added 2 new skills: Writing and Fitness. A LOT more to come in the future.
- Each skill has three ranks: Novice -> Adept -> Master
- Five (of ten) of the current career paths are now unlocked by reaching the Adept rank (level 2 of 3) of a specific skill. Some college majors increase skills.
- For example: you want your character to work in the Culinary career. They can attend Culinary School to raise their Cooking skill, or they can learn the skill on their own. If they reach the Adept rank of the Cooking skill on their own, they won’t need to attend college at all to unlock the Culinary career track.
- Skills are now learned and improved organically from card scenarios, school clubs…etc.
- There is no limit to how many skills a character can learn.
- Skills have been moved from the Profile menu to the Career menu.
SCHOOL CLUB CHANGES
- Added 3 new sports teams and changed up some of the club options.
- Some school clubs will give you the opportunity to learn or improve skills, while others provide stat boosts. Every club provides some kind of bonus.
- Each school club now has a proper response/consequence card, in addition to the trait reaction cards.
- A lazy character, for example, will still be unhappy joining a sports team, so choose your clubs wisely!
OTHER CHANGES
- Life Goals and Milestones buttons have been moved from the bottom menu bar to the top of the Profile page.
- Overhauled college major selection menu to make it more clear which jobs and skills each major unlocks.
- All Life Goals are now active, rather than just 3 at a time.
- Two new Life Goals.
- Under your tombstone, you’ll now see a total of EXP earned in that life .
- Elders in retirement homes can no longer become homeless.
- Successful tooth fairy visit now awards a bit of Wealth.
- Luxury rehab will be denied if you can’t afford it.
- Increased lifespan for those with the “Longevity Leap” perk.
- Improved scrolling on all menu pages.
- Improved heart particle FX colors for date/prom invitations.
- Improved logic, writing, and tuning for several cards.
BUG FIXES
- Dating UI should properly disappear now when dating is over.
- Wellness Retreat invitation (from Perk) will now only spawn during adulthood.
- Emergency Treatment Program now shows correct text.
- Fixed incorrect partner pronouns when gay male spouse asks to have a third child.
- Adjusted menu backgrounds to better fit iPad version.
- Improved spacing for Household menu.
- Divorce via midlife crisis now properly changes relationship status on Profile.
CAREER SYSTEM CHANGES
- Tap the new briefcase icon in the bottom menu to see the new career menu, where you can:
- View your current job title and rank.
- View your current skills and skill ranks.
- View all currently unlocked careers.
- Switch careers any time.
- Quit or retire any time.
- You no longer have to choose a job upon reaching adulthood. You can remain unemployed forever, if that’s what you want!
- You’re no longer forced to retire upon reaching old age. Instead, the “Quit Your Job” button will become “Retire from Job” and you can do so at any time.
- New scenarios for elders who haven’t retired yet.
- Job promotion opportunities now occur every few years and are no longer tied to character age. This way, you can quit your job at age 50 and start a new career without getting all four promotion opportunities in a row.
SKILL SYSTEM CHANGES
- Added 2 new skills: Writing and Fitness. A LOT more to come in the future.
- Each skill has three ranks: Novice -> Adept -> Master
- Five (of ten) of the current career paths are now unlocked by reaching the Adept rank (level 2 of 3) of a specific skill. Some college majors increase skills.
- For example: you want your character to work in the Culinary career. They can attend Culinary School to raise their Cooking skill, or they can learn the skill on their own. If they reach the Adept rank of the Cooking skill on their own, they won’t need to attend college at all to unlock the Culinary career track.
- Skills are now learned and improved organically from card scenarios, school clubs…etc.
- There is no limit to how many skills a character can learn.
- Skills have been moved from the Profile menu to the Career menu.
SCHOOL CLUB CHANGES
- Added 3 new sports teams and changed up some of the club options.
- Some school clubs will give you the opportunity to learn or improve skills, while others provide stat boosts. Every club provides some kind of bonus.
- Each school club now has a proper response/consequence card, in addition to the trait reaction cards.
- A lazy character, for example, will still be unhappy joining a sports team, so choose your clubs wisely!
OTHER CHANGES
- Life Goals and Milestones buttons have been moved from the bottom menu bar to the top of the Profile page.
- Overhauled college major selection menu to make it more clear which jobs and skills each major unlocks.
- All Life Goals are now active, rather than just 3 at a time.
- Two new Life Goals.
- Under your tombstone, you’ll now see a total of EXP earned in that life .
- Elders in retirement homes can no longer become homeless.
- Successful tooth fairy visit now awards a bit of Wealth.
- Luxury rehab will be denied if you can’t afford it.
- Increased lifespan for those with the “Longevity Leap” perk.
- Improved scrolling on all menu pages.
- Improved heart particle FX colors for date/prom invitations.
- Improved logic, writing, and tuning for several cards.
BUG FIXES
- Dating UI should properly disappear now when dating is over.
- Wellness Retreat invitation (from Perk) will now only spawn during adulthood.
- Emergency Treatment Program now shows correct text.
- Fixed incorrect partner pronouns when gay male spouse asks to have a third child.
- Adjusted menu backgrounds to better fit iPad version.
- Improved spacing for Household menu.
- Divorce via midlife crisis now properly changes relationship status on Profile.
1.3
May 6, 2023
PERKS ARE HERE
- You can now access the Perk tree, which will allow you to spend your hard-earned EXP (Experience Points) on 7 different upgrades.
- Resurrection is now unlockable via a new Perk. It no longer costs 500 EXP to return to life, but you will not see the option to resurrect at all until unlocking the associated Perk.
MISC CHANGES
- Child and pet naming pages have a new look and offer the ability to generate randomized names. The pet naming page will now allow you to choose the gender of your pet.
- Milestones have an updated look.
- New Life Goals to give players more opportunities to earn EXP.
- Several new death cards, so you won’t always see the same message when dying from zero Physical.
- Graveyard now holds twice as many graves.
DLC CHANGES
- We have a LOT of content planned for Everlife. Rather than releasing a million individual pieces of DLC, we’ve decided to streamline things with a new system.
- Sticking with our card theme, all content packs will be called “Booster Packs”. Decks, like the Deluxe Deck, will be set packages of Booster Decks. For example, purchasing the Deluxe Deck unlocks the Character Creation, Pets, Vehicles and Vacations Booster Packs.
- As a result of these new naming conventions, the "Getaway Deck" (the recently-released vacation DLC) is now called the Vacations Booster Pack. It is now included with the Deluxe Deck.
- If you already purchased the Vacation Booster Pack but don't have the Deluxe Deck, don’t worry - you will still have the vacation content and will not need to unlock the Deluxe Deck to access it.
- Future Booster Packs will be bundled in new Decks.
BUG FIXES
- Volume sliders will now properly save their position if you close or force-quit the game.
- Removed skull warning animation for low Mental and Wealth stats, since those stats are no longer fatal.
- Vibrations/haptic feedbacks have been removed from the game.
- Fixed several buggy cards and typos.
- You can now access the Perk tree, which will allow you to spend your hard-earned EXP (Experience Points) on 7 different upgrades.
- Resurrection is now unlockable via a new Perk. It no longer costs 500 EXP to return to life, but you will not see the option to resurrect at all until unlocking the associated Perk.
MISC CHANGES
- Child and pet naming pages have a new look and offer the ability to generate randomized names. The pet naming page will now allow you to choose the gender of your pet.
- Milestones have an updated look.
- New Life Goals to give players more opportunities to earn EXP.
- Several new death cards, so you won’t always see the same message when dying from zero Physical.
- Graveyard now holds twice as many graves.
DLC CHANGES
- We have a LOT of content planned for Everlife. Rather than releasing a million individual pieces of DLC, we’ve decided to streamline things with a new system.
- Sticking with our card theme, all content packs will be called “Booster Packs”. Decks, like the Deluxe Deck, will be set packages of Booster Decks. For example, purchasing the Deluxe Deck unlocks the Character Creation, Pets, Vehicles and Vacations Booster Packs.
- As a result of these new naming conventions, the "Getaway Deck" (the recently-released vacation DLC) is now called the Vacations Booster Pack. It is now included with the Deluxe Deck.
- If you already purchased the Vacation Booster Pack but don't have the Deluxe Deck, don’t worry - you will still have the vacation content and will not need to unlock the Deluxe Deck to access it.
- Future Booster Packs will be bundled in new Decks.
BUG FIXES
- Volume sliders will now properly save their position if you close or force-quit the game.
- Removed skull warning animation for low Mental and Wealth stats, since those stats are no longer fatal.
- Vibrations/haptic feedbacks have been removed from the game.
- Fixed several buggy cards and typos.
1.2.2
Apr 26, 2023
- Fixed bug that caused players to lose progress when force-quitting the game during a life.
- Elders won’t get car-related cards anymore after deciding to stop driving due to old age.
- Fixed typo on bedtime card.
- Fixed typo in sorority recruitment menu.
- Fixed bug that caused a teen party card to be blank.
- Elders won’t get car-related cards anymore after deciding to stop driving due to old age.
- Fixed typo on bedtime card.
- Fixed typo in sorority recruitment menu.
- Fixed bug that caused a teen party card to be blank.
1.2.1
Apr 25, 2023
Hotfix for the bug with one of the toddler cards!
1.2
Apr 23, 2023
STAT SYSTEM CHANGES
The stat system has been expanded. It is now more forgiving, more flexible, and more reactive.
- Physical is now the ONLY stat that can directly kill you.
- If you hit zero Mental, instead of dying, your character will have a mental breakdown.
- 24 new “mental breakdown” cards.
- If you hit zero Wealth, instead of dying, your character will be evicted from their home.
- 24 new “homeless” cards.
- If you hit zero Family, your family will still cut you off, but there are now opportunities to fix things.
- Base starting values for Mental, Physical and Wealth stats reduced from 65 to 50.
- Updated tutorial to reflect these changes.
BACKSTORY CHANGES
The parent/backstory system has been revamped. Cards you get from birth to adulthood will more accurately reflect the type of parents you have.
- 20 new and revamped cards for infants that better reflect your parent type.
- You will now get 3 cards as an infant instead of two.
- 12 new cards for toddlers and children with bad parents.
- Many existing cards involving parental reactions were updated with different outcomes depending on parent type. For example, if you have a nightmare as a child and choose to wake up your parents, the outcome will be negative if you have bad/neglectful parents.
- Reduced impact of backstory cards + infant cards on stats.
MISC. NEW CONTENT
- 15 new cards for college.
- 24 new cards and evolution opportunities for all four skills.
- Additional skills are coming soon!
- New Life Goal:
- Flying Private
OTHER CHANGES
- Retirement age raised from 65 to 70.
- Countdown timer for pop quizzes and driver’s exam cards increased by 2 seconds.
- After purchasing a Deck, the Deck info will remain visible on that product page.
- Also, some new sound + particle FX when purchasing Decks.
BUG FIXES
- Fixed bug that caused your firstborn adopted child to not appear on the Household tab.
- When dying hair after going gray, the blonde option now properly sets hair color to blonde.
- The Debauchery + Nip and Tuck Life Goals can now be completed via a Midlife Crisis.
The stat system has been expanded. It is now more forgiving, more flexible, and more reactive.
- Physical is now the ONLY stat that can directly kill you.
- If you hit zero Mental, instead of dying, your character will have a mental breakdown.
- 24 new “mental breakdown” cards.
- If you hit zero Wealth, instead of dying, your character will be evicted from their home.
- 24 new “homeless” cards.
- If you hit zero Family, your family will still cut you off, but there are now opportunities to fix things.
- Base starting values for Mental, Physical and Wealth stats reduced from 65 to 50.
- Updated tutorial to reflect these changes.
BACKSTORY CHANGES
The parent/backstory system has been revamped. Cards you get from birth to adulthood will more accurately reflect the type of parents you have.
- 20 new and revamped cards for infants that better reflect your parent type.
- You will now get 3 cards as an infant instead of two.
- 12 new cards for toddlers and children with bad parents.
- Many existing cards involving parental reactions were updated with different outcomes depending on parent type. For example, if you have a nightmare as a child and choose to wake up your parents, the outcome will be negative if you have bad/neglectful parents.
- Reduced impact of backstory cards + infant cards on stats.
MISC. NEW CONTENT
- 15 new cards for college.
- 24 new cards and evolution opportunities for all four skills.
- Additional skills are coming soon!
- New Life Goal:
- Flying Private
OTHER CHANGES
- Retirement age raised from 65 to 70.
- Countdown timer for pop quizzes and driver’s exam cards increased by 2 seconds.
- After purchasing a Deck, the Deck info will remain visible on that product page.
- Also, some new sound + particle FX when purchasing Decks.
BUG FIXES
- Fixed bug that caused your firstborn adopted child to not appear on the Household tab.
- When dying hair after going gray, the blonde option now properly sets hair color to blonde.
- The Debauchery + Nip and Tuck Life Goals can now be completed via a Midlife Crisis.
1.1.3
Apr 19, 2023
CHANGES
- Parent deaths are back in the game.
- New vibration strength slider in the Settings menu, by popular request.
- The Character Creator button is locked if you don’t have the Deluxe Deck. Base game players should be using the Random start.
- Changed up the order of the main menu buttons.
BUG FIXES
- Milestones page now scrolls properly.
- Cards are no longer clickable when a menu page is active.
- Hair should now always turn gray when you hit your 50s.
- Parent deaths are back in the game.
- New vibration strength slider in the Settings menu, by popular request.
- The Character Creator button is locked if you don’t have the Deluxe Deck. Base game players should be using the Random start.
- Changed up the order of the main menu buttons.
BUG FIXES
- Milestones page now scrolls properly.
- Cards are no longer clickable when a menu page is active.
- Hair should now always turn gray when you hit your 50s.
1.1.2
Apr 16, 2023
EMERGENCY BUG FIX: The glitch that caused an endless loop of "nothing has happened recently" cards has been fixed! Tapping too quickly while cards were spawning caused the game to skip cards, which broke the gameplay loop. This should no longer happen, so tap way! Thank you everyone for your helpful bug reports and for being patient.
Coming soon: a ton of new, free content!
Coming soon: a ton of new, free content!
1.1.1
Apr 14, 2023
LATEST UPDATE: 1.1.1
NEW CONTENT
- Added 15 new cards for the retirement/old age phase of life. Many, many more free content updates are coming!
- Resurrection is now available ONCE per life for 500 EXP.
INTERFACE CHANGES
- “More Info” button on main menu has been changed to “What’s New?”. This page now lists content that was recently added to the game.
- The Settings page on the main menu now matches the other Settings page, and contains links to Bugs, Updates and the Roadmap, instead of on the “More Info” page.
- Removed the “Restore Purchases” button from both Settings menus, as they weren’t functioning properly. Now, to restore a purchase, visit the info page for that Deck and tap the “Restore Purchase” button at the bottom.
- Volume slider handles are now easier to select.
BUG FIXES
- “Restore Purchase” buttons should now function properly.
- Fixed a bug with the text not showing properly for one of the toddler.
- Fixed a bug with Culinary School.
---
PREVIOUS UPDATE: 1.1
ADDITIONS AND CHANGES
- Getaway Deck
- Looking for a way to escape the monotony of everyday life? Unlock the Getaway Deck, pack your bags, and embark on the trip of a lifetime! Set your budget, choose from six unique vacation destinations, and prepare for plenty of new experiences. Whether you're a seasoned traveler or a first-time explorer, the new vacation system will surely satisfy your wanderlust.
- Gameplay
- Resurrection no longer costs real money! Instead, it costs 500 EXP. Experience Points are earned by completing Life Goals.
- Game Interface
- The Settings tab in the bottom navigation bar has been redesigned. It now includes access to Decks, Graveyard, Roadmap, Bugs, and Updates. Previously, those pages/links were only accessible via the main menu. The Settings page accessible from the main menu is unchanged.
- The “Reset Tutorial” option in Settings has been changed to a toggle to more clearly indicate the current on/off state of the tutorial.
- An Unlock Perks button has been added to the Life Goals page (only while actively playing), since you’ll use EXP earned from completing Life Goals to unlock Perks.
- The “Shuffle Goals” button has been moved and updated with a new look and new effects.
- The titles of your active Life Goals are now displayed on the Profile page.
- “Updates” button in the main menu changed to “More Info”.
- New effects for the dating progress bar.
- Added haptic feedbacks (vibrations) for most buttons.
BUG FIXES
- The “Lose Spouse” and “Get a Tattoo” Milestones will now properly activate.
- Fixed bug that could cause players to get stuck in college without graduating.
- Added a failsafe to ensure the Culinary Career is unlocked after graduating from Culinary School.
- No other high-priority cards (promotions, deaths…etc.) should appear while dating.
- Fixed bug that caused nameless children to be born if you declined a spouse’s request to have children.
- Job-related cards will now only appear after you get the job intro popup.
- Fixed several buggy cards.
NEW CONTENT
- Added 15 new cards for the retirement/old age phase of life. Many, many more free content updates are coming!
- Resurrection is now available ONCE per life for 500 EXP.
INTERFACE CHANGES
- “More Info” button on main menu has been changed to “What’s New?”. This page now lists content that was recently added to the game.
- The Settings page on the main menu now matches the other Settings page, and contains links to Bugs, Updates and the Roadmap, instead of on the “More Info” page.
- Removed the “Restore Purchases” button from both Settings menus, as they weren’t functioning properly. Now, to restore a purchase, visit the info page for that Deck and tap the “Restore Purchase” button at the bottom.
- Volume slider handles are now easier to select.
BUG FIXES
- “Restore Purchase” buttons should now function properly.
- Fixed a bug with the text not showing properly for one of the toddler.
- Fixed a bug with Culinary School.
---
PREVIOUS UPDATE: 1.1
ADDITIONS AND CHANGES
- Getaway Deck
- Looking for a way to escape the monotony of everyday life? Unlock the Getaway Deck, pack your bags, and embark on the trip of a lifetime! Set your budget, choose from six unique vacation destinations, and prepare for plenty of new experiences. Whether you're a seasoned traveler or a first-time explorer, the new vacation system will surely satisfy your wanderlust.
- Gameplay
- Resurrection no longer costs real money! Instead, it costs 500 EXP. Experience Points are earned by completing Life Goals.
- Game Interface
- The Settings tab in the bottom navigation bar has been redesigned. It now includes access to Decks, Graveyard, Roadmap, Bugs, and Updates. Previously, those pages/links were only accessible via the main menu. The Settings page accessible from the main menu is unchanged.
- The “Reset Tutorial” option in Settings has been changed to a toggle to more clearly indicate the current on/off state of the tutorial.
- An Unlock Perks button has been added to the Life Goals page (only while actively playing), since you’ll use EXP earned from completing Life Goals to unlock Perks.
- The “Shuffle Goals” button has been moved and updated with a new look and new effects.
- The titles of your active Life Goals are now displayed on the Profile page.
- “Updates” button in the main menu changed to “More Info”.
- New effects for the dating progress bar.
- Added haptic feedbacks (vibrations) for most buttons.
BUG FIXES
- The “Lose Spouse” and “Get a Tattoo” Milestones will now properly activate.
- Fixed bug that could cause players to get stuck in college without graduating.
- Added a failsafe to ensure the Culinary Career is unlocked after graduating from Culinary School.
- No other high-priority cards (promotions, deaths…etc.) should appear while dating.
- Fixed bug that caused nameless children to be born if you declined a spouse’s request to have children.
- Job-related cards will now only appear after you get the job intro popup.
- Fixed several buggy cards.
1.1
Apr 13, 2023
EVERLIFE - UPDATE 1.1
ADDITIONS AND CHANGES
- Getaway Deck
- Looking for a way to escape the monotony of everyday life? Unlock the Getaway Deck, pack your bags, and embark on the trip of a lifetime! Set your budget, choose from six unique vacation destinations, and prepare for plenty of new experiences. Whether you're a seasoned traveler or a first-time explorer, the new vacation system will surely satisfy your wanderlust.
- Gameplay
- Resurrection no longer costs real money! Instead, it costs 500 EXP. Experience Points are earned by completing Life Goals.
- Game Interface
- The Settings tab in the bottom navigation bar has been redesigned. It now includes access to Decks, Graveyard, Roadmap, Bugs, and Updates. Previously, those pages/links were only accessible via the main menu. The Settings page accessible from the main menu is unchanged.
- The “Reset Tutorial” option in Settings has been changed to a toggle to more clearly indicate the current on/off state of the tutorial.
- An Unlock Perks button has been added to the Life Goals page (only while actively playing), since you’ll use EXP earned from completing Life Goals to unlock Perks.
- The “Shuffle Goals” button has been moved and updated with a new look and new effects.
- The titles of your active Life Goals are now displayed on the Profile page.
- “Updates” button in the main menu changed to “More Info”.
- New effects for the dating progress bar.
- Added haptic feedbacks (vibrations) for most buttons.
BUG FIXES
- The “Lose Spouse” and “Get a Tattoo” Milestones will now properly activate.
- Fixed bug that could cause players to get stuck in college without graduating.
- Added a failsafe to ensure the Culinary Career is unlocked after graduating from Culinary School.
- No other high-priority cards (promotions, deaths…etc.) should appear while dating.
- Fixed bug that caused nameless children to be born if you declined a spouse’s request to have children.
- Job-related cards will now only appear after you get the job intro popup.
- Fixed several buggy cards.
ADDITIONS AND CHANGES
- Getaway Deck
- Looking for a way to escape the monotony of everyday life? Unlock the Getaway Deck, pack your bags, and embark on the trip of a lifetime! Set your budget, choose from six unique vacation destinations, and prepare for plenty of new experiences. Whether you're a seasoned traveler or a first-time explorer, the new vacation system will surely satisfy your wanderlust.
- Gameplay
- Resurrection no longer costs real money! Instead, it costs 500 EXP. Experience Points are earned by completing Life Goals.
- Game Interface
- The Settings tab in the bottom navigation bar has been redesigned. It now includes access to Decks, Graveyard, Roadmap, Bugs, and Updates. Previously, those pages/links were only accessible via the main menu. The Settings page accessible from the main menu is unchanged.
- The “Reset Tutorial” option in Settings has been changed to a toggle to more clearly indicate the current on/off state of the tutorial.
- An Unlock Perks button has been added to the Life Goals page (only while actively playing), since you’ll use EXP earned from completing Life Goals to unlock Perks.
- The “Shuffle Goals” button has been moved and updated with a new look and new effects.
- The titles of your active Life Goals are now displayed on the Profile page.
- “Updates” button in the main menu changed to “More Info”.
- New effects for the dating progress bar.
- Added haptic feedbacks (vibrations) for most buttons.
BUG FIXES
- The “Lose Spouse” and “Get a Tattoo” Milestones will now properly activate.
- Fixed bug that could cause players to get stuck in college without graduating.
- Added a failsafe to ensure the Culinary Career is unlocked after graduating from Culinary School.
- No other high-priority cards (promotions, deaths…etc.) should appear while dating.
- Fixed bug that caused nameless children to be born if you declined a spouse’s request to have children.
- Job-related cards will now only appear after you get the job intro popup.
- Fixed several buggy cards.
1.0.7
Apr 9, 2023
Quick fix for the aging backwards bug!
1.0.6
Apr 9, 2023
EVERLIFE VERSION 1.0.6
ADDITIONS AND CHANGES
- Need a change? The Profile page has a brand-new “Career” section that includes a button that will allow you to quit your job.
- You now have three chances to take your driver’s test. If you fail three times, you won’t get your license!
- You are now unable to purchase a car without a driver’s license. You are still able to buy a bus pass, bike, scooter or motorcycle.
- New particle FX when stats increase and decrease.
- New link to our new Discord with our other socials on the Updates page in the main menu.
- I removed two Life Goals for the time being: Footloose Felon and Convict. They both relate to the crime/prison system, which isn’t in the game (yet).
BUG FIXES
- Sexuality preferences now work as intended.
- Fixed a bug with one of the result cards for the filmmaking skill.
- You should no longer get cards related to home ownership after you have moved into a retirement home.
- Parent deaths are temporarily disabled until I can get to the bottom of a game-breaking glitch that can occur when both parents die.
- Updated/fixed language for several cards.
The first few days of Everlife have been an incredible success, and I can’t wait to continue improving and expanding the game. Be sure to join our new Discord for the latest info and updates.
Thank you all for your support!
ADDITIONS AND CHANGES
- Need a change? The Profile page has a brand-new “Career” section that includes a button that will allow you to quit your job.
- You now have three chances to take your driver’s test. If you fail three times, you won’t get your license!
- You are now unable to purchase a car without a driver’s license. You are still able to buy a bus pass, bike, scooter or motorcycle.
- New particle FX when stats increase and decrease.
- New link to our new Discord with our other socials on the Updates page in the main menu.
- I removed two Life Goals for the time being: Footloose Felon and Convict. They both relate to the crime/prison system, which isn’t in the game (yet).
BUG FIXES
- Sexuality preferences now work as intended.
- Fixed a bug with one of the result cards for the filmmaking skill.
- You should no longer get cards related to home ownership after you have moved into a retirement home.
- Parent deaths are temporarily disabled until I can get to the bottom of a game-breaking glitch that can occur when both parents die.
- Updated/fixed language for several cards.
The first few days of Everlife have been an incredible success, and I can’t wait to continue improving and expanding the game. Be sure to join our new Discord for the latest info and updates.
Thank you all for your support!
1.0.5
Apr 6, 2023
VERSION 1.0.5
CHANGES AND ADDITIONS
- Changed tense of Milestone titles.
- Pet deaths no longer age your character.
- 7 New Life Goals:
- Rich Retiree
- Culinary Champion
- Film Luminary
- Gaming Guru
- Media Maven
- Warrior
- Debt-Free
- “Big Shot” Life Goal name changed to “Movie Mogul”
BUG FIXES
- Fixed bug that caused pets to live forever (sorry).
- Fixed a typo in one of the prom cards.
CHANGES AND ADDITIONS
- Changed tense of Milestone titles.
- Pet deaths no longer age your character.
- 7 New Life Goals:
- Rich Retiree
- Culinary Champion
- Film Luminary
- Gaming Guru
- Media Maven
- Warrior
- Debt-Free
- “Big Shot” Life Goal name changed to “Movie Mogul”
BUG FIXES
- Fixed bug that caused pets to live forever (sorry).
- Fixed a typo in one of the prom cards.
1.0.4
Apr 5, 2023
VERSION 1.0.4
Life Goals
- Number of active Life Goals increased from 1 to 3.
- Second tab in Life Goals menu (the star icon) now shows a list of all Life Goals, not just the completed ones.
- Three Life Goals will always be active. If you complete a Life Goal, a new one will be assigned.
- “Randomize” button text changed to “Shuffle Goals” for clarity.
Bugs
- Various bug fixes.
Keep those bug reports coming, and be sure to follow us on social media to stay up-to-date!
Life Goals
- Number of active Life Goals increased from 1 to 3.
- Second tab in Life Goals menu (the star icon) now shows a list of all Life Goals, not just the completed ones.
- Three Life Goals will always be active. If you complete a Life Goal, a new one will be assigned.
- “Randomize” button text changed to “Shuffle Goals” for clarity.
Bugs
- Various bug fixes.
Keep those bug reports coming, and be sure to follow us on social media to stay up-to-date!
1.0.3
Apr 5, 2023
VERSION 1.0.3
Game Balancing
- MENTAL, PHYSICAL and WEALTH starting values increased from 50% to 65%.
- Death from zero MENTAL, PHYSICAL and WEALTH can only occur after age 15.
Bug Fixes
- Fixed bug that caused the interface to disappear when re-opening the game after force quitting.
- Resolved a rare bug that caused characters to be stuck in high school or college.
- Fixed typos/missing text on a few cards.
- Deluxe Deck page should now reflect your local currency.
Thank you all for playing Everlife and submitting feedback/bug reports via playeverlife.com/bugs! This has been extremely helpful. I look forward to continuing to update, expand and balance the game even more in the coming weeks. Expect lots of little updates!
Game Balancing
- MENTAL, PHYSICAL and WEALTH starting values increased from 50% to 65%.
- Death from zero MENTAL, PHYSICAL and WEALTH can only occur after age 15.
Bug Fixes
- Fixed bug that caused the interface to disappear when re-opening the game after force quitting.
- Resolved a rare bug that caused characters to be stuck in high school or college.
- Fixed typos/missing text on a few cards.
- Deluxe Deck page should now reflect your local currency.
Thank you all for playing Everlife and submitting feedback/bug reports via playeverlife.com/bugs! This has been extremely helpful. I look forward to continuing to update, expand and balance the game even more in the coming weeks. Expect lots of little updates!
1.0.2
Apr 5, 2023
VERSION 1.0.2
- Fixed bug with in-app purchases
- Fixed bug that caused characters to develop the Anxiety condition automatically upon reaching puberty.
- Fixed bug that hid the continue button when viewing your tombstone after dying.
- Fixed bug that caused all particle FX to turn black.
VERSION 1.0.1
New Feature: Milestones
- New Milestones menu available during gameplay. Track your progress as you move through life’s major moments and monumental firsts.
- Reworked Life Goals to be more focused on challenging, long-term achievements rather than smaller goals like “Have a Baby” or “Graduate from College” (which are now Milestones).
- Life Goal reward EXP doubled.
New Feature: Culinary School, Degree, and Career
- Developing the Cooking Skill unlocks Culinary School.
- Graduation from Culinary School increases Cooking Skill by one rank.
- New Culinary Arts major and degree.
- The Culinary career is now available to those with Rank 2 Cooking Skill (or higher) and/or a Culinary School degree.
Main Menu Changes
- “Connect” button on main menu changed to “Updates” and now includes social media links, patch notes, bug reports, and a development roadmap.
- Removed redundant bottom navigation menu from main menu.
- Increased height of all buttons to fill screen.
- Disabled ability to swipe in the main menu.
Misc. Changes:
- Updated stat bar idle, increase, and decrease animations.
- New “Puberty” Condition. I plan on adding more depth to this system in the future.
- Added several new cards.
- Minor bug fixes.
- Fixed bug with in-app purchases
- Fixed bug that caused characters to develop the Anxiety condition automatically upon reaching puberty.
- Fixed bug that hid the continue button when viewing your tombstone after dying.
- Fixed bug that caused all particle FX to turn black.
VERSION 1.0.1
New Feature: Milestones
- New Milestones menu available during gameplay. Track your progress as you move through life’s major moments and monumental firsts.
- Reworked Life Goals to be more focused on challenging, long-term achievements rather than smaller goals like “Have a Baby” or “Graduate from College” (which are now Milestones).
- Life Goal reward EXP doubled.
New Feature: Culinary School, Degree, and Career
- Developing the Cooking Skill unlocks Culinary School.
- Graduation from Culinary School increases Cooking Skill by one rank.
- New Culinary Arts major and degree.
- The Culinary career is now available to those with Rank 2 Cooking Skill (or higher) and/or a Culinary School degree.
Main Menu Changes
- “Connect” button on main menu changed to “Updates” and now includes social media links, patch notes, bug reports, and a development roadmap.
- Removed redundant bottom navigation menu from main menu.
- Increased height of all buttons to fill screen.
- Disabled ability to swipe in the main menu.
Misc. Changes:
- Updated stat bar idle, increase, and decrease animations.
- New “Puberty” Condition. I plan on adding more depth to this system in the future.
- Added several new cards.
- Minor bug fixes.
1.0.1
Apr 1, 2023
New Feature: Milestones
- New Milestones menu available during gameplay. Track your progress as you move through life’s major moments and monumental firsts.
- Reworked Life Goals to be more focused on challenging, long-term achievements rather than smaller goals like “Have a Baby” or “Graduate from College” (which are now Milestones).
- Life Goal reward EXP doubled.
New Feature: Culinary School, Degree, and Career
- Developing the Cooking Skill unlocks Culinary School.
- Graduation from Culinary School increases Cooking Skill by one rank.
- New Culinary Arts major and degree.
- The Culinary career is now available to those with Rank 2 Cooking Skill (or higher) and/or a Culinary School degree.
Main Menu Changes
- “Connect” button on main menu changed to “Updates” and now includes social media links, patch notes, bug reports, and a development roadmap.
- Removed redundant bottom navigation menu from main menu.
- Increased height of all buttons to fill screen.
- Disabled ability to swipe in the main menu.
Misc. Changes:
- Updated stat bar idle, increase, and decrease animations.
- New “Puberty” Condition. I plan on adding more depth to this system in the future.
- Added several new cards.
- Minor bug fixes.
- New Milestones menu available during gameplay. Track your progress as you move through life’s major moments and monumental firsts.
- Reworked Life Goals to be more focused on challenging, long-term achievements rather than smaller goals like “Have a Baby” or “Graduate from College” (which are now Milestones).
- Life Goal reward EXP doubled.
New Feature: Culinary School, Degree, and Career
- Developing the Cooking Skill unlocks Culinary School.
- Graduation from Culinary School increases Cooking Skill by one rank.
- New Culinary Arts major and degree.
- The Culinary career is now available to those with Rank 2 Cooking Skill (or higher) and/or a Culinary School degree.
Main Menu Changes
- “Connect” button on main menu changed to “Updates” and now includes social media links, patch notes, bug reports, and a development roadmap.
- Removed redundant bottom navigation menu from main menu.
- Increased height of all buttons to fill screen.
- Disabled ability to swipe in the main menu.
Misc. Changes:
- Updated stat bar idle, increase, and decrease animations.
- New “Puberty” Condition. I plan on adding more depth to this system in the future.
- Added several new cards.
- Minor bug fixes.
1.0
Mar 23, 2023
Everlife FAQ
Everlife is available in regions other than the following restricted countries:
Afghanistan,China
Everlife supports English
Everlife contains in-app purchases. Please check the pricing plan as below:
Deluxe Deck
$4.99
Getaway Deck
$0.99
Click here to learn how to download Everlife in restricted country or region.
Check the following list to see the minimum requirements of Everlife.
iPhone
Requires iOS 12.0 or later.
iPad
Requires iPadOS 12.0 or later.
iPod touch
Requires iOS 12.0 or later.