Extra Lives
Defeat zombies or become one!
FreeOffers In-App Purchases
1.1.4for iPhone, iPod touch
Age Rating
Extra Lives Screenshots
About Extra Lives
See how long you can survive in a world full of brainless zombies and heartless humans! Develop unique relationships with 200 other characters spread across 8 warring factions - each with their own beliefs about what the problem is and how to solve it. Explore over 50 different locations on your journey to restore order to every corner of the city, with hundreds of interactive objects to help you along the way. Featuring an above-average combat system from the Wrestling Revolution series, tearing enemies apart has never been so satisfying!
Although the game is mostly free to play, you can upgrade to "infinitely" enhance your experience. Start with a character of your creation and save your changes to all others to make the world your own. You can even choose how many zombies you start with to either dive in at the deep end or ensure a slow build. Full access to the special "Deathmatch" mode also gives you all the fun of slaying zombies with none of the pressure!
HOW TO PLAY
Players of previous games may need to take the time to adjust to the new control system, which distinguishes between the left or right hands:
* The RED fist buttons allow you to ATTACK from either side.
* The BLUE hand buttons allow you to PICK-UP or DROP with either hand (hold a direction to THROW).
+ Pressing BOTH buttons on either SIDE will attempt to USE what is in that hand - such as eating food or reading books (notice that some actions may cause you to swap hands to use them properly).
+ Pressing BOTH pick-up buttons together will COMBINE the objects you have in each hand or nearby on the ground. Both hands can also be used to pick up larger furniture so long as they are empty and there is nothing closer to handle.
+ Pressing BOTH attack buttons together will attempt to GRAB your opponent (press again to release or any other combination of buttons to execute moves).
+ DOUBLE-TAP any direction to RUN.
- Touch the HEALTH METER to SLEEP when your energy is low.
- Touch the CLOCK to PAUSE - where you can exit or access other options.
I regret that there's more to this game than could ever be explained here, so please look out for additional hints in the game itself.
Although the game is mostly free to play, you can upgrade to "infinitely" enhance your experience. Start with a character of your creation and save your changes to all others to make the world your own. You can even choose how many zombies you start with to either dive in at the deep end or ensure a slow build. Full access to the special "Deathmatch" mode also gives you all the fun of slaying zombies with none of the pressure!
HOW TO PLAY
Players of previous games may need to take the time to adjust to the new control system, which distinguishes between the left or right hands:
* The RED fist buttons allow you to ATTACK from either side.
* The BLUE hand buttons allow you to PICK-UP or DROP with either hand (hold a direction to THROW).
+ Pressing BOTH buttons on either SIDE will attempt to USE what is in that hand - such as eating food or reading books (notice that some actions may cause you to swap hands to use them properly).
+ Pressing BOTH pick-up buttons together will COMBINE the objects you have in each hand or nearby on the ground. Both hands can also be used to pick up larger furniture so long as they are empty and there is nothing closer to handle.
+ Pressing BOTH attack buttons together will attempt to GRAB your opponent (press again to release or any other combination of buttons to execute moves).
+ DOUBLE-TAP any direction to RUN.
- Touch the HEALTH METER to SLEEP when your energy is low.
- Touch the CLOCK to PAUSE - where you can exit or access other options.
I regret that there's more to this game than could ever be explained here, so please look out for additional hints in the game itself.
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What's New in the Latest Version 1.1.4
Last updated on Nov 18, 2020
Old Versions
- Higher resolution display, making full use of notched screens in either landscape orientation.
- Enhanced compatibility with iOS 14.
- Fewer onscreen ads (only between scenes).
- Enhanced compatibility with iOS 14.
- Fewer onscreen ads (only between scenes).
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Version History
1.1.4
Nov 18, 2020
- Higher resolution display, making full use of notched screens in either landscape orientation.
- Enhanced compatibility with iOS 14.
- Fewer onscreen ads (only between scenes).
- Enhanced compatibility with iOS 14.
- Fewer onscreen ads (only between scenes).
1.1.3
Jun 7, 2020
Higher resolution display, making full use of notched screens in either landscape orientation.
1.1.2
May 24, 2020
Higher resolution display, making full use of notched screens in either landscape orientation.
1.1.1
May 4, 2019
- "Classic" 1-handed control system is now more intuitive and allows you to handle multiple objects. A priority system will assume which hand you want to use or automatically vary between them. Stand still to pick-up or drop, whereas holding a direction will always throw.
- Re-arranged options allow you to fine-tune the button size for any device.
- New faces & hairstyles.
- Missing limbs can be restored more easily in the editor by simply changing that body part.
- Various bug fixes and balancing.
- Re-arranged options allow you to fine-tune the button size for any device.
- New faces & hairstyles.
- Missing limbs can be restored more easily in the editor by simply changing that body part.
- Various bug fixes and balancing.
1.0.9
Mar 13, 2018
- New 3-tiered gore option helps you choose the right level to improve performance, with blood stains now only used at the upper end.
- Characters who lose limbs are not permanently damaged and can be more easily restored in the editor or after Deathmatches.
- Streamlined data reduces in-game saving/loading times.
- Running doesn't have quite so negative an effect on health and hunger.
- Camera offsets to allow you to see further ahead when driving.
- Various bug fixes and balancing.
- Characters who lose limbs are not permanently damaged and can be more easily restored in the editor or after Deathmatches.
- Streamlined data reduces in-game saving/loading times.
- Running doesn't have quite so negative an effect on health and hunger.
- Camera offsets to allow you to see further ahead when driving.
- Various bug fixes and balancing.
1.0.8
Dec 3, 2017
- Dead characters are restored at the beginning of a new game so that you can choose them again.
- Curing people elicits either a positive or negative response.
- People are grateful if you save their life (pick them up when dying).
- Surviving death or injury increases your "Toughness".
- Remarks about superior or inferior stats during fights.
- Friends are more likely to offer their items or request yours.
- The home of the "Rogues" is now the sewer instead of the subway.
- Rogues are less likely to help strangers.
- YouTube link.
- Various bug fixes and balancing.
- Curing people elicits either a positive or negative response.
- People are grateful if you save their life (pick them up when dying).
- Surviving death or injury increases your "Toughness".
- Remarks about superior or inferior stats during fights.
- Friends are more likely to offer their items or request yours.
- The home of the "Rogues" is now the sewer instead of the subway.
- Rogues are less likely to help strangers.
- YouTube link.
- Various bug fixes and balancing.
1.0.7
Nov 27, 2017
- New arcade-style "Hi Score" table.
- Zombies can bite people from behind.
- New missions include supply runs.
- More opportunities to partner with other team-mates on missions.
- More truces, which do indeed prevent further aggression.
- A handful of new remarks and storylines.
- Variety of new wading and drowning sound effects.
- The home of the "Rogues" is now the sewer instead of the subway.
- Various bug fixes and balancing.
- Zombies can bite people from behind.
- New missions include supply runs.
- More opportunities to partner with other team-mates on missions.
- More truces, which do indeed prevent further aggression.
- A handful of new remarks and storylines.
- Variety of new wading and drowning sound effects.
- The home of the "Rogues" is now the sewer instead of the subway.
- Various bug fixes and balancing.
1.0.5
Nov 19, 2017
- Each group now has a home base (highlighted green on the map) where they congregate among their own and feel somewhat safe.
- Steel chair from Wrestling Revolution returns as a handheld weapon!
- New weapons include a pick-axe and a machete (may not be distributed until you restart).
- Modified axe, hammer and knife.
- The sword is now a samurai sword.
- Lasers have less ammo but can be reloaded with crystals.
- Smoother leg joints on white trousers.
- Flames no longer damage performance by fading (set "Gore" to minimum if you are still negatively affected).
- Steel chair from Wrestling Revolution returns as a handheld weapon!
- New weapons include a pick-axe and a machete (may not be distributed until you restart).
- Modified axe, hammer and knife.
- The sword is now a samurai sword.
- Lasers have less ammo but can be reloaded with crystals.
- Smoother leg joints on white trousers.
- Flames no longer damage performance by fading (set "Gore" to minimum if you are still negatively affected).
1.0.4
Nov 12, 2017
- Explosions or flames can now set fire to each part of the body!
- Blood stains all over the body as well as the face.
- Blood stains gradually fade over time or in water.
- Handful of new storylines and remarks.
- Hunger is not so closely linked to the character's "Toughness".
- Various bug fixes and balancing.
- Blood stains all over the body as well as the face.
- Blood stains gradually fade over time or in water.
- Handful of new storylines and remarks.
- Hunger is not so closely linked to the character's "Toughness".
- Various bug fixes and balancing.
1.0.2
Nov 4, 2017
- Classic 1-handed control system is now optional!
(See "Display" options and in-game guide)
- New faces, hats and accessories.
- New characters and slight changes to the default rosters.
- Lots of new responses to fellow characters becoming zombies.
- Zombies can no longer climb on furniture, which makes them useful for hiding.
- Far limits in Deathmatches to prevent leaving the scene.
- Eliminated players can control the next available team-mate in Deathmatches.
- Less food and props laid out by default, placing a greater emphasis on survival skills.
- Various bug fixes and balancing.
(See "Display" options and in-game guide)
- New faces, hats and accessories.
- New characters and slight changes to the default rosters.
- Lots of new responses to fellow characters becoming zombies.
- Zombies can no longer climb on furniture, which makes them useful for hiding.
- Far limits in Deathmatches to prevent leaving the scene.
- Eliminated players can control the next available team-mate in Deathmatches.
- Less food and props laid out by default, placing a greater emphasis on survival skills.
- Various bug fixes and balancing.
1.0.1
Oct 30, 2017
- New costumes for Halloween include Frankenstein and a werewolf!
("Restore Default" to see changes to the rosters)
- Streamlined map downplays the island from Wrecked.
- All characters appear in their original form for Deathmatch selection.
- Headless zombies cannot be cured or created.
- Saving between scenes is now optional (in "Display" options) if you find that it takes too long on your device.
- All options are saved and restored properly.
- Various bug fixes and balancing.
("Restore Default" to see changes to the rosters)
- Streamlined map downplays the island from Wrecked.
- All characters appear in their original form for Deathmatch selection.
- Headless zombies cannot be cured or created.
- Saving between scenes is now optional (in "Display" options) if you find that it takes too long on your device.
- All options are saved and restored properly.
- Various bug fixes and balancing.
1.0
Oct 22, 2017
Extra Lives FAQ
Click here to learn how to download Extra Lives in restricted country or region.
Check the following list to see the minimum requirements of Extra Lives.
iPhone
Requires iOS 10.0 or later.
iPod touch
Requires iOS 10.0 or later.
Extra Lives supports English, Czech, Danish, Dutch, Finnish, French, German, Greek, Hebrew, Indonesian, Italian, Japanese, Korean, Malay, Norwegian Bokmål, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Thai, Traditional Chinese, Turkish, Vietnamese
Extra Lives contains in-app purchases. Please check the pricing plan as below:
Infinite Lives
$2.99