I, Viking: Valhalla Path

I, Viking: Valhalla Path


Slasher viking games for honor


FreeOffers In-App Purchases

1.20.5for iPhone, iPad and more
8.9
558 Ratings
Mad Dog Games, LLC
Developer
584 MB
Size
Oct 12, 2021
Update Date
Strategy
Category
17+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
I, Viking: Valhalla Path Screenshots
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About I, Viking: Valhalla Path

"BEST MOBILE GAME" Finalist at International Mobile Gaming Award GLOBAL 2017

Play I, Viking Valhalla For Honor, a real-time PvP battle, and enter the epic Scandinavian world of the Vikings. Play with friends or battle with thousands of other players all over the world. Vikings battle action & strategy games have never been so close to real-time viking battles as I, Viking is. Immerse yourself into the epic atmosphere of brave medieval gladiators, conquer new territories from your rivals and build viking village. Make your name go down in history! You are the Viking, fight!


I, Viking is a co-op multiplayer fighting and battle strategy game in a Scandinavian-themed world. Only bravery, war and magic rules here. Feel like the leader of the most powerful army, gather the mightiest warriors and war heroes and achieve glory of the battlefield beyond measure!

Every day thousands of people who are passionate about viking games and warrior games pick up their smartphone to enjoy one more exciting viking battle and master their art of war. I, Viking fan base keeps growing and shows no signs of slowing down. In case you are wondering why…

- True viking history: I, Viking is an action RPG game based on a true historical events. Here we are trying to recreate an experience of viking empire to make you dive into its atmosphere


- Heavy viking fightings: Really dynamic viking battles make you fill in the center of the action. Sounds of slashing weapons, your teammates hue and cry, etc. Fight against millions of real players. Grab Mjolnir to strenght yourself and hit the enemies!

- Unique mix of your favourite game genres: It means you’ll always be entertained. Viking battles, elements of battle strategy games, action and viking village building – in one game.

- Stunning sound & graphics optimized for your device. Enjoy medieval picturesque landscapes, realistic viking weapons and magnificent dragon ships.

- Outstanding heroes: More than 8 types of viking characters with unique abilities and leveling system.

- Viking village building: A man’s home is his castle. In this vikings game there are 9 levels of each village building to unlock and upgrade.

- Tricky daily tasks let you win bonuses and rewards to continue viking PvP battles over and over again

Play I, Viking Valhalla For Honor to take part in breathtaking PvP viking battles, feel the spirit of authentic medieval world with dozens of territories to conquer. We know there a lot of viking games like battle strategy games and war strategy games where you should develop a strategy and think a lot. Here your focus is on action! Our vikings app makes you feel the spirit of epic battles and craft really unique weapon.
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What's New in the Latest Version 1.20.5

Last updated on Oct 12, 2021
Old Versions
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.

Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.

Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
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Version History
1.20.5
Oct 12, 2021
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.

Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.

Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
1.20.4
Oct 11, 2021
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.

Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.

Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
1.20.3
Jun 15, 2021
What awaits you in this update:

Innovations:
- A brand new combat mode has been added - the Weekly Challenge!


Changes:
- Monk removed from the game. Gold from his chest converted to silver and distributed evenly across the location.
- The torch can now be carried by two of your characters at the same time.
- If the player drops the torch, it now falls to the ground and continues to burn for 10 seconds. The player can pick up the dropped torch again and continue to carry it. If the torch is dropped again, the timer will start counting again from 10 seconds. (The timer may be revised in the future.)
- Now a player running with a torch and taking any damage other than intermittent damage (such as poisoning) will be knocked down, the torch will be forcibly knocked out of his hand.
- Significant changes were made to the selection of players in combat.

Continuing work on the changes in the blacksmith shop:
A lot of changes were made to the interface.
The appearance of the village window has been changed.
Changed window battle selection.
Changed squad windows, as well as the display of inventory cells - Arsenal, Shrine, Forge.
Groups were significantly redesigned, the display of groups was moved to the main window, the separate Group window was removed.

The Friends functionality has also been changed:
The Friends tab has been moved just below the chat tabs.
Friends list is now limited to a maximum of 100 friends.
1.20.2
Apr 1, 2021
Release Notes 1.20.2 – What’s new?

Village Level:
- the village is now leveled up not for valor, but for participation in battles.
- regular and rating battles are taken into account. For Breendallen and Nemeton the player receives: 2 points for a victory, 1 for a defeat, for Trollheim 4 and 2 points, respectively, for Lindisfarne - 6 and 3.
- all levels of villages are brought to the new system while maintaining - the current player progress.
- the number of village levels increased from 100 to 200.

Equipment Slots:
- 15 Equipment Slots are now available to all players from the start. Additional slots are no longer required to be purchased with gold. All players who bought slots received 100% compensation for their purchase in gold.

Character ranks:
- the rank system is abolished. Now the level of weapons for characters is not limited by their level.
- in battle, the character's level is now displayed, not his rank.

GreatHall:
- Improvement of the GreatHall has been removed due to the lack of bonuses for players.
- Now the model of the GreatHall in the village will change with every 10 levels of the village that the player reaches, up to a model of rank 10 at village level 90.
- Smithy and Shrine upgrades are no longer limited to either the Hall or the village level.
- Players with an improved GreatHall are credited with 100% compensation for the construction and for accelerating the construction process, if used.

Thor Chests:
- Gold in Thor's chests 1-3 was converted to silver.

Thor’s Blessing:
- blessing’s bonuses have been increased:
Regular account - from 50% to 100%
For the Hersir title - from 60% to 120%
For the Hevding title - from 65% to 130%
For the title of Jarl - from 70% to 150%
For the title of Konung - from 75% to 200%

Daily Quests:
- valor has been removed from daily quest rewards due to the village leveling rework.

Artifacts:
- the artifact Gold (Legendary) has been removed from the game. Players will receive 175 gold compensation for each artifact in their inventory.
- artifact Silver (Legendary) has been removed from the game. Players will receive 8500 silver compensation for each artifact in their inventory.
- artifacts Leather, Metal, Wood (all rarities) have been removed from the game. Players will receive compensation in the amount of 100 silver for each common artifact in their inventory, 2500 silver for each rare artifact, and 250 gold for each legendary artifact.
-rename (Legendary) artifact removed from the game. Players will receive 800 gold compensation for each artifact in their inventory.
- artifact More quests (Ordinary) removed from the game. Players will receive a compensation of 1500 silver for each artifact in their inventory.

Smithy and Shrine:
- blacksmith / shaman / merchant advice windows removed completely.

Friends:
- the friends window has been moved from Ting to Chat.
- friends’ invitations from social networks are disabled due to incorrect work. Quests linked to this function are disabled.

Social networks in the game:
- new accounts can no longer be registered using VK. Old accounts can still use VK for login.
- the Share on social networks functionality has been removed from the game due to unused functionality.
1.20.1
Mar 15, 2021
Release Notes 1.20.1 - What’s new?
- Thor Chests reworked!
- Tutorial changes!
- Dice rolls reworked!
1.20.0
Feb 18, 2021
Release Notes 1.20.0 - What’s new?
Features:
Clan Hall is now opened! Now clan options are available.
New character in early access – Galvin! Mighty Celtic warchief, who goes by the name Galvin The Unbreakable, is ready to rush into battle for treasures and glory!
Abilities:

- main ability “Shield Bash” – Galvin strikes multiple enemies with a shield in a wide area, damaging them and slowing their attack speed
- secondary ability: ”Living Fortress” – while active, Galvin is immune to stun and slow effects and takes 40% reduced damage
Changes:

- Ingvarr can now rob houses while Provocation is active.
- Rurik’s Eagerness can now be interrupted with crowd control abilities.
Fixes:
- fixed bug with replay system not responding.
- fixed bug with Eogan’s first strike not dealing damage correctly.
- fixed bug with Svanhvit floating around while casting Valor Spirit.
- fixed bug when other players marks after battles were not shown to player.
- collision of drakkars on Trollheim map was fixed.
1.19.9
Jan 26, 2021
Тechnical update.
1.19.8
Jan 21, 2021
The technical update.
Besides, fixes were made in previous version:
- fixed incorrect timing display of Svanhvit’s Air Dash while robbing a house.
- sound of sea waves on locations is lower by default.
- fixed bug caused by incorrect display of Eogan’s bought window.
- fixed characters sometimes stuck in stones on Lindisfarne map.
1.19.6
Jan 19, 2021
Fixes:
- fixed incorrect timing display of Svanhvit’s Air Dash while robbing a house.
- sound of sea waves on locations is lower by default.
- fixed bug caused by incorrect display of Eogan’s bought window.
- fixed characters sometimes stuck in stones on Lindisfarne map.
1.19.5
Dec 23, 2020
1.19.5 is technical update.

1.19.4 - What’s new?
The new character - Eogan! A Celtic giant warrior armed with a heavy sword, which can tirelessly crush enemies. Possesses powerful damage and health.
Abilities:
- main ability “Lunge” – Eogan launches himself forward, hitting all enemies in his path, dealing damage and giving them Shock.
- secondary ability: ”Blade Master” – when activated, Eogan delivers his attacks without pauses between streaks, dealing 10% extra damage with every delivered hit.

UI improvements.
1.19.4
Dec 7, 2020
The new character has arrived to your shores - Eogan! A Celtic giant warrior armed with a heavy sword, which can tirelessly crush enemies. Possesses powerful damage and health.
Abilities:
- main ability “Lunge” – Eogan launches himself forward, hitting all enemies in his path, dealing damage and giving them Shock.
- secondary ability: ”Blade Master” – when activated, Eogan delivers his attacks without pauses between streaks, dealing 10% extra damage with every delivered hit.

UI improvements.
1.19.3
Nov 24, 2020
Changes:
voice chat is now disabled by default settings.

Fixes:
fixed bug which caused crash when watching ad in Store.
fixed bug which caused Rurik's Eagerness be blocked by Svanhvit's Valiant Spirit ability.
fixed bug which caused gold loot in Nemeton disappear.
1.19.2
Nov 13, 2020
Features:

- New character in early access – Svanhvit (available in Premium Path to Valhalla Season 11, starting November 16). Shaman’s apprentice, ready to help her village in glorious battle!
Abilities:
-- passive ability “Healing Spirit” – while Svanhvit is not engaged in battle, healing waves fly to nearby allies, restoring them HP amount equal to 20% of her damage.
-- main ability “Valiant Spirit” – Svanhvit sends guardian spirit to nearby allies, increasing their damage by 25% and giving them shield. Svanhvit gains valor points each time ally under the effect of valiant Spirit kills an enemy.
-- secondary ability: ”Air Dash” – Svanhvit dashes 10 meters forward, increasing her movement speed for short period of time.
While in early access (16 to 30 November), Svanhvit will be available only as part of premium Path to Valhalla.
- voice chat added in battle mode.
- battle replay system added in game.
- blacklist option added to Chat.

Changes:
- Battle system:
battle modes divided into Normal and Ranked battles. While Normal mode works as always, but now trophies are not changed. Ranked battle is played on random map, and game can be played only if at least 2 real players are found.
- Bots:
AI algorithms of ability usage were improved.
- Glyphs:
some additional info was added to several glyphs
- Profile:
deleting account option was returned to Profile window.

Fixes:
- fixed bug when ad reward was uncollectable.
- fixed bug when abilities cooldown wasn’t working properly under Madness glyph.
- fixed crash, when graphics settings weren’t applied properly.
- fixed bug with Shock glyph when stun was stacking incorrectly with Gunnar’s Parry ability.
1.19.1
Oct 24, 2020
Minor bug fixing.
1.19.0
Oct 16, 2020
Features:
New map – Nemeton! Fight for sacred druidic forest.
- battle 2x2.
- team who acquires most valor points, kills all enemies or captures Nemeton, wins.
- there are three points you need to capture. If 2 points are captures, than it means that Kromlech is captured. Your team will get 4 points of valor per tick.
- if all three points are captured. It means that you control Nemeton! Control it for 20 seconds for instant win!
- to capture the point you need to kill all NPC around it.

Changes:

Battle:
- new effects for character attacks.
- Shields mechanic reworked: new shield are fully separated from health. They are no longer healed by any efforts, but can stack. So now Berserker’s Rush, glyphs Madness and Aegis are no longer give extra health when it’s incomplete but instead always give shields.

Shrine:
- Valhalla glyph reworked: now character drops to 1 HP instantly, transforming all of its lost health into the damage.
- Valhalla (Diamond): damage buff decreased from 2.2% to 1.5%.
- Valhalla (Pentagonal): damage buff decreased from 3% to 2%.
Madness: shield amount decreased from 25% to 15%.

Merchant:
- now items are generated with random glyphs, not with only those unlocked by player.

Artifacts:
- Equipment 1 rank (Rare):
the value has been reduced from 300 silver and 5 gold to 250 silver.
- Equipment 1 rank (Legendary): The cost is reduced from 300 silver and 5 gold to 250 silver:
cost increased from 15 gold to 25 gold.
- Equipment 2 rank (Rare):
cost reduced from 2700 silver and 25 gold to 2500 silver.
- Equipment 2 ranks (Legendary):
cost increased from 130 gold to 150 gold.
- Equipment 3 rank (Rare):
cost reduced from 6700 silver and 65 gold to 5000 silver.
- Equipment 3 ranks (Legendary):
cost increased from 330 gold to 350 gold.
- Equipment 4 ranks (Rare):
cost reduced from 13200 silver and 125 gold to 10,000 silver.
- Equipment 4 ranks (Legendary):
cost increased from 640 gold to 800 gold.
- Equipment 5 rank (Rare):
cost changed from 21100 silver and 200 gold to 400 gold.
- Equipment 5 rank (Legendary):
cost increased from 1030 gold to 1200 gold.
- Equipment 6 rank (Rare):
cost changed from 26300 silver and 250 gold to 600 gold.
- Equipment 6 rank (Legendary):
cost increased from 1280 gold to 1500 gold.
- Equipment 7 rank (Rare):
cost changed from 31500 silver and 300 gold to 800 gold.
- Equipment 7 rank (Legendary):
cost increased from 1530 gold to 2000 gold.
- Equipment 8 rank (Rare):
cost changed from 36800 silver and 350 gold to 1000 gold.
- Equipment 8 rank (Legendary):
cost increased from 1790 gold to 2500 gold.
- Equipment 9 rank (Rare):
price changed from 42400 silver and 400 gold to 1200 gold.
- Equipment 9 rank (Legendary):
cost increased from 2050 gold to 3000 gold.
- Add experience (Common):
cost reduced from 10000 silver to 2500 silver.
- Add experience (Rare):
cost reduced from 20,000 silver and 300 gold to 250 gold.
- Add experience (Common):
added experience increased from 100 to 1000.
- Add experience (Rare):
added experience increased from 500 to 2500.
- Add experience (Legendary):
added experience increased from 1000 to 10000.

Fixes:
- fixed bug in Valhalla Pass when wrong artifact is chosen.
- fixed bug when Ingvarr could be hit by Lightning when invincible.
- fixed bug with sudden character revival during the battle.
- fixed bug with wrong number of open chests.
1.18.10
Sep 3, 2020
Changes:

- New rules in battle system:
1) basic attacks are now longer shock enemies (except for the first attack laid on running character). Those changes do not afflict neutrals.
2) succesful Block now decreases cooldown of main ability by 1 second.
- Berserker's Rush now allows to shock enemies with basic attacks.
- Madness glyph now allows to shock enemies with basic attacks and gives shield.

Fixes:
- Fixed bug which caused Spearman to miss with his main ability.
1.18.9
Sep 1, 2020
Changes:
- New rules in battle system:

1) basic attacks are now longer shock enemies (except for the first attack laid on running character). Those changes do not afflict neutrals.
2) succesful Block now decreases cooldown of main ability by 1 second.
- Berserker's Rush now allows to shock enemies with basic attacks.
- Madness glyph now allows to shock enemies with basic attacks and gives shield.

Fixes:
- Fixed bug which caused Spearman to miss with his main ability.
1.18.8
Aug 18, 2020
Improvements:
- Stirfus is now equipped with two-handed sword instead of one-handed.
- Stirfus base damage decreased from 350 to 190.
- Stirfus damage increase decreased from 7 to 3.

Fixes:
fixed troubles with AppleID authorization.
1.18.7
Aug 5, 2020
New Features:

New glyphs, available only in Merchant:

Disguise – active glyph, gives your character invisibility.
Dew – active glyph, vanquishes any extra fireplace on map.
Silence – active glyph, forbids.
Aegis – passive glyph, gives extra shield of 10% HP amount.

New daily tasks:
increase level of any of your characters.
use specific active glyphs in battle.
increase you squad metascore.

Ad rewards: gain extra rewards for watching short advertisements.

Improvements:

Changed interfaces for creating active glyphs and characters hiring.
Characters max level is now depends on your drakkar level.
Minor cosmetic changes of Breendallen HUD.
Legendary league metascore threshold increased from 10000 to 15000.
1.18.6
Aug 4, 2020
New Features:

New glyphs, available only in Merchant:
- Disguise – active glyph, gives your character invisibility.
- Dew – active glyph, vanquishes any extra fireplace on map.
- Silence – active glyph, forbids.
- Aegis – passive glyph, gives extra shield of 10% HP amount.

New daily tasks:
- increase level of any of your characters.
- use specific active glyphs in battle.
- increase you squad metascore.

Ad rewards: gain extra rewards for watching short advertisements.

Improvements:


Changed interfaces for creating active glyphs and characters hiring.

Characters max level is now depends on your drakkar level.
Minor cosmetic changes of Breendallen HUD.
Legendary league metascore threshold increased from 10000 to 15000.
1.18.5
Jul 8, 2020
Minor bugfix
1.18.4
Jul 1, 2020
- Building upgrades up to rank 10 are available
- Character level cap increased to 50
- Added more info to advanced battle results

Merchant changes:
- New items with unique rarity – white. White items can be equipped by characters ignoring level and rank restrictions
- Merchant’s equipment is now generated with random passive glyphs
1.18.3
Jun 12, 2020
Release Notes 1.18.3 - What's new?
Fixes:
- fixed bug with incorrect heath bar of Berserker when Rush ability was used.
- fixed disconnect in Valhalla Path if reward was clicked too many times.
- fixed bug with wrong rewards in battle results.
- visual minor changes in Leaderboards and League rewards.
1.18.2
Jun 6, 2020
New features:
- New reward system for league progress. By acquiring trophies, you will get extra rewards for every passed mark.
- Seasons in Legendary league. Each month, players will compete for the highest trophies score. At the end of season, all trophies will reset to 4500.
- New daily reward system.
Main changes:
- To reach new leagues, you will now need to increase your squad total might to specific number in order to gain trophies in battle.
- Your allied bots will now listen to your markers on minimap, such as “Attack!”.
1.18.1
May 8, 2020
What’s new?
- visual changes to Battle Pass UI.
- visual changes to buttons in all village.
- fixed bug with moderators nicknames.
- chat names visual improvements.
- is now available only in Smithy.

Battle changes:
- companions don’t stop while picking sacks or attacking target.
- fixed bug with priest not hiding in building on Lindisfarne map.
- “Meditation” glyph is now correctly increases duration of Stirfus “Invisibility”.
- fixed bug which caused allied commands to be seen by enemies.
- now, in case of Draw, trophies of both teams will not change.
- in rating battles of 4500+ trophies, Surrender option will be available only after half-time.

I, Viking: Valhalla Path FAQ

Click here to learn how to download I, Viking: Valhalla Path in restricted country or region.
Check the following list to see the minimum requirements of I, Viking: Valhalla Path.
iPhone
Requires iOS 11.0 or later.
iPad
Requires iPadOS 11.0 or later.
iPod touch
Requires iOS 11.0 or later.
I, Viking: Valhalla Path supports English, French, German, Italian, Kanuri, Russian, Spanish
I, Viking: Valhalla Path contains in-app purchases. Please check the pricing plan as below:
Starter Pack
$3.99
2200 Gold
$9.99
Coins pack
$7.99
Weekend pack
$2.99
1050 Gold
$4.99
Premium Path to Valhalla
$19.99
Gold 500
$2.99
5750 Gold
$19.99
12500 Gold
$39.99
Chain Pack Rurik
$4.99

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