Removed from the App Store

Basketball Champion Manager

1.1008 for iPhone, iPad
Free
0

0 Ratings

Update Date

2022-06-10

Size

67.3 MB

Screenshots for iPhone

iPhone
Basketball Champion Manager Description
Be the best basketball manager in the world!

In the world of Basketball Champion Manager, you will take charge of every aspect of your team:
-decide on training courses according to your player's strengths
-arrange video analysis for your best players
-update your Arena and decide on the ticket prices
-bid for better players with managers from all around the world
-designate your scout team to find potential rookies
-choose your offensive and defensive tactics to counter your opponent
-compete with teams from different countries
-enjoy the most realistic game engine!
Basketball Champion Manager 1.1008 Update
2022-06-10
Improve stability
More Information
Price:
Free
Version:
1.1008
Size:
67.3 MB
Genre:
Games Sports
Update Date:
2022-06-10
Language:
Chinese English
Developer Apps

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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1.1008 2022-06-10
Improve stability
1.1007 2021-01-12
1. ALL UP rotation.
2. More than 47 level arena add a lieetle amount of daily commercial time and refresh times.
1.1006 2019-12-11
Update 2019-12-11
1.Daily Season Maintenance
2. Activity: Training campus rate is up
3.Fix the problem that some IOS orders cannot be received
1.1005 2019-10-24
Update 2019-10-23

Update client fonts.
1.1004.1 2019-10-17
Update 2019-10-09

1.Daily Season Maintenance

2.Activity: Training campus rate is up

3.Now you can look at all the players in your opponent's senior squad, including those in the market.
1.1001 2019-10-14
Update 2019-10-09

1.Daily Season Maintenance

2.Activity: Training campus rate is up

3.Now you can look at all the players in your opponent's senior squad, including those in the market.
1.570 2019-09-18
Update 2019-09-18
1. Optimize the process of novice guidance
2. Activity: Training campus rate is up
1.560 2019-08-28
Update 2019-08-28
1.Add world rank function. Managers can see team rank, team average ability rank and union average ability rank
2.Optimize market filter function. Age and fundamental ability can be used as filter
3.Ameteur and Pro.lv

1 managers will be hinted when bidding if the expected salary exceed the luxury tax line
4.Adjust the luxury line in lower level leagues
5.Add/modify game commentary

Engine:
1.Fix a bug that foul strategy may not be applied in the last seconds
2.Improve the inside shooting rate
1.554 2019-08-06
Update 2019-08-07
System:
1.Increase the number of top statistics to 10 in team history
2.Adjust the number of trainers and release the trainers in advance
3.Fix a bug that some player's statistics are wrong
4.Fix a bug that player's name of certain languages are shown wrong
5.Fix a bug that some substitute player's number are shown wrong

Engine:
1.Optimize the movement of ball after a steal
2.Optimize the movement and speed of ball after a block
3.Add angle feature for a block to make it more real
4.Reduce the chance direct steal and block that lead to alternating possession
5.Optimize the rule of substitution to reduce the chance that a sub player play long in the 4th quarter
1.549 2019-07-17
Update 2019-07-17
System:
1. Managers can now view the scores and reports of last season's finals in the seasonal league awards mail
2. The probability of players' star rate is now shown in the training campus
3. Slow down the progress of opening higher level league
4. Player details and the opponent's schedule can be seen when arranging advanced defensive strategy

Engine:
Optimize the advanced defensive strategy, now you can set corresponding strategy in defense of two groups/eight players
1.542 2019-06-26
Update 2019-06-26
1. Optimize the rule of refreshing broadcast in live games and game record
2. From the next season on, players in the hall of fame will be shown with their peak attributes
3. Optimize the adaptation of game in different types of phone
4. Professional league lv.10 is open in this season
5. Optimize the rule of advance defense option, managers can set the defending player to guard on a particular opponent
1.535 2019-06-05
Update 2019-06-05
1. Add union flag function
2. Reduce the diamond cost to modify union information
3. Improve tickets at all levels
4. Modify game engine: The attribute cap of one game is now determined by the team with higher attribute (previously fixed according to the league level), which will increasing the stability of the game engine.
5. Slightly increase the shooting% from inside
1.525 2019-05-15
Update 2019-05-15
System:
1. Added basic function of union. Managers can create/join a union
2. Optimize seasonal gift package. Managers are free to choose one player of any position

Engine:
1. Optimize logic against screen. Fix the problem that sometimes defenders switch to a wrong player after screen&penestrate.
2. Optimize logic of rebound. Players who are too far from the rebound position will no longer try to grab the rebound.
3. Fix the problem that sometimes, the playtime of some players is less than 48 minutes.
1.516 2019-04-23
Update 2019-04-24
System
1. Add trainer system. Players can bid for trainers of different type in the transfer market to increase the corresponding training cap. For specific info, please refer to the official post in the forum.
2. Increase ticket price in all levels of the league
3. Optimize setting roster function. Managers can use the lineup of the past three games to set your lineup, tactics and preference quickly
4. The roster and tactics of pve challenge game are now seperated from official games. The modification of challenge game roster will not influence the one of other games
5. Supporters can now pre-set the rosters, tactics and preference of the upcoming games 24 hours in advance.
6. Optimize seasonal awards mail. The score of the finals will be displayed in the mail

Engine
1. At the last moment of the game, if the game is in draw, the team that controls the ball will slow down the offensive rhythm and will no longer attack in rush.
2. Calling a time-out after grabbing the ball now takes a little time.
3. Reduce the degree of being weakened by help-defense ability when a player is trying to make a insideshot. The player may pass the ball out if with great version ability
1.499 2019-04-03
Update 2019-04-03
System
1. Add confirmation code function when dismissing players. To prevent misoperation, managers need to enter the corresponding confirmation code to successfully dismiss players.
2. Fix a bug in player's historical statistics
3. Fix a bug in the prediction interface that league trophy level is wrong

Engine
1. Balance the weight of the three attributes under PlayMaking ability. The weight of ball-handling raised while the weight of the two are reduced. (The new players generated after the update are applied, the old players will keep the same)
2. Optimize the logic of team defense. Distance factor is added so that players far away from the ball will to reduce the chance of helping defense
3. When the offensive player fails to penetrate by pick-and-roll, the defender will return to the previous position instead of double-team the offensive player
4. Fix the problem that players with low driving ability choose to shoot instead of layup when no defense is on him
1.485 2017-11-06
Update 2019-03-13 System 1.Modify all players' avatar 2.Optimize player's historical statistics. Managers can view the league level info in which players gets the data statistics. 3.Add transfer history function. Managers can view the information of top 500 transferred players by price 4.Integrate all kinds of competition schedules, rankings and other information to Games interface 5.Optimize the selling confirmation when selling players in campus 6.Optimize notification of some functions Engine 1.Strengthen the impact of the average inside/outside attack ability of the players on court: the lack of outside attack ability will affect the stretching of space, resulting in the inside attack being nerfed. Similarly, the lack of inside attack ability will lead to more intense outside defense and affect the team's outside scoring. The defensing team will take care of the single core, resulting his performance being nerfed 2.Optimize the impact of driving ability as anti-interference ability. Player with high driving ability will have higher shooting% when making contested shot 3.Optimize three-point tactics at last minute. The final shot will be made by the most suitable player, not the player with the highest ball-handling ability 4.Players will enter the frontcourt faster to get rid of 8-sec violation 5.Modify a bug that badges are not shown correctly in live games 6.Optimize player's move when doing inside shot: If the player failed to make enough space, he will take the ball outside or pass the other player instead of trying a contested shooting 7.Optimize the floor ball algorithm. All players near the floor ball landing point will scramble for the ball 8.Fix a bug that the player far from the attacking player choose to "switch" when defending