1.2.1
2024-04-03
Welcome, adventurers, to Season 2 of Cardara!
Season 2 overview:
- FRIENDLY COMPETITION: Compete with other adventurers by growing your Castle faster than other fellow adventurers.
- NEW BOOSTER WITH 50 CARDS is already in Cardara: Enjoy our new total of 300 UNIQUE CARDS, adventurers! Half of the new cards are unlocked only when you progress through Forestpass Season 2.
- BRAND NEW META PROGRESSION SYSTEM: level up your Castle by completing assignments with randomized buffs and compete with other adventurers by growing your Castle stronger!
- ELEVATED GAMEPLAY EXPERIENCE: now only nearby adjacent cards spawn, introducing a new level of strategic thinking when travelling through Cardara forests.
- SOUNDTRACK ADDITIONS: Cardara! now features in-game music! Enjoy a whole new soothing track to make your journeys more exciting and... mysterious.
UI:
- Your castle ranking is now displayed in The Castle screen. See how you Castle compares to other adventurers!
- Your survivor ranking is now displayed on the main screen. See how your longest journey compares to other adventurers!
Balance:
- Fixed Unripe Qiwi not creating vegetables when asking for them.
- Stonehedge is now not guaranteed to spawn on CL1.
1.1.3
2024-02-09
Balance:
- Fixed a bug that prevented Cosmic Shards from spawning after defeating CL6 enemies.
1.1.1
2024-01-30
New:
- Card Information screen has been updated to display how long-term effects stack when you visit cards that give these effects again and again. This information can be viewed through Collection as well.
- Battles now automagically speed up if they're way too long!
- New gameplay setting to display extended and more precise in-battle notifications (for the curious ones).
- Damage dealt by adventurers is now highlighted in notifications during battles so they are easier to distinguish from enemy attacks.
Balance changes & fixes:
- Minimum possible player ATK cannot be lower than 1.
- Porkalypse HP 50 -> 45, ATK 9 -> 5.
- Well Of Wonders CL 5 -> 3.
- Gleeful Gridlock now gives DHC +10% for 10 turns.
- Pile of Blueberry Blobs HP 10 -> 15.
- Crystal Ball duration INFINITY -> 25.
- Red Skull HP 95 -> 70, ATK 11 -> 8.
- Kupa Crusher M-200 HP 17 -> 13.
- Insane Treant now grows ATK on each enemy battle turn only (previously ATK grew on each battle turn).
- Insane Treant does not grow ATK inside battle anymore.
- Fixed Pentaguard not granting REDU as expected. Forgive Pentarguard for such an oversight. It is better now.
- Fixed Rainbow Portal to spawn its counter portal again.
- Fixed teleportation to not freeze game and display proper card when arriving at the destination of the teleportation (hopefully, at least).
- Fixed ability to display in-game descriptions of buffs from information menus.
- Fixed the Recursive Vision buff not properly revealing reveals. Now it reveals all nearby reveals.
- Fixed Well Of Wonders not being filled with proper good cards. Now it contains good cards only (this affects some other cards that replace other cards in a good way).
- These cards are no longer considered 'Reveal' cards (cards that reveal other cards): Guiding Star, Royal Jokemaster, Shuffleprank, Unripe Qiwi, Well Of Wonders.
- These cards now considered cards that apply negative effects that can be removed by Azure Featherlight: Baby Rockster, Beh-owl-gar, Bloody Moon, Bloom Doom, Crusty Cucurbit, Darktopus, Forest Stalker, Heartlocker, Mechanical Bird, Nightwing Nexus, Rat Queen, Red Pixie, Reflection Flutterer, Rockster, Scared Shrieker, Reverso Mage, Slither Omen, Snake, Swamp Fox, Swamp Hoarder, Tiny Void Creatures, Tremendously Cruel Larva.
Misc:
- Updated arts for the following cards: Juggler, Kupa Crusher Baby, Kupa Crusher M-200, Kupa Crusher M-400, Kupa Crusher M-600, Berry Tickers.
- Fixed effects volume not respected by gem counters and by chaos sliders.
Coming Soon:
- Card Boosters!
As usually, please report any issues encountered via support@vrl.mn or via Twitter @veralomna DMs.