Carrier Battles 4 Guadalcanal

Carrier Battles 4 Guadalcanal


Pacific War Naval Warfare


$4.99

4.5for iPhone, iPad and more
9.1
107 Ratings
Cyril Jarnot
Developer
96.7 MB
Size
Dec 23, 2021
Update Date
Education
Category
9+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Carrier Battles 4 Guadalcanal Screenshots
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About Carrier Battles 4 Guadalcanal

**** Get the NEW Carrier Battles APP ****
Enhanced graphics, sounds & musics
11 scenarios and both sides included in the base-app
A single living code now to maintain across all platforms

Get the App bundle to migrate, contact the support if needed
This one has a frozen scope
****
Learn World War II history with a classic hex-and-counter digital wargame covering the naval-air battles of the Pacific War, in the South Pacific and Central Pacific in 1942-1943.

CARRIER BATTLES 4 GUADALCANAL is a classic hex-and-counter wargame covering the naval-air battles during the Pacific War in 1942-1943

Review by Pocket Tactics
" Overall Carrier Battles 4 Guadalcanal is a solid WW2 naval wargame built around a great interface. It’s a realistic simulation that is accessible and fun, retaining depth while not letting the player get bogged down in menus or decisions. Fundamentally Carrier Battles succeeds because it takes the juicy technical attributes of naval games and mates it with a cracking user interface "

Find the Japanese and strike at them before they sink your precious aircraft carriers and prevent them from invading key points in New Guinea and in the Solomon Islands

Main features:
- Solitaire play again powerful Japanese AI
- 6 historical scenarios : Coral Sea May 42, Midway June 42, Eastern Solomon Aug 42, Santa Cruz Oct 42, Guadalcanal Dec 42, Bismarck sea March 43
- Hex map with a scale of 30 miles per hex
- 40 types of warplanes, historical ships
- Naval-air search, radar, progressive intelligence gathering on enemy naval forces
- Air strikes against naval and land targets, surface battles
- Advanced damage system
- Invasion, naval bombardment
- Turn-based system
- A nice on-boarding sequence will guide the player to the depth of the game
- Available in English, French, Spanish, Italian, Chinese and Japanese
- No internet connection required to play against the AI

In-app purchases:
- 2-players game over internet, turn by turn
- A 7th scenario covering the landing at Bougainville and airstrikes against Rabaul in November 1943
- A 8th scenario covering the evacuation of Guadalcanal by Japanese troops in Jan/Feb 1943
- A 9th scenario covering the US invasion of Guadalcanal in August 1942
- A 10th scenario covering the US carrier raids against Japanese positions in Feb/Mar 1942
- A 11th scenario covering the Japanese invasion of Wake in Dec 1941
- SeaPlanes + a 12th scenario covering US raids against the Gilbert islands in September 1943
- Advanced fog of war + a 13th scenario where the Japanese are attemptong to invade New Hebrides in July 42
- Play Japan agains US AI and what-ifs for the scenarios in order to test the effects of some likely events

The duration of a game is about 1-3 hours

Contact and support : carrierbattles@yahoo.com
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What's New in the Latest Version 4.5

Last updated on Dec 23, 2021
Old Versions
Minor changes
Show More
Version History
4.5
Dec 23, 2021
Minor changes
4.4.4
Nov 24, 2021
Migration notice in the app page
4.4.3
Nov 22, 2021
Added notification on how page about the new Carrier Battles app
iOS 13 as minimum requirement so that an App bundle may be created
4.4.2
Sep 30, 2021
2P: crash fix for iOS15 when skipping several phases
4.4.1
Sep 30, 2021
Should improve the stability of the multiplayer system
Players without the multi-player in-app were able to create ghost accounts
4.4
Sep 28, 2021
Scenarios :
- New what-if scenario: Operation FS July 1942. included with Advanced Fog of War
- Watchtower: US carriers embed more fighters
- Essex: reduced Japanese set-up area

Air Operations
- Preparation time estimates are more stable
- Search leg indication with a small arrow on the scout counter

Miscellaneous
- Do not reveal the loss of ship seaplane capability to the enemy
- Advanced fog of war: do not display airstrike on map if your side believes that all enemy planes have been destroyed
- Advanced fog of war: enemy fighters could be seen as Damaged in an incoming airstrike or flying as CAP
- When changing the return base of an airstrike, if some units may not land on the new base, they will split and keep their original destination

The next major version will adapt the Mac look & feel, music & sounds (end 2021 approximatively)
These changes will affect current multi-player/PBEM games and will not carry over
4.3.7
Aug 16, 2021
Bug fixes:
- A disorganised TF was always retreating when engaged by an enemy TF
- Improved TF merging
- If several sub-TF had to withdraw from the same TF due to severe damage, they could have the same TG number
4.3.6
Aug 11, 2021
- Aborted air units could be blocked on the deck/runway
- 2P: aircraft losses were not always properly logged for the Japanese side with advanced fog of war
4.3.5
Aug 7, 2021
- Advanced fog of War: Explosion could be visible on friendly ship attacked by enemy bombers while the ship was untouched
- Logs: "Hit by" events on enemy ships were lacking the number fo torpedoes or bombs in absence of the advanced fog of war
- TRS AI TF not retreating from enemy TF entering their hex or winning surface battle
4.3.4
Jul 20, 2021
Italian translation
Bug fix: Night surface battles could led to a freeze related to the retreat of the defender
4.3.3
Jul 3, 2021
fix an important regression in air search
4.3.2
Jun 26, 2021
Activating fog of war for 2P games
4.3.1
Jun 23, 2021
Observed enemy airstrikes size should be at least 1
4.3
Jun 21, 2021
Airstrike Intelligence
- Airstrikes can also be detected by airstrikes, CAP or scouts
- You won’t see the detailed composition of an airstrike on map until it enters battle. Several level of intelligence are displayed in between

TF Intelligence
- After an air-to-sea battle, the enemy TF is displayed at the highest intelligence level
- The 3rd level of intelligence shows the number of ships +/- 2
- TF location errors on false scouting reports have been slightly reworked, see Advanced Search rules

New optional feature module : Advanced Fog of War (In-App)
4.2.1
Jun 7, 2021
Midway: D4Y on the Soryu rather than Akagi
4.2
Apr 19, 2021
New Scenario : Essex, September 1943
- features the carrier raid on the Gilbert islands and a plausible Japanese interception
- it is included with the Seaplanes extra feature

TF
- Autopilot: the estimated time of arrival also mentions the arrival day

Units
- B24 has a greater air-to-air rating
- Old Japanese BB, CV Hiyo, Junyo are faster
4.1.7
Mar 14, 2021
End of the survey, thanks a lot for your precious feedback !
4.1.6
Mar 8, 2021
Removed the debug numbers in the center of hexes
4.1.5
Mar 2, 2021
Revenge Raids: TF11 may also retreat eastwards once the surprise has been lost. This provides more hexes for the naval move between Rabaul and Choiseul
The fighters with the most remaining endurance are now sent first to long-range CAP
Messages written by players in the log were persisting in the list of ongoing multiplayer games
4.1.3
Feb 18, 2021
Coral Sea: wrong computation of Operation RY points
4.1.2
Feb 9, 2021
- Opening of a Seaplane base in a hex usually used by the enemy : the base was not visible on map and not on air op
- Image for the scenario Revenge Raids
4.1.1
Feb 2, 2021
Bug fixes: 
- Some events (like coastal battery) were blocking the fast advance mode in 2P games
- Revenge raids: TF11 could be potentially blocked on the NE of Rabaul once the surprise has been lost
- Possibility to define new return base before the airstrike reaches its target
4.1
Jan 17, 2021
TF
- At least one surface escort ship is required per carrier
- A CV TF without escort is forced to withdraw

Damage
- Torpedo damage is more likely to cripple a ship; check the rules for specifics (Damage & Repair)
- TRS loaded with cargo are more likely to burn

Left menu, map button
- On the last phase of the turn, the number of unmoved TF on autopilot is shown in a yellow badge
- On the last phase of the turn, the number of unmoved TF not on autopilot is shown in a red badge
- Otherwise, a blue badge indicates the number of TF you may move this phase

Scenarios
- New what-if for Guadalcanal

Miscellaneous
- Air Search -20% in clear weather before July 1942. This simulates the poor search capabilities demonstrated by both sides at this stage of the war
4.0.3
Jan 4, 2021
- Seaplanes about to land were not displayed in the Air Op screen if not selecting the seaplane base exclusively
- Game end came too early for scenarios which started at 00:00
4.0.2
Dec 17, 2020
- Transfer airstrike could be sometimes oriented to the NE instead of pointing to their airbase
- IA was optimising the player's search pattern from cruisers

Carrier Battles 4 Guadalcanal FAQ

Click here to learn how to download Carrier Battles 4 Guadalcanal in restricted country or region.
Check the following list to see the minimum requirements of Carrier Battles 4 Guadalcanal.
iPhone
Requires iOS 13.0 or later.
iPad
Requires iPadOS 13.0 or later.
iPod touch
Requires iOS 13.0 or later.
Carrier Battles 4 Guadalcanal supports English, French, Italian, Japanese, Simplified Chinese, Spanish
Carrier Battles 4 Guadalcanal contains in-app purchases. Please check the pricing plan as below:
Japan & Alternatives
$1.99
The End of Rabaul
$0.99
Revange Raids
$0.99
Wake
$0.99
Operation Watch Tower
$0.99
Operation Ke
$0.99
Pack
$3.99
Seaplanes + Essex scenario
$2.99
Multi-Player
$2.99
Adv. fog of war + FS scenario
$2.99

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