Carrier Landing HD

Carrier Landing HD


Air Combat Trainer


$1.99
2020.5.05for iPhone, iPad and more
8.5
310 Ratings
畅 刘
Developer
959.9 MB
Size
Jul 25, 2023
Update Date
#27
in Racing
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Carrier Landing HD Screenshots
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About Carrier Landing HD

Carrier Landing HD is a high-end flight sim optimized for iOS devices, offering the following advantages:

Multiplayer Game: 
The multiplayer mode supports authentic Air Combat and Deathmatch modes. You can team up with friends for realistic dogfights or join Deathmatch rooms to engage in intense battles with players from around the world.

Aerodynamics:
The aerodynamic model of each aircraft includes multiple components, with careful calculations of their inflow. As a result, the simulator realistically simulates the unique aerodynamic characteristics of many aircraft. This includes the high angle of attack maneuverability of F18 and F22, the ability of F14 to perform a full turn roll using only rudder, the pedal turn maneuver of F35 and F22, and the cobra maneuver of the Su series aerodynamic layout aircraft. The development process involved real pilots for testing and feedback.

Dynamics:
When a 40,000-pound carrier-based aircraft lands on the deck at a descent rate of 5 meters per second, the compression rebound of the landing gear and the damping of the suspension are finely adjusted to create the most realistic visual effects. The recoil force from each bullet is accurately calculated and applied to the aircraft. The simulator also implements rope dynamics simulations for arresting cables and aerial tanker refueling tubes, details that are often not found in many PC flight sims.

Flight Control System (FCS):
Modern fighters often utilize static instability layouts, making it challenging for pilots to fly without the intervention of FCS. The simulator implements an FCS component with the same algorithm as the real flight controller. Your control commands first enter the FCS, which calculates the result using angular velocity feedback or G-load feedback. The result is then passed to the servo to control the control surface.

Avionics:
The simulator implements a HUD based on the real HUD principle. The size and view angle of the HUD characters and symbols have been strictly verified against the HUD of corresponding real aircraft. This offers the most realistic HUD implementation available in the mobile market. The F18 currently features a fully-featured fire control radar, and fire control radars for other aircraft are also under development.

Arms:
Each missile in the simulator utilizes a real dynamic model, treating them as tiny aircraft. The guidance algorithm employs the same APN algorithm used in real missiles. The guidance results are transmitted to the missile's FCS, which then controls the control surface deflection for maneuvering. The initial speed of the gun bullet in the simulator strictly adheres to real data, accurately calculating the bullet's movement in each frame considering the effects of gravity and air resistance.

Earth Environment Rendering:
The simulator employs multiple scattering algorithms to calculate the color of the sky, ground, and objects, thanks to innovative optimization algorithms. It provides realistic sky colors at dusk and dynamic projections of the earth in the atmosphere. Whether flying at foggy sea levels or 50,000 feet high, you can genuinely feel the presence of the air.Additionally, the game utilizes real astronomical data to determine the positions of stars, the moon, and the sun.
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What's New in the Latest Version 2020.5.05

Last updated on Jul 25, 2023
Old Versions
- Fixed the issue where aircraft livery cannot be selected in multiplayer.
- More random spawn points in death match mode for multiplayer. (Note: This modification requires upgrading the multiplayer version, as the old and new versions will be mutually invisible on the server side. We recommend you upgrade to the new version for multiplayer gaming.)
- Fixed the issue of J15 tanker aircraft crashing.
- Aircraft that have been unlocked without an internet connection will not be locked again.
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Version History
2020.5.05
Jul 25, 2023
- Fixed the issue where aircraft livery cannot be selected in multiplayer.
- More random spawn points in death match mode for multiplayer. (Note: This modification requires upgrading the multiplayer version, as the old and new versions will be mutually invisible on the server side. We recommend you upgrade to the new version for multiplayer gaming.)
- Fixed the issue of J15 tanker aircraft crashing.
- Aircraft that have been unlocked without an internet connection will not be locked again.
2020.5.04
Jul 5, 2023
- Enhanced the padlock feature. It now supports up to three targets, and tap again will switch to the next target.
- Added a dogfight indicator. When holding the padlock to visually lock onto hostile, you can use this indicator to determine the relative position between the tracked target and your aircraft, In multiplayer dogfights, this will be of great assistance.
- The UI of free flight and game settings has been updated.
- Added multiplayer score and number of win leaderboards to the Game Center.
- Fixed the problem of radar signal going through the mountain.
- Fixed some bugs.
2020.5.03
Jun 13, 2023
-Bug fixes for multiplayer games
2020.5.02
Jun 9, 2023
-Finally, the multiplayer is here! Apologies for the delay. Currently, only the F18 is supported, but stay tuned for future updates as we'll be adding support for other aircraft.
Now, you can arrange with your friends for a 1v1 dogfight in a private room. Alternatively, you can join Deathmatch rooms and engage in battles with players from around the world. If you prefer a non-combat experience, the Free Flight room allows you to peacefully train and fly in formation with your friends. This version is just the beginning, and in the future, I will add more gameplay options, such as carrier recovery training. I will also introduce additional features like real-time voice chat.
2020.4.04
Feb 9, 2023
-The new in-game store tries to solve the problem of not being able to buy IAP aircraft in some areas.
-Fixed an issue where the F18 dynamics were wrong after removing the pylons.
2020.4.03
Jan 17, 2023
-A new generation of aerodynamic models was replaced for the F18. It has a high degree of consistency with the real wind tunnel data.
-Added liveries for the F35C.
-Fixed some minor bugs.
2020.4.02
Dec 19, 2022
-Fixed the excessive CPU consumption of F35C.
-Fixed HUD's gun funnel display bug.
2020.4.01
Dec 12, 2022
-F35C replaced with a new accurate and detailed exterior and cockpit model.
-Added one of the most requested livery for F18C/D.
-Fixed some bugs.
2020.3.06
Feb 13, 2022
-Many users have responded that the store kit does not initialize correctly thus cannot complete inApp purchases. This update provides the ability to manually initialize store kit when this problem occurs.
-Optimized the rendering of the transition of the land toward the horizon in the high-altitude view. Enhances the effect of fog.
-I always thought the classic hornet used FULL FLAP for catapult, but I was wrong, it uses HALF FLAP, Super Hornet uses FULL FLAP, thanks to Fabio Todesco for reminding me about it. Now it has been fixed, and it also has the ability to automatically set the AOA trim and NU trim based on weight when catapulting.
-Jamming algorithm updated for jamming infrared missiles with flares.
-Fixed some problems in the flight control.
2020.3.05
Nov 11, 2021
-Compatible with the new iPad mini's screen size
-Now you can set the iPad screen size in Settings/UI to get a more comfortable UI layout
-Flight control update
-New liveries for F-18 and F-14
-Fix some minor bugs
2020.3.04
Oct 11, 2021
-New F18C/D exterior model with 8 livery options, more to be added in future updates.
-F18C/D More accurate aerodynamic and performance simulation, now it can better fit the real flight envelope.
-Bridge redone for USS Ford carrier (deck and hull will also be redone in a future update).
-Physics calculations upgraded from 50 Hz to 100 Hz, bringing more accurate and smooth physics calculations.
-Used a more accurate atmospheric model to render the environment and updated the core algorithm.
-Real astronomical data to determine the position of the sun, moon and constellations.
-Completely rewritten lighting model and rendering system to represent richer surface materials of the aircraft.
-Autopilot.
-Trim for pitch and roll axis.
-Pitch axis flight control upgraded to g feedback and pitch rate feedback mixed mode with more accurate g-load control and air refueling easier than before.
-Two liveries for F14D, one of them is VF33 201 with Dale "Snort" Snodgrass who passed away recently.
-Fix some minor bugs
2020.3.03
Jan 12, 2021
-Fixed the bugs of the bullet quantity of F18's gun and drones cannot be damaged by gun.
-Recalibrated the inertia tensor of all aircrafts. Compared with before, you will feel that the aircraft has more mass.
2020.3.02
Jan 5, 2021
-New sound system
-New engine model
-Flight control system optimization
-Added 60FPS option in settings
2020.3.01
Nov 11, 2020
-Fixed the issue that F35 and A7 cannot open HSI caused by the last update.
2020.2.09
Nov 10, 2020
-Finally, the gun sight of F-18 was correctly implemented. The Gun director considered the target acceleration to predict the impact point, and had high accuracy in the snapshot. It is assumed that the target does not have a large acceleration change during the bullet flight time. At the same time, it has high stability.

-Padlock button and an attitude indicator were added. This padlock button has the function of zooming in/out and firing at the same time. For the upcoming 1V1 gun dog fight multiplayer function. When you use a narrow FOV to observe hostile, you need it to remind you of the current attitude and the relative position of the hostile.

-Use Taptic engine to add some vibration feedback to some buttons and operations.

-Re-implemented the camera shake simulation of the cockpit perspective.
2020.2.08
Sep 19, 2020
Fix bugs and performance optimization
2020.2.07
Sep 6, 2020
-New map NAS Fallon

-Missile flight control system upgraded
In the previous version, launching missiles at high AOA or high g, especially AIM9X, is very easy to get out of control or target unlocking. If launching AIM120 in active mode with high AOA, the flight vector will lag, causing The target cannot be captured correctly. The modification of the flight control system improves these situations.

-MFD function panel changes
In the previous version, only when the MFD interface is displayed, you can activate it's function panel. Now you can activate it at any time, even if the MFD interface is not displayed. For example, in dogfight, you can directly turn on the radar's ACM mode to quickly lock the hostile.

-Improve F14's flight control system
There will not be much pitch changes during the process of changing the sweep angle. The FCS has been modified to enhance the stability of the pitch axis and roll axis, and the effect of the spoiler under different angles of attack has been calibrated.

-Rendering system improvement
Updated the tonemapping algorithm

-Better g-load limiter

-Fixed some minor bugs
2020.2.06
Jun 10, 2020
-Added the button to open all weapon bays of F22.
-Fixed several bugs of flight control system.
2020.2.05
May 27, 2020
-Performance improvement
-Fixed some serious bugs of F18's radar
-When selecting missiles automatically, it will take into account the balance
-Fixed the bug of J15 skidding on carrier deck
-New AIM120B and PL12 missiles
-Calibrated the performance of all missiles
-New 3D model and textures for AIM120 and AIM9X missiles
-New infrared missile instruction manual
2020.2.04
Apr 25, 2020
-Improved the implementation of wheel's friction and rotation
-Fixed a series of bugs related to F18C / D radar and missile
-Stores Manager System UI for F18C / D
2020.2.03
Apr 14, 2020
-Performance and package size have been optimized.
-New AIM-120C missile for F18 and F22.
-Fixed several bugs.
2020.2.02
Mar 29, 2020
Fixed some bugs
2020.2.01
Mar 27, 2020
--Fire control radar and radar-guided missile AIM7M for F18C/D.
--New interface for aircraft payload configuration.
--Enhanced the maneuverability of drone.
--Added an option to spawn a group of drones at long distances.
--The control UI have been modified, please read the help for details.
2020.1.04
Jan 23, 2020
The following issues were fixed:
-Black horizon on some devices at certain altitude.
-The flap button feedback failure caused by target drone crash.
-Too fast wing fold speed.
-User aircraft render flicker when user and tanker are the same model.
-Tanker fuel probe incorrectly synchronized with the player's fueling probe command.
-The target drone incorrectly synchronized with the player's flare command.
2020.1.02
Jan 15, 2020
—Fixed bugs that landing gears disappearing and control buttons malfunctioning.
—Adjusted the algorithm of flare Interfering with IR missile, At the same time, fixed the problem that IR missile was wrongly triggered by the flares when it approached the target.
—In the Setting control page, added the control signal filtering option. A low value will bring a smooth but delayed effect. It is recommended to use a lower value when air refueling.
—The tanker course was modified to athletic track mode, with a straight flight time of 4 minutes.

Carrier Landing HD Price

Today:
$1.99
Lowest:
Free
Highest:
$1.99

Carrier Landing HD FAQ

Carrier Landing HD is available in regions other than the following restricted countries:
China
Carrier Landing HD supports English, Japanese, Simplified Chinese
Carrier Landing HD contains in-app purchases. Please check the pricing plan as below:
F/A-18C/D Hornet Bundle
$2.99
F-14D Tomcat
$2.99
F-22A Raptor
$2.99
J-15A Carrier Liaoning Bundle
$2.99
6 hours online game time
$0.99
60 hours online game time
$4.99
18 hours online game time
$1.99
Click here to learn how to download Carrier Landing HD in restricted country or region.
Check the following list to see the minimum requirements of Carrier Landing HD.
iPhone
Requires iOS 13.0 or later.
iPad
Requires iPadOS 13.0 or later.
iPod touch
Requires iOS 13.0 or later.

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