College Football Coach

College Football Coach


Recruit. Strategize. Win.


Free

5.1.11for iPhone, iPad and more
8.9
606 Ratings
Akshay Easwaran
Developer
23 MB
Size
Apr 18, 2022
Update Date
Role Playing
Category
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
College Football Coach Screenshots
College Football Coach posterCollege Football Coach posterCollege Football Coach posterCollege Football Coach posterCollege Football Coach poster
College Football Coach posterCollege Football Coach posterCollege Football Coach posterCollege Football Coach posterCollege Football Coach poster

About College Football Coach

In College Football Coach, you play the newly-hired head coach at your college of choice. As head coach, it will be your responsibility to manage your team's strategy, play through seasons, recruit new players, and above all, win national championships.

When you start your career, you'll inherit a roster of 48 players (23 starters) and you can select how you want them deployed by picking from different playbooks on offense and defense. Each of these playbooks gives your team different in-game stat boosts that could help (or hurt!) them against their next opponent.

Your team will play 12 games in the regular season: nine against your conference opponents once and three out-of-conference games. The most important game of the regular season is your rivalry game: winning it will net you more program prestige points, while losing it will cost you some.

Want to put on a headset and roam the sidelines yourself? You can call plays LIVE by selecting the “Play Game” option when starting a new game week! Each playbook has 10 different plays to choose from, hand-selected from historic and current team playbooks and each with their own unique set of in-game bonuses. Don’t want to worry about scheme or routes? Turn on “Basic Playcalling” mode in the Settings panel and cruise to victory with a simpler set of plays on your play sheet.

As your team progresses through the season, pollsters will determine how good (or bad) your team is compared to others. Where you’re ranked will be determined by a number of factors: wins, margin of victory, strength of schedule, and more, and determines who gets into a bowl game and the semifinals (and therefore the National Championship game). At the end of the season, your team will gain or lose prestige based on their final ranking versus their expectations!

After the season is over, you’ll get to recruit the next class of players that will lead your team to bigger and better wins. You'll face off against teams across the country for the same players, and your program's prestige will affect how good the players available to you are. Stronger teams will be able to recruit higher-quality players, while weaker teams will need to allocate their effort strategically in order to build up their rosters.

All of that sound fun to you? Establish your own college football dynasty - play College Football Coach today!
--

Visit Football Coach on Reddit at https://reddit.com/r/FootballCoach!
Show More

What's New in the Latest Version 5.1.11

Last updated on Apr 18, 2022
Old Versions
* (Hopefully) Fixed an issue that cropped up in versions 5.1.8 and 5.1.9 when attempting to extending a coach.

Thanks for playing!
Show More
Version History
5.1.11
Apr 18, 2022
* (Hopefully) Fixed an issue that cropped up in versions 5.1.8 and 5.1.9 when attempting to extending a coach.

Thanks for playing!
5.1.10
Apr 4, 2022
* Added contextual debugging code for a crash that occurred after hiring or extending a coach or coordinator in version 5.1.8 and 5.1.9. This issue will be patched in a future release.

Thanks for playing!
5.1.9
Mar 28, 2022
* Fixed more issues with changing playing surface and endzone colors.

Thanks for playing!
5.1.8
Mar 27, 2022
* Fixed some issues with endzone colors.
* Fixed some issues with dark and light mode colors.
* Fixed some issues with text legibility by switching to a new menu style.
* Fixed edge case crashes.
* Fixed some other issues with vertical pro/rel.
* Fixed an issue with reporting pass defenses in play-by-play logs.
* (Hopefully) fixed an issue with prestige checks in in-season recruiting.

Thanks for playing!
5.1.7
Jan 22, 2022
* Added new method of convincing early draftees to stay with your school.
* Added program point usage view to offseason menu.
* Added news stories about other schools interacting with tracked recruits during offseason recruiting periods.
* Added support for editing end zone and playing surface colors.
* Adjusted in-game pace and clock management.
* Adjusted recruiting event interest bonuses based on user feedback.
* Adjusted prestige requirements for five-star recruits.
* Fixed some crashing and data management issues with vertical pro/rel.
* Fixed an issue with the Conference Grand Champion achievement.
* Fixed some isolated edge case crashes.

Thanks for playing!
5.1.6
Jan 8, 2022
* Added 2PT plays to scoring summary.
* Added support for vertical promotion/relegation (like soccer) via metadata file. Just add the "proRelMode":"vertical" attribute to your metadata file to support it.
* Adjusted recruiting filters to be more accessibility friendly and less prone to confusion with lack of archetypes.
* Adjusted transfer criteria.
* Adjusted jobs available to coaches when already employed.
* Adjusted coordinator poaching criteria.
* Adjusted coach hiring costs.
* Disabled tutorial prompts when VoiceOver is enabled to prevent accessibility issues.
* Fixed isolated crashes.
* Updated dependencies.

Thanks for playing!
5.1.5
Nov 14, 2021
* Fixed some crashes due to coach stat tracking.
* Fixed edge cases in some parts of the app that resulted in crashes.
* Fixed some edge cases that resulted in user team head coaches not retiring properly.
* Fixed an issue with base years defined in metadata.
* Adjusted some criteria for transfers.
* Adjusted starting stats for coach archetypes.
* Adjusted player sorting to better respect depth chart positioning.
* Adjusted sorts for player stats.

Thanks for playing!
5.1.4
Nov 6, 2021
* Added more elements to new field design.
* Added an option to create a new user coach after retirement.
* Added save file base year customization via metadata.
* Added stat minimums for leaderboards based on real-life NFL minimums.
* Re-enabled 3D/Force Touch actions.
* Fixed an issue with validating jersey number input.
* Fixed some layout issues.
* Fixed an issue with prestige caps.
* Fixed an issue with conference team sorting.
* Fixed minor issues with coach career stat tracking.

Thanks for playing!
5.1.3
Oct 14, 2021
* Adjusted recruit interest calculations to weight program prestige over playing time.
* Added an option to retire early at any point during a career.
* Added promotion options for coordinators when a head coach is fired and "Manually Manage Coaching Staff" is enabled.
* Added an option to adjust Gamecast sim times in the Settings panel.
* Refreshed the design of the field in the Gamecast view.
* Fixed an issue with coach firing and season advancement.
* Fixed another random issue with coach configuration and screen scrolling.
* Fixed an issue where promotion and relegation routes would not properly reflect changes in conference abbreviations and would thus break scheduling algorithms in future seasons.
* Fixed issues around coach reincarnation.
* Fixed edge cases that created false positives for save file corruption, specifically when hiring a HC from another school in school mode.
* Fixed an issue where head coaches could still be hired as coordinators.

Thanks for playing!
5.1.2
Oct 5, 2021
* Fixed an issue where the probability of coaches accepting job offers was misprinted as 0%.
* Fixed an issue where transfer portal players did not have their overall ratings show up.
* Fixed a random issue with coach configuration and screen scrolling.
* Fixed an issue with recruit combine stats reverting to default values.
* Fixed issues with being able to access player acquisition options after having been fired.
* Adjusted jersey number assignment to reflect current NFL standards.
* Adjusted how walk-ons are allocated to non-user teams.
* Adjusted save-file corruption check.

Thanks for playing!
5.1.1
Sep 26, 2021
* Adjusting save file corruption checks to eliminate more false positives.
* Adjusted go-for-it rates on fourth down.
* Fixed an issue with redshirt statuses not changing properly from the recruiting class view.
* Fixed an issue where the roster tab did not properly update when transfers were removed from the roster.
* (Hopefully) Fixed an issue where teams were missing head coaches during the season.
* (Hopefully) Fixed an issue where team needs were overcounted.
* Fixed an issue where CPU teams relied on overpowered walk-ons for new recruiting classes.
* Fixed an issue where available coaches did not reject job offers as expected.
* Fixed an issue where in rare cases, poll scores updated ad-hoc instead of in a systematic way.
* Fixed an issue where controlling a new coach left some vestiges of the old coach.
* Fixed an issue where state selections would not persist through searches in recruiting.
* Fixed some iOS 15 specific display issues.

Thanks for playing!
* Fixed an issue where team records vs top 25 teams were miscalculated.
5.1
Sep 9, 2021
Major changes:
* Recruiting refresh - based on user feedback, filters have been moved to a sub-menu under the player list and layered sorts have been added.
* Career mode coaches can now take coordinators with them to new jobs.
* Added returning production numbers
* Added support to promote/relegate multiple teams per year.
* Fixed multiple edge cases where save files continued to be marked as corrupt incorrectly. I am sorry this fix continued to take so long, and hopefully this is the end of any recurring issues.

Thanks for playing!
5.0.8
Jun 23, 2021
* Major change from 5.0.7: Disabled hiring ex-head coaches as coordinators, as this caused serious problems with save files over the last two months. A full RCA for this issue is available on https://reddit.com/r/FootballCoach. I apologize for the unplayability of the game while this issue was in production, as well as for the delay on fixing it.
* Fixed an edge case with updating saves from 5.0.4.

Thanks for playing!
---

5.0 Changelog:

Note: this version requires iOS 14.

**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list

**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)

**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players

**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
5.0.7
Jun 22, 2021
* Disabled hiring ex-head coaches as coordinators, as this caused serious problems with save files over the last two months. A full RCA for this issue is available on https://reddit.com/r/FootballCoach. I apologize for the unplayability of the game while this issue was in production, as well as for the delay on fixing it.
* Fixed an issue that prevented save file updates.
* Fixed an issue that prevented metadata file exports.
* Fixed a crash caused by poor text handling on player profiles.
* Fixed opaque user experience when not having program points to sign a coordinator or coach.
* Fixed a crash when allocating coaching points when the user coach has already maxed out a category.
* Updated dependencies.

Thanks for playing!
---

5.0 Changelog:

Note: this version requires iOS 14.

**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list

**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)

**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players

**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
5.0.6
May 30, 2021
**Major Changes:**
After receiving dozens of emails and messages about in-season recruiting and its implementation, this version adds a setting to disable this feature when configuring new save files. Thank you for your input and patience while I have sorted this implementation (and some underlying bugs with 5.0) out!

**Other changes:**
* (Hopefully, finally) Fixed an issue with coach contracts that sprang out of 5.0.4 and 5.0.5 and caused repeated underlying save file corruption for some users.
* Fixed an issue with redshirting players from the recruiting class page.
* Fixed an issue where the user team appeared in OOC scheduling.
* Fixed an issue with recruiting class score calculation with walk-ons.
* Adjusted coach contract handling.
* Adjusted transfer handling to match new NCAA rules.
* Added program point totals to recruit/transfer search results page header.
* Added NCG winner's bonus to the offseason performance report.
* Added viewing team ranks before Week 1 in a season.
* Added headlines for the commitments of tracked recruits.
* Updated dependencies.

Thanks for playing!
---

5.0 Changelog:

Note: this version requires iOS 14.

**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list

**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to make old coaches available to be hired as coordinators
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)

**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players

**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
5.0.5
Apr 18, 2021
* Fixed a rare crash while scheduling OOC games.
* Fixed a rare crash when generating Game of the Week news.
* Fixed a rare crash when viewing recruiting options.
* Fixed a categorization issue with Notice of Allegation headlines.
* Fixed an issue with improper handling of the redshirt button on the recruiting class page.
* Fixed a bug where recruiting points were improperly calculated in year one of a hard mode save file.
* Fixed a bug where the Fast Forward option was available when just viewing the gamecast.
* (Hopefully) fixed a bug with coaching hires that resulted in repeatedly corrupt save files.
* (Hopefully) Adjusted save files update to fix save file corruption from the previously-mentioned bug.
* Added reset button on min/max filters.
* Added a filter to hide commits from recruiting/transfer search results.
* Adjusted min/max filters to avoid same value conflicts.
* Adjusted recruiting flow such that your entire recruiting class (including walk-ons) is available to view from the recruiting class screen. IMPORTANT: this means that users must complete transfers before recruiting.
* Adjusted CPU team in-season interaction rate with recruits.
* Adjusted in-season recruit commitment criteria. Recruits will now start to commit after week 8, giving users more time to convince recruits to come to their programs.
* Adjusted calculations for player interest in team schemes.
* Adjusted available offseason options when in Career Mode and the user coach has been fired.
* Adjusted visibility/accessibility of the search button and recruit profiles in the Recruits tab to make its use more intuitive.

Thanks for playing!
---

5.0 Changelog:

Note: this version requires iOS 14.

**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list

**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to make old coaches available to be hired as coordinators
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)

**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players

**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
5.0.4
Apr 9, 2021
* Fixed some more random crashes.
* Adjusted sorting of conference standings.

Thanks for playing!
---

5.0 Changelog:

Note: this version requires iOS 14.

**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list

**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to make old coaches available to be hired as coordinators
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)

**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players

**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
5.0.3
Apr 7, 2021
* Fixed some crashes when displaying in-app notifications.
* Fixed some issues with invalid swipe actions.
* Fixed a crash that occurred when reloading on the team profile page.
* Fixed a crash that occurred while reloading the recruiting summary page.
* Fixed another rare crash that occurred while viewing a recruit's profile.
* Fixed an issue with class labels on the roster strength page.

Thanks for playing!
---

5.0 Changelog:

Note: this version requires iOS 14.

**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list

**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to make old coaches available to be hired as coordinators
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)

**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players

**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
5.0.2
Apr 5, 2021
* Fixed a crash that occurred while viewing tutorial tips on a recruit's profile.
* Fixed another crash that occurred while producing news stories about recruiting.
* Fixed a crash that occurred while viewing rosters.
* Fixed another crash that occurred while assigning jersey numbers.
* Fixed an issue where recruiting stages were misapplied and did not properly allow recruits to commit.
* Fixed an issue where teams with no recruits were given non-zero recruiting class scores.
* Fixed an issue where season objectives affected CPU team prestige.
* Fixed an issue where applying all recruiting actions via swipe action double-charged users' recruiting points.
* Fixed an issue where recruit profiles were accessible after the end of the recruiting cycle.
* Adjusted performance prestige calculations.
* Adjusted league updating flow.
* Adjusted some navigation elements from the offseason menu.
* Added viewing conference recruiting rankings at the beginning of a season.
* Added viewing preliminary conference and national recruiting rankings during an offseason.

Thanks for playing!
---

5.0 Changelog:

Note: this version requires iOS 14.

**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list

**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to make old coaches available to be hired as coordinators
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)

**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players

**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
5.0.1
Apr 3, 2021
* Fixed rare crashing issues when reloading the team detail page.
* Fixed crashes on iPad when trying to view career cards.
* Fixed player highlight color when viewing other team's rosters.
* Fixed an issue where conference championship games did not properly show up on the conference standings page.
* Fixed an issue where the swipe actions in Recruiting and the Transfer Portal did not activate.
* Fixed an issue where using playbooks with no configured preferred archetypes did not properly populate recruiting filters.
* Fixed an issue where earned achievements sometimes did not load from disk properly.
* Fixed an issue where coach renaming options did not properly display from the settings panel.
* Fixed an issue where progress colors on recruits did not appear.
* Fixed an issue where the offseason page crashed because of an empty OOC schedule.
* Fixed an issue that caused a crash while progressing recruits through the national championship.
* Fixed a display issue that allowed text from the play-by-play logs to clip through the play sheet.
* Fixed a crash that occurred when assigning jersey numbers to players on large rosters.
* Fixed an issue that resulted in too many players committing to a user's program when auto-recruiting is enabled.
* Fixed an issue where auto-recruiting remained enabled despite the UI showing that it was disabled.
* Fixed some misleading flavor text entries.
* Fixed an issue where projected needs were miscalculated.
* Fixed an issue where filters were not editable in the transfer portal after selecting them a previous time.
* Removed a poorly displaying legend.
* Adjusted adding/removing/renaming rivalries.
* Adjusted thresholds for recruiting flavor text.
* Added a Bowl Wins row to the team history section of team profile pages.
* Added more details on recruiting point costs.
* Added a Crystal Ball commitment projection on recruit profiles.
* Added back multi-stage recruiting during the offseason to better finalize recruiting classes before advancing seasons.
* Added some header text on a recruit's profile detailing their interest level so users do not have to scroll up and down to see changes.
* Added a cache for recruit search filters.
* Added an in-season recruiting tutorial.

Thanks for playing!

---

5.0 Changelog:

Note: this version requires iOS 14.

**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list

**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to make old coaches available to be hired as coordinators
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)

**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players

**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models
5.0
Mar 30, 2021
Note: this version requires iOS 14.

**In-season recruiting + general recruiting improvements**
* Added better sorting and filtering interface
* Added flavor text for recruits/transfers
* Added a recruit interaction: Bagmen
* Added pipeline states
* Added setting: Auto-recruiting
* Added blue-chip ratio list

**Coordinator improvements**
* Added support for coordinator poaching
* Adjusted coach hiring to make old coaches available to be hired as coordinators
* Adjusted coach hiring to allow promotion of OC or DC to HC if position is open (in school mode)

**Game detail improvements**
* Added Player of the Week award
* Added draft projections on player cards
* Added more team records
* Added jersey numbers to players

**Quality of Life improvements**
* Added metadata customization of pro/rel conference connections
* Added metadata customization of rosters
* Added metadata customization of multiple rivals and rivalry game names
* Added EPA game flow and win probability charts, along with Game Excitement Index metrics
* Added support for multiple save files
* Adjusted prestige bonuses/penalties for in-season performance to be more deterministic
* Adjusted game and playbook balance
* Updated play by play log
* Updated CFB EPA and WPA models

Thanks for playing!
4.2.8
Jan 21, 2021
* Fixed a bug with the coaching carousel that did not allow you to advance without hiring a new coordinator, despite not having offseason effort to do so.
* Fixed a bug where the HUD would not display while saving changes to bowl game names.
* Fixed a bug where overtime devolved into FG shootouts.
* Fixed a bug where, with simplified playcalling enabled, the playsheet cells had the wrong background color when in light mode.
* Fixed a bug where kickoff plays appeared in the playsheet after a turnover on downs.
* Fixed UI issues around in-playcall informational views (iPhone only).
* Fixed an issue where importing a backup from iCloud would display the save file configuration page.
* Fixed an issue where career cards would not dismiss.
* Fixed an issue where some team stat leaderboards were incorrect.
* Fixed an issue where players that were not picked up by other teams through the transfer portal did not properly return to the roster of their original team.
* Adjusted the minimum age enforced by metadata file processing.
* Adjusted the prestige boost for winning a national title.
* Added a roster strength ratings page.
* Added Available Yards Percentage to the advanced box score.
* Added an OL league leaders listing.

Thanks for playing!
--

4.2 Changelog:

Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)

Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
4.2.7
Dec 30, 2020
* Fixed a bug where the CPU would choose to punt in OT.
* Fixed an issue where coordinators retired when the head coach retired.
* Fixed (again) an issue where the "email developer" prompt would stay up despite the email having been sent.
* Fixed (again) an issue where combine stats were not properly generated for recruits.
* Fixed a crash in advanced stats processing caused by malformed text in two-point conversion attempts.
* Fixed an issue where DPOY status was not reset when moving to a new season.
* Fixed an issue where users would be locked out of advancing through an offseason when OC and DC candidates were not available.
* Adjusted punt yardage averages.
* Adjusted coach contract renewal costs.
* Added height/weight back to player profile pages.
* Added CB/S specific stats back to box scores.

Thanks for playing!
--

4.2 Changelog:

Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)

Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
4.2.6
Nov 30, 2020
* Fixed an issue with CPU team coaching staffs retiring en-masse.
* Fixed a bug with YAC where it was displayed as per target instead of per catch.
* Fixed a bug where coach retirement headlines would not be organized properly.
* Fixed a bug with player combine measurements.
* Fixed a bug where extensions did not properly apply on top of a coach's existing contract.
* Fixed a bug where support emails were sent multiple times.
* Fixed a bug where coach contracts were not properly reset after starting a new save file using a metadata file.
* Fixed an issue where using the "sort by distance" option in recruiting/transfers would not properly surface players in the same state as the user team.
* Adjusted team win projection formulas (more changes coming in the future).
* Adjusted team poll formulas.
* Adjusted playbook bonuses.
* Updated design of player and coach information cells.
* Revamped box score page.

Thanks for playing!
--

4.2 Changelog:

Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)

Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
4.2.5
Nov 13, 2020
* Updated the starter definitions for the Flexbone Option playbook.
* Adjusted the draft rate for kickers.
* Fixed the formatting of air yards and YAC in RB/WR/TE game logs.
* Fixed retrieval of top players for all-conference and all-League awards.
* Fixed a bug where drafted players would not have their stat history updated properly.
* Fixed a bug where FCS teams would have "undefeated no more" headlines show up.
* Fixed a bug where transfer log entries were not properly displayed.
--

4.2 Changelog:

Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)

Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages

Thanks for playing!

College Football Coach FAQ

Click here to learn how to download College Football Coach in restricted country or region.
Check the following list to see the minimum requirements of College Football Coach.
iPhone
Requires iOS 14.0 or later.
iPad
Requires iPadOS 14.0 or later.
iPod touch
Requires iOS 14.0 or later.
College Football Coach supports English

College Football Coach Alternative

You May Also Like