College Football Coach

5.1.11 for iPhone, iPad
Free
0

0 Ratings

Update Date

2022-04-18

Size

22.0 MB

Screenshots for iPhone

iPhone
College Football Coach Description
In College Football Coach, you play the newly-hired head coach at your college of choice. As head coach, it will be your responsibility to manage your team's strategy, play through seasons, recruit new players, and above all, win national championships.

When you start your career, you'll inherit a roster of 48 players (23 starters) and you can select how you want them deployed by picking from different playbooks on offense and defense. Each of these playbooks gives your team different in-game stat boosts that could help (or hurt!) them against their next opponent.

Your team will play 12 games in the regular season: nine against your conference opponents once and three out-of-conference games. The most important game of the regular season is your rivalry game: winning it will net you more program prestige points, while losing it will cost you some.

Want to put on a headset and roam the sidelines yourself? You can call plays LIVE by selecting the “Play Game” option when starting a new game week! Each playbook has 10 different plays to choose from, hand-selected from historic and current team playbooks and each with their own unique set of in-game bonuses. Don’t want to worry about scheme or routes? Turn on “Basic Playcalling” mode in the Settings panel and cruise to victory with a simpler set of plays on your play sheet.

As your team progresses through the season, pollsters will determine how good (or bad) your team is compared to others. Where you’re ranked will be determined by a number of factors: wins, margin of victory, strength of schedule, and more, and determines who gets into a bowl game and the semifinals (and therefore the National Championship game). At the end of the season, your team will gain or lose prestige based on their final ranking versus their expectations!

After the season is over, you’ll get to recruit the next class of players that will lead your team to bigger and better wins. You'll face off against teams across the country for the same players, and your program's prestige will affect how good the players available to you are. Stronger teams will be able to recruit higher-quality players, while weaker teams will need to allocate their effort strategically in order to build up their rosters.

All of that sound fun to you? Establish your own college football dynasty - play College Football Coach today!
--

Visit Football Coach on Reddit at https://reddit.com/r/FootballCoach!
College Football Coach 5.1.11 Update
2022-04-18
* (Hopefully) Fixed an issue that cropped up in versions 5.1.8 and 5.1.9 when attempting to extending a coach.

Thanks for playing!
More Information
Price:
Free
Version:
5.1.11
Size:
22.0 MB
Update Date:
2022-04-18
Developer:
Akshay Easwaran
Language:
English

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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5.1.11 2022-04-18
* (Hopefully) Fixed an issue that cropped up in versions 5.1.8 and 5.1.9 when attempting to extending a coach.

Thanks for playing!
5.1.10 2022-04-04
* Added contextual debugging code for a crash that occurred after hiring or extending a coach or coordinator in version 5.1.8 and 5.1.9. This issue will be patched in a future release.

Thanks for playing!
5.1.9 2022-03-28
* Fixed more issues with changing playing surface and endzone colors.

Thanks for playing!
5.1.7 2022-01-22
* Added new method of convincing early draftees to stay with your school.
* Added program point usage view to offseason menu.
* Added news stories about other schools interacting with tracked recruits during offseason recruiting periods.
* Added support for editing end zone and playing surface colors.
* Adjusted in-game pace and clock management.
* Adjusted recruiting event interest bonuses based on user feedback.
* Adjusted prestige requirements for five-star recruits.
* Fixed some crashing and data management issues with vertical pro/rel.
* Fixed an issue with the Conference Grand Champion achievement.
* Fixed some isolated edge case crashes.

Thanks for playing!
5.1.6 2022-01-08
* Added 2PT plays to scoring summary.
* Added support for vertical promotion/relegation (like soccer) via metadata file. Just add the "proRelMode":"vertical" attribute to your metadata file to support it.
* Adjusted recruiting filters to be more accessibility friendly and less prone to confusion with lack of archetypes.
* Adjusted transfer criteria.
* Adjusted jobs available to coaches when already employed.
* Adjusted coordinator poaching criteria.
* Adjusted coach hiring costs.
* Disabled tutorial prompts when VoiceOver is enabled to prevent accessibility issues.
* Fixed isolated crashes.
* Updated dependencies.

Thanks for playing!
5.1.2 2021-10-05
* Fixed an issue where the probability of coaches accepting job offers was misprinted as 0%.
* Fixed an issue where transfer portal players did not have their overall ratings show up.
* Fixed a random issue with coach configuration and screen scrolling.
* Fixed an issue with recruit combine stats reverting to default values.
* Fixed issues with being able to access player acquisition options after having been fired.
* Adjusted jersey number assignment to reflect current NFL standards.
* Adjusted how walk-ons are allocated to non-user teams.
* Adjusted save-file corruption check.

Thanks for playing!
5.1.1 2021-09-26
* Adjusting save file corruption checks to eliminate more false positives.
* Adjusted go-for-it rates on fourth down.
* Fixed an issue with redshirt statuses not changing properly from the recruiting class view.
* Fixed an issue where the roster tab did not properly update when transfers were removed from the roster.
* (Hopefully) Fixed an issue where teams were missing head coaches during the season.
* (Hopefully) Fixed an issue where team needs were overcounted.
* Fixed an issue where CPU teams relied on overpowered walk-ons for new recruiting classes.
* Fixed an issue where available coaches did not reject job offers as expected.
* Fixed an issue where in rare cases, poll scores updated ad-hoc instead of in a systematic way.
* Fixed an issue where controlling a new coach left some vestiges of the old coach.
* Fixed an issue where state selections would not persist through searches in recruiting.
* Fixed some iOS 15 specific display issues.

Thanks for playing!
* Fixed an issue where team records vs top 25 teams were miscalculated.
4.2.7 2020-12-30
* Fixed a bug where the CPU would choose to punt in OT.
* Fixed an issue where coordinators retired when the head coach retired.
* Fixed (again) an issue where the "email developer" prompt would stay up despite the email having been sent.
* Fixed (again) an issue where combine stats were not properly generated for recruits.
* Fixed a crash in advanced stats processing caused by malformed text in two-point conversion attempts.
* Fixed an issue where DPOY status was not reset when moving to a new season.
* Fixed an issue where users would be locked out of advancing through an offseason when OC and DC candidates were not available.
* Adjusted punt yardage averages.
* Adjusted coach contract renewal costs.
* Added height/weight back to player profile pages.
* Added CB/S specific stats back to box scores.

Thanks for playing!
--

4.2 Changelog:

Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)

Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
4.2.6 2020-11-30
* Fixed an issue with CPU team coaching staffs retiring en-masse.
* Fixed a bug with YAC where it was displayed as per target instead of per catch.
* Fixed a bug where coach retirement headlines would not be organized properly.
* Fixed a bug with player combine measurements.
* Fixed a bug where extensions did not properly apply on top of a coach's existing contract.
* Fixed a bug where support emails were sent multiple times.
* Fixed a bug where coach contracts were not properly reset after starting a new save file using a metadata file.
* Fixed an issue where using the "sort by distance" option in recruiting/transfers would not properly surface players in the same state as the user team.
* Adjusted team win projection formulas (more changes coming in the future).
* Adjusted team poll formulas.
* Adjusted playbook bonuses.
* Updated design of player and coach information cells.
* Revamped box score page.

Thanks for playing!
--

4.2 Changelog:

Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)

Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages
4.2.5 2020-11-13
* Updated the starter definitions for the Flexbone Option playbook.
* Adjusted the draft rate for kickers.
* Fixed the formatting of air yards and YAC in RB/WR/TE game logs.
* Fixed retrieval of top players for all-conference and all-League awards.
* Fixed a bug where drafted players would not have their stat history updated properly.
* Fixed a bug where FCS teams would have "undefeated no more" headlines show up.
* Fixed a bug where transfer log entries were not properly displayed.
--

4.2 Changelog:

Major Changes:
* Coordinators: Coaching staffs now include OCs and DCs, who provide bonuses to specific positions on the field in-game.
* Coach Skill Points: Users can now manually control their coach's point allocations in Career Mode.
* Hiring/Firing: Users can now fire and hire coordinators and head coaches manually! (Note: you will have to create a new save file to use this feature.)

Minor Changes:
* Added iPad support!
* Added editing players' names (one time only)
* Added viewing record holder profiles from Team and League records pages
* Added RB receiving stats and RB/WR air yards and RACR.
* Added more defender pass defense stats (targets & catches allowed)
* Added better sorts in recruiting/transfers
* Added a Defensive Player of the Year award
* Added Single game records
* Added support for Dynamic Type/variable text sizes
* Added a promotion/relegation option (off by default; available when starting a new save file)
* Added air yards and expected completion percentage to QB stats.
* Adjusted UI elements based on iOS 14 guidelines
* Adjusted the streaks page to show recent performance vs each team
* Tweaked game balance
* Tweaked EPA model
* Redesigned the search tab
* Redesigned new save file creation pages

Thanks for playing!
4.1.9 2020-08-05
* Fixed an issue where users could not retire coaches.
---

4.1 Changelog:

Note: this version requires iOS 13+.

Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!

Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.

Thanks for playing!
4.1.7 2020-07-15
* Fixed an issue with the "Clean Sweep" achievement, where engine timing issues would cause it not to trigger if earned.
* Fixed an issue with coach history records where the proper poll ranking was not saved to disk.
* Fixed an issue where graduated OL would not have their draft pick and ratings progression shown.
* Replaced "LOCK" status with the more comprehensible "COMMIT" in recruiting/transfers.
* Removed the "50 Burger" achievement as it was a duplicate of an existing achievement.
* Adjusted the coach score formula.
* Adjusted the poll vote and spread formulas based on user feedback
* Adjusted UI padding to fall in-line with iOS 13 standards.
* Adjusted some in-app colors and typography.
* Adjusted CPU coach playbook selection to fall more in-line with real life.
* Added a few new achievements.
* Added (back) highlighting of headline cells if the user team is mentioned.
* Added colorful top 25 results (off by default; togglable from the Settings panel)
* Added swipe actions in recruiting/transfers (off by default; togglable from the Settings panel)
* Added decimal places to rate stats in player profiles.
---

4.1 Changelog:

Note: this version requires iOS 13+.

Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!

Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.

Thanks for playing!
4.1.5 2020-07-08
* Fixed text clipping issues on roster views.
* Fixed an issue where unnecessary walk-ons would be added to rosters when non-grad transfers were signed during the transfer window.
* Fixed a bug where files would be mistakenly marked as corrupted because of miscalculation of roster openings for teams that changed coaches over the offseason.
* Fixed a display bug where the News tab would not have its navigation bar tint changed when the user changed teams.
* Fixed a UX issue with HUDs when creating new save files.
* Fixed an issue where HUD content was not tinted properly.
* Fixed an issue where Throwing Power and Accuracy had the same value listed.
* Fixed an issue where some transfers showed LOW interest levels incorrectly.
* Fixed an issue where interest colors and titles were incorrectly calculated.
* Fixed an issue where some archetypes were not shown because of faulty comparisons between ratings.
* Fixed an issue where the amount of available recruiting effort would be not be updated when switching teams.
* Rebuilt the Latest News and All Scores pages from the ground-up for better performance and design.
* Adjusted how player stats are displayed in post-game reports.
* Added power success rate to advanced stats.
* Added coloring to "Other Offers" in Recruiting and Transfers to identify at a glance the interest levels of other teams.
* Added further fading of un-recruitable recruits.
* Added automatic completion of the pro draft if the user team has no early draft declarees to convince to stay.
* Added a toggle to show/hide potential ratings on the Depth Chart page.
* Updated some underlying dependencies.
---

4.1 Changelog:

Note: this version requires iOS 13+.

Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!

Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.

Thanks for playing!
4.1.3 2020-07-01
* Fixed an issue where the depth chart analysis done while calculating a recruit's interest did not ignore graduating players.
* Fixed an issue where players would not get properly re-sorted when their interest level in a program changed.
* Fixed an issue where updating both the team and abbreviation of a team would occasionally cause a crash.
* Fixed an issue where team abbreviations would be replaced with the new team name instead of the entered team abbreviation when rebranding.
* Fixed an issue where team prestiges were not properly calculated year over year.
* Fixed an issue where user team recruits were not properly added to rosters.
* Fixed an issue where in rare cases after changing a team's name, league champions would be wiped.
* Fixed an issue where in rare cases, a POTY that was injured in the championship game would not be considered for All-League or All-Conference honors.
* Fixed an issue that caused crashing on the latest news screen after playing a game.
* Fixed LB measurements.
* Adjusted the chance of flipping a recruit.
* Added merit-based increases for COTY and Conf COTY awards to coach potential ratings.
* Added some updated copy around player archetypes.
* Added a "sort by potential" option for the transfer portal.
* Added some diagnostic logs to investigate crashing while analyzing play-by-play data for advanced stats.
* Added "Sanctions" and "Program Upgrades" as headline categories.

---
4.1 Changelog:

Note: this version requires iOS 13+.

Major Changes:
* iOS 13 and Dark More refresh: updated the app design to meet iOS 13 design guidelines and best practices.
* iCloud Auto-Backups: enable this in Settings to automagically save your save file to the cloud and retrieve it on any new device!
* Advanced Stats: CFC displays expected win probability, expected points added, and a number of other advanced stats on a brand-new extended box score page. These stats will appear in post-game reports after you finish your current season!
* OOC Scheduling: choose your own OOC games -- the better your program's prestige, the better the opponents you can schedule; but you'll always be able to challenge in-state rivals!

Other notes:
* Fixed a bug where players could not be un-redshirted if their teams were at the minimum number of active players at their position.
* Fixed a bug where POTY/ROTY award headlines were mis-categorized.
* Fixed a bug where the All-League and All-Conference rosters showed up a week too early.
* Fixed a bug where grad transfers didn’t show season stats
* Fixed issues around saving/loading large save files
* Fixed a bug where tapping to close the gamecast window multiple times in the span of a second would simulate multiple weeks at a time.
* Adjusted punt and kickoff distances/returns to match recent real-life data.
* Adjusted player progression formulas.
* Adjusted team color generation to select colors with higher or lower luminance values to better contrast against the app background in dark mode.
* Adjusted size of recruiting player pool.
* Adjusted in-game tempo
* Added sorting of recruits and transfers
* Added bowl and postseason history pages
* Added draft pick history (starting with your current season — unfortunately, this data can not be backfilled)
* Added a ratings progression page for players and coaches (starting with your current season — unfortunately, this data can not be backfilled)
* Added player hometowns
* Refreshed the design of the settings panel
* Simplified the conference standings page
* Increased visibility of last game played.

Thanks for playing!
4.0.9 2020-05-05
- Adjusted transfer rates slightly, including the rate of starters leaving.
- (Hopefully) Fixed a crash when checking achievements after a season.
- Fixed an issue where redshirting someone midseason would not actually take effect.
- Fixed an issue where POTY/ROTY headlines were not viewable in the Awards category.

Thanks for playing!
4.0.8 2020-05-03
- (Hopefully) Fixing a crash that occurred when reloading news stories and saving happened at the same time.

Thanks for playing!
4.0.7 2020-05-01
- Fixed an issue where games that were played manually would not have complete game logs.
- Fixed an issue with tab bar recoloring.
- (Hopefully) Fixed a crash after closing the gamecast window that resulted in data loss for a small number of users.
- (Hopefully) Fixed a random layout crash, apparently coming from style color updates on save file upgrades.
- Fixed issues with save file upgrades from 1.x and 2.x.
- Adjusted DB tackling rates in the simulation engine.

Thanks for playing!
4.0.5 2020-04-26
- Added games played to season and career stats.
- Adjusted transfer rates by position.
- Fixed an issue where rebranding the user team from its team profile was not possible.
- Fixed an issue where playsheet items would not have backgrounds in dark mode with simplified playcalling turned on.
- Fixed an issue where when a player had graduated and been drafted, the label listing their draft pick was not big enough to hold the entire thing.

Thanks for playing!
4.0.3 2020-04-11
* Fixed an empty URL in the Settings panel.
* Fixed an issue where toggled options would not update properly.
* Adjusted layout constraints in the playsheet.
* Fixed an issue where a large number of recruits would not have offers generated for them.
--

4.0 Changelog:

A B1G update for the 2020 offseason!

Please note: this release requires iOS 12+.

New in 4.0:
- Live Playcalling (available on iPhone 6 screen sizes and up with Display Zoom turned off; note: this feature does not include halftime to prevent the simulation from getting too complex)
- App customization -- customize your program's brand color in Settings to change the app's main UI colors!
- Risking recruiting effort on convincing draft-bound juniors to stay for their senior seasons
- Playbook diversity and depth — different numbers of starters and different sets of plays to use in gameplay (as well as a basic mode if you’re not into making things complicated)
- Recruiting refresh -- players will now decline to interact with your school if your program does not meet their prestige minimum
- Achievements -- 34 of them for you to earn!
- Custom app icons -- 26 of them for you to choose from!
- New design for many of the main app pages (and iOS 13 dark mode ready)!
- Lots of under-the-hood changes (EX: UI and newer features all Swift-based)
- The usual bug fixes and improvements

Thanks for playing! As always, please don't hesitate to reach out if you have questions or feedback!
4.0.2 2020-04-10
* Renamed the full text play-by-play game summary option to be clearer about its intent.
* Adjusted the recruiting ability of non-user schools.
* Adjusted minimum prestige checking in recruiting.
* Adjusted the display of play-calling related options if on an unsupported device.
* Added an alert when tapping on a recruit the user's team is unable to contact due to prestige requirements.
* Fixed a display issue in the Recruiting/Transfers/Achievements nav-bars.
* Fixed an issue where an achievement banner and the animation to close the recruiting window conflicted, preventing the window from closing while still advancing seasons.
* Fixed an issue where the final score of the game would not update if a TD was scored at the last second.
* Fixed a typo that made it seem like a team had scored a PAT when they'd actually missed it.
* Cleaned up some dependencies.
--

4.0 Changelog:

A B1G update for the 2020 offseason!

Please note: this release requires iOS 12+.

New in 4.0:
- Live Playcalling (available on iPhone 6 screen sizes and up with Display Zoom turned off; note: this feature does not include halftime to prevent the simulation from getting too complex)
- App customization -- customize your program's brand color in Settings to change the app's main UI colors!
- Risking recruiting effort on convincing draft-bound juniors to stay for their senior seasons
- Playbook diversity and depth — different numbers of starters and different sets of plays to use in gameplay (as well as a basic mode if you’re not into making things complicated)
- Recruiting refresh -- players will now decline to interact with your school if your program does not meet their prestige minimum
- Achievements -- 34 of them for you to earn!
- Custom app icons -- 26 of them for you to choose from!
- New design for many of the main app pages (and iOS 13 dark mode ready)!
- Lots of under-the-hood changes (EX: UI and newer features all Swift-based)
- The usual bug fixes and improvements

Thanks for playing! As always, please don't hesitate to reach out if you have questions or feedback!
4.0.1 2020-04-08
* Added more robust metadata validation.
* Added player measurements to recruiting/transfer profiles.
* Added coach archetype to the career dashboard.
* Fixed a bug with handling head coaches with no first or last names.
* Fixed a bug where checking achievements caused a crash.
* Fixed a bug where setting the navigation bar title from a background thread caused a crash.
* Fixed a bug where a toolbar item in the Recruiting view was out of range when selected and caused a crash.
* Adjusted the icon size in the alternate icons list to be less grainy.
* Adjusted "receiving votes" section to be more small-screen friendly.

--
4.0 Changelog:

A B1G update for the 2020 offseason!

Please note: this release requires iOS 12+.

New in 4.0:
- Live Playcalling (available on iPhone 6 screen sizes and up with Display Zoom turned off; note: this feature does not include halftime to prevent the simulation from getting too complex)
- App customization -- customize your program's brand color in Settings to change the app's main UI colors!
- Risking recruiting effort on convincing draft-bound juniors to stay for their senior seasons
- Playbook diversity and depth — different numbers of starters and different sets of plays to use in gameplay (as well as a basic mode if you’re not into making things complicated)
- Recruiting refresh -- players will now decline to interact with your school if your program does not meet their prestige minimum
- Achievements -- 34 of them for you to earn!
- Custom app icons -- 26 of them for you to choose from!
- New design for many of the main app pages (and iOS 13 dark mode ready)!
- Lots of under-the-hood changes (EX: UI and newer features all Swift-based)
- The usual bug fixes and improvements

Thanks for playing! As always, please don't hesitate to reach out if you have questions or feedback!
4.0 2020-04-07
A B1G update for the 2020 offseason!

Please note: this release requires iOS 12+.

New in 4.0:
- Live Playcalling (available on iPhone 6 screen sizes and up with Display Zoom turned off; note: this feature does not include halftime to prevent the simulation from getting too complex)
- App customization -- customize your program's brand color in Settings to change the app's main UI colors!
- Risking recruiting effort on convincing draft-bound juniors to stay for their senior seasons
- Playbook diversity and depth — different numbers of starters and different sets of plays to use in gameplay (as well as a basic mode if you’re not into making things complicated)
- Recruiting refresh -- players will now decline to interact with your school if your program does not meet their prestige minimum
- Achievements -- 34 of them for you to earn!
- Custom app icons -- 26 of them for you to choose from!
- New design for many of the main app pages (and iOS 13 dark mode ready)!
- Lots of under-the-hood changes (EX: UI and newer features all Swift-based)
- The usual bug fixes and improvements

Thanks for playing! As always, please don't hesitate to reach out if you have questions or feedback!
3.1.3 2019-05-25
* Adjusted how open jobs are displayed - you can now sort job offers and see how much a program wants you to coach them!
* Fixed a crash caused by the new all-league team logic.
* Fixed a bug where games against FCS teams could generate the "upset" news story.

Thanks for playing!
3.1.2 2019-05-23
* Fixed a bug that caused prestige and coach score charts to crash in Career mode.
* Fixed some display bugs in the Available Jobs window.
* Fixed a bug that crashed the Latest News screen.
* Fixed a bug that crashed the app when processing the coaching carousel.
* Adjusted All-League formulas to only consider All-Conference players.
* Adjusted the conference ranking formula to (hopefully) alleviate bad sorting when scheduling a conference championship game.

Thanks for playing!
3.1.1 2019-05-20
* Fixed an error in the coach rating growth algorithm.
* Fixed the conditions in which the simulation engine is forced to burn a player's redshirt.
* Added a multiplier to increase the time horizon of reaching max coach ratings in hard difficulty.
* Adjusted the transfer portal to show players' overall ratings.
* Adjusted the calculation of the added cost of recruiting/transfer actions due to coach's age.
* Adjusted how a player's chance of transferring is calculated.

Thanks for playing!
3.1 2019-05-15
* Added "archetypes" for players and coaches that describe what they're good at.
* Added an option to view your active playbooks in recruiting.
* Added ROTY highlighting in All-League and All-Conference teams.
* Added some new tutorials for recruiting and transfer actions.
* Added new annual news stories for coaching performance.
* Added user-controlled coaches to the coaching rumor mill.
* Added all-time coaching records.
* Added a Hall of Fame for coaches.
* Added COTY history tracking.
* Adjusted how news stories are displayed to limit clutter and scrolling.
* Adjusted possible heights for RBs.
* Adjusted how the GOTW is selected.
* Adjusted firing so that there is no prestige penalty when a coach is fired.
* Adjusted poll scoring to avoid situations where the NCG loser is ranked first overall.
* Adjusted transfer portal news stories so that only good players + your own are considered "newsworthy".
* Fixed a bug where non-top-4 teams made the playoff.
* Fixed a bug where start years for coaches and players in a fresh save file unexpectedly used the old save file's current year.
* Fixed a bug that displayed career FG percentage twice for kickers.
* Fixed a bug that crashed the game when viewing team histories.

Thanks for playing!
3.0.3 2019-04-29
* Fixed a bug that produced empty coach histories.
* Fixed a bug that sometimes caused All-League and All-Conference players to transfer.
* Fixed a bug that would lead to scheduling the same team twice out-of-conference.
* Fixed a bug that would scramble the roster after auto-sorting.
* Fixed a bug that sometimes led to negative contract years.
* Fixed a bug that caused duplicate coaches to show up in rankings.
* Fixed a bug that did not show the Retire and Available Jobs buttons at the same time after a coach has reached age 60.
* Fixed the capitalization of names using the prefix "Mc" for new save files.
* Fixed the display of conference wins and losses on coaches' career cards.
* Added an age cap to Career Mode to make the game more realistic.
* Added some contract details to the offseason window.
* Added new labels to News Stories.
* Added labels to coaches ranked by Players Drafted.
* Added National Titles to coaches' entries on the Career Leaderboard.
* Adjusted the formula for a coach's Career Score.
* Adjusted defensive stat rates to mimic real-life totals.
* Adjusted in-game home-field advantage and coach bonuses.
* Adjusted progression formulas for coach ratings.
* Adjusted handling around tutorials.
* Adjusted the default sort in player rankings for defenders.
* Adjusted how random prestige boosts and cuts are assigned.
* Adjusted POTY/ROTY ranking calculations.
* Moved "Coaching Leaders" rankings to the MyCareer and MyTeam windows.

Thanks for playing!
3.0.2 2019-04-18
* Fixed poor formatting on ROTY summaries.
* Fixed a bug that added conference championship formatting to coach and team history, even if they had lost the conference title game.
* Fixed a bug that would prevent the user from continuing play if they picked up a job from different team.
* Fixed a bug that prevented proper display of defensive player stats and profile pages from game recaps.
* Fixed a bug that caused crashes during the coaching carousel process.
* Fixed display of ratings on career cards such that they display the coach's actual overall rating.
* Fixed a bug that did not take in the right number of teams from a metadata file in some circumstances
* Fixed a second bug that was causing depth charts to be scrambled on hard difficulty after playing a season, going through recruiting, and playing a game.
* Fixed a bug that prevented the search tab from reloading its items when a new save file was started or imported.
* Fixed saved attributes on coaches in the leaderboard.
* Fixed how preseason expectations are generated for save files with fewer teams.
* Fixed a bug where newly-hired coaches did not apply their coaching philosophies to their new teams.
* Adjusted contract extensions and firing requirements -- should now be easier to keep your job and get extensions on easy difficulty and contract extensions after winning a national championship are no longer automatic.
* Adjusted how expectations are generated - now based on a projection of the team's poll votes rather than team prestige.
* Added coach awards to the Season Summary.
* Added coach rankings, viewable from the news options menu accessible from the button at the top left of the Latest News tab.
* Added ROTY highlighting in gold in any player rankings.
* Added more text around the end of careers.
* Added the season summary text for fired coaches.
* Added the ability to view the career cards of any coach in the Career Leaderboard
* Added the option to auto-sort the depth chart when editing it.
* Added score updates in the game summary when full play-by-play is not enabled.
* Added a row for turnovers lost in game recaps.
* Added handling for cursed teams in coaching news stories.

Thanks for playing!
3.0.1 2019-04-12
Fixed:
- Fixed a crash when calculating recruits' interest in the user's team.
- Fixed a crash when displaying a banner for the week's game result caused by a race condition.
- Fixed a crash that resulted from updating to 3.0 from 2.0.x.
- Fixed a crash resulting from an empty stat dictionary being updated.
- Fixed a crash resulting from broken handling of more bowl games in bowl predictions.
- Fixed a crash that occurred when refreshing the depth chart after players recovered from injuries.
- Fixed a crash resulting from the entry of a blank string as a coach’s name and also prevented the existence of an empty coach name (the game will generate a first or last name for you).
- Adjusted how team expectations are calculated in normal and hard difficulties.
- Removed a second banner displayed for conference championship games.
- In Career Mode, users can now access team rankings lists from their team's profile.
- In Career Mode, when importing a metadata file, users can now choose not to edit the name of the coach of their selected team.
- In Career Mode, jobs around the country will open up more immediately on a fresh save file.
- In Career Mode, the requirements for getting fired from a school and getting a contract extension have been adjusted.
- Metadata files are now exported with line breaks.

If you have been affected by any bug that has corrupted your save file, please delete your save and restart. If you see the same bug again, please email me. I apologize for the inconvenience.

---
Original 3.0 changelog:

A big update to get you through the offseason!
Added:
* Career Mode - create a new career mode game and help build a program to national fame and glory! But be warned: lackluster performances might cost you your job!
* Defensive Stats - defensive players now have stat tracking for tackles, passes defended, sacks, forced fumbles, and interceptions! They are now also eligible for the POTY and ROTY awards, as well as all-League and all-Conference teams.
* More teams - when starting a new save file, you can choose from 60 more programs to take control of!
* Stat history - you can now view a player's stats year over year from their profile. (Note: this will only work for future seasons, as previous season data is unavailable.)
* Game of the Week and Preseason Expectations - the game now generates weekly news stories for America's traveling gameday show and annual news stories for your team's preseason expectations.

Fixed:
* In hard mode, depth charts should no longer completely reset when players get injured or return from injury.
* Tutorials in-app (roster, transfers, recruiting, etc) are now much simpler.
* Game summaries and play-by-play have been reformatted to read like real-life play-by-play updates.
* Playbook descriptions have been rewritten to add more details about the bonuses they add to gameplay.
* Injured players now do not transfer because of a "lack of playing time".

Thanks for playing!
3.0 2019-04-09
A big update to get you through the offseason!

Added:
* Career Mode - create a new career mode game and help build a program to national fame and glory! But be warned: lackluster performances might cost you your job!
* Defensive Stats - defensive players now have stat tracking for tackles, passes defended, sacks, forced fumbles, and interceptions! They are now also eligible for the POTY and ROTY awards, as well as all-League and all-Conference teams.
* More teams - when starting a new save file, you can choose from 60 more programs to take control of!
* Stat history - you can now view a player's stats year over year from their profile. (Note: this will only work for future seasons, as previous season data is unavailable.)
* Game of the Week and Preseason Expectations - the game now generates weekly news stories for America's traveling gameday show and annual news stories for your team's preseason expectations.

Fixed:
* In hard mode, depth charts should no longer completely reset when players get injured or return from injury.
* Tutorials in-app (roster, transfers, recruiting, etc) are now much simpler.
* Game summaries and play-by-play have been reformatted to read like real-life play-by-play updates.
* Playbook descriptions have been rewritten to add more details about the bonuses they add to gameplay.
* Injured players now do not transfer because of a "lack of playing time".

Thanks for playing!
2.1.5 2016-04-13
Fixed: * Grad transfers will once again appear in the the transfer portal. Reverted: * Depth chart changes will be once again reset every time there is an injury in hard mode. A more complete solution for this issue will be included in version 3.0. Thanks for playing!