2.6
2019-09-11
- Online play improvements; more accurate player positioning
- Auto connect added
2.5
2019-08-22
- Online multiplayer!
- Global and match chat
- UI tweaks
2.4
2019-04-06
- Added ability to save/load coins, uniforms, logos, and players in cloud - play on multiple devices
- IAP coin store added back in
- Made easier teams have less block range and harder have more
- Made easier teams have less check damage and harder teams have more
- Offside fix; pulled attack/defenders back from midfield line
- Dodge no longer takes stick check damage during animation %80 of animation
- When a ball is knocked free, player's stamina resets to 50%
2.3.1
2019-03-09
- player training fix; now continues if you start a new game
- team name change fix in season mode
- added whistle to faceoff SFX and out of bounds
2.3
2019-03-09
PATCH #2:
GAMEPLAY
Fixed an issue which caused players to slow down when approaching their target, now movement is much quicker
Added Dodge button and animation. Hit the dodge button early to juke around a defender. Hit it late and you’ll get caught by them
Modified player collision so players in the blocking state can screen out their man easier. This also applies to AI defenders on both teams
Add tap shoot to queue up during dodge
Increased sidestep speed from 80% to 90%
Fixed AI on both teams getting blocked too often while moving causing poor positioning
Fixed fast breaks feeling too static
BUGS
Fixed bug causing movement arrows/stamina bar not to show up
Fixed bug in which goalie could run down field and not be played by AI
Fixed defense chasing goalie too far (attack men will run all the way down field)
Fixed tournament coin text
Fixed team name defaulting back in tournament
Fix debug handles causing errors on builds
Fix bug causing one handed full run to stop
Fixed bug allowing user to reset device to reroll card packs
Fixed visual bug with card pack effect
Fixed tournament teams not being pulled from the right index
Fixed bracket two teams out of order
Fixed tournament ordering to real bracket layout
ANIMATIONS
Crouch walk foot animations cleaned up
Rapid standing crouching fixed
Fixed crab walking over to edge of field on out of bounds penalties
Fixed Crab Walk on stick check free
Fixed Crab Walk on Toggle in/Out range quickly
Fixed Block getting stuck while passing
Fixed bug where long stick passes could be made with the stick over the bounds edge causing turn over
Fixed where endfield defense get stuck in offensive split look and crab walk
Blended Walk and side step animations to animate much smoother
2.2
2019-03-09
Patch Notes 3/10/2019
UI
-Fixed Recruitment cost texts to properly display 1000 coins (Previously shown 100)
-Fixed bug which prevented custom enemy team names from saving
-Added Player team to the list of enemy team names, renamed Teams, and allows player to change team name
-Fixed Scrimmage UI bug which allowed you to start the match while paused which caused the game to crash
-Fixed coin animations both in match and in main menu
Gameplay
-Fixed issue at start of scrimmage where the ball got stuck when out of bounds
-Fixed players twitching at Face Off restraining line
-Poke Check bar change - Previously the bars success zone was placed randomly. Now it always is centered when the block button is held
-Fixed major issue with AI shooting which caused missed shots to still score 30% more than they should have
-Fixed issues where players would not be awarded coins when leaving a match from the quit button (Scrimmage + League)
Balance
-Added additional difficulties on both low and high end for AI teams
-Reworked the distribution of AI difficulties. Early on should be much easier now and the top tier teams should be much harder
-Coins per action increased from 1 to 5
Bug:
-Too many players respawning in scrimmage fixed
Feedback:
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