Crash Dive 2

Crash Dive 2


The Silent Service


$9.99

1.3.33for iPhone, iPad and more
9.3
238 Ratings
Panic Ensues Software
Developer
384.8 MB
Size
Mar 29, 2024
Update Date
Simulation
Category
12+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Crash Dive 2 Screenshots
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About Crash Dive 2

Hunt enemy convoys, battle destroyers, attack land bases, and shoot down aircraft in this long-awaited sequel to the best-selling "Crash Dive".

Take command of a Gato-class submarine prowling the South Pacific in search of enemy shipping to sink.

Sneak past the destroyers and torpedo the transports, or surface and engage the sub-chasers in a duel with your deck gun.

When the enemy planes come in on a strafing run, man your AA guns to take them down!

Evade the hunting escorts before they can crush you with their depth charges.

Features:
* Smoothly blends a submarine simulator with arcade action.
* Provides the tools for both stealth and offense; you decide how aggressive you want to be.
* Full day/night cycle and wide range of weather conditions affect visibility and weapons.
* Crew health and location-based damage affects the performance of your sub.
* Optional crew management and detailed damage control (or let the computer take care of that for you).
* Optional upgrade tech tree for your sub (can also be left to the AI).
* Lengthy campaign mode.
* Random mission generator for deep replayability.
* Both randomly-generated maps and real-world locales including the Solomon Islands, Philippines, Sea of Japan, and more!
* Built-in modding editor lets you change every aspect of the game.
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What's New in the Latest Version 1.3.33

Last updated on Mar 29, 2024
Old Versions
• Torpedo tubes are now reloaded during Fast Travel and Wait in Place
• Fixed potential crash when loading saved games with a destroyer listening for ping returns
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Version History
1.3.33
Mar 29, 2024
• Torpedo tubes are now reloaded during Fast Travel and Wait in Place
• Fixed potential crash when loading saved games with a destroyer listening for ping returns
1.3.32
Mar 26, 2024
• Halved Gato’s fuel range (to account for travel to/from mission area)
• Enemy ships now might not report your position when hit by an undetected torpedo (chance varies by difficulty; moddable)
• Added keyboard shortcut for Advanced Torpedo Controls menu (default: Ctrl-T)
• Modding: Number of extra escorts per “whale” at Hard/Sim can now be changed
• Fixed missing 'œ' character in French localization
• Fixed one extra torpedo magically appearing when continuing a game with empty tubes and no reloads
• Fixed locked target info still displayed after Wait in Place
1.3.30
Mar 7, 2024
• Time Scale will now only auto-reset to 1x at most once every 30 seconds (moddable)
• Fixed crash when certain modding values were set to 0
• Fixed color-picker colors inverted when UI set to Night Mode
1.3.28
Feb 29, 2024
• Long-pressing zoom buttons now goes to max/min zoom level
• Added more handling of expansion pack download errors
• Fixed bug where last torpedo(es) could fail to load
• Fixed bug where game browser could incorrectly show South Pacific Campaign games as “Complete” after playing an Aleutians Campaign game
1.3.26
Feb 22, 2024
• Fixed non-English language setting lost on game restart
1.3.25
Feb 14, 2024
• Added visual responses to all UI elements
• Language selector now shows language name instead of flag
• Improved performance of Mission Results > Log viewer on very long missions
• Modding: Added option to disable automatically raising periscope when diving
• Fixed periscope auto-raising on dive even when not in bridge view
• Fixed some sound effects breaking when audio hardware is changed
1.3.24
Feb 13, 2024
• Added visual responses to all UI elements
• Language selector now shows language name instead of flag
• Improved performance of Mission Results > Log viewer on very long missions
• Modding: Added option to disable automatically raising periscope when diving
• Fixed periscope auto-raising on dive even when not in bridge view
• Fixed some sound effects breaking when audio hardware is changed
1.3.22
Jan 16, 2024
• Added HUD indicator for torpedo tubes that are offline due to damage
• Advanced Torpedo Controls can now be opened by long-pressing or swiping up on the torpedo room switcher button
• When a loaded torpedo tube goes offline, the torpedo is now unloaded and available to load into another tube
• Torpedo tube loading progress is now restored when continuing a saved games
• Removed tip falsely claiming that shooting down an enemy plane within 60 seconds would prevent it summoning nearby enemies
• Fixed bug where torpedo tube could fail to load after continuing a saved game
1.3.20
Dec 27, 2023
• Double-tapping the depth gauge now halts dive/ascent at current depth
• Time-scale control hotkeys now work in management view
• When assigning side missions, if no enemy base is available mission falls back to a type that doesn’t require a base
• Depth Charges now trigger splash/notification even if sonar is offline
• Fixed Fast Travel consuming no fuel if “Stop for Targets of Opportunity” is checked
• Fixed overlapping HUD buttons on some new devices
• Fixed bug where Fast Travel to a point close to an enemy base in a bay could place sub on land
1.3.19
Oct 12, 2023
• Fixed AA gunnery compass overlapping view angle button in left-handed mode
• Fixed bug where carrier could potentially launch two planes to replace each one killed
1.3.18
Sep 29, 2023
• Fixed modding editor selection menu not working on some wide aspect ratio displays
1.3.17
Sep 28, 2023
• Added compass in AA Gun view
• Tapping compass in Chart View turns boat to face currently selected target
• When submerging, boat becomes gradually less visible to enemy spotters until fully submerged
• Made enemy artillery better at aiming at small targets (like a sub’s sail)
• Fixed not being able to touch-select a small ship right next to a large ship
• Fixed AA Gun button not always being disabled when gun not available
1.3.13
Sep 17, 2023
• Added slider for throttle control
• Max throttle is now reduced in direct proportion to Engine/Motor damage
• Limited number of thumbnail images shown in game file browser
• Fixed Repair Order permanent damage indicators not visible in Night Mode
• Fixed tonnage/points value of 1TL-Class tanker “Okikawa Maru”
• Fixed occasional crash during Fast Travel
1.3.9
Sep 6, 2023
• Prevent waypoints/markers from being dragged with right mouse button or distance text
• Right mouse button no longer interacts with UI, so can always be used for panning
• Added progress bar when downloading expansion pack
• Fixed expansion pack trying to download even if no internet connection
• Fixed rare bug where some sounds could stop working
• Fixed being unable to fire torpedoes after rising to 100’ on Sim difficulty
• Fixed broken Single Convoy missions in 1.3.7
1.3.7
Sep 5, 2023
• Prevent waypoints/markers from being dragged with right mouse button or distance text
• Right mouse button no longer interacts with UI, so can always be used for panning
• Added progress bar when downloading expansion pack
• Fixed expansion pack trying to download even if no internet connection
• Fixed rare bug where some sounds could stop working
• Fixed being unable to fire torpedoes after rising to 100’ on Sim difficulty
1.3.6
Aug 30, 2023
• Added mission area select screen for War Patrols
• Added option to show position info on custom chart markers
• Added option to show a line with distance measurement on custom chart markers
• Sonar pings can now be heard as long as you’re within detection range + 1km
• Added chance of a sub location taking permanent, irreparable damage (Hard/Sim only)
• Modding: Added adjustable Hit Points per sub location
• Modding: Added adjustable chance of crewman injury per location
• Fixed bug that could put enemy ships on land
1.3.3
Aug 19, 2023
• Added Aleutian Islands Expansion Pack
• Modding: Can now mod range at which “Enemy in Spotting Range” notifications are triggered
• Fixed warship catapults not rotating for subsequent plane launches
• Fixed modded radar creating blips even when destroyed
• Fixed locked torpedo fire button showing wrong reason for why torpedoes can’t be fired
1.2.77
Aug 3, 2023
• Fixed Campaign repeating final mission
1.2.76
Jul 11, 2023
• Modding: Can now mod the range from which enemies will launch torpedoes
• Fixed repairs to manually-selected surface-repair-only locations continuing after boat submerges
• Fixed repairs to manually-selected stopped-repair-only locations continuing after boat starts moving
• Fixed enemies not getting sub’s speed/heading when spotted on surface if “AI Cheats” mod is turned off
• Fixed enemies able to fire torpedoes before sub is actually detected
1.2.75
Jun 13, 2023
• Recognition handbook now shows in-game Length/Beam of ships instead of their real-world sizes
• Game file browser now shows last-modified time as local instead of UTC
• Modding: Can now change maximum depth from which you can fire torpedoes
• Modding: Can now change minimum depth of a target at which enemies will fire torpedoes
• Fixed bug where “your torpedo ran aground” notification would show when enemy torpedo ran aground
• Fixed bug on loading a saved game where last two torpedo tubes could appear loaded when not
• Fixed Campaign patrols not counting toward “War Patrols Started” stat
• Fixed “Campaigns Started” stat increasing with each Campaign patrol
1.2.74
May 30, 2023
• Circular-run torpedoes can now hit enemies
• Added modding option to disable vibration on collision
• Fixed visibility range only updating at the end of weather changes
• Fixed getting false notifications of being fired upon by enemies that are out of range
• Fixed relative bearing sometimes displaying incorrectly
1.2.73
May 18, 2023
• Fixed bug that caused most enemy shells to miss. Surface combat just became a lot more dangerous!
• Moved Notification Filters to modding editor; added ability to set which notifications can reset time scale to 1x
• Added button to “lock” bridge/periscope view onto current target
• You can now adjust the screen “safe area” (how close HUD and UI elements can be to the screen edges)
• ‘Continue Game’ for any mode with multiple files now shows a new browser with info on each saved game
• Enlarged wrapper menu buttons
• In Management View, deck gun is now correctly placed on bow of boat
• Surfacing is now faster (less deceleration on approaching surface)
• Modding: Added more moddable Game Vars related to periscope, crush depth, move speed, dive speed, and sounds
• Fixed first-person camera pitch/roll damping not working
1.2.67
Apr 16, 2023
• Your boat can now be turned when rudder is offline (slowly, by counter-rotating propellers)
• Modding: Can now change each Location’s damage % that makes it ‘Offline’ (no Output)
• Fixed bug where dead crewmen could still sometimes appear in Quarters
• Fixed waves sometimes appearing to be sped up
• Fixed overshooting target depth when Helm Output is high and Ballast Pump upgrades are installed

1.2.66
Apr 6, 2023
• Always arrive submerged when Fast Travelling to within 4 km of a side mission with enemy escorts
• Output of Batteries now affects their recharge rate
• Modding: Fixed “reset” button not working for Sounds
• Modding: Added option to disable “morse code” comms sound
• Modding: Added option to disable enemy AI cheats
• Fixed terrain disappearing when changing Quality from Low to High while in-game (by reloading the game)
• Fixed enemy torpedoes passing through solid piers (since v1.2.63)
• Fixed overlapping HUD on iPhone 15
1.2.64
Mar 17, 2023
• Improved performance at high time scales on mobile
• Collisions with enemy piers now cause damage to your boat
• In chart view, only left mouse clicks are now used for target selection and waypoint actions
• Waypoints can now be inserted between existing waypoints
• Modding: Added max depth at which depth charges will detonate
• Modding: Sounds can now be modified or replaced
• Modding: Added option to not pause game when opening management view

Crash Dive 2 FAQ

Crash Dive 2 is available in regions other than the following restricted countries:
China
Crash Dive 2 supports English, French, German
Crash Dive 2 contains in-app purchases. Please check the pricing plan as below:
Aleutian Islands Expansion
$4.99
Click here to learn how to download Crash Dive 2 in restricted country or region.
Check the following list to see the minimum requirements of Crash Dive 2.
iPhone
Requires iOS 11.0 or later.
iPad
Requires iPadOS 11.0 or later.
iPod touch
Requires iOS 11.0 or later.

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