Crash Dive 2

1.3.19 for iPhone, iPad
$9.99
0

0 Ratings

Update Date

2023-10-12

Size

366.7 MB

Screenshots for iPhone

iPhone
Crash Dive 2 Description
Hunt enemy convoys, battle destroyers, attack land bases, and shoot down aircraft in this long-awaited sequel to the best-selling "Crash Dive".

Take command of a Gato-class submarine prowling the South Pacific in search of enemy shipping to sink.

Sneak past the destroyers and torpedo the transports, or surface and engage the sub-chasers in a duel with your deck gun.

When the enemy planes come in on a strafing run, man your AA guns to take them down!

Evade the hunting escorts before they can crush you with their depth charges.

Features:
* Smoothly blends a submarine simulator with arcade action.
* Provides the tools for both stealth and offense; you decide how aggressive you want to be.
* Full day/night cycle and wide range of weather conditions affect visibility and weapons.
* Crew health and location-based damage affects the performance of your sub.
* Optional crew management and detailed damage control (or let the computer take care of that for you).
* Optional upgrade tech tree for your sub (can also be left to the AI).
* Lengthy campaign mode.
* Random mission generator for deep replayability.
* Both randomly-generated maps and real-world locales including the Solomon Islands, Philippines, Sea of Japan, and more!
* Built-in modding editor lets you change every aspect of the game.
Crash Dive 2 1.3.19 Update
2023-10-12
• Fixed AA gunnery compass overlapping view angle button in left-handed mode
• Fixed bug where carrier could potentially launch two planes to replace each one killed
More Information
Price:
$9.99
Version:
1.3.19
Size:
366.7 MB
Update Date:
2023-10-12
Language:
English French German

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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1.3.19 2023-10-12
• Fixed AA gunnery compass overlapping view angle button in left-handed mode
• Fixed bug where carrier could potentially launch two planes to replace each one killed
1.3.18 2023-09-29
• Fixed modding editor selection menu not working on some wide aspect ratio displays
1.3.13 2023-09-17
• Added slider for throttle control
• Max throttle is now reduced in direct proportion to Engine/Motor damage
• Limited number of thumbnail images shown in game file browser
• Fixed Repair Order permanent damage indicators not visible in Night Mode
• Fixed tonnage/points value of 1TL-Class tanker “Okikawa Maru”
• Fixed occasional crash during Fast Travel
1.3.9 2023-09-06
• Prevent waypoints/markers from being dragged with right mouse button or distance text
• Right mouse button no longer interacts with UI, so can always be used for panning
• Added progress bar when downloading expansion pack
• Fixed expansion pack trying to download even if no internet connection
• Fixed rare bug where some sounds could stop working
• Fixed being unable to fire torpedoes after rising to 100’ on Sim difficulty
• Fixed broken Single Convoy missions in 1.3.7
1.3.6 2023-08-30
• Added mission area select screen for War Patrols
• Added option to show position info on custom chart markers
• Added option to show a line with distance measurement on custom chart markers
• Sonar pings can now be heard as long as you’re within detection range + 1km
• Added chance of a sub location taking permanent, irreparable damage (Hard/Sim only)
• Modding: Added adjustable Hit Points per sub location
• Modding: Added adjustable chance of crewman injury per location
• Fixed bug that could put enemy ships on land
1.2.77 2023-08-03
• Fixed Campaign repeating final mission
1.2.76 2023-07-11
• Modding: Can now mod the range from which enemies will launch torpedoes
• Fixed repairs to manually-selected surface-repair-only locations continuing after boat submerges
• Fixed repairs to manually-selected stopped-repair-only locations continuing after boat starts moving
• Fixed enemies not getting sub’s speed/heading when spotted on surface if “AI Cheats” mod is turned off
• Fixed enemies able to fire torpedoes before sub is actually detected
1.2.75 2023-06-13
• Recognition handbook now shows in-game Length/Beam of ships instead of their real-world sizes
• Game file browser now shows last-modified time as local instead of UTC
• Modding: Can now change maximum depth from which you can fire torpedoes
• Modding: Can now change minimum depth of a target at which enemies will fire torpedoes
• Fixed bug where “your torpedo ran aground” notification would show when enemy torpedo ran aground
• Fixed bug on loading a saved game where last two torpedo tubes could appear loaded when not
• Fixed Campaign patrols not counting toward “War Patrols Started” stat
• Fixed “Campaigns Started” stat increasing with each Campaign patrol
1.2.74 2023-05-30
• Circular-run torpedoes can now hit enemies
• Added modding option to disable vibration on collision
• Fixed visibility range only updating at the end of weather changes
• Fixed getting false notifications of being fired upon by enemies that are out of range
• Fixed relative bearing sometimes displaying incorrectly
1.2.73 2023-05-18
• Fixed bug that caused most enemy shells to miss. Surface combat just became a lot more dangerous!
• Moved Notification Filters to modding editor; added ability to set which notifications can reset time scale to 1x
• Added button to “lock” bridge/periscope view onto current target
• You can now adjust the screen “safe area” (how close HUD and UI elements can be to the screen edges)
• ‘Continue Game’ for any mode with multiple files now shows a new browser with info on each saved game
• Enlarged wrapper menu buttons
• In Management View, deck gun is now correctly placed on bow of boat
• Surfacing is now faster (less deceleration on approaching surface)
• Modding: Added more moddable Game Vars related to periscope, crush depth, move speed, dive speed, and sounds
• Fixed first-person camera pitch/roll damping not working
1.2.67 2023-04-16
• Your boat can now be turned when rudder is offline (slowly, by counter-rotating propellers)
• Modding: Can now change each Location’s damage % that makes it ‘Offline’ (no Output)
• Fixed bug where dead crewmen could still sometimes appear in Quarters
• Fixed waves sometimes appearing to be sped up
• Fixed overshooting target depth when Helm Output is high and Ballast Pump upgrades are installed
1.2.64 2023-03-17
• Improved performance at high time scales on mobile
• Collisions with enemy piers now cause damage to your boat
• In chart view, only left mouse clicks are now used for target selection and waypoint actions
• Waypoints can now be inserted between existing waypoints
• Modding: Added max depth at which depth charges will detonate
• Modding: Sounds can now be modified or replaced
• Modding: Added option to not pause game when opening management view
1.2.58 2023-02-10
• Fixed bug where side mission target ships could teleport on top of player when loading a saved game
1.2.53 2022-11-02
• Fixed game not switching to chart view on lowering periscope at shallow depth
• Fixed crash on game start due to tapping start button twice
1.2.50 2022-10-13
• Torpedo Spread angle and timing are now moddable
• Fixed overlapping HUD controls on some wide-aspect screens
• Fixed bug where side mission target ships would sometimes be invisible
• Fix for crash during Fast Travel
1.2.48 2022-09-26
• Fixed crash when opening management view with dead crewmen
1.2.45 2022-08-17
• Added option to stop for targets of opportunity during Fast Travel
• Increased size of white portion on compass pointer
• Fixed Dive/Ascend buttons long-press being too hard to trigger
• Fixed some minor bugs before anyone noticed them
1.2.43 2022-07-17
• Added advanced torpedo control buttons (long-press or swipe-up torpedo button to open)
• Added manual torpedo gyro adjustment
• Added Torpedo fire lock for safety
• No longer activate Waypoint system after deleting a waypoint
• Collision with any enemy ship hard enough to cause damage will alert them to your presence
• Enemies are now slightly better at estimating sub position based on torpedo surface point (especially with mods applied)
• Fixed some HUD Buttons triggering on mouse/finger down instead of up
• Fixed HUD Buttons triggering even if mouse/finger was no longer over the button on release
• Fixed boat not updating heading when first waypoint is deleted
1.2.39 2022-05-09
• Brightened chart view background when at max depth
• Reduced volume of wind sounds when surfaced
• Modding: Added crew slot markers to all management view locations
• Fixed bug where sub could get beached after fast travel to a side mission
• Fixed bug where player could Wait in Place after loading saved game even if engaged with enemy
• Fixed file browser results not alphabetically sorted on mobile
1.2.37 2022-03-28
• At Sim difficulty enemy aircraft can now spot your submerged boat. Range decreases to 0 as you approach depth of 60 feet (moddable)
• Play sound cue when torpedo finishes loading
• Prevent multiple crew death sound cues playing at once
• Added option to use Metric instead of Imperial units
• Ascend button/hotkey long-press now surfaces instead of ascending to periscope depth
• Increased Bofors AA gun damage by 20%
• Added distinctive "kerplunk" sound when depth charges hit the water
• Modding: Options>Modding now opens the internal editor directly.
• Modding: Exposed values to adjust number of escorts in a convoy (Game Vars>Convoys)
• Modding: Gray out just the “reset” button instead of entire row for un-modded items
• Fixed bug where single Convoy mission with a very large convoy could immediately end with “Convoy Escaped”
• Fixed sped-up waves during some weather state transitions
• Fixed incorrectly sized spotting range rings for aircraft
• Fixed spelling of Ryukyu's “Ie Island”
• Modding: Fixed not being able to type in decimal point in multi-value Game Var fields
1.2.31 2022-02-03
• Added planes to ONI handbook
• Theme music now loops
• Can now edit crewman names
• Enemy convoy speed now correctly reduced by wind (same as sub)
• Torpedo & ship track timing numbers now hidden when TDC is on and avae.com/crashdive2/downlilable (turn off TDC for manual targeting)
• Fixed Mission Status zoom to side mission button getting cut off in Touch UI mode
• Fixed bottomed sub gradually drifting off of sea floor
• Fixed Custom Game settings getting lost after 2nd save/load
1.2.30 2022-01-27
Fixed graphical issues on some devices
1.2.26 2022-01-11
• Added French and German localizations
• Modding: Can now drag/drop crewmen onto compartments that are not crewable by default (e.g. Radar)
• Fixed management view text overflowing on some iPhone screens
• Fixed crewman card expanded skill points/progress never updating
1.2.16 2021-10-07
• Crash diving (long press dive button) from surface on Sim difficulty cuts dive delay in half, but risks flooding and losing a crewman overboard (moddable)
• Fixed bug in notifications rollout
• Prevent expanding notifications display when tapping at top of screen outside of “...” button
• Fixed modding editor fields appearing too wide on some touchscreens

• Fixed location icon overlapping main skill diamond in “View All Crew” mode