0.9.81
2022-02-09
General bug fixing
0.9.80
2022-02-07
Version 0.9.80 brings many QoL improvements, like mass Mods crafting, mass Pets summoning and much more!
0.9.78
2022-01-21
Fixed issues with Conquest Mode and XP.
0.9.77
2022-01-17
Version 0.9.77 brings important stability fixes to the game.
0.9.76
2022-01-12
Fixed a few important stability issues
0.9.46
2021-01-18
- Fixed Guild Quest Collect Popup
- End of Lunar Frost event cleanup
- Other minor bug fixes
0.9.45
2020-12-22
Minor bug fixes and stability improvements to things that arose from the release of the Lunar Frost event.
0.9.44
2020-12-15
The Lunar Frost is here!
- The start of the annual event running until mid-January
- Limited edition cosmetics
- Epic loot items and loot crates
We also have...
- Bug fixes
- Performance optimizations
- Many new features (such as Chest Merging)
Please see our official Darkzone Wiki for full release notes!
0.9.42
2020-12-08
- Fixed issues with Zandara's Transmute services
0.9.41
2020-11-25
Update 0.9.41 brings a lot of bug fixes to issues that arose due to the release of version 0.9.4. For full patch notes, please head to our official Darkzone Wiki.
• Fixed not being able to kick guild members
• Fixed not being able to use Supermax Upgrade on level 30 Mods
• Fixed several problems with Zandara Substat Replace
• Fixed several problems with Hitlist
• Fixed several problems in the Exchange
• Fixed not being able to drop down the new player event sections
• Fixed Hitlist played with guild members not counting toward the guild quest
• Fixed a problem with the displayed time left in the new player event
• Fixed a problem with Mods Refining
• Other minor bug fixes throughout
0.9.4
2020-11-17
This update brings a lot of QoL improvements, tweaks to the progression system and a few new crafting mechanics to help you better customize your implants. Also, the New Recruits Event is now LIVE! Join now for EPIC rewards before the event expires. We have also released a whole new set of TRANSMUTE services at Zandara to help players further customize their gear!
For the full set of release notes, please visit the official Darkzone wiki.
0.9.3
2020-10-23
Version 0.9.3 brings mostly bug fixes, including a few important ones, like being able to replay a Hitlist stage. Additionally, we made some performance improvements server-side to help the game run more smoothly.
0.9.2
2020-10-19
Bounty hunters, update 0.9.2 proudly welcomes a brand new bounty hunter to the ranks of NEMESIS! Kylian is finally here! Additionally, we are introducing some key performance and stability improvements, bug fixes, new features and some QoL changes that will help the game run much more smoothly. Darkzone is now more idle than ever!
Please see our official Wiki for full release notes!
0.9.1
2020-09-23
Tl;Dr
Bounty hunters, update 0.9.1 brings important performance and stability improvements which will help the game run much more smoothly.
Beta Feedback/Suggestions/Bugs
Join us on our Discord server. We are always chatting with our community and discussing suggestions and feedback!
Bug Fixes
• Fixed an error where a player invited to a Live co-op Stage in Campaign could continue playing that stage without the host
• Fixed Supporter frame not being shown in the Guild MVP list
• Fixed guild points overflowing the container in Guilds list
• Fixed Guild Bank Payout sound overriding global “sounds off” option
Changes
• In-Game Chat: now persists between game mode and recap scene. Messages written while in-game will still show when entering Recap scene. Chat, chat, chat away!
Balancing
• Arena boosters with Special Damage Types will now be correctly applied as percentages instead of as flat numbers.
• Spawn chance for flying enemies was increased from 10% to 20%.
Performance
• The code for finding partners in all game modes was optimized to be much, much, faster
• The code for all in-game chats was optimized server-side in order to make it lighter and less resource-intensive.
• The method used for spawning enemies was changed, this will result in less delay between waves, especially in async mode.
0.9.0
2020-09-20
Tl;Dr
Bounty hunters, update 0.9.0 brings a lot of bug fixes and a few balancing changes.
Beta Feedback/Suggestions/Bugs
Join us on our Discord server. We are always chatting with our community and discussing suggestions and feedback.
Bug Fixes
• Cooldown reduction is now correctly applied in-game
• Fixed empty recap and incorrect number of waves
• Fixed an error where hitlist slots would appear empty
• Fixed Guilds Seasonal Rewards collect buttons
• Season end date is now shown correctly
• Fixed bag and stash space not being checked correctly sometimes
• Hitlist invites are now shown correctly in Crafting and Exchange scenes
• Inventory correctly updated when trading or accepting trades
• Mod inventory full popup is now being shown correctly
• Mods Max upgrading now displays the correct amount of resources
• Fixed Skills levels when using implants with levels to certain skills
• Daily reward (1) now displays the correct amount of coins given
• Fixed minor bugs in the cantina
• Fixed minor bugs in guilds
• Fixed recap showing coins in Arena and Hitlist
• Fixed tabs not showing the supporter avatar frame
• Fixed not being able to change tabs while selecting a partner
• Fixed negative attribute points when removing points
• Fixed Story Quests not giving the correct chest type
• Fixed messages between guild channels mixing
• Fix in the busy state mechanic for co-op
• Fixed crafting scene being loaded multiple times
• Fixed layer order issues in Zandara scene and inventory
• Fixed animations in the crafting scene for certain devices
• Fixed ingredients affecting chip color in the crafting machine
• Inviting a guild member into a hitlist run from any tab will count towards guild quest
• Supporter pack popup will not be shown to players who already are supporters
• Fixed bugs with Perks
• Several other minor bugs were fixed
Balancing
• Implant repair prices are now based on the level of the hunter who owns the implant instead of the highest level hunter
• The number of points for the guilds global goal was reduced to 40,000.
• Amount of points for Guilds Seasonal Rewards changed to 20,000 max.
• Reduced base price for Hitlist reroll by 20%
Performance
Only minor improvements... we will be releasing performance fixes in the next versions
Stability
Minor improvements... we will be releasing stability fixes in the next versions
0.8.8
2020-09-07
NEW STUFF
- Guilds: partner up with other bounty hunters in the Darkzone and form alliances with other guilds to collaborate toward Ka’ Nuun’s Seasonal Global Goal!
- Seasons (V0): Seasons will last 6 weeks during our Pre-Season stage. There are rewards and objectives for every season which you can work on with your guildmates and all other Nemesis-sanctioned guilds.
- Seasonal Global Goal: earn Guild Points which will be added toward a Global Goal which Ka’ Nuun will set at the start of every Season. If Guilds are able to all come together and contribute the amount of Guild Points requested by Ka’ Nuun, huge spoils will follow.
- Crafting: Traces of Zonium have been found in Implants throughout the Darkzone. Extract the Zonium and refine it to craft powerful gear items.
- Idle Exploration: send your bounty hunters to idle explorations to planets which you’ve unlocked and they will return with loot and rewards for you while you are AFK or doing something else in-game.
- Photon: Bardan has built a new droid to be your assistant at the base.
- Daily Check-In: Get rewards for checking into the Nemesis base every day
- Objectives: Photon will have a new Objective for you ready whenever you are playing Campaign and he will reward the completion of said Objectives with great rewards!
- Perks: You can now earn Perks (mostly via Idle Exploration). These Perks can be activated by chatting with Photon. Perks give a range of temporary boosts for XP, Coins, Materials, and Ingredients.
MAJOR IMPROVEMENTS
- Gem Rework: instead of randomly dropping from flying enemies, Gem drops have been distributed among several places (and they have been increased fully)
- Squad: you can now go to battle with 2 of your bounty hunters
- Mods Storage: a limit on Mod capacity has been implemented, but is able to be expanded
- Bestiary Rework: Bestiary has been expanded to account for higher Tier players and each bounty hunter now has their own Bestiary rewards for double the total rewards
- Cantina Rework: Cantina is now more “idle”. Upgrades to Raiders expand the total capacity of Raiders. Therefore, Raiders will earn more while you are AFK.
- Fame Rework: The higher the fame, the better the rewards. This is done to incentivize players who have multiple hunters, and are leveling up those hunters.
- Special Damage Build Rework: Special Damage has been made more intuitive. Assigning points to Special Damage, gives the same amount of points to all damage types (Kinetic, Magnetic, Radiation, Explosive)
- Stimpacks Rework: Stimpacks are now an amazing way to farm loot and XP quickly. They will not work on the current stage, so they can’t be used to skip to next stage. They can be used to farm past stages very quickly.
- Exchange Rework: players now receive more Materials in loot than Coins. This incentivizes more Exchange transactions. Exchange is now dynamic again and responsive to global supply and demand.
- Hitlist / Arena Coins: these game modes no longer give Coins but the ability to earn coins has been increased in other parts of the game (Arena rewards now give Coins)
- New Guild Chest: new type of chest with different items
- New Ka’ Nuun Chest: ultra rare chest which guarantees at least 1 Legendary implant drop
BALANCING
- Chip Drop Rate: nerfed a tad so that players don’t have hundreds and hundreds
(which leads to devaluation)
- Zandara Enchant: buffed
- Implant Special Damage types have been buffed significantly
0.8.7
2020-07-27
Bug Fixes
- Arena: counter now correctly shows all enemies killed
- Act 2: backgrounds and enemies have been fixed
0.8.6
2020-07-24
Bug fixes to:
- Set Bonus bug
- issues when adding friends from Select Partner popup
- Friend list counter bug
- Recap: XP showing up as 0 (visual bug)
- Hitlist Recap: fixed bug with retry
- Hitlist: wave of enemies going pass boss
- Quests: collecting too quickly would lead to points not reaching 100
- Hitlist: bug when accepting Hitlist invite while playing in Arena
- Hitlist Recap: showing wrong loot
- Black Screen when opening the game for the very first time
- Bot stats slightly buffed (HP)
- Arena: sometimes players would have full Campaign stats in Arena
- Other minor bug fixes
0.8.5
2020-07-16
Small update with fixes to:
- Hitlist: implants were sometimes dropping with incorrect Tier/Level requirement
- Hitlist: fixed an issue where players would not receive all of the implants dropped during battle
- Changes to address issue some users were having were they needed to uninstall/reinstall the app
0.8.4
2020-07-03
Tl;Dr
This new version of Darkzone brings cloud account creation and account saving with Google, Facebook, and iCloud Keychain. It also brings a long list of bug fixes, performance improvements, and stability fixes. Memory leak problem has been fixed. Mass Mod salvaging. Max Mod upgrading. Fixed Ingredients not dropping, and more!
Beta Feedback/Suggestions/Bugs
Join us on our Discord server. We are always chatting with our community and discussing suggestions and feedback.
New Stuff
- Cloud Account Saving: save your account via Facebook and Google. Also, by default, iOS accounts will be saved via iCloud Keychain (besides local keychain)
- Mods Max Upgrading: players can now upgrade their Mods to max-level with only two clicks
- Mods Mass Salvage: salvaging Mods one by one is so 0.8.3. Now players can mass salvage their Mods quickly and efficiently.
Changes
- Attributes: last version we made the assigning of Attributes faster. Now we’ve made it much faster for high-level players. Even if you need to assign 2000 points!
- Mod Upgrade System rework: no more waiting every time you hit Upgrade
- Skills On/Off: when playing async, hunter skill toggles (on/off) are saved and used, so if you play async co-op with a hunter that has skills turned off, they will be off during gameplay
- Recipes: Ingredients requested by Zandara in her Recipes will only be from Locations equal to or less than the player’s most advanced level in Campaign
- All Hunters in Async: previously, you could only play async co-op with the hunter that the player had selected at that moment. Now, you can async co-op with any of the player’s hunters.
- Auto Next on Recap: if you don’t have an inventory warning, and the next Stage is not a Missions, then the game will automatically deploy to the next Stage without players having to click Next Stage!
- Matchmaking Based on %: default range for partners in Async Co-op has been increased and the matchmaking system has been updated to provide for a larger range of levels the higher the level of the hunter. This was done in order to have less Stages/Levels where players are unable to find another player to partner with in Async or Live
Performance
- Memory leak problem has been addressed (if it’s not completely fixed, it’s definitely been improved by at least 90%)
Stability
-Added a clear cache mechanism to fix issue for players who sometimes had to uninstall and reinstall the app in order to log in
- Fixed issue with enemies not spawning after Wave 1 (after assigning Attribute points)
- Fixed issue with game sometimes hanging because user lost socket connection
Bugs
- FIXED: Friend requests
- FIXED: bug with Boosters in Arena
- FIXED: update app version popup
- FIXED: Ingredients now drop correctly all of the time
- FIXED: Stats were sometimes not updating immediately when Attribute points were assigned
- FIXED: bug with cooldown reduction
- FIXED: Ingredients Raider (Zenya) was not showing the Collect popup when players collected their Ingredients in Cantina
- FIXED: issues with trading Implants that had Mods embedded in them
- FIXED: Hitlist sometimes not checking off enemy when completed or marking the wrong enemy/slot as completed
0.8.3
2020-06-18
Tl;Dr
This new version of Darkzone brings many balancing changes, bug fixes, and performance improvements. Also, a new and mysterious Vending Machine has popped up at the base. Check it out!
Beta Feedback/Suggestions/Bugs
Join us on our Discord server. We are always chatting with our community and discussing suggestions and feedback!
New Stuff
- Vending Machine: follow us on our social media accounts (FB, Twitter, Instagram, Reddit, and Discord) to get access to special giveaways! B-Bot will be periodically sharing Codes which you can enter at the Vending Machine to unlock cool prizes!
Changes
- Attributes: there has been a rework pushed to the Attributes tab which makes it much easier and quicker to assign Attribute points to hunters
Mod Upgrading: the response time for mod upgrading has been drastically improved. In the short-term we are also planning on reworking Mod Upgrading so that it’s easier and quicker to max-upgrade Mods
- Extract Chips: there has been a rework pushed to the Extract tab at the Workshop. Players can now Extract All chips embedded into Implants
- Hitlist: no longer limited to playing with players only in your Tier
- Hitlist: No XP will be awarded for Hitlist stages because this was leading to an XP exploit
Performance
- A new round of improvements has been pushed to our server-side app which means that performance for all actions throughout the game will have faster response times
Stability
- FIXED: problems with Carnira and ARIU in Bestiary
- FIXED: Trading has now been enabled once again for all tradable items
- FIXED: Zandara: players can now turn in Recipes once again
- FIXED: Next Stage was sometimes not working properly and was doing a Retry of the Stage instead of going to Next Stage
- FIXED: Stimpacks will now be taken away when the Simulation is finished (this way if there is a bug, you won’t lose the Stimpack)
Balancing
- Cost * Fame multiplier has been reduced by 20%
- Arena enemies have been buffed
- Tiers 6-10 have been created
- Hunter Level cap (max) has been upped to Level 2000
- Chests: Coin and Material amounts have been considerably increased
- Chests: drop rates have been improved
- Guardians, Generals, Leaders: drop rates have been improved
- Zandara’s payment for expired Ingredients has been increased
- Bardan’s payment for expired Arena Tickets has been increased
- Bots: buffed considerably
- Bots: they now unlock and use skills
- Bots: improved ability for them to specialize in certain attributes
Bugs
- FIXED: async partners now use their Skills
- FIXED: Next Stage was sometimes not working properly and was doing a Retry of the Stage instead of going to Next Stage
- FIXED: Zandara: turning in of Recipes was not taking away Enchanting Stones
- FIXED: Level requirements on Implants were fixed for Tier 2+
- FIXED: “Complete Recipe” Daily Quest was fixed
- FIXED: Some Ingredients were duplicated upon creation
- FIXED: Problems with Coins cost when upgrading Skills
- FIXED: sometimes Implants were landing in players’ Stash after a trade
- FIXED: sometimes Hunter Stats were being distorted after player had played in the Arena
- FIXED: Implants can now drop with multiple Sockets of the same color
- FIXED: Arena Rankings fixed after Edition finishes
- FIXED: Arena Boosters were not being expired after the Arena finished
- FIXED: Players couldn’t Leave Arena once it had started
- FIXED: Removing a Mod was not taking away Coins
- FIXED: First auto-cast skill for each hunter no longer costs 0 Coins
0.8.1
2020-05-19
- Fixed small issue in Tutorial which affected those players who had been part of our Alpha test