1.85
2022-04-18
Easter Event
- Expanded holiday questline - 10 missions in total
- 20 new holiday avatars and a new inventory skin to collect
- Every quest now has a Chicken Coop substage
- New rare egg with a unique set of rewards: Rainbow Egg
- Rabbit stranger rework: the rabbit will move whenever you interact with it, and then flee shortly thereafter. Keep interacting with it in rapid succession to prevent it from getting away!
- New passive item: Tablet of Yunnub - "Gain an Egg at the end of each stage, and open 10 Eggs at the end of the quest."
- Added alternate Easter stage: Wester
- New mythic emblem: Wester Side Story
- New seasonal holograph: Eggfall
- New holiday music for the Main Menu, Item Shop, Easter stage and Egghead boss
New Features
- New legendary item: Book of Mastery - "Collect hearts at full life to gain a mastery charge." (Suggested by community member ElectroTerra)
- New passive item: Spatula - "Whenever you gain a consumable item, you will lose it in 30 turns and gain a more valuable consumable item."
- Added blueprints for around a dozen items
- New community avatar: The Glizzy Gangster by ut2004frk
- New community avatar: Parakeet by ut2004frk
- New community avatar: Demonic Eye by Mrrp
- New community avatar: Rat? by Mrrp
- New community avatar: Cat With Fish by Polybius1201
- New community avatar: Idle Goose by Cubear
- New community paint: Pocket Crawl by Cubear
- New community paint: NegaBlue by Matthias720
Balance Changes
- Lumberjack II buff: "You can damage your Sawblades at will. Whenever a Sawblade explodes, gain Broken Sawblade."
- Lumberjack III rework: "Spawn a Sawblade, then fully repair your Broken Sawblades."
- Sawblade phasing is now managed with right-click
- Rabbit strangers are twice as common as they were last year
- Strangers can now drop their respective Medals
- Adjusted several item blueprints to make use of the Wire artifact
Bug Fixes
- Fixed a crash related to Mind Gut and Burnt Marshmallow
- Speculative fix for a rare crash related to Philosopher's Stone
1.83
2022-01-13
New Features
- New mastery: Ninja - Move with stealth and ignore monster effects
- New magic item: Kunai - "[100 Mana] Kill target visible monster and reveal any monsters nearby."
- New passive item: Ninja Doll - "When you activate your mastery ability, gain Shuriken equal to the number of times your ability has been activated."
- Updated the holograph effect engine
- New holograph: Waterfall
- New holograph: Ripples
- New holograph: Firepit
- New holograph: Magic Eraser
- New holograph: Flower Field
- New holograph: Heart Throb
- New holograph: Endless Rain
- New holograph: High Tide
- New holograph: Fireflies
- New holograph: Acid Bath
- New holograph: Splattering
- New holograph: Gather Energy
- New holograph: Through the Clouds
- New holograph: Cherry Blossoms
- New holograph: Sauna
- New holograph: Starstruck (Prizebox Exclusive)
- New holograph: Beacons of Light (Prizebox Exclusive)
- New holograph: Sonar (Prizebox Exclusive)
- New holograph: Vignette (Prizebox Exclusive)
- New holograph: Triangle Blast (Prizebox Exclusive)
Quality of Life
- The Immutable stage mod alert now includes the name of the stage
- Made Hellspire look slightly more demonic
Balance Changes
- Effects that trigger when a monster "spawns" are now distinct from "monster reveal" effects (e.g. Occultic Pendant)
- With the above in mind, Shuriken wording has been changed to "automatically discharges when a monster spawns" - otherwise Ninja couldn't use ninja stars, which would have been so wrong
Bug Fixes
- Fixed an issue that could cause active paints and holographs to change between updates
1.82
2022-01-03
Christmas Event
- Santa's back!
- Every quest now has a special Igloo - home to Mrs. Claus
- Complete new holiday missions to earn 4 new avatars and a new inventory skin
- Expanded holiday questline, 15 in total: you can now complete missions from previous years to earn the original rewards, or tokens if you completed them before
- Some of the older holiday missions have been tweaked and rearranged for better flow
- Added 3 new avatars to Christmas Prizeboxes
New Features
- Added gamepad support
- Menus now support the "Open Cell" keybind in place of left click
- Menus now support the "Flag Cell" keybind in place of right click
- Added setting: Camera Speed - "The speed at which the camera moves from certain effects. Default: 10"
- Added setting: Gamepad Camera Boundary - "The distance in cells from your gamepad cursor to the edge of the screen before the camera follows."
- Added setting: Gamepad Rapidfire Delay - "The amount of time in steps you must hold a direction on your gamepad before the input will auto-repeat. Default: 30"
- Added setting: Gamepad Rapidfire Rate - "The interval in steps between the input auto-repeat. Default: 10"
- Added setting: Gamepad Menu Toggle - "Swaps the gamepad cursor between the stage board and HUD elements."
- Added setting: Zoom In Keybind
- Added setting: Zoom Out Keybind
- Added alternative keybinds for panning controls
- Added setting: Escape Menu Keybind
- New consumable item: Milk - "Gain 1 defense. For the next 300 turns, you can powerchord Sanctified cells."
Quality of Life
- Effects that pan the board, e.g. Novice III, will do so in a smoother fashion
- Added active state for "play quest" button as requested by the speedrun community
- Added blue version of the selector sprite to indicate that it's piloted by the AI (for the Arena or Tutorial)
- Optimized script that checks if an object is outside of view - it now applies to nearly all kinds of board objects
- Improved cell performance
- Improved performance of UI group engine
- Improved monster count UI performances
- Minor optimizations for UI scrollbar elements
- Improved performance of player HUD
- Optimized stage creation script
- Improved panning performance
- Improved cell performance
- Improved orb performance
- Minor improvements to numeric abbreviation script
- Minor optimizations for the script that handles holographic effects
- Added error sound effect to certain notifications
- Added simple gamepad button images in the Options screen
- Updated credits
- Minor adjustment to the appearance of text input elements
- Updated GameMaker runtime to the latest version
Balance Changes
- Spawner rework: "Spawn [stranger type]. Has a chance to break instead, killing all visible strangers of this type."
- Bubble Solution buff: "Trap all visible objects on numbered cells in bubbles, then restore 1 life for each object trapped this way."
- Pufferfish buff: reduced mana cost from 200 to 160
- Binoculars buff: increased the rate of spawning Minions by 25%
- Regift nerf: increased the price from 10 to 12 coins
Bug Fixes
- Fixed a rare crash related to dying in a Misty stage
- Fixed an issue with hybrid stage skins that was causing the empty cell sprite to load on a much larger surface than necessary
- Fixed an issue related to a change in "is_real" behavior in new GameMaker runtime
1.79
2021-10-03
New Features
- Every monster now has an expanded item drop table
- 2 new legendaries
- 4 new magic items
- 6 new passive items
- 8 new consumable items
- 1 new omen
- New sigil impulse: Just - "When a monster dies or flees..."
- New sigil impulse: Focus - "When you target a cell with a value of x or greater..."
- New sigil reflex: Run - "...x random visible monsters flee."
- New sigil reflex: Cleanse - "...remove auras from x random cells."
- Added "flee" as a library research subject
- Updated GameMaker runtime to latest version
- Updated BktGlitch shader to latest version
- Updated default leaderboard version to 1.79
- Added a couple hidden easter eggs
Quality of Life
- Refactored monster drop code for better performance
- Gambler uses emotes now
- Improved visual clarity of Ancient Coin effect
- Added dictionary entry for "flee"
Balance Changes
- Wizard II rework: "Whenever you cast a magic item, gain a soul."
- Wizard III rework: "Transform your cheapest magic item into one that's worth more, up to twice the item's original value."
- Banker I buff: "Begin the quest with 15 extra coins."
- Barbarian III buff: charge cost reduced from 4 to 3
- Demolitionist III buff: charge cost reduced from 4 to 3
- Mantis buff: "When you enter a stage, gain 2 souls for every stage mod."
- Trust Buster price decreased from 41 to 37 coins
- Elixir price decreased from 22 to 20 coins
- Fairy price decreased from 18 to 12
- War Paint price increased from 12 to 13 coins
- Iron Sceptre price increased from 13 to 16 coins
- Giga Health Potion Token Shop price decreased from 1000 to 800 Tokens
- Renamed Voucher to Gift Card and gave it the "card" tag
- Chisel can now upgrade a ground item to its magic equivalent
Bug Fixes
- Fixed an issue affecting stage shaders
- Fixed an issue with stranger item drops not saving to disk
- Fixed an issue with Eternal Jelly not randomizing its results properly
- Fixed a visual glitch related to the particle manager
1.78
2021-08-07
New Features
- New Patreon rewards: Alien Lifeforms
- Updated GameMaker runtime to the latest version
Arena
- New homeland: Tribe - "Whenever the owner casts a magic item, it is cast here as well."
- New homeland: Sewer - "Whenever you lose an item, send it in a bubble to the owner."
- New homeland: Prefecture - "All heart drops are converted to Dark Hearts. Whenever a Dark Heart is collected, permanently increase the max stage power."
- Island homeland buff: "Any coins lost in this stage are sent to the owner at the end of the round."
- Shrine homeland buff: "At the end of the round, the owner gains souls equal to the amount of damage taken in the homeland."
- Graveyard homeland nerf: "Whenever a player dies, add the minimum power of their homeland to your homeland."
- Brink homeland nerf: "Whenever this stage gains a tier 1 mod, it gains the same mod again."
- New T1 arena mod: Peddler - "Stage contains an additional stranger. Whenever a stranger spawns, attempt to activate it."
- New T2 arena mod: Malice - "Stage contains 3 additional Dark Hearts times the homeland tier."
- New T3 arena mod: Downgrade - "At the end of the stage, reduce your homeland tier by 1."
- Reboot mod tier lowered from 3 to 2
- Updated sprite for Mill mod
- Lowered the re-roll price from 3 to 2 coins
- 12 new emotes
- 32 new sign parts
Quality of Life
- Redesigned sprites for Duster and Moon
Balance Changes
- Nightmare mod difficulty rating increased from 3 to 4
- Lofty mod difficulty rating increased from 3 to 4
- Snowglobe buff: duration increased from 3 to 5 turns
- Capitalism buff: "If you spend at least 25 coins in an Item Shop, it remains open."
- Unstable Compound and its divine variant have an additional effect: "Whenever an aura is removed, the cell explodes in a 3x3 area."
- Troll Cross price reduced from 29 to 23
- Troll Cross mana cost increased from 100 to 150
- Lowered Doctor's debt cost by a few coins
Bug Fixes
- Fixed an issue related to Human III mastery activation check
- Fixed an issue related to the Arena AI and the Ominous mod