1.07
2018-01-15
* Updated to 64-bit for compatibility with current devices
* A few building graphics updated
1.06
2014-05-24
* Minor fix
1.0.5
2014-05-02
Warning: This version contains database changes. It's always a good idea to finish the current character before installing updates with database changes.
Changes:
--Hit points increased across the board to slow down combat
--Stamina increased
--Skill leveling curve modified with less penalties for having a lot of skills
--Mage staffs will not grant offense skill
--Pets will now do a more consistant job of attracting your targeted enemy while in melee range
--New Meditate and Pray skills to regain stamina in combat for priests and mages
--Fixed a bug associated with backtracking creating new areas. Hopefully this was the only bug causing this issue.
1.0.4
2014-02-13
* Fixed bug that could cause crash when finishing the game.
* Added variety to dungeons with special rooms, areas, lairs, etc.
* Tweaked performance when using mini map. Turning the mini map off will still increase performance on slower devices.
* Traps shouldn't cause as big of a pause before snapping their jaws shut.
* Minor fixes/additions
1.0.3
2014-01-25
* New Main Questlines: 6 different quests help add variety to the game
* New Scoring System: Adventuring, killing monsters, gathering gold, gaining skills and questing all play a part in the new scoring system. The new scoring system implements a new leaderboard.
* View progress on your skills in the character screen.
* New achievements.
1.0.2
2014-01-16
Congrats to DismalRayne, who was the first to solve the game.
* New Profile: Races! Choose to play as a human, elf, dwarf, gnome, draconian or vampire
* New Manastone store buys and sells manastones
* New crafting options: wizard hat and cloak
* New choice of how many manastones to craft into an item, with a limit determined by material type
* Stamina regens if character skips move by tapping character on screen or moving into a blocked object like a wall or a tree
* You can now see what buffs/debuffs are on a monster
* Item descriptions added to shop screens
* iPad users can choose to expand the playing area
* Fixed bug that made armor less effective
* Fixed issue with minimap not showing trees
* Status text box is now more transparent
* Buffs have been rebalanced with most lasting a little longer
* Various other fixes and balancing tweaks
1.01
2014-01-08
* Villagers will now talk about nearby non-quest related dungeons and towers, which will help adventurers find them.
* Towers are now created to have more rooms and less hallways
* Fixed bug where area monsters wouldn't spawn if there was a quest-related dungeon/tower/cave in the area
* New UI for crafting and shops will make experience smoother
* Local high scores should now save correctly
* Scrolls will no longer use the Devices skill
* Fixed various other minor bugs