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Endless Nights RPG

A Random Roguelike Adventure

1.07 for iPhone, iPad
Free · $0.99
8.4

47 Ratings

Update Date

2018-01-14

Size

34.3 MB

Screenshots for iPhone

iPhone
Endless Nights RPG Description
Endless Nights is a roguelike rpg that lets you play **your** way, with a skills-based system that recognizes the actions of your character in the game and develops those skills. This means you can choose to use a sword, or a mace, use magic or pray to the gods, and you never need worry about picking a class and no visiting trainers to 'learn' new skills.

You just play the game and the skills you use will increase as you play, and when you've learned enough of a skill, new skill trees and abilities will become available.

Endless Nights is a role-playing game in the rogue-like tradition, which means randomized adventure areas, random dungeons and a different adventure each time you play the game. The TitanFire RPG system used in the game provides for strategic combat by putting an emphasis on defense and on developing strategies to break through the defenses of your opponent during combat.


A tweak to the rogue-like style is the Profile system, which allows for a certain amount of permanence with the inclusion of profiles that allow you to carry over some gold or gems to a new character.

Endless Nights Features:

* A rogue-like RPG with random quests, random dungeons and a new adventure each time you play.
* Over 100 different abilities to learn in the skills-based system.
* Strategic turn-based combat.
* Profiles let you choose a different way to play the game.
* Themed monster areas will have you clearing woods of spiders and taking out a group of kobolds.
* A crafting system that includes magical manastones that can be found or rewarded by quests.

Endless Nights is similar to RPG classics like Rogue, Moria, Omega, Angband and Diablo with a level of challenge similar to Demon's Souls and Dark Souls.

A sequel to Endless Depths, the game takes the fun out of the dungeon and into overland areas, providing random quests to go along with the goodness.

Note: The public domain tilesets used in Endless Nights come from the RLTiles collection. Some of the sounds used come from www.freesfx.co.uk, including sounds by qudobup, and the font used for the Endless Nights logo was created by fontmesa at fontspace.com.
Endless Nights RPG 1.07 Update
2018-01-14
This app has been updated by Apple to display the Apple Watch app icon.

* Updated to 64-bit for compatibility with current devices
* A few building graphics updated
More Information
Price:
Free
Version:
1.07
Size:
34.3 MB
Update Date:
2018-01-14
Developer:
Daniel Nations
Language:
English

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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1.07 2018-01-15
* Updated to 64-bit for compatibility with current devices
* A few building graphics updated
1.06 2014-05-24
* Minor fix
1.0.5 2014-05-02
Warning: This version contains database changes. It's always a good idea to finish the current character before installing updates with database changes.

Changes:

--Hit points increased across the board to slow down combat
--Stamina increased
--Skill leveling curve modified with less penalties for having a lot of skills
--Mage staffs will not grant offense skill
--Pets will now do a more consistant job of attracting your targeted enemy while in melee range
--New Meditate and Pray skills to regain stamina in combat for priests and mages
--Fixed a bug associated with backtracking creating new areas. Hopefully this was the only bug causing this issue.
1.0.4 2014-02-13
* Fixed bug that could cause crash when finishing the game.
* Added variety to dungeons with special rooms, areas, lairs, etc.
* Tweaked performance when using mini map. Turning the mini map off will still increase performance on slower devices.
* Traps shouldn't cause as big of a pause before snapping their jaws shut.
* Minor fixes/additions
1.0.3 2014-01-25
* New Main Questlines: 6 different quests help add variety to the game
* New Scoring System: Adventuring, killing monsters, gathering gold, gaining skills and questing all play a part in the new scoring system. The new scoring system implements a new leaderboard.
* View progress on your skills in the character screen.
* New achievements.
1.0.2 2014-01-16
Congrats to DismalRayne, who was the first to solve the game.

* New Profile: Races! Choose to play as a human, elf, dwarf, gnome, draconian or vampire
* New Manastone store buys and sells manastones
* New crafting options: wizard hat and cloak
* New choice of how many manastones to craft into an item, with a limit determined by material type
* Stamina regens if character skips move by tapping character on screen or moving into a blocked object like a wall or a tree
* You can now see what buffs/debuffs are on a monster
* Item descriptions added to shop screens
* iPad users can choose to expand the playing area
* Fixed bug that made armor less effective
* Fixed issue with minimap not showing trees
* Status text box is now more transparent
* Buffs have been rebalanced with most lasting a little longer
* Various other fixes and balancing tweaks
1.01 2014-01-08
* Villagers will now talk about nearby non-quest related dungeons and towers, which will help adventurers find them.
* Towers are now created to have more rooms and less hallways
* Fixed bug where area monsters wouldn't spawn if there was a quest-related dungeon/tower/cave in the area
* New UI for crafting and shops will make experience smoother
* Local high scores should now save correctly
* Scrolls will no longer use the Devices skill
* Fixed various other minor bugs
1.0 2013-12-31