HackStack

1.0.2 for
Free
0

0 Ratings

Update Date

2026-05-24

Size

68.1 MB

HackStack Description
Build your hacking empire from nothing.

HackStack is an idle clicker set in a cybersecurity underworld. You tap to run exploits, deploy tools that earn while you sleep, research new tech, and build out your rig. It's a cyberpunk parody of the infosec world with real hacking history baked into every corner.

EXECUTE exploits to earn CREDS, your in-game currency. Start with a humble Port Scanner. End up running Neural Exploits and a Digital Consciousness. Every tool you deploy keeps earning even when you close the app.

RESEARCH 24 tools across 6 categories. Each one comes with an intel card covering real cybersecurity history and lore. 177 cards to find.

BUILD YOUR RIG. Upgrade your CPU, RAM, GPU, Storage, Cooling, and PSU. Better hardware means faster research and access to higher-tier tools.

EARN CERTIFICATIONS across three branches: Offensive, Defensive, and Management. 23 certs, 69 tiers. They shape how you play and what you can unlock.

SURVIVE BREACHES. Phishing attacks, ransomware, DDoS, insider threats. They show up unannounced, they mess with your income, and you need to deal with them fast.

COMPLETE DAILY OPS for XP. Quick wins, standard missions, and challenge-tier operations. Something different every day.

PRESTIGE when you're ready. Wipe your progress, earn Shadow Creds, buy permanent upgrades, and come back stronger.

Free to play. No pay-to-win. Made by one developer who thought Cookie Clicker needed more firmware implants.
HackStack 1.0.2 Update
2026-05-24
Bug fixes from this round:

- Breach events vanishing when you backgrounded the app. If the system terminated HackStack mid-breach, the in-flight event could silently disappear with no Event Log entry. The state now persists across cold launches; you'll find the breach exactly where you left it, with the timer adjusted for time spent away. (Matt, thank you for the report.)

- Data Echo curve migration modal stuck on repeat. The migration message now properly remembers it's been shown, so it shows you exactly once, then politely retires. Matt, thank you for the report.

- Thermal events were quietly dodging the spawn pool at certain cooling tiers. Fixed: if your rig's running hot, you'll see the throttle event the moment it hits 80, every time.

- "All Upgrades" rig milestone was unreachable. The denominator was hardcoded to 27 (matching the adjacent "Tier Sum Max" milestone) but the actual ceiling is 25. CPU and RAM start at Tier 1 and don't count toward "purchased upgrades." Max-rig players can now claim the missing 108 XP. Matt, thank you for the report.

- The final tier circle stayed unfilled when you'd completed a whole category. Off-by-one in the deriver: when "active tier" is clamped at the maximum, the "completed tiers" count was active minus one, which excludes the genuinely-complete final tier. Now reads the canonical completion count directly. Visual only; your actual progress was always correct.
More Information
Price:
Free
Version:
1.0.2
Size:
68.1 MB
Update Date:
2026-05-24
Developer:
Jacob Woodfield
Language:
English

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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1.0.2 2026-05-24
Bug fixes from this round:

- Breach events vanishing when you backgrounded the app. If the system terminated HackStack mid-breach, the in-flight event could silently disappear with no Event Log entry. The state now persists across cold launches; you'll find the breach exactly where you left it, with the timer adjusted for time spent away. (Matt, thank you for the report.)

- Data Echo curve migration modal stuck on repeat. The migration message now properly remembers it's been shown, so it shows you exactly once, then politely retires. Matt, thank you for the report.

- Thermal events were quietly dodging the spawn pool at certain cooling tiers. Fixed: if your rig's running hot, you'll see the throttle event the moment it hits 80, every time.

- "All Upgrades" rig milestone was unreachable. The denominator was hardcoded to 27 (matching the adjacent "Tier Sum Max" milestone) but the actual ceiling is 25. CPU and RAM start at Tier 1 and don't count toward "purchased upgrades." Max-rig players can now claim the missing 108 XP. Matt, thank you for the report.

- The final tier circle stayed unfilled when you'd completed a whole category. Off-by-one in the deriver: when "active tier" is clamped at the maximum, the "completed tiers" count was active minus one, which excludes the genuinely-complete final tier. Now reads the canonical completion count directly. Visual only; your actual progress was always correct.
1.0.1 2026-05-17
What's new in v1.0.1:

NEW
- Tap an achievement toast to jump straight to your Achievement list, with the unlocked row pulsing gently so you can find it.
- Achievement toasts now stay on screen long enough to actually read.

FIXED
- Fixed a crash that hit some players when unlocking Packet Sniffer right after their first prestige. Thanks to Dan for flagging it.
- Fixed a visual bug where exploit grade cards looked unlockable based on credits alone, ignoring the tool prerequisite. The Unlock button always knew better, but the card itself was lying. Thanks to Matt for spotting it.
- Fixed a milestone progression dead-end where players with maxed cooling could never trigger thermal events, blocking the Thermal Warning chain in Under Fire. Cooling still protects against the worst of it, just not all of it. Thanks again to Matt.
- Achievement toasts no longer fire twice for the same unlock.
- Various reliability fixes ride along: the operator nickname persists across rare edge cases.

CHANGED
- Refreshed copy across the 50 in-game achievements with a darker sense of humour.
1.0 2026-05-11