1.0.2
2026-05-24
Bug fixes from this round:
- Breach events vanishing when you backgrounded the app. If the system terminated HackStack mid-breach, the in-flight event could silently disappear with no Event Log entry. The state now persists across cold launches; you'll find the breach exactly where you left it, with the timer adjusted for time spent away. (Matt, thank you for the report.)
- Data Echo curve migration modal stuck on repeat. The migration message now properly remembers it's been shown, so it shows you exactly once, then politely retires. Matt, thank you for the report.
- Thermal events were quietly dodging the spawn pool at certain cooling tiers. Fixed: if your rig's running hot, you'll see the throttle event the moment it hits 80, every time.
- "All Upgrades" rig milestone was unreachable. The denominator was hardcoded to 27 (matching the adjacent "Tier Sum Max" milestone) but the actual ceiling is 25. CPU and RAM start at Tier 1 and don't count toward "purchased upgrades." Max-rig players can now claim the missing 108 XP. Matt, thank you for the report.
- The final tier circle stayed unfilled when you'd completed a whole category. Off-by-one in the deriver: when "active tier" is clamped at the maximum, the "completed tiers" count was active minus one, which excludes the genuinely-complete final tier. Now reads the canonical completion count directly. Visual only; your actual progress was always correct.
1.0.1
2026-05-17
What's new in v1.0.1:
NEW
- Tap an achievement toast to jump straight to your Achievement list, with the unlocked row pulsing gently so you can find it.
- Achievement toasts now stay on screen long enough to actually read.
FIXED
- Fixed a crash that hit some players when unlocking Packet Sniffer right after their first prestige. Thanks to Dan for flagging it.
- Fixed a visual bug where exploit grade cards looked unlockable based on credits alone, ignoring the tool prerequisite. The Unlock button always knew better, but the card itself was lying. Thanks to Matt for spotting it.
- Fixed a milestone progression dead-end where players with maxed cooling could never trigger thermal events, blocking the Thermal Warning chain in Under Fire. Cooling still protects against the worst of it, just not all of it. Thanks again to Matt.
- Achievement toasts no longer fire twice for the same unlock.
- Various reliability fixes ride along: the operator nickname persists across rare edge cases.
CHANGED
- Refreshed copy across the 50 in-game achievements with a darker sense of humour.