Haypi Kingdom: The Return of the King

Haypi Kingdom: The Return of the King



FreeOffers In-App Purchases

1.1.5for iPhone, iPad and more
7.5
177 Ratings
Haypi Co., Ltd.
Developer
76.1 MB
Size
Dec 22, 2015
Update Date
Role Playing
Category
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Haypi Kingdom: The Return of the King Screenshots
Haypi Kingdom: The Return of the King posterHaypi Kingdom: The Return of the King posterHaypi Kingdom: The Return of the King posterHaypi Kingdom: The Return of the King posterHaypi Kingdom: The Return of the King poster
Haypi Kingdom: The Return of the King posterHaypi Kingdom: The Return of the King posterHaypi Kingdom: The Return of the King posterHaypi Kingdom: The Return of the King posterHaypi Kingdom: The Return of the King poster

About Haypi Kingdom: The Return of the King

Haypi is proud to introduce Haypi Kingdom: The Return of the King. This new Massive Multiplayer Online Strategy War Game is the sequel to Haypi Kingdom, which was ranked amongst the Top 10 Grossing for 3 consecutive years from 2010 to 2012. Although it took the old team for 2 years, The Return of the King fulfills the genre to a further stage in gameplay, storyline, events and even art style.

Set in the Middle Age, things are so restless in this kingdom of magic and darkness. The Rebels are rising, the Orcs are causing havoc, the Demons are pulverizing things on their path, and other Lords are coveting your resources…Strife and bloodshed are seen everywhere, homeless people are living in a desperate plight.

You, as a feudal lord, will lead an army of bravery; besiege forts; conquer lands; recruit diversified heroes, and you'll also strategize your combat formations and go on an expedition thousands of miles away. You're about to save your people from suffering and chaos; construct a new superpower from the ruins; expand your realm and protect it from invaders.

The bugle is now blowing again from the ashes and smoke of the battlefield. There's a folklore spreading in the word of mouth: "The Legendary King/Queen shall return in a blaze of glory, expel the monsters, dominate the whole kingdom and bring back peace and joy to the world ever after."

[Quality Continues]: Same Team, Better Work. It’s all about strategy and war tactics;
[Core Gameplay]: Build, Attack, Recruit, Train, and Develop;
* A diversity of troops and technologies.
* A variety of heroes and skills.
* 6 races, creepy creatures, and a fabulous adventure.
* 10 scenes, hundreds of levels, and interesting storylines.
* Plenty of activities.
* Vivid animations and exquisite artwork.
* Synthesizing, Enhancing and disenchanting as you wish.
[Allies Ally]: Join in Alliance, Buff up Selves;
* Personal growth and team work blend.
* Allies share Alliance Boxes.
* Alliance Techs buff up allies' city development.
[Player Interactions]: Collaborative tasks, chat and more;
* Work together with other players from different regions to develop the world!
* PVP tournaments, fierce combat and plunder;

The King shall return! The glory days shall return! The whole kingdom awaits your return!
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What's New in the Latest Version 1.1.5

Last updated on Dec 22, 2015
Old Versions
This app has been updated by Apple to display the Apple Watch app icon.

A brand new building-War Hall is unveiled for assembling allies’ troops to wage war.
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Version History
1.1.5
Dec 22, 2015
This app has been updated by Apple to display the Apple Watch app icon.

A brand new building-War Hall is unveiled for assembling allies’ troops to wage war.
1.1.4
Nov 30, 2015
1. Bug where some iPhone 4 users were occasionally getting stuck in the Tutorial has been resolved.
2. Occasional failure to receive push notifications has been solved.
1.1.3
Nov 16, 2015
1.Embassy tab is open after the optimization.
2.Rewards for some of the daily tasks are adjusted.
3.Now you receive daily bonus EXP from waging war for 5 times most instead of 15.
1.1.1
Sep 25, 2015
1.Technology of Marching to Oasis is added.
2.Soldier’s crop consumption in Royal Spot is decreased.
3.New building “Embassy” is introduced. Now members in alliance can aid each other to defend their cities.
4.New activity “Guard Your City” is on board.
5.Touch screen bug has been timely optimized
6.Attacker won’t get the troops info of the defender in scout report when the defender uses anti-scouting and the attacker’s troops counts is less than 1/10 of the defender’s.
1.1.0
Aug 27, 2015
1.The set of plunder defense and attack defense are deleted. Thus are united into Defense so that players can choose not to attack when plundered.
2.The resurrection rate is revised.
3.New function for the home city building to be upgraded to Lv.25 is added.
4.Function for some sciences to be upgraded to Lv.25 is added.
5.Massacre function is newly equipped. You can massacre soldiers in enemy’s city after you take over. The soldier counts
are calculated by the loyalty of the enemy city.
6.Royal Spot function is newly featured. Players now can dispatch their soldiers to a spot in order to escape from massacres.
7.Bug of sending solders out from a city in war has been well fixed.
8.Function of Resource Lock is added, which means some of the defender’s resources will be locked when the attacker’s troops are no less than 1/10 of his and also the marching time is less than 30 minutes.
9.Function of Marching Speed-up is modified to make sure that speed-up only decreases the percentage of marching time.
10.The World Map and Home City is modified.
11.Marching speeds of some arms have been changed.
12.Defense minister’s contribution to city defense boost is added.
13.New sciences like defense facilities and healing are added.
14.Function of other mails has been added.
15.The percentage of the injured soldiers for the defender is enlarged while that for the attacker is reduced.
16.Resurrection rate and attack difficulty in royal spot is decreased.
1.0.10
Jun 3, 2015
1.A new PVE level-Fire Chasm and a new Trial Tower-Tower of Flames have been introduced. Relevant tasks have also been added.
2.Loyalty Boosters have been added with which you can boost your city's Loyalty.
3.The way that Speed-Up Card Ⅴ works has been changed. Now the cost is determined by the length of remaining time. As a result, Speed-Up Card Ⅴ has been replaced by Instant-Finish.
4.Cities (manors, forts, castles…etc.) can now be abandoned (not applicable to main city).
5.Functional buttons have been added to the Building Upgrade feature, giving players quick access to corresponding options when you are lacking of some resources or a preconditional building hasn't met the level requirement.
6.The unresponsive error occurring when you recall troops from oases has been fixed.
7.Previously, when your main city's troops have maxed, troops from your lost branch cities were still sent back to it, causing the main city troop count to exceed Barracks' maximum capacity. Now this error has been corrected. So hereafter, the remaining troops from your lost branch city will no longer be sent back to your main city after its Barracks' max capacity is reached.
8.Beginner's Guide has been optimized. Newcomers will know how to play quicker than before with the newly-added arrow indicators.
9.Restrictions have been applied to simultaneous warfare queues. You are now only allowed to send out 5 warfare queues from each city at the same time.
10.Previously, when the defender lost a combat, s/he still received EXP. and prestige from it. This bug has been fixed.
11.Technological effect now displays normally in marching speed.
12.Technological effect now displays normally in troops' overload.
13.All troops' MDEF has been raised.
14.Previously, troops' performance is halved when crops are insufficient. This restriction has been adjusted, so from now on, when crops are insufficient, troops' general performance will no longer be halved but only their ATK is decreased.
1.0.9
May 12, 2015
1.Several modifications have been applied to PVE levels and Trial Towers:
a)They've become more challenging.
b)Healing Rate in PVE levels and Trial Towers have been increased.
c)You will get better drops from passing the 10th checkpoint of each trial tower from now on.
2.Epic Hero Card mechanism has been modified. From now on when you refresh your Tavern with the epic card for a certain amount of times, a random legendary hero will be guaranteed.
3.A Tome of Heroes has been introduced, through which players can check all the heroes and their details.
4.The troop force of sorcerers, catapults and royal knights in On Guard activity has been decreased. Soulstone output upon the mentioned troops' sacrifice has also been decreased.
5.Respective troop's MDEF has been increased.
6.Royal spots have been added to Dailies > Activities. Players can acquire soulstones by occupying those spots on the world map.
7.From now on, if you take over a player's city (manors, forts and castles…), all inner city buildings' level will be decreased by 2 and the outer city resource buildings by 1.
8.The insufficient transport teams' error in Market has been fixed.
9.Previously, some cities'(manors, forts, and castles…) loyalty got stuck at 25 and never restored, this issue has been corrected.
10.From now on, when you are being attacked or plundered, you can quick-access the target city (or the city where the target oasis is attached to) by tapping on the horse icon.
11.The rule of Plunder activities has been changed. Now it is also count into the activity score if you plunder a player's resource buildings.
12.Previously, when your main city's troops have maxed, troops from your lost branch cities were still sent back to it, causing the main city troop count exceeds Barracks' maximum capacity. Now this error has been corrected. So hereafter, the remaining troops from your lost branch city will no longer be sent back to your main city after its Barracks' max capacity is reached.
1.0.8
Apr 2, 2015
1. The way of using multiple items has been simplified, making it more convenient to use certain items.
2. The NPC heroes' level bug has been fixed, bringing more challenge and fun to gameplay.
3. The combatant waiting mechanism has been optimized significantly.
4. New push notifications have been added. From now on, you'll receive push notifications when your resource building reaches its temporary capacity in the outer city.
5. The overload display error occurred when initiating a plunder or an attack against other players has been fixed. From now on, you'll get the correct Total Overload.
6. The error occurred when claiming rewards amongst players who rank the 9th and 10th place in "On Guard” has been fixed.
1.0.7
Feb 27, 2015
1.Strategy has been implemented to Barracks Defense. From now on, players will be able to set up customized configurations against attacks and plunders from their enemies via the Attacked/Plundered tabs in the Barracks.
2.More options have been added to defense configuration. You can now assign your troops to defend against “Ranged Troops” or “Melee Troops”.
3.New defensive facilities have been introduced, they are: Trap, Log and Spear.
4.Equipment Upgrade and VIP level-up info have been added to scroller news.
1.0.6
Feb 5, 2015
1.Special Bonus has been added. Certain content(s) of the Level Rush Reward has also been changed.
2.Troop relevant technologies have been added to Alliance Tech.
3.A new gold package- Beginner Pack has been added to the AppStore in-app purchase list. The new package costs $ 0.99.
4.“WhereToGet” info for materials have been optimized, making it more user-friendly (Forge > Upgrade > tap on a material > WhereToGet).
5.VIP level cap has been raised to Lv.12.
6.New indicator has been added. Now when a piece of equipment can be upgraded, the system will give you an indicator.
7.New reminder has been added. Now when the hospital finishes curing, the system will remind you with an exclamation mark appearing on the top of the building.
8.The combatant waiting mechanism has been improved.
9.INVITE feature has been implemented. You can now invite friends to join forces via popular social networks/platforms.
10.Scarce resource buildings can now be removed. This adjustment makes it possible for players to rearrange the scarce resources as you develop and progress.
1.0.5
Jan 13, 2015
1. The item drops at PVE levels; towers and Dragon's Delight have been optimized.
2. Equipment disenchanting and synthesis have been removed.
3. Optimizations have been made to Equipment Upgrade and Enhancement.
4. Materials have been introduced. They can drop at PVE levels, towers and Dragon's Delight.
5. The refilling mechanism of Energy Potion has been changed.
6. Set Chest(s) have been removed from the Shop.
7. Roulette system has been added to Try Your Luck feature.
8. Heroes and Equipment's stats have been remodeled. No worries, their performance and benefits will remain intact.
9. Player level cap has been raised to Lv.60.
1.0.4
Nov 25, 2014
1. Chat has been made faster and smoother.
2. VIP levels and privileges have been added.
3 EXP. acquired through Daily Activities has been decreased, but resources acquired through Daily Activities has been increased.
4. Battlefield distance in offensive combats has been adjusted.
5. "Favorite" feature has been optimized.
6. City Move rules have been adjusted. Now, you must complete all combat/transport queues first.
7. Refreshing issue has been corrected. Previously, "Upgrade" button would still respond after the completion of a building upgrade.
8. Missing level name issue has been corrected.
9. Bugs relevant to equipment enhancing have been fixed. Now you won't encounter crashes, and your equipment won't be replaced during/after the operation.
10. Coordinates now update simultaneously as you move your city.
11. New feature has been added. Now you can check the coordinates of the city being attacked.
12. Alliance Help and Allies' Warfare have been added.
13. City Management has been added to Town Hall.
14. Allies' warfare has been recorded in Alliance Events.
15. Task indicator has been activated in both home city and outer city.
16. Adjustments have been made to City Move feature.
17. Modification has been made to the dispatch between cities on the world map. It's now working the same way as in the city management.
18. Items now refresh instantly after receiving the task reward.
19. Modification has been made on acquiring the Crown medal.
1.0.3
Oct 14, 2014
1. The loading issue, which caused a few players to fail the Buy Gold (In-app purchase) operation, has been fixed.
2. Chat feature has been optimized, smoothening the world chat, alliance chat and private chat experience.
3. Freezes under certain circumstances have been corrected.
1.0.2
Oct 11, 2014
1. A new building-Hospital and its relevant function have been introduced.
2. Alliance Technology has been added. Now you can upgrade your alliance and research alliance technologies.
3. Indicator has been added to Alliance Box. So from now on, you may not miss to claim them.
4. Now whenever a combat is initiated against an ally, every member in the alliance can receive a push notification from the system.
5. Now you can view a player's alliance info on the World Map.
6. Optimizations have been made to the user interfaces.
7. Reminder animations have been added to Market > Trade and Rushing. Now animations will play when you complete the mentioned actions.
8. Minor bugs have been fixed.
1.0.1
Sep 17, 2014

Haypi Kingdom: The Return of the King FAQ

Click here to learn how to download Haypi Kingdom: The Return of the King in restricted country or region.
Check the following list to see the minimum requirements of Haypi Kingdom: The Return of the King.
iPhone
Requires iOS 6.0 or later.
iPad
Requires iPadOS 6.0 or later.
iPod touch
Requires iOS 6.0 or later.
Haypi Kingdom: The Return of the King supports English, Russian, Simplified Chinese
Haypi Kingdom: The Return of the King contains in-app purchases. Please check the pricing plan as below:
230 Gold
$19.99
110 Gold
$9.99
10 Gold
$0.99
50 Gold
$4.99
Gift Pack (310 Gold) + Resources Box
$9.99
Gift Pack (30 Gold)
$0.99
1250 Gold
$99.99
Gift Pack (1050 Gold) + Resources Box
$29.99
50 Gold
$4.99
600 Gold
$49.99

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