I, Viking: Valhalla Path

1.20.5 for iPhone, iPad
Free
0

0 Ratings

Update Date

2021-10-12

Size

556.9 MB

Screenshots for iPhone

iPhone
I, Viking: Valhalla Path Description
"BEST MOBILE GAME" Finalist at International Mobile Gaming Award GLOBAL 2017

Play I, Viking Valhalla For Honor, a real-time PvP battle, and enter the epic Scandinavian world of the Vikings. Play with friends or battle with thousands of other players all over the world. Vikings battle action & strategy games have never been so close to real-time viking battles as I, Viking is. Immerse yourself into the epic atmosphere of brave medieval gladiators, conquer new territories from your rivals and build viking village. Make your name go down in history! You are the Viking, fight!


I, Viking is a co-op multiplayer fighting and battle strategy game in a Scandinavian-themed world. Only bravery, war and magic rules here. Feel like the leader of the most powerful army, gather the mightiest warriors and war heroes and achieve glory of the battlefield beyond measure!

Every day thousands of people who are passionate about viking games and warrior games pick up their smartphone to enjoy one more exciting viking battle and master their art of war. I, Viking fan base keeps growing and shows no signs of slowing down. In case you are wondering why…

- True viking history: I, Viking is an action RPG game based on a true historical events. Here we are trying to recreate an experience of viking empire to make you dive into its atmosphere


- Heavy viking fightings: Really dynamic viking battles make you fill in the center of the action. Sounds of slashing weapons, your teammates hue and cry, etc. Fight against millions of real players. Grab Mjolnir to strenght yourself and hit the enemies!

- Unique mix of your favourite game genres: It means you’ll always be entertained. Viking battles, elements of battle strategy games, action and viking village building – in one game.

- Stunning sound & graphics optimized for your device. Enjoy medieval picturesque landscapes, realistic viking weapons and magnificent dragon ships.

- Outstanding heroes: More than 8 types of viking characters with unique abilities and leveling system.

- Viking village building: A man’s home is his castle. In this vikings game there are 9 levels of each village building to unlock and upgrade.

- Tricky daily tasks let you win bonuses and rewards to continue viking PvP battles over and over again

Play I, Viking Valhalla For Honor to take part in breathtaking PvP viking battles, feel the spirit of authentic medieval world with dozens of territories to conquer. We know there a lot of viking games like battle strategy games and war strategy games where you should develop a strategy and think a lot. Here your focus is on action! Our vikings app makes you feel the spirit of epic battles and craft really unique weapon.
I, Viking: Valhalla Path 1.20.5 Update
2021-10-12
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.

Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.

Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
More Information
Price:
Free
Version:
1.20.5
Size:
556.9 MB
Update Date:
2021-10-12
Developer:
Mad Dog Games, LLC
Language:
English French German Italian Kanuri Russian Spanish

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

Got it
X
Share

Share this page with your friends if you find it useful

Facebook Linkedin Pinterest Tumblr Twitter Whatsapp Line
1.20.5 2021-10-12
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.

Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.

Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
1.20.4 2021-10-11
What’s new?
Changes:
Shrine:
- Global rework of Shrine. UI completely changed.

Glyphs:
- Glyphs are now made instantly. Glyph query deleted from game.
- Shaman tables also deleted.
- Battle and crafting glyphs are no longer differentiate by forms.
- Crafting glyphs are now longer directly used in crafting processes. Now crafting glyphs give random effect with enchanting.

Merchant:
- now materials and runes can be traded directly.
- glyphs are now longer sold by Merchant.
- equipment sold by Merchant now is generated without glyphs.
- bag of runes now gives 20 runes instead of 30.
1.20.3 2021-06-15
What awaits you in this update:

Innovations:
- A brand new combat mode has been added - the Weekly Challenge!


Changes:
- Monk removed from the game. Gold from his chest converted to silver and distributed evenly across the location.
- The torch can now be carried by two of your characters at the same time.
- If the player drops the torch, it now falls to the ground and continues to burn for 10 seconds. The player can pick up the dropped torch again and continue to carry it. If the torch is dropped again, the timer will start counting again from 10 seconds. (The timer may be revised in the future.)
- Now a player running with a torch and taking any damage other than intermittent damage (such as poisoning) will be knocked down, the torch will be forcibly knocked out of his hand.
- Significant changes were made to the selection of players in combat.

Continuing work on the changes in the blacksmith shop:
A lot of changes were made to the interface.
The appearance of the village window has been changed.
Changed window battle selection.
Changed squad windows, as well as the display of inventory cells - Arsenal, Shrine, Forge.
Groups were significantly redesigned, the display of groups was moved to the main window, the separate Group window was removed.

The Friends functionality has also been changed:
The Friends tab has been moved just below the chat tabs.
Friends list is now limited to a maximum of 100 friends.
1.19.6 2021-01-19
Fixes:
- fixed incorrect timing display of Svanhvit’s Air Dash while robbing a house.
- sound of sea waves on locations is lower by default.
- fixed bug caused by incorrect display of Eogan’s bought window.
- fixed characters sometimes stuck in stones on Lindisfarne map.
1.19.5 2020-12-23
1.19.5 is technical update.

1.19.4 - What’s new?
The new character - Eogan! A Celtic giant warrior armed with a heavy sword, which can tirelessly crush enemies. Possesses powerful damage and health.
Abilities:
- main ability “Lunge” – Eogan launches himself forward, hitting all enemies in his path, dealing damage and giving them Shock.
- secondary ability: ”Blade Master” – when activated, Eogan delivers his attacks without pauses between streaks, dealing 10% extra damage with every delivered hit.

UI improvements.
1.19.4 2020-12-07
The new character has arrived to your shores - Eogan! A Celtic giant warrior armed with a heavy sword, which can tirelessly crush enemies. Possesses powerful damage and health.
Abilities:
- main ability “Lunge” – Eogan launches himself forward, hitting all enemies in his path, dealing damage and giving them Shock.
- secondary ability: ”Blade Master” – when activated, Eogan delivers his attacks without pauses between streaks, dealing 10% extra damage with every delivered hit.

UI improvements.
1.19.3 2020-11-24
Changes:
voice chat is now disabled by default settings.

Fixes:
fixed bug which caused crash when watching ad in Store.
fixed bug which caused Rurik's Eagerness be blocked by Svanhvit's Valiant Spirit ability.
fixed bug which caused gold loot in Nemeton disappear.
1.19.2 2020-11-13
Features:

- New character in early access – Svanhvit (available in Premium Path to Valhalla Season 11, starting November 16). Shaman’s apprentice, ready to help her village in glorious battle!
Abilities:
-- passive ability “Healing Spirit” – while Svanhvit is not engaged in battle, healing waves fly to nearby allies, restoring them HP amount equal to 20% of her damage.
-- main ability “Valiant Spirit” – Svanhvit sends guardian spirit to nearby allies, increasing their damage by 25% and giving them shield. Svanhvit gains valor points each time ally under the effect of valiant Spirit kills an enemy.
-- secondary ability: ”Air Dash” – Svanhvit dashes 10 meters forward, increasing her movement speed for short period of time.
While in early access (16 to 30 November), Svanhvit will be available only as part of premium Path to Valhalla.
- voice chat added in battle mode.
- battle replay system added in game.
- blacklist option added to Chat.

Changes:
- Battle system:
battle modes divided into Normal and Ranked battles. While Normal mode works as always, but now trophies are not changed. Ranked battle is played on random map, and game can be played only if at least 2 real players are found.
- Bots:
AI algorithms of ability usage were improved.
- Glyphs:
some additional info was added to several glyphs
- Profile:
deleting account option was returned to Profile window.

Fixes:
- fixed bug when ad reward was uncollectable.
- fixed bug when abilities cooldown wasn’t working properly under Madness glyph.
- fixed crash, when graphics settings weren’t applied properly.
- fixed bug with Shock glyph when stun was stacking incorrectly with Gunnar’s Parry ability.
1.19.1 2020-10-24
Minor bug fixing.
1.19.0 2020-10-16
Features:
New map – Nemeton! Fight for sacred druidic forest.
- battle 2x2.
- team who acquires most valor points, kills all enemies or captures Nemeton, wins.
- there are three points you need to capture. If 2 points are captures, than it means that Kromlech is captured. Your team will get 4 points of valor per tick.
- if all three points are captured. It means that you control Nemeton! Control it for 20 seconds for instant win!
- to capture the point you need to kill all NPC around it.

Changes:

Battle:
- new effects for character attacks.
- Shields mechanic reworked: new shield are fully separated from health. They are no longer healed by any efforts, but can stack. So now Berserker’s Rush, glyphs Madness and Aegis are no longer give extra health when it’s incomplete but instead always give shields.

Shrine:
- Valhalla glyph reworked: now character drops to 1 HP instantly, transforming all of its lost health into the damage.
- Valhalla (Diamond): damage buff decreased from 2.2% to 1.5%.
- Valhalla (Pentagonal): damage buff decreased from 3% to 2%.
Madness: shield amount decreased from 25% to 15%.

Merchant:
- now items are generated with random glyphs, not with only those unlocked by player.

Artifacts:
- Equipment 1 rank (Rare):
the value has been reduced from 300 silver and 5 gold to 250 silver.
- Equipment 1 rank (Legendary): The cost is reduced from 300 silver and 5 gold to 250 silver:
cost increased from 15 gold to 25 gold.
- Equipment 2 rank (Rare):
cost reduced from 2700 silver and 25 gold to 2500 silver.
- Equipment 2 ranks (Legendary):
cost increased from 130 gold to 150 gold.
- Equipment 3 rank (Rare):
cost reduced from 6700 silver and 65 gold to 5000 silver.
- Equipment 3 ranks (Legendary):
cost increased from 330 gold to 350 gold.
- Equipment 4 ranks (Rare):
cost reduced from 13200 silver and 125 gold to 10,000 silver.
- Equipment 4 ranks (Legendary):
cost increased from 640 gold to 800 gold.
- Equipment 5 rank (Rare):
cost changed from 21100 silver and 200 gold to 400 gold.
- Equipment 5 rank (Legendary):
cost increased from 1030 gold to 1200 gold.
- Equipment 6 rank (Rare):
cost changed from 26300 silver and 250 gold to 600 gold.
- Equipment 6 rank (Legendary):
cost increased from 1280 gold to 1500 gold.
- Equipment 7 rank (Rare):
cost changed from 31500 silver and 300 gold to 800 gold.
- Equipment 7 rank (Legendary):
cost increased from 1530 gold to 2000 gold.
- Equipment 8 rank (Rare):
cost changed from 36800 silver and 350 gold to 1000 gold.
- Equipment 8 rank (Legendary):
cost increased from 1790 gold to 2500 gold.
- Equipment 9 rank (Rare):
price changed from 42400 silver and 400 gold to 1200 gold.
- Equipment 9 rank (Legendary):
cost increased from 2050 gold to 3000 gold.
- Add experience (Common):
cost reduced from 10000 silver to 2500 silver.
- Add experience (Rare):
cost reduced from 20,000 silver and 300 gold to 250 gold.
- Add experience (Common):
added experience increased from 100 to 1000.
- Add experience (Rare):
added experience increased from 500 to 2500.
- Add experience (Legendary):
added experience increased from 1000 to 10000.

Fixes:
- fixed bug in Valhalla Pass when wrong artifact is chosen.
- fixed bug when Ingvarr could be hit by Lightning when invincible.
- fixed bug with sudden character revival during the battle.
- fixed bug with wrong number of open chests.
1.18.10 2020-09-03
Changes:

- New rules in battle system:
1) basic attacks are now longer shock enemies (except for the first attack laid on running character). Those changes do not afflict neutrals.
2) succesful Block now decreases cooldown of main ability by 1 second.
- Berserker's Rush now allows to shock enemies with basic attacks.
- Madness glyph now allows to shock enemies with basic attacks and gives shield.

Fixes:
- Fixed bug which caused Spearman to miss with his main ability.
1.18.9 2020-09-01
Changes:
- New rules in battle system:

1) basic attacks are now longer shock enemies (except for the first attack laid on running character). Those changes do not afflict neutrals.
2) succesful Block now decreases cooldown of main ability by 1 second.
- Berserker's Rush now allows to shock enemies with basic attacks.
- Madness glyph now allows to shock enemies with basic attacks and gives shield.

Fixes:
- Fixed bug which caused Spearman to miss with his main ability.
1.18.8 2020-08-18
Improvements:
- Stirfus is now equipped with two-handed sword instead of one-handed.
- Stirfus base damage decreased from 350 to 190.
- Stirfus damage increase decreased from 7 to 3.

Fixes:
fixed troubles with AppleID authorization.
1.18.7 2020-08-05
New Features:

New glyphs, available only in Merchant:

Disguise – active glyph, gives your character invisibility.
Dew – active glyph, vanquishes any extra fireplace on map.
Silence – active glyph, forbids.
Aegis – passive glyph, gives extra shield of 10% HP amount.

New daily tasks:
increase level of any of your characters.
use specific active glyphs in battle.
increase you squad metascore.

Ad rewards: gain extra rewards for watching short advertisements.

Improvements:

Changed interfaces for creating active glyphs and characters hiring.
Characters max level is now depends on your drakkar level.
Minor cosmetic changes of Breendallen HUD.
Legendary league metascore threshold increased from 10000 to 15000.
1.18.6 2020-08-04
New Features:

New glyphs, available only in Merchant:
- Disguise – active glyph, gives your character invisibility.
- Dew – active glyph, vanquishes any extra fireplace on map.
- Silence – active glyph, forbids.
- Aegis – passive glyph, gives extra shield of 10% HP amount.

New daily tasks:
- increase level of any of your characters.
- use specific active glyphs in battle.
- increase you squad metascore.

Ad rewards: gain extra rewards for watching short advertisements.

Improvements:


Changed interfaces for creating active glyphs and characters hiring.

Characters max level is now depends on your drakkar level.
Minor cosmetic changes of Breendallen HUD.
Legendary league metascore threshold increased from 10000 to 15000.
1.18.5 2020-07-08
Minor bugfix
1.18.4 2020-07-01
- Building upgrades up to rank 10 are available
- Character level cap increased to 50
- Added more info to advanced battle results

Merchant changes:
- New items with unique rarity – white. White items can be equipped by characters ignoring level and rank restrictions
- Merchant’s equipment is now generated with random passive glyphs
1.18.3 2020-06-12
Release Notes 1.18.3 - What's new?
Fixes:
- fixed bug with incorrect heath bar of Berserker when Rush ability was used.
- fixed disconnect in Valhalla Path if reward was clicked too many times.
- fixed bug with wrong rewards in battle results.
- visual minor changes in Leaderboards and League rewards.
1.18.2 2020-06-06
New features:
- New reward system for league progress. By acquiring trophies, you will get extra rewards for every passed mark.
- Seasons in Legendary league. Each month, players will compete for the highest trophies score. At the end of season, all trophies will reset to 4500.
- New daily reward system.
Main changes:
- To reach new leagues, you will now need to increase your squad total might to specific number in order to gain trophies in battle.
- Your allied bots will now listen to your markers on minimap, such as “Attack!”.
1.18.1 2020-05-08
What’s new?
- visual changes to Battle Pass UI.
- visual changes to buttons in all village.
- fixed bug with moderators nicknames.
- chat names visual improvements.
- is now available only in Smithy.

Battle changes:
- companions don’t stop while picking sacks or attacking target.
- fixed bug with priest not hiding in building on Lindisfarne map.
- “Meditation” glyph is now correctly increases duration of Stirfus “Invisibility”.
- fixed bug which caused allied commands to be seen by enemies.
- now, in case of Draw, trophies of both teams will not change.
- in rating battles of 4500+ trophies, Surrender option will be available only after half-time.
1.18.0 2020-04-23
Release Notes 1.18.0 – What’s new?
New features:
New progression system – Path to Valhalla. Earn medals by completing daily quests and winning battles to get valuable rewards of this seasonal event!
Reforge – new feature in Smithy, which allows Blacksmith in exchange of silver and time to change glyph and main material in equipment.
Village changes:

buttons visual change and rework of Profile display.
statistics from Ting moved to Profile.
noble rings from Merchant moved to Profile.
new tab in Profile - Emoji. Here you can setup 8 emojis which you can then use in battle
e-mail and social networks in Profile are now in separate tab.
Quests changes:
general tasks rewards changed.
Streak feature removed from game.
daily tasks reward changed from runes and materials to silver and medals. Amount of valor in rewards increased.
tasks Use battle glyphs and Kill Knights are available again.
tasks are now available only if you have opened maps on which those tasks could be completed.
Blessing changes:
besides current bonuses, Thor’s blessing now opens extra Thor’s chest.
packs of Blessing in Shrine changed: packs 180 and 360 removed, 2-hour pack added.
Shop changes:
direct silver packs purchase added to the Shop.
Artifacts change:
Merchant daily artifacts amount increased from 3 to 6.
artifact Blessing (Ordinary) – blessing time decreased from 2-3 days to 2-3. Artifact cost decreased from 100 gold to 500 silver.
artifact Blessing (Rare) – blessing time decreased from 5-7 days to 1-3. Artifact cost decreased from 250 gold to 100 gold.
artifact Blessing (Legendary) – blessing time decreased from 21-30 days to 5-7. Artifact cost decreased from 500 gold to 250 gold.
1.17.7 2020-03-26
Update 1.17.7 - What's new?

Features:
new Merchant features: Equipment and Glyphs stores.

Character changes:

Stirfus: fixed wrong increase of % poison damage when leveling Backstab ability.
Backstab poison damage increased from 50% to 150%.
Strider: base damage of "Spear" increased from 1500 to 2000.

Shrine:

glyphs crafting time is no longer increases with Shrine level.
crafting costs increased:
triangle battle - 25 silver
diamond battle - 75 silver
pentagonal battle - 150 silver
triangle enchanting - 500 silver
crafting time of all battle glyphs decreased to 10 seconds
crafting time of enchanting diamond glyphs decreased to 10 minutes
crafting time of enchanting pentagonal glyphs decreased to 4 hours

Smithy:
fixed bug that caused all equipment crafting times and costs to be equal for all recipes
enchanting glyph is no longer mandatory for equipment crafting. Artifact "Change Glyph" for empty glyph slot works the same.
minor bugs fixingnumber of free slots in equipment increased from 2 to 5

Minor bugs fixing.
1.17.6 2020-03-25
Update 1.17.6 - What's new?

Features:

new Merchant features: Equipment and Glyphs stores.
Character changes:

Stirfus: fixed wrong increase of % poison damage when leveling Backstab ability.
Backstab poison damage increased from 50% to 150%.
Strider: base damage of "Spear" increased from 1500 to 2000.
Shrine:

glyphs crafting time is no longer increases with Shrine level.
crafting costs increased:
triangle battle - 25 silver
diamond battle - 75 silver
pentagonal battle - 150 silver
triangle enchanting - 500 silver
crafting time of all battle glyphs decreased to 10 seconds
crafting time of enchanting diamond glyphs decreased to 10 minutes
crafting time of enchanting pentagonal glyphs decreased to 4 hours
Smithy:

fixed bug that caused all equipment crafting times and costs to be equal for all recipes
enchanting glyph is no longer mandatory for equipment crafting. Artifact "Change Glyph" for empty glyph slot works the same.
number of free slots in equipment increased from 2 to 5
1.17.5 2020-03-11
Stirfus character is now available in early access mode.

Vigilance glyph now shows invisible characters in radius of character who used it.

Added partner behaviour control system.
aggressive: partner attacks all targets in its radius (current behaviour);
escort: partner attacks only targets who attack player or are targeted by player. Partner stops attacking and follows player if distance between them is big enough;
defence: partner stops and patrols radius in its current position. If partner leaves his defence radius, he returns in its center.

Added manual choice of battle servers.

Penalty time in case of rejecting battle decreased from 5 minutes to 2 minutes.
1.17.4 2020-03-02
Minor bug fixes.
1.17.2 2020-02-06
Features:
New result screen in village after battle.
New battle loading screens.

Village changes:

- Great Hall:
- Feast hiring system removed from game.
- Bard has left the building.

- Barracks:
- building removed from the game.
- functions of Barracks (management of characters and battle glyphs ring) are transferred to Great Hall.

Artifacts changes:

"Gold":
- artifact's rarity changed from "Ordinary" to "Legendary".
- cost reduced from 7000s, 14000s, 21000s to 1500s, 2250s, 3000s.
- artifact gives 150-200 gold instead of 70-140.

"Silver":
- cost increased from from 140g, 280g, 420g to 200g, 400g, 600g.

"Material Bags" (Ordinary):
- cost reduced from 1000s, 2000s, 3000s to 500s, 1000s, 1500s.
- artifact gives 5-7 material bags instead of 1-2.

"Material Bags" (Rare):
- cost reduced from 4000s+50g, 8000s+100g, 12000s+150g to 2000s, 4000s, 6000s.
- artifact gives 12-14 material bags instead of 7-10.

"Material Bags" (Legendary):
- cost reduced from 150g, 300g, 450g to 125g, 250g, 375g.
- artifact gives 20-25 material bags instead of 10-15.

"Rune Bags" (Ordinary):
- cost reduced from 1000s, 2000s, 3000s to 500s, 1000s, 1500s.
- artifact gives 5-7 material bags instead of 1-2.

"Rune Bags" (Rare):
- cost reduced from 4000s+50g, 8000s+100g, 12000s+150g to 2000s, 4000s, 6000s.
- artifact gives 12-14 material bags instead of 7-10.

"Rune Bags" (Legendary):
- cost reduced from 150g, 300g, 450g to 125g, 250g, 375g.
- artifact gives 20-25 material bags instead of 10-15.

"Material" (Ordinary):
- cost reduced from 500s, 1000s, 1500s to 50s, 100s, 150s.
- artifact gives 20-30 materials instead of 14-20.

"Material" (Rare):
- cost reduced from 2500s+50g, 5000s+100g, 7500s+150g to 1000s, 2000s, 3000s.
- artifact gives 20-30 materials instead of 14-20.

"Material" (Legendary):
- cost reduced from 150g, 300g, 450g до 125g, 250g, 375g.
- artifact gives 20-30 materials instead of 14-20.

"Rune" (Ordinary):
- cost reduced from 500s, 1000s, 1500s to 50s, 100s, 150s.
- artifact gives 20-30 materials instead of 14-20.

"Rune" (Rare):
- cost reduced from 2500s+50g, 5000s+100g, 7500s+150g to 1000s, 2000s, 3000s.
- artifact gives 20-30 materials instead of 14-20.

"Rune" (Legendary):
- cost reduced from 150g, 300g, 450g до 125g, 250g, 375g.
- artifact gives 20-30 materials instead of 14-20.

"Blessing" (Ordinary):
- cost changed from 20000s, 40000s, 60000s до 100g, 200g, 300g.

"Blessing" (Rare):
- cost changed from 5000s+50g, 10000s+100g, 15000s+150g до 250g, 500g, 750g.

"Blessing" (Legendary):
- cost reduced from 800g, 1600g, 2400g до 500g, 1000g, 1500g.

"More materials" (Ordinary):
- artifact's duration reduced from 2h to 1h.

"More materials" (Rare):
- artifact's duration reduced from 3h to 1h.
- cost reduced from 5000s+50g, 10000s+100g, 15000s+150g to 5000s, 10000s, 15000s.
- bonus increased from 300% до 400%.

"More materials" (Legendary):
- artifact's duration reduced from 4h to 1h.
- cost reduced from 150g, 300g, 450g to 100g, 200g, 300g.
- bonus increased from 400% до 600%.

"More runes" (Ordinary):
- artifact's duration reduced from 2h to 1h.

"More runes" (Rare):
- artifact's duration reduced from 3h to 1h.
- cost reduced from 5000s+50g, 10000s+100g, 15000s+150g to 5000s, 10000s, 15000s.
- bonus increased from 300% до 400%.

"More runes" (Legendary):
- artifact's duration reduced from 4h to 1h.
- cost reduced from 150g, 300g, 450g to 100g, 200g, 300g.
- bonus increased from 400% до 600%.

Hero changes:

Strider:

Ability "Spear":
- ability cooldown reduced from 45 seconds to 10 seconds.
- basic attacks are not decreasing cooldown.

Ability "Hawkeye":
- fixed bugs for speed increase.
1.17.1 2020-01-15
Fixed freezes on Breendallen map

Breendallen gameplay has been changed:
- team that holds Mjollnir gains +1 valor point per second
- extra valor points for holding Mjollnir decreased from 50% to 25%
- Mjollnir movement speed debuff increased from -20% to -30%
1.17.0 2020-01-03
New map - Breendallen. Features:
- 2x2 battle.
- to win, acquire more valor points or kill all enemy vikings.
- after a minute of battle, Mjollnir will appear in the center of map. Character who holds it, gains +20% damage and -20% of movement speed. Team which controls the Hammer gains 50% extra valor.

Changed league design on village screen

"Profile" location was permamently removed from the game. You can open your profile now by clicking on top-left corner while in village.
1.16.6 2019-12-17
Minor bug fixing.
1.16.5 2019-12-09
Optimization for best performance and minor bug fixing.
1.16.4 2019-11-27
- bug fixing
1.16.3 2019-11-18
- Changed the work of the series: the series is no longer reset if the day was missed. Series level has been canceled - players with series 2 and above received compensation.
- Increased the number of cubes for the transfer to increase the level of characters.
- Fixed a bug with the purchase of the full Saga and free slots in the Barracks with an incomplete Saga.
1.16.2 2019-10-31
- Added function to change control to classic. You can change the location of the buttons by going to Settings -> Buttons.
- Fixed a bug causing a crash at the start of the game on some devices.
- Fixed the behavior of knights on the map of Lindisfarne
- Fixed a bug where Gunnar froze in the block after using Parry
- Fixed a bug where 6 empty slots were required to purchase the entire Saga.
1.16.1 2019-10-23
I, Viking 1.16.1 update is available!
Fixes:
- Rurik's Triple Hit no longer cancelled by enemies regular attacks
- Block is no longer breaks Rurik's Triple Hit
- Brunhild's Wave Of Fear now correctly knocks enemies down
- Some AI movement are fix
1.16.0 2019-10-18
I, Viking 1.16.0 update is available!
Improvements:
- The control system in battle has been changed - the Block button was moved to the left and works simultaneously with the virtual stick. Enjoy the convenience of using combat glyphs while staying in block!
- Redesigned shock system when taking damage! Now when the player takes a hit, a special icon will appear above his head, indicating that the character is in shock. Another icon will also appear over your head, indicating the opportunity to use the Block and interrupt the shock state.
- Pier and Profile buildings have been removed from the player village. Player settings are now accessed by clicking on the player’s name at the top of the screen.
- Changed how Great Hall works: instead of inviting warriors, they can be changed for free to those you need. Now in the Great Hall you can hire only level 1 warriors without equipment. Removed cooldowns for the arrival of new warriors.
- Changed daily quests: Kill 30/60/90 enemies to Kill 10/20/30 enemies. Win 1/3/5 games to Win 1/2/3 games.
- Removed the Share battle results button from the victory / defeat screen.
- The first chest of Thor now opens immediately and does not require the accumulation of valor in battles.
- Improved visibility of nicknames in battle.

Fixes:
- Fixed Axefighter’s Stun. Now, stunned characters will have their abilities interrupted.
- Fixed Spearman’s Penetrating Strike ability, it should no longer miss moving targets.
- Fixed lightning from the glyph and Ingvarr's ability, they should now properly hit their targets.
- Now all new purchased characters go into the Squad by default in the "Battle" section, not the "Raid" section. And only when there is no more space in "Battle" section, do they go to the "Raid" section.
- Faster character spawns in battle.
- Fixed disconnects that occur after minimizing / expanding the application
- Improved grass and trees in all locations. Now they are more shaped and become transparent when they get in the way of the player view.
- Fixed the reset of graphics quality settings, when restarting the game.
1.15.4 2019-10-03
Added offer system, other minor changes
1.15.3 2019-09-16
Added offer system, other minor changes
1.15.2 2019-08-26
New features:
- New location "Trolheim"! Meet a beautiful, dynamic, compact and strategically developed location for a 3x3 game that lasts 6 minutes.
- Added a new mode of simultaneous raids! The warriors that didn’t join you in battle won’t just sit idly by, they can now go to the raid and earn resources and experience for you!
- Added graphical settings! Now you can fine-tune the level of graphics for your device. You can reduce the load and extend the autonomy of the device or increase the quality for a better picture.
- Added fog of war on the global map! Now you can see exactly what territory your team controls, and what is hidden in the fog.
- Added voice narration! Now you will not miss an important event. If desired, the voice can be turned off in the settings.

Improvements:
- AI can now block strikes and take the initiative in battle!
- Added procedural animations and characters now look at each other during battle or at valuable objects around, like a bag of coins for example.
- Improved tutorial for beginners. Learning the game takes place on the new map - Trollheim.
- Improved game interface. The “Fight” button is now different from the rest, the screen for news, tips, location selection, battle results and barracks have been redesigned.

Fixes:
- Minor visual improvements.
1.15.1 2019-08-07
New features:
- New location "Trolheim"! Meet a beautiful, dynamic, compact and strategically developed location for a 3x3 game that lasts 6 minutes.
- Added a new mode of simultaneous raids! The warriors that didn’t join you in battle won’t just sit idly by, they can now go to the raid and earn resources and experience for you!
- Added graphical settings! Now you can fine-tune the level of graphics for your device. You can reduce the load and extend the autonomy of the device or increase the quality for a better picture.
- Added fog of war on the global map! Now you can see exactly what territory your team controls, and what is hidden in the fog.
- Added voice narration! Now you will not miss an important event. If desired, the voice can be turned off in the settings.

Improvements:
- AI can now block strikes and take the initiative in battle!
- Added procedural animations and characters now look at each other during battle or at valuable objects around, like a bag of coins for example.
- Improved tutorial for beginners. Learning the game takes place on the new map - Trollheim.
- Improved game interface. The “Fight” button is now different from the rest, the screen for news, tips, location selection, battle results and barracks have been redesigned.

Fixes:
- Fixed game balance:
a) the amount of loot on locations is reduced,
b) Thor’s chests contain much more resources now!
c) increased the minimum cost of hiring a level 1 warrior
d) the cost of a feast increases with each attempt until a warrior is hired,
d) now a new warrior comes to the feast every hour,
e) changed the composition of blacksmith, shaman, hero and sage bundles for better attractiveness.
- Fixed spearman's penetrating strike, which under certain conditions led to misses.
- Fixed a bug with freezing berserker animation after using the whirligig ability
- Fixed the "stun” ability of the axeman, sometimes it didn’t stun the enemy and they could continue their attack.
- Fixed a bug where two AI warriors could throw a torch at the same drakkar
- You no longer gain valor for simply picking up a torch from the fireplace.
- When a torchbearer is killed right as he is about to throw a torch, the killer gains additional valor.
- Fixed display of the valor icon instead of the coin icon, which was displayed when a player died.
1.15.0 2019-07-30
I, Viking 1.15.0 update is now available!
New features:
- New location "Trolheim"! Meet a beautiful, dynamic, compact and strategically developed location for a 3x3 game that lasts 6 minutes.
- Added a new mode of simultaneous raids! The warriors that didn’t join you in battle won’t just sit idly by, they can now go to the raid and earn resources and experience for you!
- Added graphical settings! Now you can fine-tune the level of graphics for your device. You can reduce the load and extend the autonomy of the device or increase the quality for a better picture.
- Added fog of war on the global map! Now you can see exactly what territory your team controls, and what is hidden in the fog.
- Added voice narration! Now you will not miss an important event. If desired, the voice can be turned off in the settings.

Improvements:
- AI can now block strikes and take the initiative in battle!
- Added procedural animations and characters now look at each other during battle or at valuable objects around, like a bag of coins for example.
- Improved tutorial for beginners. Learning the game takes place on the new map - Trollheim.
- Improved game interface. The “Fight” button is now different from the rest, the screen for news, tips, location selection, battle results and barracks have been redesigned.

Fixes:
- Fixed game balance:
a) the amount of loot on locations is reduced,
b) Thor’s chests contain much more resources now!
c) increased the minimum cost of hiring a level 1 warrior
d) the cost of a feast increases with each attempt until a warrior is hired,
d) now a new warrior comes to the feast every hour,
e) changed the composition of blacksmith, shaman, hero and sage bundles for better attractiveness.
- Fixed spearman's penetrating strike, which under certain conditions led to misses.
- Fixed a bug with freezing berserker animation after using the whirligig ability
- Fixed the "stun” ability of the axeman, sometimes it didn’t stun the enemy and they could continue their attack.
- Fixed a bug where two AI warriors could throw a torch at the same drakkar
- You no longer gain valor for simply picking up a torch from the fireplace.
- When a torchbearer is killed right as he is about to throw a torch, the killer gains additional valor.
- Fixed display of the valor icon instead of the coin icon, which was displayed when a player died.
1.14.1 2019-05-17
- Bugfixing
1.14.0 2019-04-08
Fixes:
- Berserker: fixed an issue with display of the attack after using his abilities
- Spearman: fixed an issues with "Penetrating Blow" missing the enemy
- Fixed bugs with the display and loading of comics
- Other minor fixes
1.13.4 2018-06-11
- Fixed limitations on using triggers during battle
- Fixed crash when inviting Friends via Facebook
- Fixed the value of luck when resetting premium characters
- Improved the system of determining the graphics quality
- Added Account Deletion in the Player's Profile