Removed from the App Store

Infinite Miner

2.0.5 for iPhone, iPad
Free
0

0 Ratings

Update Date

2022-09-25

Size

165.4 MB

Screenshots for iPhone

iPhone
Infinite Miner Description
"Vampire Survivors" like indie game. Slay enemy and Build your character. Then slay enemy and Build your character. and more.
Infinite Miner 2.0.5 Update
2022-09-25
2.0.5


Remake of Ice Shot Lv 10: Improved the processing as it ran at once and was overloaded.


Balance adjustment
Extra mode initial placement experience increased
Extra mode status reflected value increased Reduced enemy HP increase rate (especially around stage 100)


Bug Fixes
Fixed a bug that the LEVEL display in the warehouse was sometimes incorrect.
Fixed a bug that yellow experience values in Extra Mode did not receive Extra Mode correction.

UI fixes
More Information
Price:
Free
Version:
2.0.5
Size:
165.4 MB
Update Date:
2022-09-25
Developer:
kouhei kitagawa
Language:
English

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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2.0.5 2022-09-25
2.0.5


Remake of Ice Shot Lv 10: Improved the processing as it ran at once and was overloaded.


Balance adjustment
Extra mode initial placement experience increased
Extra mode status reflected value increased Reduced enemy HP increase rate (especially around stage 100)


Bug Fixes
Fixed a bug that the LEVEL display in the warehouse was sometimes incorrect.
Fixed a bug that yellow experience values in Extra Mode did not receive Extra Mode correction.

UI fixes
1.3.15 2022-09-01
1.3.15

UI fixes

Balance adjustments
MoonShot damage reduced by 20%. Maximum number of ricochets at lvl 10 reduced by 20%.

Bug fixes
Fixed a bug that prevented MoonShot and Tri-saw from hitting
1.3.14 2022-08-30
1.3.14

UI adjustment
Changed the minimum FPS when processing is heavy from 15fps to 24fps. The game is just barely holding up. The game is more likely to slow down in heavy situations, but you should find this better.
Reduced precision of physics calculations: Unnecessary calculation precision has been reduced. This will reduce the load.


Balance adjustments
Moonshot bounce coefficient increased: It moves around more.
Moonshot: Halved the maximum number of ricochets and doubled the damage: This is a simple adjustment to reduce the load while keeping the total amount of damage the same. This is a buff in the early stages of the game, when the shot does not hit the target fully.
Basic ES recovery speed increased by 50%: More ES presence would be nice.
1.3.8 2022-08-19
1.3.8

Implemented loading before starting a stage: it takes a few seconds, but instead it stabilizes the fps in the beginning.
Optimization of damage determination. Program load has been reduced. Slightly changed hit judging.

Balance adjustment
 Increased the maximum number of Moon shot hits in proportion to Duration. If you have a complaint that MoonShot disappears quickly in the later stages, please try to equip it with Duration.
 Increased the difficulty of stages 10 and below by 10%. It was a little too boring! 
 Increased the number of shots per second per Amount for Random Bomb, Gear Vortex, Hex Bomb, Trisaw, and Starshot: this is a nerf back to half of what it was in Ver 1.3.5. Can be a bit more violent.
 Adjusted damage determination. Due to optimization of internal processing, no damage is dealt for 0.3 seconds after an enemy appears. Instead, the overall damage received by the player has been reduced by 20%.
 The probability of the number of Lv10 weapons displayed at level up has been lowered; it will be more difficult to create multiple Lv10 weapons; the number of Lv10 weapons displayed at level up has been reduced by 1.5 times. For reference, up to two weapons will still be available. If you try to make all of them Lv10, it will be a quandary. But you may be able to do it if you try hard enough.
1.2.5 2022-08-07
UI improvement
Localization
1.2.4 2022-07-29
Balance
Increased HP of some enemies at higher difficulty levels

Optimization
UI Improvements
Changed maximum enemy range when holding vertically
Saving the selection of vertical holding
1.2.1 2022-07-23
Vertical screen support on a smartphone.
1.1.6 2022-07-18
Added VFX when destroying boss.

Balance
25% increase in the probability of appearance of mounts when LevelUp.
Collect range increase from 10% to 15% when LevelUp.
HP of bosses in latter stages is greatly increased.
Significantly increased the number of enemies in the latter stages
MoonShot damage reduced by 30-40% at each level, hit count capped at 20, duration increased by 15%.

Bug Fixes
Fixed a bug that MoonShot was not displayed in the status.
Energy sword Level up does not reflect the area mod.

Optimization
Maximum number of enemies displayed has been increased.
MoonShot visual changed.
1.1.2 2022-07-14
Physics performance is improved.
now game is 60fps.
1.1.1 2022-07-12
Craft visual effects is improved.
1.0.3 2022-07-11
Stage progress number display become count down form count down.
Gear Vortex effect has been improved.
Level Up UI has been improved.