1.5.3
2021-06-22
Crossplay is arriving on June 16th! Download the demo on Steam and play across Mobile and PC!
- New audio tracks
- Visual fixes
1.3.4
2020-12-05
Medals will now be awarded on season end. Climb the leaderboard to obtain these exclusive Medals.
The game now loads the English language by default - if you wish to change language, you can do so in the settings
Load time optimizations
Stats UI updated
Many bug fixes
---- Season Content and PC version coming soon! ----
1.2.4
2020-10-31
Spooky Town has arrived! Available for a Limited time, turn your Island into a haunted land using the new Halloween pack!
Further Island customizations have been added, keep an eye on the shop for rotating content
More SFX have been added to the game!
If you're enjoying the game, please leave us a review.
Join our Discord for discussions - https://discord.gg/pbZcFfc
1.2.2
2020-10-11
Various bug and stability fixes.
If you're enjoying the game, please leave us a review.
Join our Discord for discussions - https://discord.gg/pbZcFfc
1.1.3
2020-09-10
New original soundtrack!
New Research Tree feature! - What'll be your strategy?
Redesigned Quest, Job, Staff Management, and Leaderboard screens.
Our first Season will begin on November 1st. More to come shortly!
New Factory added towards the endgame
Max level UI bug fixes
Conveyor Belt & Sweet fixes
Many other bugs fixes
Once again, thanks for the feedback!
More features in the coming weeks!
1.1.2
2020-08-03
UI and Art
- New Factory Upgrades screen
- New Upgrade Progress Bar, to let you know when you’re unlocking the next visual and a full-screen popup when you do reach it.
- New Transport Screen
- New Contract Screen
- New Collapsable Quest HUD
- New Efficiency ‘Up/Down’ HUD arrows to track your rising and falling score updates.
- New Generic Popup Dialogues
Gameplay
- Transport Efficiency Income: Earn extra cash and income by matching your factory’s Production Rate to your Export Capacity - using our new GUI elements.
- Efficiency Score Stability: we’ve updated the efficiency calculations to be more robust, and fixed various associated edge-case bugs.
- We’ve also included the new Transport Income Bonus into our Efficiency Score, so there’s another Score vector to master!
1.1.0
2020-06-06
Stability and bugs fixes.
Efficiency calculations changes
User Interface improvements.
We hope you enjoy the game!
1.0.9
2020-05-17
Jimmy has been hard at work!
- Live Competitions will award Trophies from previous competitions the next time you login. Removing the need to be online at the end of a Live Competition.
- New Management options available. New Meta?
- Reworked Sugar Charge ring: Tapping or Holding to consume sugar now growing the Sugar Ring more progressively and with new visual effects that scale with rarity.
- Objects now are easier to detect when charged.
- Tap controls usability updated
- No more angry staff members, the negative double tap state has been removed.
- Can now disable the 'Out of Sugar' notification
- Factory management has been moved to be next to the Quests and Jobs screens.
- YouTube link to the tutorial has been added to the Settings menu.
- Additional Management explanations / information boxes added
- The UI has had a spring clean, with decimals and values tidied up.
- Optimisations
- Bugs fixes
1.0.6
2020-05-02
- Translations disabled - Sorry about the issues with other languages, support for these will be coming soon
- You can now hold to charge the Island!
- Notch support changes
- UI improvement within Factory Upgrade menu
- FAQ added to the Settings Popup
- Candy trees can now be charged
- General tapping changes
Let us know what you think!