Lip Sync Animator

Lip Sync Animator



$9.99

1.0for iPhone
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Lip Sync Animator Screenshots
Lip Sync Animator posterLip Sync Animator posterLip Sync Animator posterLip Sync Animator poster

About Lip Sync Animator

************ NEW RELEASE SPECIAL 67% OFF ************

Lip Sync Animator is a tool created to help iOS, macOS, tvOS, and watchOS developers create simple facial animations like those found in the hit TV show South Park. Instead of having to sync audio and UIImageViews, or SKSpriteNodes, and their png images through code, you can do it with Lip Sync Animator.

The best part is that animations are then exported as native Swift code. (for all your Objective-C users, just remember that in one line of code, you can use the exported Swift code as well!)

Here's how you'll probably use this app:

1) Create all the images you will need for the animation using third party image creation apps.
2) Create your own audio files. You can do this within Lip Sync Animator for a crude but quick audio file. Or you can use outside sources to create high quality audio files.
3) Open Lip Sync Animator and import your images and audio
4) Position everything just the way you want it.
5) Create 1 or multiple animations using the same images and layers as the first one.
6) Export your Swift code from Lip Sync Animator, and import it into your Xcode project.

Lip Sync Animator generates its own class with animation methods. So if you plan to use UIKit, the class will be a subclass of UIView. So just create an instance of this class, and add it as a subview. Then run the animation.

Class Features:
- Subclass of UIView (for iOS), NSView (for macOS), or SKSpriteNode (for SpriteKit)
- Ability to pause and resume animations by just calling a method
- Use completion methods to string together multiple animations, or chain one animation into another part of your app.
- Integrated with Image Asset Catalogs
- Resizing methods available so your animations will work just as well in one line of code whether it's on an iPhone, or an iPad.


Visit our marketing URL to see a tutorial of how Lip Sync Animator can be used.
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What's New in the Latest Version 1.0

Last updated on Dec 18, 2016
Version History
1.0
Dec 18, 2016

Lip Sync Animator FAQ

Click here to learn how to download Lip Sync Animator in restricted country or region.
Check the following list to see the minimum requirements of Lip Sync Animator.
iPhone
Lip Sync Animator supports English

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