1.6.7
2021-05-31
• Card Fixed:
Resurrection, Imitator, Manipulator, Pilgrimage, Caedosa, Dispute Resolution, Number 198, Allied Soldier, Chained, The Dark Angel, Elaheem, Acquisition, Particulizer, Crafty Butcher, Phantom Moon and Criterion.
• Fixed a bug causing the rounds to be limited on tutorials.
• Fixed a bug with account creations.
• Fixed some missions.
• Fixed challenge button on Battle Stage.
• Fixed a bug causing movement faction cards to move freezed cards.
1.5.6
2020-11-25
• Arenas now have names and sync between players
• Some changes to Beacon of Light (Dawnlight Arena)
• Fixed some missing localizations
• Fixed some audio issues
• Fixed match recording bugs
• Changes for end of match panel
• Added Round Effect removal
- Added Round Effect removal to +5/-5 cards
• New Faction cards:
- Silver Blade
- Convert
- Cleaner
- Bird Watcher
- Killswitch
- Life Dealer
- Proxy
• Accessibility
- Fixed some problems with custom community colors
- Added an option to disable community card border textures
• Updated engine version for added stability
1.5.5
2020-10-06
New Feature: Match Recorder
-Go to match history to watch recorded matches
-Go to settings to change the default speed for match playback
-During the match, tap on the rounds to fast-forward / go back to the round
Endgame screen now shows more info, match graph, decks and stats
Improvements to tutorial and onboarding process
Improvements to initial faction selection
Added tutorial introduction
Texts and rules more clearly show community names in the selected color
Fixed bug on Faction card: Firewall
Faction cards now show their rule when played
Several bugfixes and improvements
1.5.3
2020-07-30
Localization:
- Localized some missing parts of the UI
UI:
- Tap and hold or tap on a friend’s avatar to see friend options
- Re-introduced friend matches, invite your friends to play using the friend options
- Better Victory/Defeat/Draw screens explaining the reason of match end (surrender, timer)
-
Game:
- Timers have been completely redone and should be more stable now
- Turn Phase UI should sync properly now so you can properly follow the flow of the opponent’s turn
- Played lasting effect cards now show the rule when tapping to look at them up-close
Faction Card bugfixes:
- Exfiltration
- Wetwork
- Hollowfall
- Red Sky
- Steel Moonfall
- Manipulator
VFX:
- Reduced Third Eye smoke for better performance and usability
- Cards that use the ArrowDrag should work more reliably now
Accounts:
- Added Guest Account system, you no longer need to register to play (though encouraged)
- Guest accounts can play matches and use all the systems in the game except using the friends system.
- Guest accounts can later register to get full access to the friends and chat systems and be able to play in other devices.
Tutorial:
- Fixed bug with the screen that makes you wait for asset download before playing the tutorial
- Tutorial voiceovers added
Other:
- Fixed a bug that sometimes would cause disconnects when starting a match
- Fixed a problem with music on round 8
- General stability improved
1.5.2
2020-07-08
- fixed a problem that sometimes caused sudden finish of AI matches
- changed the graphic for the activity meter UI
- fixed some issues with faction cards
1.5.1
2020-06-30
- Language: Most of the Main Menu has been translated to Spanish and Russian
- New Features:
- Deck Validation: The game now validates decks before going in queue or match, to check that all the cards that are being used are functioning correctly.
- Activity Meter: You can see how much activity the game is having on real time. If it's medium or high, go in queue, chances are you'll get a match fast!
- Bugfixes:
- Fixed a problem that stopped matches when chaining combos into unplayable cards (i.e: Blueburn into Manipulator with no lasting effects on board)
- Fixed a problem with Red Sky that stopped the match on the following turn after playing it.
- Fixed a problem with some Round Effect cards that sometimes caused problematic interaction with timers and resulted in unpreventable timebank match endings
- Fixed some problems with UI
- Fixed an error that sometimes caused problems when skipping the tutorial
1.4.5
2020-06-01
Changelog:
- AI Changes
- AI should be smarter now
- AI no longer values destroying the player's Lasting Effects so much
- UI Changes
- Redesigned "Choose cards from your hand to draw again" window
- Redesigned most menus to fit cards and their description (Rule/Lore) separately, including but not limited to:
- Deck builder
- Faction collection
- Discards
- Round effects viewer
- Interruption menu
- Played a Faction Card screen
- New Options menu with categories
- New turn phase tracker added, lets you know which phase of the turn you or the opponent is currently in, which also includes:
- Tracker for Draw Phases, which shows how many draws are supposed to happen on each draw phase
- Faction phase icon shows whether the Faction phase is going to be skipped or not
- UI added for showing what Faction Card is currently in play, you can click on it to read the card's rule
- Redesigned various UI elements to better fit the game's artstyle, including but not limited to:
- Clocks and timers
- Turn order selection
- Faction collection
- Faction Card Deck covers now show the art of the two Legendary Cards that are used in the deck
- New scroll-free Windows for showing lists of faction cards and minis
- Faction Cards
- Redesigned Faction Cards System
- Quality of Life Improvements on Input
- Dragging cards should be more responsive now
- Tap to zoom into cards in your hand instead of holding
- Community Cards
- Redesigned colored border for Underground Cards
- Dragging cards should be more responsive now
- Zooming into cards is more responsive now
- VFX
- Added special VFX for certain Legendary Faction Cards
- Changed VFX for killing Community Cards
- Changed VFX for extracting DNA from Faction Cards
- Changed VFX for creating Faction Cards using DNA
- Arenas
- Added 4 new arenas to the game:
- Razorcorp interior: Neurocenter Lobby
- Shadowcell interior: Listening Post
- Edgehunter exterior: The Kermis
- Dawnlight interior: Prayer Room
- Redesigned arena:
- Alphaguard exterior: The Blockade
- Added interactivity to certain arena elements
- Timers and time limits
- Added time limit to decide wether or not to interrupt with a Round Effect
- Added time limit to play out the rule of interruption Round Effect Cards during the opponent's turn
- Settings
- Added Languages preview option, progressive rollout of localization started
- Spanish language support:
- Cards Rules
- Cards Lore
- Added volume controls
- Bugfixes
- Numerous bugs related to missions resolved
- Numerous bugs related to faction cards resolved
- Numerous bugs during tutorial resolved
- Numerous stability issues resolved
- Other changes
- Reworked system for opening Carbon Packs, should be more stable, reliable and responsive
- Updated to a new engine version, should be more stable
1.4.1
2020-02-27
-Bug Fixes
1.4
2020-02-14
-Fix chat
-More bugfixes
1.3.9
2020-02-10
-bug fixes
1.3.8
2020-02-05
-Bug fixes
1.3.7
2020-01-26
-Bug fixes
1.3.6
2020-01-24
-Bug fixes
1.3.4
2020-01-20
-Bug fixes
1.3.3
2020-01-18
-Bug fixes
1.3.2
2020-01-06
-Bug fixes
1.3.1
2020-01-03
-Syndicates
-New Tutorial
-Bug fixes
1.2.9
2019-11-07
BugFixes
1.2.8
2019-11-05
Balance changes to faction cards:
Mobilize
Draw 1 Community card and place in Loyalists. If drawn card is a Law Enforcer (blue), draw 2 additional Community cards and place in Allies.
Silent Wave
Kill all of the lowest 2 valued cards on the opponent’s side of the board, not including cards with a value less than 3.
Random Ranger
Draw 2 Community cards and place them in your Recruits. Choose 1 of the drawn cards and kill as many matching Community (color) cards on the board as you like.
The Enticer
Draw 5 Community cards. If any have the Faction card icon, place in your Loyalists. If not, place in neutral area.
The Loyal Gentleman
Choose 2 opponent Recruits and move to your Loyalists. Move highest valued card in the neutral area to opponent’s Allies.
Criterion
Swap 2 cards on the board with 2 Afterlife cards of your choice. Protect the swapped cards until your next turn.
Mystic Imager
Draw 4 Community cards and place in your Loyalists. Move all cards in your Recruits that match the drawn cards Communities (colors), directly to your Allies.
Reversi
Place face up in Round Effect. Draw 4 Community cards. Place in your Loyalists or opponent’s Loyalists row. If card is placed in opponent’s Loyalists, its value will be reversed. Protect all 4 cards until your next turn.
Force of Will
Draw 1 Community card and place in your Recruits. Kill 1 card in opponent's Recruits that has a higher value than the drawn card.
Factional Mayham
Draw 5 Community cards and if any have the Faction card icon, place in your Loyalists. If no Faction icon, place in neutral area.
Third Eye
Choose 1 Afterlife card, draw 1 Community card and choose 1 neutral area card and place 2 in Loyalists and 1 in Allies.
The Scarecrow
Move as many opponent’s Loyalists back to their Recruits as you like. Shuffle the Recruits row and randomly move 2 of the shuffled cards to your Loyalists. Protect both moved cards until your next turn.
Divine Protector
Place face up in Round Effect. Move up to 2 Religion (brown) cards to your Recruits. Protect all Religion (brown) cards until your next turn. Draw 1 Community card to opponent’s Recruits.
Elaheem
Move up to 2 cards each with a value greater than 10 directly to your Loyalists. Reset the cards to their default value.
Caedosa
Draw 4 Community cards to the neutral area. Move 2 neutral area cards to your Recruits and 2 to opponent’s Recruits. Kill 1 card that matches the Community (color) for each card moved to opponent’s side.
Black Shade
Remove all Lasting Effect cards from opponent’s side. Spawn up to 2 Black Mirror cards on both opponent’s rows that did not have Lasting Effects removed from them. Draw and place 1 Community cards under each. All cards from these Communities move to opposite row on board including cards already in rows.
1.2.7
2019-10-14
Bugfixes:
- Faction cards that add (or substract) points to a list of community cards at the same time (ex. Pledge of Fortune), will no longer modify their value instead of adding to the value.
- Non-trigger Round Effect cards will no longer break the game when played on round 8
- AI will no longer break on overtime when going first (Overtime fully works during AI matches!)
1.2.6
2019-10-07
New Mechanics
Overtime: The players can set some Round Effect cards face down and take turns to play them after the 8 rounds have ended.
New Faction Cards
- Breakout (neutral): Place face down in Round Effect. Reveal at the end of any turn and draw 3 Community cards placing 2 on your side of the board and 1 on opponent's side.
- Time Bomb (neutral): Place face down in Round Effect. At game's end, select a row and add +5 (or -5) points to the Community with the most cards in that row. Row may not contain an active Lasting Effect.
- Assembly (neutral): Place face down in Round Effect. At the end of the game, move up to 6 cards on your side of the board +1 (or -1) row.
Modified Faction Cards
- Mechanize (neutral, buffed): Place face down in Round Effect. At the end of any turn, swap 2 cards from your side of the board with 2 neutral area cards of your choice.
1.2.5
2019-09-26
Bug Fixes
1.2.3
2019-09-13
Bug Fixing
1.2.2
2019-09-10
Daily Missions for Rewards - Major Update
- Earn Credits, DNA or Carbon Packs by completing 4 daily missions playing both AI and PvP matches
New Features
- The first release of the incredible animations when playing specific Faction cards including Black Mirror, Architect, Plus/Minus cards and Bladestorm.
- New row selection buttons
- Several new arena approvements
Bug Fixes
- Several Faction card bug fixes
- Black Screen problem on older devices solved
- Disconnection issues improved greatly
1.2.1
2019-08-22
BugFixes
1.1.25
2019-07-31
Bug fixing
1.1.23
2019-06-26
- Added 2 new Faction cards. Mechanize (Neutral) and Firewall (Shadowcell).
- New ELO Ranking system is now in place. There will be Tiers that you can reach but not drop below once you have achieved a specific level. This is the first update with more visuals coming in the next update.
- 8 new Community Skins
- Bug Fixes
1.1.22
2019-06-10
MAJOR RELEASE
- New Community Skins system will allow players to begin choosing the roles of the Community members when they are pulled first to your side of the board.
- Unlock a special 6th card in random Carbon Packs. A Community Skin can now be unlocked here.
- Use credits for skins as they become available
- In Game Community Skins change depending on your default skin set
- The new Round and Lasting Effect system is now in place. This will not be noticeable to the players but be aware of some potential issues arises in the AI play until next release. It is recommended to avoid Round Effect cards during AI play.
1.1.20
2019-05-23
New Features
- New functionality added to Afterlife selection in game
Bug Fixes
- Fix for Manipulator, Black Shade and Red Sky
- Fix for AI removal of Lasting Effects freezing game
Improvements
- AI is now stronger and will play more Faction cards against opponents
- Updates to the Afterlife and Round Effects viewer
- Major developmental steps towards Custom Community card capabilities; releasing in a future update.
1.1.19
2019-05-08
-Fixed a bug with the Lasting Effects
-Added Many eyed one to Dawnlight epics
-Minor bug fixes
1.1.18
2019-05-01
-Two new cards for dawnlight
-Bug fixes
1.1.17
2019-04-20
-Bug Fixes
1.1.16
2019-04-17
RELEASE v1.1.16
The long awaited 1.1.16 release is finally here. This is the largest release since the launch in January. Without further ado, let's go over a few the major new features of this release.
MAJOR UI AND FEATURE UPDATE
- Revamped interface across the entire application.
- News page added for better in game communication and updates.
- Play area has been adapted for expansion purposes. Now you may access the AI, Online Matches, Tutorials, Leaderboard and soon the Campaign modes from one area.
- Card Interface has also changed. You now have Deck area, Faction Cards, and Community Cards.
- The Community Card area is designed for our next release which will allow for Community card customization with IN GAME play. You will be able to begin choosing what characters become when they move into your Faction.
- The Store has been modified with new art and better navigation
- The Profile section has been completely redesigned. Many new features have been added and many more are coming.
- Match History is here! You can see the results of the last 25 matches you have played. This will track if you won, lost, surrendered or disconnected.
- Once you click on a match, you can see the ebb and flow of the entire game. You can see the cards you and the opponent used and what the score was during each round of play. If you go round to round, you can see every move and every faction play that was completed during that round. You can really dive into the analytics of your match to prepare for the next one.
- You can also see a brand new Stats page and Achievements area.
- The biggest addition in the game is the very first multi-turn Round Effects.You will now be able to play (Shadowcell) face down Round Effects or deception cards; other Factions to come soon.
- We have also reworked how the Afterlife and Faction discard piles display.
- There are many new cards, buffed cards and nerfed cards. Please visit the update section in game to see the card changes.
1.1.15
2019-03-15
-Bug fixes
-New buttons
-Battery indicator
1.1.14
2019-03-12
- Game Rules Quick Guide added to Settings Menu
- Manipulator issue locking game resolved
- AI Draw issue resolved
- AI not removing some cards from hand resolved
- Tool tip help on DNA, Credits, and Carbon Packs
1.1.13
2019-02-24
- Fixed many UI errors.
- Fixed some faction card errors
- All in-game buttons are working more consistently
- All card functions should work independently of the zoom level
- Added intro video
1.1.12
2019-02-18
What's New?
- MAJOR: Phone Zoom mode has been added. This is a significant play improvement to anyone using a phone device instead of a tablet. There are now 3 zoom levels making the game much easier to see and interact with.
- Improved phone UI. Not only is the zoom functional added but the game interface has been adapted to the phone resolutions.
- MAJOR: Level rewards have been added making it easier to earn credits and packs as you move up in overall experience.
What's Improved?
- Networking and connectivity continues to be improved
- Community card movements have been adjusted for online play. At least 20 cards have some level of adjustment.
- Improved Game stability
Bug Fixes:
- Fixed several AI bugs
- Fixed several UI bugs
1.1.11
2019-02-08
- New Announcement system that will allow for in game messages to the players.
- New Alphaguard Arena with 3 new musical tracks
- Lasting Effects now have a color glow when played for easier viewing
of the color affecting the row
- Game Tips added while loading
- New loading screen images
What's Improved?
- Networking continues to be improved
- Divine Protector has been nerfed. May only move up to 3 Religion (brown) cards to your Recruits
- Red Sky has been buffed. In addition to current rule, he will also be able to choose a card and double it's value.
Bug Fixes:
- Fixed error causing the Player not to draw enough community cards during an AI match
- Resolved Lasting Effect bug that attached a removed effect to the Community card that was also removed.
- Resolved overlap of text in In-Game Chat
- Resolved music for arenas causing the wrong music to play during rounds 5 and 8
- Fixed the Protection and Freeze effects not appearing in game
- Sacrificial Lamb now revives to either you OR the opponent's Recruit row.
1.1.10
2019-02-04
- IA Fixes:
* Fixed error causing the IA to draw more cards from the community than it should
* Fixed error causing the IA to freeze after trying to remove lasting effect.
- Report and Ban System
- Add friend option by clicking on his name during a match
- thicker borders on the community cards
- Changes to Arenas
- Terms & Services adjustments
-Bug Fixes