It's easy to learn but hard to master and features gameplay that sees you inadvertently creating your own puzzles!
Place requested buildings in the queue to earn points, but watch out: Nobody wants to live next to a landfill site or industrial estate! Everybody wants a nice park or school nearby, but the city's budget is limited.
This is where you come in...
Megacity is a game of planning and thinking ahead to squeeze the most points of out your citizens by clever town planning. And if it all goes wrong, it's their fault for electing you mayor, right?
Megacity is a real thinking person's game, which appeals to and is suitable for all ages.
-Dozens of different buildings
-10 unlockable buildings
-New challenge puzzle mode
-Achievements, local & online high scores.
-New: Additional secret building to unlock!
-New: 10 more achievements!
-New: Game tips are displayed in menus!
-New: Added a link in menus to a video tutorial/gameplay guide on how to play the game (this does not replace the existing tutorial).
-Fixed: In-game menu played select sound twice upon return to menu.
-Fixed: The unlock screen progress bar didn't show the correct %.
-Fixed: Bug with the achievement 'Room with A view' not triggering properly.
-Fixed: Housing tiles were bugged when over 10 points were scored on them, occasionally bugging the graphic.
-Change: You have to unlock the buildings before being able to see a description of them in the unlocks menu (let's keep the mystery!)
-Change: Lowered the XP requirement to progress to levels 8, 9 & 10.
-Change: New start of game logo.
-Change: When loading the menu at the start it doesn't 'swish' into position, only when selecting menu items does this now happen.
-Change: Buildings with special properties now have a star in the icon. You can read what they do in the unlocks screen.
- Added an autosave feature that saves the game as you play and when you quit to menu. You can now resume your game even if you close the app.
- Slicker UI and new animations.
- Significantly improved performance.
- Simplified tutorial.
-Game now resumes paused.
-New clearer UI design. See how many screen clears you have until the target number increases. Also, your personal best score is displayed near the bottom of the screen.
-Links to GameCenter in main menu & puase menu.
-Your high scores will automatically submit to GameCenter (if logged in) as soon as you finish a game!
-You no longer have to manually sync your achievements to GC (although you still can).
-Changed the minimum iOS version from 5.1 to 5.0.
-Restarting/replaying the level no longer restarts the background music.
-Fixed a bug where the game would end before the last tile was placed.
-Completely revamped graphics and interface.
-New tutorial level
-New much requested feature: 'Save a tile' slot for use later on.
-'Research Center' building now more effective.
-New 'level bump' IAP added.
-Added in-game menu background.
-Fixed a volume slider bug which changed volume upon exit.
-Changed menu select sound
-UI overhaul; useless vertical side counters have been replaced by more useful horizontal top counters (especially more useful in challenge mode).
-Added a visual display telling the player when the column will advance.
-Fixed a bug where sometimes the game did not detect the end of the level (when there are no more spaces).
-Added a counter which displays how many empty spaces are left.
-Surplus XP is now accounted for after leveling up.
-Added 3 new un-lockable buildings! It is now possible to reach level 10.
-New add-on shop where you can buy 'double xp mode' or 6 new challenges for the game if you wish.
-Unlockable buildings now appear more often.
-More efficient code, as a result the game should run better across the board.
-Improved the tutorial for new players, hopefully it's easier to follow and clearer.
-FPS set to 30 (previously was 60). This should be a little easier on battery life while still being very smooth.
-Fixed a bug where unlockable buildings had a tiny chance of appearing at level 0.
-Added GameCenter high score leaderboards (the old style online scores are still available too).
-Both landscape orientations now work with the game.
-Added many new and improved sounds to the game and UI.
-Increased FPS to 60 for a much smoother game and animations.
-New menu graphics and animations.
-Fixed bugs with 'District 10' challenge mode.
-Other minor tweaks & bug fixes.
-Added a 'challenge' puzzle mode with 6 levels.
-Disabling the music now saves when quitting the game.
- 32.1 MB
- Release Date:
- ColePowered Games Ltd.
- In-App Purchases:
Double XP Mode $0.99
Extra Challenges $0.99
Level Bump $0.99More
Safe to Download
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