Meka Hunters .io

4.177 for iPhone, iPad
Free
0

0 Ratings

Update Date

2020-05-10

Size

238.7 MB

Screenshots for iPhone

iPhone
Meka Hunters .io Description
AWARDS AND RECOGNITIONS
LEVELUPKL's SEA GAMES AWARD 2019 Finalist
LEVELUPKL's SEA GAMES AWARD 2018 Finalist
MDEC IPCC 2018 Winner

Meka Hunters is a casual multiplayer Third Person Shooter .io with mechs. Fight other players online in in a free for all semi battle royale match.

Slightly different rule of Battle Royale; Instead of fighting to be the last one standing, player fights to get to the highest score possible until they died. New player will join in the arena once a player is eliminated. Get to the highest score and stay for as long as you could.

Meka Hunters is a casual game. Enjoy the game stress free without the fear of dropping ranks or levels. start and play the game anytime in the day, or night. just hop in and out.

Control is very easy to understand. Even babies can play it. So easy, so casual. you can even play it while in bed. Does not need precision aiming or crazy movement skill. stress free.

No player advantage in multiplayer. Everyone is equal and no amount of money can buy player powers.


COSMETIC STORE
There is a lot of cosmetics to choose from. Buy with real money and own the cosmetic forever. Cosmetics will be stored in your collections for easy access.

Meka Hunters is a free to play games with no micro transaction required to progress the game. Player will be given options to buy cosmetics but it will not affect the gameplay whatsoever.


Like MekaHunters on FB:
facebook.com/MekaHunters

Like Illogical Games on FB for our latest update:
facebook.com/illogicalgames

and follow us on twitter for tweets:
twitter.com/illogicalGames

Play Meka Hunters now!
Meka Hunters .io 4.177 Update
2020-05-10
New leveling system:
Now abilities like Dash, Barrier and Napalm will have to be unlocked first.
When a player leveled up, he will have to choose 1 from 2 random abilities.
More skills will be added in the future into the skill pool.

New Abilities:
Missile barrage -Barrage a wider area than Napalm Barrage with an explosive payload.
Artillery Nova -Single Artillery Strike over a long distance with a high damage payload.
More Information
Price:
Free
Version:
4.177
Size:
238.7 MB
Update Date:
2020-05-10
Developer:
Illogical Games
Language:
English

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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4.177 2020-05-10
New leveling system:
Now abilities like Dash, Barrier and Napalm will have to be unlocked first.
When a player leveled up, he will have to choose 1 from 2 random abilities.
More skills will be added in the future into the skill pool.

New Abilities:
Missile barrage -Barrage a wider area than Napalm Barrage with an explosive payload.
Artillery Nova -Single Artillery Strike over a long distance with a high damage payload.
4.174 2020-05-06
Optimized texture resolution.
Tweaked crosshair positioning & angle.
Fixed player name appear twice or not appear at all in leaderboard.
Fixed XP not updating correctly in leaderboard.
XP update now realtime instead of every 0.5 second update.

Balance changes:
XP Orbs pickup now give a % of value to player XP instead of fixed amount. This should reward higher XP players when picking up low level XPs.
4.171 2020-05-03
Removed texture streaming, the culprit behind fps drop on some device.
Tweaked MEKA's physics.
Enabled graphics jobs.
GPU instancing on MEKA's shader.
Tweaked napalm's collider, was blocking bullets.
Brand new crosshair.
4.168 2020-05-02
Increased napalm barrage animation speed.
Reduced all projectiles collider size.
Increased health and shield pickup radius from 1 to 3.
Increase bot XP assist rate.

Balance Changes:
Increased Plasma damage from 4 to 12.
Increased Thunder damage from 4 to 12 and damage per bounce from 1 to 2.
Increased Railgun damage from 3 to 9.
Increased Sonic Wave damage from 5 to 15.
Increased Lightning damage from 3 to 9.
Increased Red Matter damage from 4 to 12.
Increased Rocket damage from 6 to 18.
Increased XP gain per hit from 2% to 4%.
increased XP lost on hit from 4% to 6%.
Added additional 10% xp gain on kills.
Increase napalm damage from 3 to 5 dmg/s.
4.164 2020-04-30
Check www.reddit.com/r/MekaHunters for patch notes.
4.161 2020-04-28
Check www.reddit.com/r/MekaHunters for patch notes.
4.158 2020-04-26
Check www.reddit.com/r/MekaHunters for full patch notes.
4.156 2020-04-25
Tweaked "Barrier" ability now does not block owner's projectiles.
Shorten the tutorial mission.
Xp gain from damaging an enemy is increased from 3% to 4%.

Reduced XP lost on hit from 4% to 2%.
Added new ability "Napalm Barrage".
Added new "Level up" effects.
"Timed Contract" rework: Increased fire rate until you''re hit 100 times.
Increased "Next Unlock" progress increment from 15 to 45.
Reduced health pack level penalty from x3 to x2.
Now tutorial no longer give progress toward "Next Unlock".
4.152 2020-04-23
Improved tutorials.
4.140 2020-04-12
Hi guys! Its been a long time since the last major update. Ever since the game's release I've been only focusing on bug fixes and increasing the game's performance. Now with the game stabilized, I bring you the next major update. In this update you will see several improvements related to the game balance, game rules, and whole new scoring system.

New Features:

Added new XP particle on XP gain and XP lost.

Tweaked camera angle to view more of player's perspective.


New Game Rules:

A new trend is seen among pro players to just ignore fights altogether and just focusing only on collecting orbs. This was never intended. So to mitigate the reliance on XP orbs, Player now also gains xp on shots hit and lose xp on damage taken. Since xp is also lost when hit, a downed player will spawn lesser orbs when they die. And it is possible that a player doesn't spawn any orbs at all if the xp is depleted before die.

The amount of XP gain/loss is always 3% from player's current XP. So the highest ranked player will still be able to gain XP at a steady pace.

XP gain amount is now capped at player's current level. For example a level 1 player collecting a level 15 orbs will gain an XP equivalent of a level 1 orb. This is to promote a sense of progression rather than instantly get to level 10, 5 seconds after entering match due to that player collected a level 15 orbs.

Balance:

Increased "Dash" boost strength from 1000 to 1500.

Overall top speed is increased from 9 to 10.
Overall strafe speed is increased from 6 to 7.

Reworked "Overburden" and "Overloaded"

Overburden: Move speed while shooting is slightly decreased.

Overloaded: Slightly increase rate of fire permanently.

Dropped XP orbs amount is now 1:1 to current player score. Previously was 0.5:1.

XP Powerups now no longer spawned in map.

Removed the 16 upgrade limit. Player wouldn't be able to get past 10 anyway.

Now training vs AI no longer contribute to high score record.

With the new game rules, High score is reset.

Bug Fixes:

Tweaked "Dash" animation to exit animation properly.

Decreased preload amount of XP orbs.
Fixed "Dash animation" not animating properly.

Fixed health pack giving negative value when player level get too high.

Fixed bug that causes newly joined player to start with random XP.

Resets player location when if player went off map.
4.136 2020-04-11
Added animation to "Dash" ability.

Tweaked player relocation when player go off map.
4.131 2020-04-09
Tweaked some network code.
This should improve latency.
4.130 2020-04-08
Fixed some upgrade progress UI not displaying the correct upgrade.
Fixed bug which causes player to continue shooting even after death.
Fixed level UI not increasing after reaching max upgrade.

Balance changes:
Health pack repair amount now relative to how high the player's level.
Each level up reduces health pack effectiveness by 2.
4.129 2020-04-06
Added level progress bar UI.

Fixed bug which causes upgrades to be activated more than once.

Added login with facebook.

Highlighted player name on the leaderboard so its easier to see.
4.127 2020-04-05
Performance optimization:

Preload orbs instead of load it on demand.

Reduced fog distance and culling distance.

Tweaked player name UI for better visibility.

Gameplay changes:

Tweaked camera angle to see more of front.

Changed "Ogre" upgrade to grant shield when first shot while full health and repairs enemy shooting at player health by 1 instead.
4.125 2020-04-04
Fixed bug that caused scores to increase too quick.
Reset player score due to this bug.
4.122 2020-04-04
Fixed bug that causes scores not updating properly.
4.119 2020-04-02
Tweaked lobby rules.
Check www.reddit.com/r/MekaHunters for patch notes.
4.118 2020-04-02
Tweaked host migration.
for complete patch notes, check www.reddit.com/r/MekaHunters
4.116 2020-03-31
Meka Hunters revamped. Scrapped the old game and rework everything from scratch. I present to you the brand new Meka Hunters.

Slightly different rule of Battle Royale; Instead of fighting to be the last one standing, player fights to get to the highest score possible until they died. New player will join in the arena once a player is eliminated. Get to the highest score and stay for as long as you could.
3.094 2019-11-13
major improvement changes includes balance changes and gameplay.

now exosuit can shoot while moving.
increase overall move speed.
now MEKA damage significantly increased.
Map changes.
Battle Royale map changes.
1.089 2019-11-13
major improvement changes includes balance changes and gameplay.

Single player enemies damage increased.
now exosuit can shoot while moving.
increase overall move speed.
now MEKA damage significantly increased.
MEKA is more powerful than ever.
Map changes.
Battle Royale map changes.
major optimisation.
1.088 2019-11-13
major improvement changes includes balance changes and gameplay.

now exosuit can shoot while moving.
increase overall move speed.
now MEKA damage significantly increased.
MEKA is more powerful than ever.
Map changes.
Battle Royale map changes.
major optimisation.
1.087 2019-11-13
level optimisation
1.086 2019-11-13
added new enemy types
1.01 2019-11-13
Optimized textures
1.0 2019-11-13