Meteorfall: Krumit's Tale

1.0.260 for iPhone, iPad
$6.99
0

0 Ratings

Update Date

2021-04-29

Size

484.1 MB

Screenshots for iPhone

iPhone
Meteorfall: Krumit's Tale Description
Battle the likes of sozzled bearbearians and nuke-addled snotwolves to protect our glowing green world from the sweaty hands of the Uberlich! Krumit's Tale involves the same core deck building mechanics as Meteorfall: Journeys and the same cast of overly optimistic heroes, but expands the ‘swipe’ mechanic into a dynamic grid based system. This means more depth and longevity – our heroes will have to choose perks to complement their deck-building strategy and carefully manage the board if they wish to triumph.

+ A follow-up to the popular mobile solo deckbuilding card game - Meteorfall: Journeys!

+ The brave heroes of Meteorfall return! Play as five different heroes - Bruno, Greybeard, Mischief, Muldorf, and Rose - each with their own cards and a distinct playstyle

+ In true roguelike fashion, each run is different! Your journey is built from 20+ unique dungeons, 25+ fully animated enemies, more than 50+ perks (passive bonuses), and more than 300+ cards

+ More than 30 achievements to unlock

+ Feeling competitive? Check out the daily challenge mode! Each day has a different set of modifiers which tweak the rules of the game in radical ways.

+ Mobile optimized gameplay. The game can be played one-handed in portrait mode and auto-saves frequently

+ Play across multiple devices with iCloud save support

+ Offline play. If you want to enjoy Krumit's Tale on your daily commute or on an airplane ride - go for it! No online connection is required

+ Join an active community of players on Reddit (http://www.reddit.com/r/KrumitsTale) and Discord (http://www.bit.ly/krumit-discord)
Meteorfall: Krumit's Tale 1.0.260 Update
2021-04-29
Full notes: https://krumits-tale.com/krumit_patch_notes.txt

GOT A BUG REPORT OR FEEDBACK?
Check out our Discord http://discord.gg/meteorfall
Submit feedback automatically by typing !bug or !feedback.

April Bug Fix Update

BALANCE
- #1688 - Removed Gathering Storm from the Daily Challenge tile pool
- #1699 - Removed Bone Armor from spawning in the Endless Mutation Daily Challenge
- #1702 - Removed Poet from the Pauper perk list

BUGS

- #1694: Fix an issue where the Sniper perk showed up with no description
- #1696: Fixed various Greybeard abilities not interacting properly with Mark
- #1704: Fixed a rare crash in the Endless Mutation
- #XXXX: Backstab can no longer target hidden enemies
More Information
Price:
$6.99
Version:
1.0.260
Size:
484.1 MB
Update Date:
2021-04-29
Developer:
Eric Farraro
Language:
Chinese Czech English Japanese Korean Polish Russian Spanish

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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1.0.260 2021-04-29
Full notes: https://krumits-tale.com/krumit_patch_notes.txt

GOT A BUG REPORT OR FEEDBACK?
Check out our Discord http://discord.gg/meteorfall
Submit feedback automatically by typing !bug or !feedback.

April Bug Fix Update

BALANCE
- #1688 - Removed Gathering Storm from the Daily Challenge tile pool
- #1699 - Removed Bone Armor from spawning in the Endless Mutation Daily Challenge
- #1702 - Removed Poet from the Pauper perk list

BUGS

- #1694: Fix an issue where the Sniper perk showed up with no description
- #1696: Fixed various Greybeard abilities not interacting properly with Mark
- #1704: Fixed a rare crash in the Endless Mutation
- #XXXX: Backstab can no longer target hidden enemies
1.0.248 2020-12-08
NEW
[-] Endless (new mutation): Survive as long as you can in the Endless Dungeon! Battle against waves of increasingly difficult enemies until you meet your end. You’ll score additional points for each enemy you defeat

[-] Wishing Lamp (item: Neutral) Choose: Gain 1 #coin, restore {0} #heart, or restore 1 durability to a random item

[-] Frost Trap (item: Greybeard, Varfa) Pay 1 coin to arm this trap. Trigger: Apply freeze to enemies in the same row

[-] Battle Mage (Greybeard perk): When you burn or freeze an enemy, reduce the cost of weapons in the same row by 2

BALANCE
[-] Dragorn’s Gold will no longer show up during the Daily Challenge
[-] Curse of Weakness can now be removed by paying 2 health
1.0.245 2020-12-03
Fixed an issue where choosing Bandit during certain mutations would cause you to be unable to continue to the next dungeon
1.0.240 2020-11-10
BUG FIXES

#1426 - Death Prediction no longer incorrect if Tag Team is used while Orhu is deceased
#1457 - Orhu doesn't consume 'free item' from Street Rat perk
#1474 - Goliath Slayer now works properly with the Sniper perk
#1491 - Fixed a bug with Tag Team where Varfa could become permanently Disarmed
#1493 - Queen's Grail should grant victory if used on the last stage of Reaper's Mark
#1496 - Marked enemies should now be tappable in battle
#1501 - Using Lure on debuffed enemies no longer soft locks when the enemy is attacked

- Fixed an issue where the reported score and score shown in-game didn't match
1.0.234 Hot Fix 2020-10-19
Fixed an issue where the game would soft lock in certain cases in battle after resuming a saved game
1.0.222 Rose Update 2020-10-06
NEW
Rose ‘Chosen’ perk rework: When you remove or transform a visible curse, deal 2 piercing damage to enemies in the same row
New Keyword: Repent: If a curse is present on the board, trigger this tile's effect. Then, convert the curse into a blessing
New tiles (Rose): Holy Symbol, Judgmental Sword, Vigilance
New perks (Rose): Pure
New perks (Neutral): Peaceful

IMPROVEMENTS
You can now select ‘Boss Dungeons Only’ for most Mutations Mode, if you prefer a shorter run

#1222 - Can now swipe left / right to cycle through the shop tiles
#1230 - Can now hover over or tap health to show your max health value

BUGS
#1157 - Smashgud's description more accurately describes its effect
#1191 - Run History will properly label Explorer Mode runs
#1209 - Fixed an an issue with death prediction + life steal + poison
#1219 - Fixed an an issue with death prediction + Crusader
#1224 - The 'discard' effect in Ghost King's Cryptorium now continues to trigger after he's defeated
#1228 - Cococat will start with 3 health (not 2), as described
#1229 - Megaton tiles that appear on the bottom row (eg: after using Teleport) no longer explode
#1230 - Fixed an issue with death prediction + hornet
#1237 - Boss max health values will be shown properly on Krumit's Notes during Explorer runs
#1238 - Fixed a text wrapping issue in RU
#1241 - 'Passive tiles' (such as Armor Up) will no longer be exhausted if left accidentally active when attacking
#1243 - Run seed # can now be viewed on the run summary screen

Various typos fixed & strings updated across all localizations
1.0.208 (Explorer) 2020-09-07
NEW
Introducing Explorer Mode! Struggling and need a little extra help? Customize the difficulty to your liking by adding a few buffs in Explorer Mode

Added Czech and Korean translations

BUG FIXES
Fixed a bug where Run History didn’t sync via iCloud
#1121 - Fixed an issue where player's scores wouldn't show up on the Daily Challenge scoreboard until later, as well as an issue where the rank shown was one higher than it should be
#1125 - Megaton no longer triggers Blessing of Magic
#1127 - Fixed an issue where a player's name might show as 'Uninitialized'
#1136 - Opening Settings no longer hides the score for the remainder of the run
#1145 - Blessing of Magic properly triggers Bounty
#1146 - The 'Intelligent' perk now works properly with the Boss Rush mutation
#1149 - Apprentice Cap no longer makes Megaton cost gold
#1152 - Dark Ritual no longer takes an extra health to use
#1158 - Cull can no longer be used against hidden enemies (Trickster, Jackals)
#1177 - Holy Fury no longer soft locks when acquired in 'dual class' Mutations
1.0.198 2020-08-26
Fixed a variety of bugs reported by beta testers
1.0 2020-08-27