1.5
2018-09-16
- Added support for iPhone X and newer devices
- Slight UI changes and cleanup
1.4.1
2016-12-08
Fixed the sound issue from the previous version
1.4
2016-09-07
Fixed the validation issue for in-app purchase
1.3.7
2014-12-30
- New Level Pack! The 6th pack is now available! ;)
- More User-Interface revamps and optimizations!
- For iOS 6 users, fixed boot-up and post-tutorial bugs.
Need hints? Got feedbacks? Let us know!
admin@zealtopia.com
PS: Check out our Youtube channel for some hints/spoilers! ;)
(Hint: Search 'zealtopia' and 'noda master')
1.2.9
2014-12-13
- Added a 'Retry' button to restart the current level on level-end-scene.
- Guys, I heard you. So here comes additional difficulty adjustments for passing levels (Yes, bonus steps to pass). Nothing changes in 'Master' move limits. Take a deep breath ;)
- Added an option in setting-scene to toggle dual difficulty. Turning it OFF will force all levels to use the 'Master' limit (no bonus steps to pass), and solving a level means mastering it. Might come in handy if you only care for mastering levels.
PS: For iOS 6 players, the next update will solve the boot-up issue.... and maybe... a new pack?!
Got some feedbacks? Need tips or hints?
Reach us at : admin@zealtopia.com
PS2: Check out our Youtube channel for some spoilers!
(Hint: Search 'zealtopia' and 'noda master')
1.2.3
2014-12-09
- Dual difficulty mode activated! You now have extra moves to use on all levels in order to pass. Solve within the original 'devilish' move limit to get stars and 'master' the level!
- If you see a 'star' icon on the upper right of the screen, that means you are still within the 'Master' move limit and eligible for the star. But if you see a 'tick' icon there, it means you have missed the 'Master' limit. For more info, check out the 3rd level on the 1st pack (an extra part of the tutorial). All levels you have solved prior to this update will be considered to be already 'Mastered'. Yay!
- GameCenter Achievements Added.
- Leaderboards are separated between 'Passed' level count and 'Mastered' level count (this was the original leaderboard). Initially, existing players will have their 'Passed' leaderboard filled according to his local progress.
- Important bug fixes, including lost progress on local save data issue. Sorry for the trouble :(
PS: For iOS 6 players. Don't update just yet...
As always, feel free to contact us for any feedback....or asking for hints ;)
Reach us at : admin@zealtopia.com