1.0.109
2022-10-27
• Added option to show ranges of buildings of same type in build preview
• Added assign max button to battle preparation
• Added trade route option to unassign ships when they finish the route
• Garrison, route and ship view now show show idle (+busy) units
• Improved battle preparation screen layout
• Moved Zzz of palace ui to not hide remaining time
• Starting an instant battle now opens directly the result screen
• Bugfix discovery option glitch on low frame rates
• Bugfix layout with empty ship name
• Bugfix barracks weapon not collectable
• Bugfix barracks show wrong hint on full garrison
• Bugfix map generator ignored water border
• Bugfix treasurer kontor redeemed if not placed after discovery
• Slightly increased ship list performance
1.0.108
2022-10-17
• Added French translation
• Fixed crash for large save games
• Trade routes can now be reordered
• Added battle retreat
• Added info and abort for running discoveries
• Destination of waypoints can now be changed
• Waypoints now have options to repeat until fully loaded/unloaded
• Improved performance of scroll bars
• Fixed satisfaction percentage calculation
1.0.104
2022-08-28
• Material display now adapts to upgrade costs of selected buildings
• Routes visiting the current island will be highlighted in route list
• Bugfix for custodian treasurer
1.0.101
2022-08-14
• Quadrupled Paragon favor production
• Improved general UI performance a bit
• Islands can now be reordered
• Trade route waypoints can now be reordered
• Added option for main screen ship button
• Added option for in/out rates for stock history
• Added quick demolition for animal farms
• Show stock of build material needed during build preview
• Show current gold and materials in shipyard
• Added hint if building has no island storage access
• Added link to wiki in settings
• If Kontor can't be placed, 40 wood are put into storage
• Added hint if a trade route has an unusual amount of actions
• Improved treasurer custodian
• Bugfix treasurer custodian
• Bugfix camera position corruption
• Bugfix missing map water border
• Bugfix shipyard showing missing goods on startup
• Bugfix processing buildings now show correct indicator on load
1.0.97
2022-07-16
• Reworked palace to make progress only while Paragons are satisfied
• Island list now shows if battles on it are finished
• Rebalanced enemy strength on islands sized 20 and 22 to be a bit easier and greater 26 a bit harder
• Warg Riders will now be present on islands bigger than 26
• Reworked building button layout to show missing cost
• Rebalanced favor gained by handover to be linear above 26
• Added tab to island storage showing only goods available on that island
• Added hint if no idle ships are availbale in island discovery menu
• Bugfix building preview should show missing cost
• Bugfix trade route execution order to be as shown
• Bugfix stock history is hidden when quick building selection is chosen
• Bugfix game import while before cloud reveal in tutorial
• Bugfix ship slots in ship list can show wrong fill state
• Bugfix palace progress bar was hiding sometimes
• Bugfix ships in route menu were unordered
• Main island protection is now also active after finishing the game
• After finishing the game building pages are unlocked from start
1.0.96
2022-07-09
• Added stock history for goods in island storage menu
• Added enemy type preview in island discovery
• Added option to show building count for current island in build menu
• Added option to preserve time or catching up on importing a savegame
• Toggle percentage consumption on tap on goods need
• Added warning in island discovery if mountains are too small for chosen deposits
• Reworked cost overlay in build menu to be more subtle
• Improved trade route tutorial
• Added showing the consumption amount of building needs buildings (Medicus, Tiltyard, University)
• Map generator now avoids kontor creation on clay or saltpeter
• Map generator now avoids clay creation below marble
• Bugfix closing ship view coming from trade route should go back to trade route menu
• Bugfix ship order could be unstable in ship list
• Bugfix order of ships in island tab not ordered by arrival time
• Bugfix camera jumped when panning over ui element
• Bugfix unusable slider in battle preparation when enemy is selected
• Bugfix ships were sinkable during discovery missions
• Bugfix moving or turning around ships while on a route don't lead to long dock times anymore
• Bugfix overbuilding a fisherman with a fisherman showed wrong efficiency
• Made route create button static on bottom of the menu
• Add info to palace about paragon requirements for upgrading
• Added island size limit of 60 to prevent performance issues and crashes
• Added hint to Marble Quarry description to be placed below a marble deposit
• Improved Scrap Collector custodian regarding ships
• Multiple small text fixes