The path to become a wealthy and respected Pirate will not be easy!
BATTLE: 100+ outlaws and defeat 50+ unique bosses in a turn per turn card combat system.
BUILD YOUR DECK: Play your cards and manage your Ammo for the best combo. Build a strategy around 14 playable characters with a pre-made deck and unique ability.
COLLECT CARDS AND RELICS: 500+ Cards to collect and 150+ Relics to discover from 6 varied chapters.
SAIL FROM ISLE TO ISLE: on a procedural generated map and choose your path among battles, events, market and tavern.
EXPLORE: 6 unique seas and chapters with their own difficulty and secret.
BATTLE: New Champions to defeat in a new game mode.
EXPLORE: 6 chapters' cards, relics and enemies gathered in a single arena and a new way to loot and progress after each battle.
COLLECT: New skins to collect for each character.
CHALLENGE: More challenge with New Trophies to complete.
Languages: English, Chinese, Traditional Chinese, French, Korean, Spanish, Japanese, Russian, German
- Hard mode was available without reaching 9999 repute and cannot be turned off
- In the chicken quest, chicken could become sword master in some special situation
- In some situation, the loot after boss battle could be skipped
- “Hard Mode” for a higher difficulty challenge
- Ship Panel: Player can custom their ship and chose ship upgrades to buff in the navigation
- New quest: Chicken
- Tavern Brawl: Add a character exclusive package for each character
- Characters Balance: Gunner, Explorer, Alchemist, Carpenter, Musician, Vigilante, and Fortune Teller
- Permanent gold reduction for Potion upgrades
- Players can’t complete the quest step after defeating the quest boss.
- Text correction.
- Card “Painful Decision” and “Last Shell” doesn’t work correctly with the relic “Refined Ammo”.
- The relic “Glove” doesn’t work in some situations.
Curse Captain, Unknown Captain, Doctor, Inventor.
- Can’t get Mark condition from the relic “Pinata”.
- Can meet repeated relics “Lucky Clover” in Tavern Brawl.
- When break the record in Navigate Mode with random character,
the avatar shows incorrectly.
-Some enemies act wrongly when they're moved.
-Repairable relics may appear repeatedly.
- Added new package "Repairable";
- Fixed a bug that relic “Drift Bottle” didn’t work correctly when using card “Pearl Mussel”.
2. Fixed bugs:
- Couldn’t reload with the card “Tactical Shot” in some situation.
- Some missing text.
- Some wrong text.
1. New Game Mode: "Tavern Brawl";
2. New Card Package : "Brawler";
3. New Hero: "Inventor".
1. When the relic “fossil” was triggered by the upgraded “Collect Weapon”, player would lose 1 extra ammo;
2. When attack specter enemy in soul status with an “always hit” attack, the status can’t change back sometimes.
- Battle couldn’t end after the thief ran away.
- Battle couldn’t end after defeating the kraken.
- If chose skip in “Pick a card/relic” in Arena, the next battle wouldn’t start.
- The reward didn’t show in collection after finishing the Alchemist quest.
- New quests for "Gunner" and "Explorer" added.
- New cards, new relics, new skins contained.
- Using the card “Sketch” would cause problems with the relic “Drift Bottle”.
- Healing from the card “Food Reserve” was 0.
- The effect of the card “Bully” was wrong.
1. The boss “Geminis Brothers” would not transform in some situation.
2. The relic “Hourglass” worked on wrong target when defeating enemy with the card “Ice Arrow”.
3. The card “Ghostfire” applied condition to wrong target when it defeated an enemy.
4. The boss “Bjorn” would apply Injury even if his attack missed.
5. The card “Survival of the Fittest” couldn’t defeat enemy with more than 999 HP.
6. When ranged attack defeated an enemy, the relic “Wolf Ring” didn’t work correctly.
2. Fixed Bugs:
- Could not complete quest “Recitals”;
- Card “Dart Barrage” couldn’t get penetration from card “Sharpen”.
- Relic “Sushi” didn’t work in some situation.
- Map scrolling problem in some resolution.
- Character “Doctor” -2 max HP when remove cards permanently.
- The options of some event in Lost Island didn’t show correctly.
- When taken attack damage just after relic ”Quill-pen” taking effect, relic “Lucky Clover” would not take effect.
- In some situation, enemies would do action before they died from Injury.
- Fixed several bugs related to the Arena 100 Boss.
- The upgraded card “Divine Favor” didn’t give upgraded consumable cards.
- The description of card “Impaled” was wrong.
- Players could meet some enemies in Pirates Bay who shouldn’t be there.
- A specter enemy would transform into a human in Eastern Seas.
- A new sea to explore and complete
- Introducing 26 new enemies
- Containing 10 unique giant Bosses to defeat
- 58 Cards and 17 Relics to collect
- Discover more about Northern Lands through new Events
- 10 new skins to unlock
- Extra achievements and challenges
2. Fixed Bugs.
- The upgraded card “Bayonet Charge” can’t increase damage
- The relic “Tentacle” healed less
Added anniversary package "Fabled";
Added new Admiral skin;
Admiral's price is down permanently.
1. The relic “Torch” didn’t work on the critical hit of card “Misdirect”.
2. The Arena reward for Bear Tamer was missing.
3. Translation of Bear Tamer cards was missing.
4. The background picture of the “End of Trip” panel was wrong.
5. Bear Tamer can't end the battle with card "Armistice".
2. New Quest "The Festival" Added.
3. New Package "Firework" Added.
4. Now player can choose the position to summon Red Barrel and Thorn Barrel.
5. Fixed Bugs:
a. The function of the relic “Deer Ring” was wrong.
b. The relic “Scorching Shell” would not -1 max hand size in some cases.
c. The card “Exorcize” and “Extract Soul” didn’t remove condition correctly.
d. The Admiral had only 100 coins at the beginning.
1. Got wrong relics in some events.
2. Wrong damage of the upgraded card "Probe".
3. Wrong damage of the card "Ice Blast".
4. The game would crash if you drag a card while you use the card "Gamble".
The game will crash when use card "Unfair Exchange" to remove curse card.
The discard panel will not close properly when you end a battle with the card "Harpoon Thrust" in hand.
When player has relic “Spiked Vine”, in some situation range attack will apply Injury to enemy who doesn’t have Injury.
Card "Holy Sword" could be used when you have more than 15 HP ( Fixed)
Card "Steal Shield" can't gain armor (Fixed)
When players got some specific relics by replacing other relics, the replaced relics would still work, the relics player got would not work. ( Belt, Crown, etc.) (Fixed)
2 New QUESTS ("The Blacksmith" | "Recitals")
2.Bug and Problem solved:
In some situation, if the card "Volcano" defeats an enemy, it can't stun the enemies behind. (Fixed)
Map Extension "Crew Battle"
1 Upgrade "Loot"
2.A permanent 50% discounts for "Explorer" and Upgrades potions "Health" & "Trade"
3.Bug and Problems solved:
The Fortune Teller couldn't revive with the relic "Tarot" just after the relic "Quill-pe" took effect. (Fixed)
Some problem after player used all the remaining ammo of the relic "Sacred Book". (Fixed)
Map Extension "Crew Battle"
1 Upgrade "Loot"
2.Bug and Problems solved:
Some cards used the same name. (Fixed)
The card "Fervor" would not make player lose HP in some situation. (Fixed)
When the melee and ranged counter-attack enemies took critical hit, in some situation, they would deal double counter-attack damage to player. (Fixed)
In the quest "The Passage", when enter the maelstrom, there would be some bugs. (Fixed)
Sometimes check the draw pile when draw card would make the card stay in the middle of the screen. (Fixed)
After selling the relic "Cheese" in tavern, the price of healing would not refresh instantly. (Fixed)
The time player finished the tutorial would be recorded as Pirates Bay statistics. (Fixed)
In the quest "A Good Lesson", after player beat the mutineers, they would come back in the later battles. (Fixed)
Two quests "Awakening" "A Good Lesson"
Two packages "Control" "Kit"
2.Bug and Problems solved:
Some cards used the same name.
Damage of “Explosive Trap” was wrong.
Player could get more than one relic “Amber”.
When use card “Meteorite” to defeat an enemy, it would stun the enemy behind the target.
Alchemist Fused cards stuck in middle of the screen (Fixed)
Relic “Dice” doesn’t work properly (Fixed)
All Cards related to Select a card from your hand that Trigger Effects doesn’t work (Fixed)
Relic "Sea Horse" and "Candle" can't get (Fixed)
2. Bugs Fixed
1. In some situation, the Card “Poisoned” would take effect after being discarded or removed. (Fixed)
2. In the Quest “The Passage”, there was a problem with counting the defeated specters. (Fixed)
2. Progress & Gold permanently increased
3. French language improved
4. Bugs and problems solved
1. In Quest “The Passage”, the maelstrom event didn’t work properly.(Fixed)
2.Skins purchased disappeared.(Fixed)
2.New Character— Vigilante
a) All characters can only use the ORIGINAL skin to enter the ARENA. (Fixed)
b) The card "Anchor Swing" sometimes couldn’t push enemy properly. (Fixed)
c) Multi-touch causes the interface to overlap. (Fixed)
a) The card "Anchor Swing" sometimes couldn’t push enemy properly. (Fixed)
b) Multi-touch causes the interface to overlap. (Fixed)
2. Bugs and Problems Solved:
a)The card “Empty the Barrels” made the relic “Cooked Meat” work incorrectly. (Fixed)
b)The cards “Boomerang” and “Backstab” couldn’t take effect correctly when defeating some special enemies. (Fixed)
a)The card “Holy Sword” can be used when player has ammo.
a) Relics “Artificial Stone”, “Old Key” and “Arm Bone” didn’t take effect in specific events.（Fixed）
b) Player could meet same events in some situation.（Fixed）
c) The relic “Lucky Clover” would take effect for more than 1 time in one battle.（Fixed）
d) When the relic “Hook” triggered the relic “Axe”, the game would crash.（Fixed）
e) The card “Nether Light” would apply Mark to enemies of all the races.(Fixed)
f) When player had relics “Horn”, “Broken Vase”, “Pirate Flag”, the description of “Rage” and “Weakened” didn’t change..(Fixed)
g) The relic “Quill-pen” and the relic “Lucky Clover” took effect at the same time. Now “Quill-pen” will take effect first. (Fixed)
a)Wrong description of the upgraded card “Trail” (Fixed)
b)Wrong description of the relic “Telescope” (Fixed)
c)The card “Doppelganger” and the relic “Lucky Clover” took effect at the same time. Now while “Doppelganger” is working, the relic “Lucky Clover” will not be triggered.
2. CLOUD SAVE SYSTEM ADDED
3. BUGS AND PROBLEMS SOLVED
a) AP icon would disappear when enter the market. (Fixed)
b) Card “Bayonet Charge” would increase damage at the start of next battle, when player finished a battle with it. (Fixed)
c) Achievement “Specialization”: When completed a game with musician, the upgraded versions of Cards “Offensive Stance”, “Masque” and “Impromptu” were not counted correctly. (Fixed)
d) Wrong damage of upgraded Card “Gambler’s Fallacy”. (Fixed)
a) When copy the following cards, the growth value will be copied: “Biding Time”, “Heavy Cannon”, “Bayonet Charge”, “Demonic Blade”, “Payment in Blood”, “Great Wave”.
2.Add Could Save System
3. BUGS AND PROBLEMS SOLVED
a) Sword Master could get armor from the Relic "Delicate Pot"(Fixed)
b) When player had the Relic "Ax" and used the Card "Salvage", and the damage from "Ax" defeated all enemies, player can't use any cards in next battle (Fixed)
a)Upgraded Cards “Piranha”and “Avalanche” made player take damage incorrectly (Fixed)
b)Wrong description of upgraded Card “Undead Killer”(Fixed)
c)Wrong description of card “Shovel Blow”(Fixed)
d)Some descriptions of the event options were different from the true effect (Fixed)
e)The game might crash when going to the maelstrom (Fixed)
f)Wrong isle after coming out from the maelstrom (Fixed)
g)The effect of card “Thorny Vine” couldn’t be superimposed (Fixed)
h)In some cases the cards in hand would overlap (Fixed)
2. BUGS AND PROBLEMS SOLVED
a) Descriptions of the event options were different from the true effect (Fixed)
b) The same name"Drown" about a skill card and a curse card (Fixed)
c) The shop UPGRADE“EROSION” would make “Explorer” unable to play (Fixed)
2.BUGS AND PROBLEMS SOLVED
a) Card “FORGE” hit only the nearest enemy (Fixed)
b) SWORD MASTER could get armor with the relic “CORPSE FLOWER” (Fixed)
c) Wrong cost of “Coins" in some event (Fixed)
d) Player couldn’t play cards or end turn, when the Curse Captain defeated enemies with his ability (Fixed)
e) Missing card “EMERGENCY SUPPLIES” (Fixed)
2. Curse Captain can get curse cards from LOOT after battle
3. Balance adjustment of some BOSSES
4. Bugs and problems solved:
a) Can't remove the Card “Forge” correctly (Fixed)
b) When player couldn’t get healing and use “Demonic Blade”, the max HP would become 1(Fixed)
c) Some relics couldn’t be found (Fixed)
d) Description of upgraded card “Holy Water” (Fixed)
e) Description of upgraded card “Back Against Wall” (Fixed)
f) When there is no card in the draw pile, the enemies couldn’t add card to the draw pile (Fixed)
g) Upgrade “Biding Time” in hand, the damage would be initialized and the upgraded one couldn’t increase damage.(Fixed)
h) The bugs with discarding 2 “Auto Shield” at the same time (Fixed)
Now get 2X GOLD with the “BOOSTER” Upgrade
A special Event related to Gold have been implanted (All Chapter)
+20 Gold reward increased after beat Boss 1 (Stage 1)
Refresh loot after battle with Coins
BUGS AND PROBLEMS SOLVED
Upgrade “SHIP” doesn’t work correctly (Fixed)
Map doesn’t disappear when player go to next island (Fixed)
Check our website for more detail：https://fabledgame.com/news
iOS 8-9 crashes fixed
Now the game can rotate
In-app purchase “Booster” name improved
Text improvements and other minor issues fixed
- 207.3 MB
- Update Date:
- Fabled Game Limited
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