Refreshingly simple, but engaging!
As you always have it with you, you won't be able to stop playing it. It is possible to get your adrenaline pumping in a hectic space-war in a short span of time.
I recommend Pocket Fleet firstly to retro shooter fans and secondly to free mobile game lovers.
There are different races to choose from;
Humans of the future. They are proud with their unmodified nature and accept anything else as abomination.
The once human Omnitron have now uploaded their minds to cyberspace and use cybernetic bodies.
Aerie has merged itself with alien life forms and became a hive-mind. They are advanced in bio-technology.
The game takes place in an intergalactic battle over the absolute control of the universe. Pick your side, unlock different weapons and ships to unleash hell to your enemies.
There are 4 game modes at the moment:
Classic battle between the Incorruptus and Omnitron races. Fight and destroy the enemy shipyard to win the battle.
Coop mode where Incorruptus and Omnitron players fight with an alliance against the Aerie forces.
Capture the Orb:
Bring the enemy orb to your base to fire the mega weapon of the shipyard.
In this mode the motherships have indestructible shields, you need to destroy a certain number of enemy fighters to win the match.
-To get more information on the future features of the game and to discuss them with the developers, join our facebook page:
-A suprise way to get 2x kp at some matches.
-A suprise way to get 2x kp at some matches.
-Fixed several interface glitches.
-Made new security updates.
-New class character illustrations.
-Stern shields are disabled while carrying an orb.
-New Aerie unit: Aerie Scourge.
-Aerie A.I. is increased.
-Invisibility of the cloak module is increased.
-Performance significantly increased.
-Logo is revised, logo animation is changed.
-Background quality is increased.
-Bot bugs related to classes are fixed.
-Pilot thumbnail bugs are fixed.
-Ghost class now can't be targeted by bots or turrets when cloaked.
-Hyperjumper now can't fire/dock while jumping.
-Score sound volume problem is fixed.
-Radar/nametag bug is fixed.
-Mechanics now receive assist points for helping other players.
-Missile scanning will not work on cloaked units (will be enabled in 1 week)
-Orb score text bug is fixed.
-Player speech bug is fixed.
-New module unlock popup is fixed.
-Fixed the specialist expansion bug which caused it look like an incorruptus expansion for omnitron players.
-8 different class module types added.
-Game performance is increased ~%20.
-New expansion packs; Quantum and Specialist.
-New character details screen.
-New camera zoom functions.
-Black bars at the edges of the screens are removed.
-New ship trackers.
-Sound quality increased.
-New launch speed adjustment feature.
-New ships & weapons (will be enabled in a couple of days)
-Glitch when you buy an expansion during a match is fixed.
-Fixed spam bug.
-Quick Match bug is fixed.
-Did interface improvements.
-Training mission user counter bug is fixed.
-Added ping values to the ingame score list. There you can spot laggers.
-Improved the lag detection for more precise sync errors.
-Added "Beginner Match" mode. This will be activated in a week.
-Added "Training Match" mode with interactive instructions for newcomers.
-Changed private message font to make it easier to read.
-Added a new account creation interface.
-We've added a couple of achievements, will add more at the next update.
-Added an achievements button to the main menu.
-Moved the messages button to the user details screen.
-Fixed minor issues.
-New expansion pack: Stormer
-Asteroid rotation bug is fixed.
-Asteroids now drop bonus packs.
-Shield effect for mothership/asteroid collisions.
-Aerie bombers now use missiles.
-Nerfed the rocket jump a little bit.
-New asteroid graphics.
-Assist point bug is fixed.
-Different maps now have different asteroid density. We will add more maps soon.
-Missile ammo indicator is changed.
-Primary weapon overheat added. (this will be activated in a week)
-Some performance problems are fixed.
-Some visual glitches came with the previous update are fixed.
-Lots of small bugfix done.
-Asteroids added! They really change the gameplay completely.
-Particle collision functions updated, it now works much more precise.
-Bot A.I. improved.
-Pending friend list page bug is fixed.
-The problem about impersonating other players because of the similarity of the 1 and I characters is fixed.
-Lots of small bugfix.
-We are doing the final tests with the Squad (Clan) system. It will be launched with the next update. Thanks for your patience!
-New weapons! Light bolt for Incorruptus and Photon Bolt for Omnitron.
-You can now see the maneuver value of each ship.
-Further particle optimization, you should see up to %4-5 performance gain.
-Mini rank icons in the game are removed. Instead we have added a numeric value of the ranks, which is easier to understand.
-Lots of small bugs are fixed.
-Sorry for the delay, we are getting the clan system ready for the next update. We are also working on adding asteroids to the maps and a class system for pilots.
-Option to join online friends directly from the friend list added.
-Muzzle flash for fighter weapons.
-Fixed a memory leak in global chat room.
-Bad word list and flood limiter for chat room.
-A system that will let us balance game types is implemented.
-Assist point multipliers are balanced.
-Ship wrecks will now fadeout before disappearing.
-Fixed some bugs.
-Private Message system.
-New character details screen.
-Assist points (this will be enabled as players switch to the new version during this week)
-New lower kp ships! Slicer for Incorruptus and Raider for Omnitron.
-About %5-10 performance gain.
-Lots of bugfix.
-New ships added, Slasher for Incorruptus and Paladin for Omnitron.
-Optional virtual joystick added. You can switch to it from the options menu.
-Speech balloons are removed, pilot speech gfx updated.
-Omnitron retreat speech thumbnail fixed.
-Lots of bugfix done.
-You can now chat at the end match screen.
-High scores list is fixed.
-The game now can allow a greater amount of rooms to be created. (virtually infinite)
-Upgraded the multiple server support.
-Fixed minor bugs.
-New Weapons: Lance Cannon and Mega Missile (inc), Arrow Cannon and Ultra Missile (omni)
-New expansion pack Infiltrator including 3 new items for each race!
-New debuff "acid"
-End match score calculation error fixed
-Buff & Debuff indicators added. We will add some buffs on the next update.
-Some kp limits are revised.
-Some bugs are fixed.
-New security implementations.
-New smooth render filter added.
-Optimized several functions to increase performance.
-Ship thumbnails updated.
-Vibration and revert tilt options added.
-Scoreboard interface updated.
-End match screen updated.
-You can now tap on the ingame score counter to see the scoreboard.
-Motherships in CTO and Dogfight are now can't be hit by particles.
-Keyboard retraction bug fixed.
-Revised the energy bar.
-Revised map colors to make everything more visible.
-Minor bugs fixed.
-CTO minor bugs are fixed.
-Dogfight minor bugs are fixed.
-Red square bug is fixed.
-Some capture the orb bugs are fixed.
-Mothership hp reset bug is fixed (for real this time.. we hope.)
-Some other minor bug fixes are done.
-New Ships: Orbitor, Nomad.
-New Primary Weapons: Centri-Cannon, Gyro Bolt.
-New Secondary Weapons: Multi Missile, Micro Missiles.
-Mega Weapon Carrier Class Motherships are added for CTO mode.
-Bonus pack system is added for testing with two packs, Shield and Energy. We will add more on the next update.
-Bot A.I. is reconstructed. They will provide a much better and challenging experience now.
-Radio message bubble text size is fixed.
-Mothership hp reset bug is fixed.
-Spawn timer added.
-Unlock KP values slightly changed.
- 45.2 MB
- Update Date:
- Overdose Caffeine
- In-App Purchases:
Stormer Expansion $1.99
Devastator Expansion $5.99
Infiltrator Expansion $7.99
Tesla Expansion $6.99
Specialist Expansion $5.99
Quantum Expansion $15.99
Class Reset $1.99More
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