Pocket Fleet

Pocket Fleet



Free

1.5.6for iPhone, iPad
7.9
46 Ratings
Overdose Caffeine
Developer
Sep 25, 2015
Update Date
Action
Category
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Pocket Fleet Screenshots
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About Pocket Fleet

Pocketfleet is a MOBA (Multiplayer Online Battle Arena) released for mobile. It is a multiplayer space dogfight game where users can match up with thousands of other players online in this fast paced space shooter.

+++++
Refreshingly simple, but engaging!
-gaminggoesmobile.com

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As you always have it with you, you won't be able to stop playing it. It is possible to get your adrenaline pumping in a hectic space-war in a short span of time.
-frpnet.net

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I recommend Pocket Fleet firstly to retro shooter fans and secondly to free mobile game lovers.
-oyungezer.com.tr

There are different races to choose from;
Incorruptus:
Humans of the future. They are proud with their unmodified nature and accept anything else as abomination.
Omnitron:
The once human Omnitron have now uploaded their minds to cyberspace and use cybernetic bodies.
Aerie:
Aerie has merged itself with alien life forms and became a hive-mind. They are advanced in bio-technology.


The game takes place in an intergalactic battle over the absolute control of the universe. Pick your side, unlock different weapons and ships to unleash hell to your enemies.


There are 4 game modes at the moment:

Team Match:
Classic battle between the Incorruptus and Omnitron races. Fight and destroy the enemy shipyard to win the battle.

Aerie Invasion:
Coop mode where Incorruptus and Omnitron players fight with an alliance against the Aerie forces.

Capture the Orb:
Bring the enemy orb to your base to fire the mega weapon of the shipyard.

Dogfight:
In this mode the motherships have indestructible shields, you need to destroy a certain number of enemy fighters to win the match.

-To get more information on the future features of the game and to discuss them with the developers, join our facebook page:
https://www.facebook.com/PocketFleet
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What's New in the Latest Version 1.5.6

Last updated on Sep 25, 2015
Old Versions
-Added 2 new maps!
-Security improvements.
-A suprise way to get 2x kp at some matches.
-Bug fixes.
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Version History
1.5.6
Sep 25, 2015
-Added 2 new maps!
-Security improvements.
-A suprise way to get 2x kp at some matches.
-Bug fixes.
1.5.5
Dec 1, 2014
-Fixed an expansion pack issue.
-Fixed several interface glitches.
1.5.3
Jul 19, 2014
-Fixed some bugs.
-Made new security updates.
1.5.0
May 23, 2014
-Game performance significantly increased.
-FPS increased.
-Controller support!
-Small bugfixes.
1.4.8
Apr 10, 2014
-Performance & FPS increased.
-New class character illustrations.
-Stern shields are disabled while carrying an orb.
-New Aerie unit: Aerie Scourge.
-Aerie A.I. is increased.
-Invisibility of the cloak module is increased.
-Bugfixes.
1.4.7
Mar 20, 2014
-Added mute function to the chatroom.
-Performance significantly increased.
-Logo is revised, logo animation is changed.
-Background quality is increased.
-Bot bugs related to classes are fixed.
-Pilot thumbnail bugs are fixed.
-Ghost class now can't be targeted by bots or turrets when cloaked.
-Hyperjumper now can't fire/dock while jumping.
-Score sound volume problem is fixed.
1.4.6
Feb 17, 2014
-This update includes bugfixes for the new class system.
-Radar/nametag bug is fixed.
-Mechanics now receive assist points for helping other players.
-Missile scanning will not work on cloaked units (will be enabled in 1 week)
-Orb score text bug is fixed.
-Player speech bug is fixed.
-New module unlock popup is fixed.
-Fixed the specialist expansion bug which caused it look like an incorruptus expansion for omnitron players.
1.4.5
Feb 5, 2014
-Classes added! Enforcer, Mechanic, Hyperjumper and Ghost.
-8 different class module types added.
-Game performance is increased ~%20.
-New expansion packs; Quantum and Specialist.
-Improved interface.
-New character details screen.
-New camera zoom functions.
-Black bars at the edges of the screens are removed.
-New ship trackers.
1.4.4
Nov 4, 2013
-New PvP kp gain system based on player rank.
-Sound quality increased.
-New launch speed adjustment feature.
-New ships & weapons (will be enabled in a couple of days)
-Glitch when you buy an expansion during a match is fixed.
-Fixed spam bug.
-Quick Match bug is fixed.
-Did interface improvements.
-Training mission user counter bug is fixed.
1.4.3
Oct 20, 2013
-New ranks! Star Commander, Fleet Commander and Supreme Commander.
-Added ping values to the ingame score list. There you can spot laggers.
-Improved the lag detection for more precise sync errors.
-Added "Beginner Match" mode. This will be activated in a week.
-Added "Training Match" mode with interactive instructions for newcomers.
-Changed private message font to make it easier to read.
-Added a new account creation interface.
-Security updates.
1.4.2
Sep 20, 2013
-Game Center authentication!
-We've added a couple of achievements, will add more at the next update.
-Added an achievements button to the main menu.
-Moved the messages button to the user details screen.
-Fixed minor issues.
1.4.1
Sep 9, 2013
-New map!
-New expansion pack: Stormer
-Asteroid rotation bug is fixed.
-Asteroids now drop bonus packs.
-Shield effect for mothership/asteroid collisions.
-Aerie bombers now use missiles.
-Nerfed the rocket jump a little bit.
1.4.0
Aug 14, 2013
-Increased performance.
-New asteroid graphics.
-Assist point bug is fixed.
-Small bugfixes.
1.3.9
Aug 1, 2013
-Squad system. (YEAH REALLY)
-Different maps now have different asteroid density. We will add more maps soon.
-Missile ammo indicator is changed.
-Primary weapon overheat added. (this will be activated in a week)
-Some performance problems are fixed.
-Some visual glitches came with the previous update are fixed.
-Lots of small bugfix done.
1.3.8
Jul 21, 2013
-Optimized engine! The game will run %10-20 faster/smoother now. The game now works much better on low-end devices.
-Asteroids added! They really change the gameplay completely.
-Particle collision functions updated, it now works much more precise.
-Bot A.I. improved.
-Pending friend list page bug is fixed.
-The problem about impersonating other players because of the similarity of the 1 and I characters is fixed.
-Lots of small bugfix.

-We are doing the final tests with the Squad (Clan) system. It will be launched with the next update. Thanks for your patience!
1.3.7
Jun 14, 2013
-New ships! Lightning for Incorruptus and Beam for Omnitron.
-New weapons! Light bolt for Incorruptus and Photon Bolt for Omnitron.
-You can now see the maneuver value of each ship.
-Further particle optimization, you should see up to %4-5 performance gain.
-Mini rank icons in the game are removed. Instead we have added a numeric value of the ranks, which is easier to understand.
-Lots of small bugs are fixed.

-Sorry for the delay, we are getting the clan system ready for the next update. We are also working on adding asteroids to the maps and a class system for pilots.
1.3.6
May 10, 2013
-You can now see your online friends.
-Option to join online friends directly from the friend list added.
-Muzzle flash for fighter weapons.
-Fixed a memory leak in global chat room.
-Bad word list and flood limiter for chat room.
-A system that will let us balance game types is implemented.
-Assist point multipliers are balanced.
-Ship wrecks will now fadeout before disappearing.
-Fixed some bugs.
1.3.5
Apr 29, 2013
-Global chatroom.
-Friend system.
-Private Message system.
-New character details screen.
-Assist points (this will be enabled as players switch to the new version during this week)
-New lower kp ships! Slicer for Incorruptus and Raider for Omnitron.
-About %5-10 performance gain.
-Lots of bugfix.
1.3.4
Apr 5, 2013
-Attempting to fix the sync error problems. Also, the sync error behaviour changed, you can now rotate during one.
-New ships added, Slasher for Incorruptus and Paladin for Omnitron.
-Minimap added.
-Optional virtual joystick added. You can switch to it from the options menu.
-Speech balloons are removed, pilot speech gfx updated.
-Omnitron retreat speech thumbnail fixed.
-Lots of bugfix done.
1.3.2
Mar 22, 2013
This is mostly a very required backend update, await awesome new features on the next update!
-You can now chat at the end match screen.
-High scores list is fixed.
-The game now can allow a greater amount of rooms to be created. (virtually infinite)
-Upgraded the multiple server support.
-Fixed minor bugs.
1.3.1
Mar 9, 2013
-New Ships: Hammer(inc), Demon(omni)
-New Weapons: Lance Cannon and Mega Missile (inc), Arrow Cannon and Ultra Missile (omni)
-New expansion pack Infiltrator including 3 new items for each race!
-New debuff "acid"
-End match score calculation error fixed
-Buff & Debuff indicators added. We will add some buffs on the next update.
-Some kp limits are revised.
-Some bugs are fixed.
-New security implementations.
1.3.0
Feb 20, 2013
-3d matrix calculation for fighter ships.
-New smooth render filter added.
-Optimized several functions to increase performance.
-Ship thumbnails updated.
-Vibration and revert tilt options added.
-Scoreboard interface updated.
-End match screen updated.
-You can now tap on the ingame score counter to see the scoreboard.
-Motherships in CTO and Dogfight are now can't be hit by particles.
-Keyboard retraction bug fixed.
-Revised the energy bar.
-Revised map colors to make everything more visible.
-Minor bugs fixed.
1.2.9
Jan 22, 2013
-Urgent fix: Major bug is fixed.
-CTO minor bugs are fixed.
-Dogfight minor bugs are fixed.
-Red square bug is fixed.
1.2.7
Jan 14, 2013
-Dogfight mode added.
-Some capture the orb bugs are fixed.
-Mothership hp reset bug is fixed (for real this time.. we hope.)
-Some other minor bug fixes are done.
1.2.6
Jan 8, 2013
-Capture the Orb mode added.
-New Ships: Orbitor, Nomad.
-New Primary Weapons: Centri-Cannon, Gyro Bolt.
-New Secondary Weapons: Multi Missile, Micro Missiles.
-Mega Weapon Carrier Class Motherships are added for CTO mode.
-Bonus pack system is added for testing with two packs, Shield and Energy. We will add more on the next update.
-Bot A.I. is reconstructed. They will provide a much better and challenging experience now.
-Radio message bubble text size is fixed.
-Mothership hp reset bug is fixed.
-Spawn timer added.
-Unlock KP values slightly changed.

Pocket Fleet FAQ

Click here to learn how to download Pocket Fleet in restricted country or region.
Check the following list to see the minimum requirements of Pocket Fleet.
iPhone
iPad
Pocket Fleet supports English, French, German, Turkish

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