2.5.4
2023-10-25
Various bug fixes and performance improvements
Previously...
Fixed the colour for LIMP in the Preflop Multiway screen so that it is distinct from the bet and all in colours so you can easily distinguish it.
2.5.3
2023-09-01
Various bug fixes and performance improvements
Previously...
Fixed the colour for LIMP in the Preflop Multiway screen so that it is distinct from the bet and all in colours so you can easily distinguish it.
2.5.0
2023-06-15
Fixed the colour for LIMP in the Preflop Multiway screen so that it is distinct from the bet and all in colours so you can easily distinguish it.
Various other small bug fixes and performance improvements.
2.4.3
2023-03-24
The line graph in EV/Equity explorer now accounts for frequencies and match the equity buckets screen. Thank you to our awesome discord community for suggesting this enhancement. We constantly strive to provide you with the best tools to become the best in the game.
2.4.2
2023-02-07
Improved reliability and performance based on some recent incidents.
2.2.1
2022-08-05
Extra support in Preflop+ multiway for Heads Up preflop ranges.
Also various bug fixes and performance improvements.
2.1.2
2022-06-07
We've added a 200bb cash Preflop Multiway spot ... and we've also improved support for our preflop multiway spots to add new seat positions.
Previously...
Preflop Multiway lookups now get Range Splits too. We're working on bringing more stacksizes and game types to the new Preflop Multiway screen ... but currently MTT 40bb is good to go! :)
Fixed a bug related to the combinatorics filtering in the Range Split analysis screen ... whereby previously tapping a combinatoric to filter the range by that combo type might have highlighted more cells then it should. The range is now correctly narrowed when combinatoric rows are tapped.
2.0.0
2022-05-04
Preflop Multiway lookups now get Range Splits too. We're working on bringing more stacksizes and game types to the new Preflop Multiway screen ... but currently MTT 40bb is good to go! :)
Previously...
Fixed a bug related to the combinatorics filtering in the Range Split analysis screen ... whereby previously tapping a combinatoric to filter the range by that combo type might have highlighted more cells then it should. The range is now correctly narrowed when combinatoric rows are tapped.
1.9.5
2022-03-04
Various bug fixes and performance improvements
Previously...
Fixed a bug related to the combinatorics filtering in the Range Split analysis screen ... whereby previously tapping a combinatoric to filter the range by that combo type might have highlighted more cells then it should. The range is now correctly narrowed when combinatoric rows are tapped.
1.9.3
2022-01-29
Fixed a bug related to the combinatorics filtering in the Range Split analysis screen ... whereby previously tapping a combinatoric to filter the range by that combo type might have highlighted more cells then it should. The range is now correctly narrowed when combinatoric rows are tapped.
1.9.2
2021-12-21
Individual rows in the Combinatorics section of the Range Split screen can now be tapped to highlight hands in the range that make the combo. Try tapping any row in the combinatorics section!
Also ... fixed a bug where a hand that is saved did not save one of the hero hole cards. Now saving new hands will save both cards so the hand can be reloaded successfully.
Previously...
Corrected the action colours on the Preflop ranges screen to give them more contrast.
200bb spots added for CASH games! And we have more spots coming soon :)
Introducing SPINS! As well as headsup mode support. We have a stack of SPINs spots available now, and more coming soon.
Introducing sim lookups using Range vs Range as an option in addition to specifying Hero hole cards! FTW!!!!
Also, by popular demand, we've added a "RANDOM" button for flop selection to make it easier for you to explore different flops and their runouts.
1.8.0
2021-07-30
Now any supported hand in Postflop+ can be directly opened in Solver+ with the tap of a button. This makes it super easy to open the hand in Solver+ to explore alternative lines to the hand that you just played! Just look for the "Open hand in Solver+" button in whenever you finish a hand in Postflop+.
Previously...
Better support for new devices
We've fixed an issue that causes the occasional crash when saving/sharing completed hands. Not a common occurrence but definitely something that we got several bug reports. But now sharing/saving hands should always work because of the fix in this update. LFG!
1.6.0
2020-12-09
Big update! We've added Saved Hands and Share Hands. So now you can save any hands that you've analysed for reference. And you can also share these hands in a link via email or discord or any other social channels. YAY!
Also ... The runout screen now shows the running stacksize, alongside the running pot at the start of each street. Amazing!
Previously...
Now added all the standard Range/Combo split features from Postflop including:
- the Weighted Square Height and the Weighted Bars Width toggles
- combo counting
- Combinatorics
YES! Now you can better understand every single spot in real time!!!
Support for new actions in the preflop ranges.
Updates to Range Splits screen and also bug fixes.
Tweaked various UI layouts around the preflop screen to make sure that the legends for each action fit correctly on a single line.
We've added Range splits and combo splits to the runout screen. Just tap the arrow button for any row in the runout to get a complete range/combo split analysis for that particular decision point. We will be adding more to this new range split screen over time, but this is a good start!
Fixed various bugs around the EV. Villain actions also don't show EV anymore as we're not playing against specific villain hole cards. For this reason also removed the villain counts from the Hand Summary. Now the hand summary is purely focused on the Hero.
"CALL" action now does not show amount. The call amount is redundant given that it is just the amount of the previous bet.
1.5.6
2020-12-05
Big update! We've added Saved Hands and Share Hands. So now you can save any hands that you've analysed for reference. And you can also share these hands in a link via email or discord or any other social channels. YAY!
Also ... The runout screen now shows the running stacksize, alongside the running pot at the start of each street. Amazing!
Previously...
Now added all the standard Range/Combo split features from Postflop including:
- the Weighted Square Height and the Weighted Bars Width toggles
- combo counting
- Combinatorics
YES! Now you can better understand every single spot in real time!!!
Support for new actions in the preflop ranges.
Updates to Range Splits screen and also bug fixes.
Tweaked various UI layouts around the preflop screen to make sure that the legends for each action fit correctly on a single line.
We've added Range splits and combo splits to the runout screen. Just tap the arrow button for any row in the runout to get a complete range/combo split analysis for that particular decision point. We will be adding more to this new range split screen over time, but this is a good start!
Fixed various bugs around the EV. Villain actions also don't show EV anymore as we're not playing against specific villain hole cards. For this reason also removed the villain counts from the Hand Summary. Now the hand summary is purely focused on the Hero.
"CALL" action now does not show amount. The call amount is redundant given that it is just the amount of the previous bet.
1.3.7
2020-11-04
Support for new actions in the preflop ranges.
Previously...
Updates to Range Splits screen and also bug fixes.
Tweaked various UI layouts around the preflop screen to make sure that the legends for each action fit correctly on a single line.
We've added Range splits and combo splits to the runout screen. Just tap the arrow button for any row in the runout to get a complete range/combo split analysis for that particular decision point. We will be adding more to this new range split screen over time, but this is a good start!
Fixed various bugs around the EV. Villain actions also don't show EV anymore as we're not playing against specific villain hole cards. For this reason also removed the villain counts from the Hand Summary. Now the hand summary is purely focused on the Hero.
"CALL" action now does not show amount. The call amount is redundant given that it is just the amount of the previous bet.
1.3.6
2020-11-04
Support for new actions in the preflop ranges.
Previously...
Updates to Range Splits screen and also bug fixes.
Tweaked various UI layouts around the preflop screen to make sure that the legends for each action fit correctly on a single line.
We've added Range splits and combo splits to the runout screen. Just tap the arrow button for any row in the runout to get a complete range/combo split analysis for that particular decision point. We will be adding more to this new range split screen over time, but this is a good start!
Fixed various bugs around the EV. Villain actions also don't show EV anymore as we're not playing against specific villain hole cards. For this reason also removed the villain counts from the Hand Summary. Now the hand summary is purely focused on the Hero.
"CALL" action now does not show amount. The call amount is redundant given that it is just the amount of the previous bet.
1.3.3
2020-10-27
Updates to Range Splits screen and also bug fixes.
Previously...
Tweaked various UI layouts around the preflop screen to make sure that the legends for each action fit correctly on a single line.
We've added Range splits and combo splits to the runout screen. Just tap the arrow button for any row in the runout to get a complete range/combo split analysis for that particular decision point. We will be adding more to this new range split screen over time, but this is a good start!
Fixed various bugs around the EV. Villain actions also don't show EV anymore as we're not playing against specific villain hole cards. For this reason also removed the villain counts from the Hand Summary. Now the hand summary is purely focused on the Hero.
"CALL" action now does not show amount. The call amount is redundant given that it is just the amount of the previous bet.
1.2.4
2020-10-06
Fixed various bugs around the EV. Villain actions also don't show EV anymore as we're not playing against specific villain hole cards. For this reason also removed the villain counts from the Hand Summary. Now the hand summary is purely focused on the Hero.
"CALL" action now does not show amount. The call amount is redundant given that it is just the amount of the previous bet.
1.2.3
2020-10-05
Fixed various bugs around the EV. Villain actions also don't show EV anymore as we're not playing against specific villain hole cards. For this reason also removed the villain counts from the Hand Summary. Now the hand summary is purely focused on the Hero.
"CALL" action now does not show amount. The call amount is redundant given that it is just the amount of the previous bet.
1.2.1
2020-09-30
Fixed various bugs around the EV. Villain actions also don't show EV anymore as we're not playing against specific villain hole cards. For this reason also removed the villain counts from the Hand Summary. Now the hand summary is purely focused on the Hero.
"CALL" action now does not show amount. The call amount is redundant given that it is just the amount of the previous bet.