Physics: resolved car handling on large hill in the old school pack scene. Optimizations: prebaked mesh geometry; Random selection of cars that run optimally when together in the old school pack scene; Cameras: decreased the "field of view value" for the interior cameras for a better view of they gauges and the roads from within the vehicles.
Physics: added a fourth gear to Charger and Daytona; adjusted the torque values for the the Dodge Charger and Daytona; adjusted the front tire pressure on the Dodge Daytona
Large scale traditional race track scene added. Includes logos, audiences with 3D sound (stereo). Four Randomly selected muscle cars while racing on the traditional track.
User Interface: resized buttons on the main menu; added a preserved aspect ratio to various icons; switch from the blue buttons to charcoal gray. Physics: vehicles move faster.
All engine upgrades are now available for free. Simply click the engine package of your choice to apply it to your car's profile.
Features: users now earn two (2) coins for each race they win; overhauled the car customization tool; improved car navigation scroll functionality in the garage; added the ability to repeat races; Nitrous Oxide sprays (Boost) are based on the engine package. Physics: updated rigid body forward velocity and drag values; manual and automatic gear torque values; Camaro SS/RS rear side-ways friction for better control; increased the rear tire stiffness for more gripping power; slight increase to front tire stiffness for better cornering; increased the width of the navigation paths for select scenes; tuned steering wheel art sensitivity. Cameras: corrected day/night oscillation on Quarter Mile Scene; removal of oscillating camera from the GT 500 Scene. UI: new high resolution icons for car colors; chrome colors; gauge colors; transmission type selection; repositioned Nitrous Oxide (Boost) button; new text control which displays the coins earn underneath the original coin counter. IOS player: increased from 30Hz to 60 Hz for a faster accelerometer. Music Composition: one composition has been replaced in the game.
Graphics: Resized and replaced engine icons in the "Customize Menu" within the garage menu panel.
Physics: Added 50 pounds of torque to the Chevrolet Camaro. Automatic oscillating camera for select racing scenes. Now available: in-app purchase for Chevrolet Camaro engine upgrades, added image icons for engine upgrades and automatic prompting ability to "Rate this Application.”
Physics: Auto rotation tuning complete for opponent cars.
Increased Camaro SS/RS vehicle weight. Camaro SS/RS now using 2017 Camaro engine sounds. Resolved issue with the reverse lights sticking on the one position.
software tuning; throttle-body tuning; artificial intelligence auto-rotation algorithm tuning; adjustments to vehicle top speed settings.
A highly detailed 1969 Chevrolet Camaro SS/RS model has been added. We’ve put about 30 additional hours into upgrading the body of the Shelby GT 500 Mustang. Now referred to as the Shelby GT 500 E Mustang. With slightly wider stripes; added doors decals; modified hood shape; added chrome locking-pins for the hood; updates to the headlight assembly; new tire treads; slightly elevated suspension; three (3) new 2-D gauges (MPH, volts and oil pressure) in the dashboard; louder engine sound files and high definition paint. We’ve also updated one of our Charger models (now referred to as the Daytona), with a new bullet-style front end and new engine sound bits. With it’s high speeds and smooth sounds this car is a lot of fun to race against and a lot of fun to drive. An endless road generator has been added to the game. With the ability to create endless hills, and obstacles, it also proves to be a lot of fun.
Minor adjustment made to vehicle stabilizer height.
Car Physics: Elevated suspension distance between the car and the ground for my power transfer from the wheels to the ground. Camera toggle now changes the engine sounds from exterior to interior and vise-versa. Dodge Charger default white, racing green and canary yellow paints profile switched to the brightest chrome package. Now includes 10 free coins to be used for racing.
Minor adjustment to the reflection hue of certain paint jobs.
Updated physics: maximum angular velocity values reduced to 0.481 for improved response to cornering at high speeds. Game scene now displays the choice panel to the user when the user completes the race and the users car reaches zero miles per hour. Updated the available "Gone In 60" gray color to for the 67 mustang to include a black body kit. Now our selection of three (3) default profiles for each car are available to showcase what we think are the best color combinations for each car inside and out.
An update to the Charger tail light assembly: minor position and 3D rotation adjustment.
An update to the physics wheel mass: physics wheel masses have been doubled for improved performance.
Replacement of the UI gear shifter graphic in the racing scenes. Increased number of particles for Nitrous Oxide exhaust flames. Updated default charger color presets for new users to black with normal chrome and black with black chrome. Reduced forward wheel friction from improved RPM sound quality upon acceleration.