Road to Legend

1.5.5 for iPhone, iPad
Free
9.0

35 Ratings

Update Date

2020-03-13

Size

354.5 MB

Screenshots for iPhone

iPhone
Road to Legend Description
Road to Legend is a companion app for the Descent: Journeys in the Dark 2nd edition board game. When you play with Road to Legend, the app assumes the role of the overlord player, controlling monsters and inviting you to explore the dungeon in entirely new and unexpected ways.

At its heart, Road to Legend introduces a fully-formed, cooperative way to play Descent, freeing you and your friends to all play as heroes and defeat the darkness in Terrinoth. With a series of fully-formed quests and the ability to incorporate your entire collection of physical Descent expansions, Road to Legend provides a thrilling new variant on the classic Descent experience!
Road to Legend 1.5.5 Update
2020-03-13
- Added "Large" font size option
- Screen will now stay awake while in game by default
- iPad Pro screen resolution now supported
- Bug fix for issue that removed shop items from loaded games
More Information
Price:
Free
Version:
1.5.5
Size:
354.5 MB
Update Date:
2020-03-13
Language:
English

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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1.5.5 2020-03-13
- Added "Large" font size option
- Screen will now stay awake while in game by default
- iPad Pro screen resolution now supported
- Bug fix for issue that removed shop items from loaded games
1.5.4 2019-11-06
- Bug fix for black screen upon completing Rise of all Goblins campaign
- Adding German language for Embers of Dread campaign
1.5.3 2019-07-31
- Bug fixes for Embers of Dread campaign
1.5.2 2019-06-20
Adding Lost Legends expansion pack to the Collection Manager.
1.5.0 2018-12-06
An all new DLC experience has arrived in Road to Legend. Disrupt Belthir's schemes in the Embers of Dread!

Minor bug fixes and localization updates.
1.4.4 2018-03-17
- Added support for iPhone X
1.4.3 2018-01-21
- Hotfix for unique icons not appearing properly
1.4.2 2018-01-19
- Czech, French, Italian, and Polish language content added.
1.4.1 2017-10-27
- Fixed an issue causing a black screen when starting/loading a campaign
- Fixed a bug causing graphics to appear as blue squares on older devices
- Updated fonts to include Czech characters
- Fixed a bug in Trial of the Lion regarding crystal effects
1.4.0 2017-09-28
An all new DLC experience has arrived in Road to Legend. Test your might in the Trials of Frostgate!
Added support for the following languages: Czech, French, German, Italian, and Spanish.
1.3.1 2017-05-09
Updated Rulebook.
Fixed issue where some Hero & Monster Pack side quests weren't appearing in Kindred Fire.
Fixed soft-lock caused by interrupting the world-map tutorial sequence.
Fixed soft-lock when returning from various quests.
1.3.0 2017-01-17
Added Nerekhall: Seeds of Corruption campaign.
Added new ambient tracks to all quests.
The Delve: Fixed Queen Ariad appearing in Act I.
The Delve: Fixed Raythen/Serena boss fight when using Raythen/Serena hero.
The Delve: Fixed components being used that were removed from the user’s collection.
Fixed Merick displaying previous monster’s instructions.
Fixed elemental activation and door placement in Burning Wrath quest.
Changed "Bone Wand” from Act I to Act II.
Fixed travel event displaying “TRAVEL_JOYFUL_INN_2.”
1.2.2 2016-11-10
Fixed monster activations displaying only the first line of the activation.
Fixed Serena Lieutenant activation text.
Fixed Health discrepancy of Abomination during tutorial.
Fixed typo in Golem activation
The Delve: Added clarification for Workman’s Ring.
The Delve: Fixed Jinn’s Lamp issue.
1.2.1 2016-10-20
- Delve: Fixed issue causing Chains that Rust stages to appear when not in collection.
1.2.0 2016-10-18
All-new Adventure mode added! “The Delve” DLC now available.
• Descend into the realm of the Caretaker.
• Includes 20 core game stages.
• Expand your Delve experience with 30 additional stages—unlocked with the Collection Manager.
• A one-off adventure with limitless combinations of heroes, classes and loot.
1.1.7 2016-09-13
• 9 free side quests added! 1 for each Hero and Monster Collection. (See collection manager for additional details)
• Updated webstore URLs in the collection manager.
• Minor bug fixes and text updates.
1.1.6 2016-08-06
- Added content of The Chains That Rust expansion
- Added "Names of Nightfall" side quest for The Chains That Rust
- Fixed issue where relics were appearing in shop
- Updated a few monster activations
- Corrected various typos
1.1.5 2016-07-26
Hot fix for Load Campaign crash.
1.1.4 2016-07-23
Fixed issue where Normal difficulty mode was not giving additional gold at start of campaign and was not giving heroes a respite from peril near end of quest.
Fixed Sir Alric Farrow (Lieutenant) activations and clarifications regarding “Overpower.”
Fixed issue where "Grave Robber" travel event could result with heroes having a negative amount of gold.
Corrected various typos.
1.1.3 2016-07-02
Fixed issue where Bane Spiders and Razorwings repeated the same activations.
Fixed issue where certain combinations of products would result in the same repeated monster activations. (e.g. Burning)
1.1.2 2016-06-25
Fixed issue from 1.1.1 update where saved games with “Trolls Treasure” on the map could not load.
Fixed issue in “Rise of All Goblins” campaign where players could not load after 1.1.1 update.
Fixed issue in which answering the riddles incorrectly in “The Temple of the Elemental Dragon” confounded the app.
Fixed issue when the heroes lost “The Glade of All Illusions,” the app would say they won.
Updated clarification info for Lord Merick Farrow and Belthir.
1.1.1 2016-06-17
Added Shards of Everdark product to collection manager.
Fixed issue where the Troll’s Treasure side quest was not tied to the Trollfens expansion in the Collection Manager.
Fixed peril that caused “Doomed” and “Terrified” to appear without Manor of Ravens and Mists of Bilehall turned on in Collection Manager.
Fixed issue with “Rise of All Goblins” campaign generating side quests incorrectly. Note: This change may affect RoAG saved games.
Typo on Demon Hive side quest that shows overgrowth health as 12 instead of 10.
Removed extra minion Volucrix Reaver from Demon Hive.
Fixed issue with “Shadow Binders” peril that spawns monsters incorrectly. This fix affects a few other perils with the same issue.
Fixed issue with "Traveling Bard" travel event.
1.1.0 2016-06-10
Smoke rises on the horizon—the free Kindred Fire update has arrived!

Lord Merick Farrow has begun his rampage, and only you can stop him. Embark on this new, free campaign, enjoying the other updates and improvements to Road to Legend as you hunt down the mad mage and encounter his many allies.

Kindred Fire adds the following to the app:
The first full-length campaign.
Eight story quests.
Two side quests.
New perils and travel events.

The following are additional updates and corrections:
Six additional side quests will appear in any full-length campaign.
Six bonus quests. Each of these quests is unlocked by including the corresponding box expansion in your collection. These quests appear as side quests in any full-length campaign.
Created two levels of difficulty: normal and hard.
Normal difficulty gives players additional gold at the start of the campaign.
Hard difficulty progress peril at a slightly faster rate than the Normal difficulty.
Added a “Surrender” button to the options menu during quests. Selecting this button forces the heroes to lose the quest and returns them to the campaign map.
Updated Tamalir’s City Action. Multiple heroes can increase their XP at once, and the cost is per hero selected.
Adjusted the difficulty of all quests. Peril events take longer to trigger, and heroes receive a bit of a respite from new perils when entering the climax of a quest.
Decreased the difficulty of most minor perils.
“Deadly Peril: Tendrils of Darkness” now affects the heroes collectively instead of each hero equally.
Corrected travel events that were appearing at the wrong time.
The game saves each time an item is bought or sold in the city.
Various small corrections to monster activations and monster group clarifications.
Overriding a saved game with a new party the same name now resets that save game slot. Previously, some information persisted into the new campaign.
1.0.2 2016-05-19
Fixed peril that required Lair of the Wyrm from being selected when not in collection.
Fixed issue where Splig finale wasn't saving state correctly.
Fixed bug causing new rounds to hang on the finale.
Fixed minor typo.
1.0.1 2016-05-14
Fixed issue where perils were not saving correctly.
Fixed issue where some quest data was not saving correctly.
Fixed typos.
1.0 2016-05-12