Royal Booty Quest

Royal Booty Quest


Cards + Roguelike


Free

0.981for iPhone, iPad and more
7.7
55 Ratings
Elite Games Ltd
Developer
102.2 MB
Size
Feb 29, 2020
Update Date
Card
Category
12+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Royal Booty Quest Screenshots
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About Royal Booty Quest

Fused card games and roguelikes together to make the best single player deckbuilder.

Craft a unique deck, encounter bizarre creatures, discover relics of immense power! Slay monsters, conquer the World!

Game features:
- 4 Heroes, each with own 70+ cards deck;
- 100+ Pixel-art Heroes, Enemies and epic Bosses;
- Modding and custom decks;
- and lot more!
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What's New in the Latest Version 0.981

Last updated on Feb 29, 2020
Old Versions
0.981
+ Forge: added likes, merged level
+ "Super Armor" - now can be part of daily challenges or custom run
+ adjusted "Super Armor" - can NOT offer cards from heroes that are still under construction
+ changed % of rare cards drop (50%/34%/26% -> 60%/26%/13%)
+ maintenance (forge)

0.980
+ fixed Nasus and Revive - when killed by X times attack
+ fixed crash when auto-upgrade procs on the empty deck
+ fixed missing card template for modded heroes
+ added hints to 'start' screen
+ fixed burn(thx Sweetharmany)
+ overhaul (cards in hand)

0.979
+ monkey cards 79/79
+ added new mechanic that I'm proud of: Whenever you manipulate this card, add it into your hand instead
+ added hightlight for cards that have 'rule' or 'ifSelf'
+ removed numbers from some conditions(1 Calm -> Calm, etc)
+ fixed created cards by choice
+ fixed "Crush Joints"(for new runs)
+ maintenance (HQ/UHQ screens)
+ maintenance (tiles)

discord: https://discord.gg/j5e7fYd
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Version History
0.981
Feb 29, 2020
0.981
+ Forge: added likes, merged level
+ "Super Armor" - now can be part of daily challenges or custom run
+ adjusted "Super Armor" - can NOT offer cards from heroes that are still under construction
+ changed % of rare cards drop (50%/34%/26% -> 60%/26%/13%)
+ maintenance (forge)

0.980
+ fixed Nasus and Revive - when killed by X times attack
+ fixed crash when auto-upgrade procs on the empty deck
+ fixed missing card template for modded heroes
+ added hints to 'start' screen
+ fixed burn(thx Sweetharmany)
+ overhaul (cards in hand)

0.979
+ monkey cards 79/79
+ added new mechanic that I'm proud of: Whenever you manipulate this card, add it into your hand instead
+ added hightlight for cards that have 'rule' or 'ifSelf'
+ removed numbers from some conditions(1 Calm -> Calm, etc)
+ fixed created cards by choice
+ fixed "Crush Joints"(for new runs)
+ maintenance (HQ/UHQ screens)
+ maintenance (tiles)

discord: https://discord.gg/j5e7fYd
0.978
Feb 11, 2020
0.978
+ fixed cards that adds cards
+ fixed "Judgment" card

0.977
+ monkey cards 71/79
+ updated art for adventure map
+ maintenance (stances)
At this state - monkey queen is playable.
I'll clean up card descriptions and some stuff in next updates.
I'm also updating art - dont freak out. But let me know if you like it or not.

0.976
+ redone loading phase
+ fixed Foreign Influence+
+ maintenance (settings)

0.975
+ maintenance (monkey cards)
+ maintenance (card wish)
+ maintenance (armor)

0.974
+ added new relics
+ added more art for monkey cards 82/83
+ monkey cards 65/73
+ monkey stances 3/3
+ marked true damage as such(not sure if it a good idea)
+ maintenance (mech cards)
+ maintenance (card types)

0.973
+ fixed monkey customization
+ fixed energy max tooltips
+ added new relics
+ added monkey potions
+ monkey cards 58/83
+ monkey queen now in testing

0.972
+ fixed map scrolling when cards are up
+ nerfed: "Heaven or Hell"
+ updated "Normality" curse: end player turn after playing 3 cards
+ added new hero: "monkey queen" aka "purple" aka "the watcher"
+ next hero with 70+ cards will be monkey
+ monkey cards 26/73
+ fire cards 24/73
+ blue cards 40/73

0.971 (mods and custom decks)
+ maintenance (hidden heroes)
+ maintenance (cards editor)
+ maintenance (hero editor)
+ maintenance (scores)
+ maintenance (battle)

0.970
+ nerfed: "Heaven or Hell"
+ forge nerfed: harm and exhaust cant be removed
+ map: added scroll on mouse wheel
+ maintenance (super armor)
+ maintenance (battle)
+ maintenance (forge)

0.969
+ new items: Noble Tunic (Prism Stone)

0.968
+ fixed hitbox area for Ok/Cancel buttons on confirmation (thx Dealmi)
+ maintenance (druid)
0.962
Aug 9, 2019
0.962
+ fixed a lot of rare bugs
+ maintenance (pets)
+ maintenance (forge)
+ maintenance (editor)
+ maintenance (coop/lobby)
0.960
Jul 21, 2019
0.960
+ fixed upgrading cards on rest when having only one card to upgrade
+ fixed Vampires & lifelink condition
+ fixed forge crash - if leaving the forge without waiting for forging list to load
+ nerfed Vampires(added sleep after ress)
+ maintenance (card handling in hand when in battle)
+ maintenance (top scores wnd)
+ maintenance (cards layout)
+ maintenance (debufs)
+ maintenance (forge)

0.959
+ maintenance (enemy info)
+ maintenance (map)
+ maintenance (pets)
+ maintenance (editor)

0.958
+ fixed crush on a playing card that does damage and gives potions, but potions are already at max
+ maintenance (card editor)(a lot!)

0.957
+ maintenance (forge)

0.956
+ maintenance (game tutorial)

0.955
+ forge: added scrolling to prms
+ added art for cards energy 6,7,8,9(this will fix Forge for cards with energy above 5)
+ Berserk card buffed. Self Vulnerable 3 -> 2.
+ Heel Hook+ card buffed. 7 -> 8 damage.
+ Bullseye card buffed. Lock-On 1 -> 2.
+ Bullseye+ card buffed. Damage 10 -> 11.
+ maintenance (skulls)
+ maintenance (forge)
0.954
Jun 4, 2019
0.954
+ added art for 'that's enough'
+ fix for end game lag: removed all messages from the start, if there are too many of them
+ maintenance (battle start)
+ maintenance (card colors)
+ maintenance (drag&drop)

0.953
+ ios fix: forge, sync, etc web related
+ new option: card targeting via tap+tap or drag&drop
+ new option: mana bar at top
+ forge fix: properties from switched cards (thx Logo)
+ stacked cards at begging of battle

0.952 hotfix
+ fixed crush: missing skull on normal when act4 is unlocked

0.951
+ cleaned up unit info
+ fixed pets being too far or too close(thx Dealmi)
+ maximum stacks for rest-items: 5 (feel free to write me what you think about this limitation)
0.950
May 15, 2019
0.950
+ added (mobiles) - unit screen with more details and stuff
+ fixed rare crashes - some condition on enemies before battle started
+ maintenance (coop)
+ maintenance (customization)

0.949
+ fixed random black screen (old saves in new version)(thx debug tool)
+ fixed crash at status cards
+ added exhaust for "Rotten Strike" (voodoo)
+ maintenance (400%+ gui size)
+ maintenance (customization)
+ maintenance (coop)
0.948
May 10, 2019
0.948
+ foxes(pets) - doesn't penetrate armor anymore
+ coop - auto-exit from the game on exit from the lobby
+ coop - created game removed on exit from the lobby
+ maintenance (coop)

0.947
+ fixed summing random pets
+ multiplying armor/poison/str now triggers coresponding events correctly(thx Slav)
+ maintenance (event txt)
+ maintenance (summons & suicide)
+ maintenance (pets)

0.946
+ leveling any hero to level 3 grants diamond
+ unlocking new heroes via diamonds
+ unlocking new skins via diamonds
+ current saves: all heroes will be locked, but saves will be preserved.
+ current saves: all heroes will grant diamonds retrospectively
+ added new item for Blood Mage(thx fun channel)
+ fixed 'reboot'(Shiva card)
+ fixed crash if undecided loot left unattended for too long
+ maintenance (customization)
+ maintenance (enemies hitboxes)

0.945
+ added story texts to events(thx Dungeon Master: Dealmi)
+ maintenance (undecided loot)

0.944 hotfix
+ fixed: crash at offline(casused by loading daily runs)
+ maintenance (enemy names)
+ maintenance (events gui)

0.942
+ daily mods 14/??
+ new conditions: slow & vulnerability (extra % dmg)
+ forge - you can get extra hammers
+ ascend - not finding skulls in first act is not fatal
+ sandbox - removed gaining exp
+ sandbox - removed achievements
+ daily runs - removed achievements
+ maintenance (customization)
+ maintenance (daily runs)

0.941 hotfix
+ fixed forge crash
+ fixed: crash on killing unit with Juggernaut, Metallic and Red Ring(thx Douglas Stoll)
+ sandbox: added scrolling to adding items
+ maintenance (customization)
+ maintenance (coop)

0.940
+ forge: added boiler
+ items are now visible when new game start
+ fixed crash: forge + X cards(thx AJ Rolfe)
+ fixed potionless for events(thx MACTEP_APEHbl)
+ removed hammers for sandbox
+ genie now end player turn on timewarp
+ maintenance (destiny)
+ maintenance (forge)
+ maintenance (coop)

0.936
+ maintenance (coop)

0.935
+ fixed "Well-Laid Plans"
+ fixed items that gives energy on event(Red Ring, etc)
+ maintenance (forge)
+ maintenance (bd)

0.934
+ added new mode: sandbox
+ added new mode: ascend
+ added heroes levels and exp
+ fixed events: Dead Adventure, Blood Court(thx Buz5)
+ leveling: winning a boss doubles exp points for this act
+ new boss enemy: The Eolevan
+ maintenance (text visibility)
+ maintenance (mac store)
+ maintenance (gui scale)
+ maintenance (customization)
+ maintenance (coop)
0.933
Mar 10, 2019
0.933
+ new option - extra spacing on bottom(for handling ios overlay)
+ new debug menu
+ fixed destiny for old saves(thx cibai)
+ dropping loot moved to 1 room, instead of boss room.
(so things like card rewards as boss loot will not be dropped)(thx Júlia Milena)
+ fixed Dropkick(thx Giovanny Souza)
+ maintenance (shiva, hints, chop hammer)

0.932 hotfix
+ fixed card "Relapse+"(thx Júlia Milena)
+ debugging saves now easy
+ fixed green skull. anyone who is without green skull will be granted on at act3+

0.931
+ fixed bug missing blue skull when all relics collected
+ nerfed Redbeard summon ability(thx eolevan)
+ new destiny options(thx eolevan)
+ fixed blue skull being hidden
+ blaimed 3 voodoo cards(shuffle)
+ blaimed 2 blood cards(Night Victim and Crawling Fear)
+ changed "confuse"(now it change base cost, intead of temp - so cards like 'bullet time' can rewrite 'confuse')
+ maintenance (Corpse Explosion)(thx bar Denon)
+ maintenance (double tap bug)(thx Забыл Ник, сорри =))
+ maintenance (lags)
+ maintenance (hints)
+ maintenance (green skull)
+ maintenance (hero scores)
+ maintenance (forge)
(blaimed = will rework/change them later)
0.931
Mar 6, 2019
0.931
+ fixed bug missing blue skull when all relics collected
+ nerfed Redbeard summon ability(thx eolevan)
+ new destiny options(thx eolevan)
+ fixed blue skull being hidden
+ blaimed 3 voodoo cards(shuffle)
+ blaimed 2 blood cards(Night Victim and Crawling Fear)
+ changed "confuse"(now it change base cost, intead of temp - so cards like 'bullet time' can rewrite 'confuse')
+ maintenance (Corpse Explosion)(thx bar Denon)
+ maintenance (double tap bug)(thx Забыл Ник, сорри =))
+ maintenance (lags)
+ maintenance (hints)
+ maintenance (green skull)
+ maintenance (hero scores)
+ maintenance (forge)
(blaimed = will rework/change them later)


0.930
+ added Forge(card crafting & sharing)
+ maintenance (destiny)
+ added Polish(by Styllshadow)
0.928
Feb 15, 2019
0.928
+ fixed "Bleed Well"(thx Zboy)
+ maintenance (hpmax/kill)
+ maintenance (scores board)

0.927
+ fixed "Scythe Dance"
+ maintenance (loot)
+ maintenance (Every time you play X cards)
+ Spanish is finished!(thx Juantxu Vivancos and Skylex)
+ fixed few cards that should give energy on condition

0.926
+ maintenance (toolbox/create)
+ maintenance (potions)
+ maintenance (hpmax)
+ maintenance (shop)

0.924
+ Transmutation(Shaman) renamed to Necromutation
+ Ritual Dagger(colorless) updated hint(thx cibai)
+ Bloodletting(red) fixed(thx Assh)
+ Sadistic(colorless) fixed
+ Unfair Play - hint fixed
+ elites back to their rooms(thx skylex)
+ intangible now affects 'harm'
+ maintenance(scrolling & confirming)
+ maintenance(back btn)
+ maintenance(tutorials)

0.923
+ new items 113/???
+ added options to handle too many cards in hand
+ maintenance (death)
0.922
Jan 25, 2019
0.922
+ updated elites to act5+
+ card library - if card is taped/clicked - it'll show a upgraded copy
+ fixed Tactician+(thx Assh)
+ Born in Flames+ now cost 0
+ Backstab now is 0 energy
+ frail - now it dosent affects armor from conditions(or any card that dosent scale with Dextery)(thx David C)
+ maintenance (Card descripitions * Redwood Crossbow)
+ maintenance (global scores)

0.921
+ buffed 'Swift Draft'
+ fixed end turn exploit
+ fixed X cards casting at 0 energy

0.920
+ maintenance (looting items)
+ fixed enemies killed by return damage
+ fixed extra chests at boss stages(when all relics found)
+ improved performance for spikes and similar stuff
+ balance changes to Frontier cards(thx to shadowfax45)
+ added auto-scores resubmitting
0.919
Jan 15, 2019
0.919
+ maintenance (global scores)

0.912
+ fixed constant 'corpse explosion' (enemies will stop hitting each other)
+ removed Burn & Decay strength scaling
+ maintenance (global scores)

0.910
+ version changes viewer
+ added option to hide items
+ reworked 'feed' items
+ few nerfs to voodoo shaman
+ shaman cards 54/73

0.909 strength & dexterity
+ added tooltips: feed, harm
+ changed 'Corpse Explosion'
+ fixed sticky extra hints
+ fixed 'Spot Weakness'(thx nicholas.proton)
+ fixed card desc(strength & dexterity)
+ taping/clicking/over the enemy will change card descriptions to reflect vulnerable, weak, frail, charm statuses
+ fixed shop crash(when trying to sell cards that were renamed or hidden)

0.908
+ maintenance (drag&tap)
+ buffed Preparations(violet)
+ nerfed Magic Wall(violet)(thx skylex)
+ changed Void
+ fixed cards that should be exhausted, but jumped to discard pile(thx to Assh)
+ fixed discarding (now doesn't affect exhausted cards)(thx to Assh)
+ maintenance (cards)(thx to Assh)
+ hp cant go lower then 0
0.907
Jan 8, 2019
+ looking for translations - plz reach me via discord or efgames.net@gmail.com

0.903
+ renamed 'Combo Slash' to 'Combo Blow'
+ updated 'Scythe Dance'(thx Assh & skylex)
+ unlocking card now works for 'seen'(instead of 'pick')

0.902
+ items that auto-upgrade now affects transform too(tnx skylex)
+ maintenance (consume hint)
+ maintenance (pets)
+ maintenance (charm)
+ Shiva cards added 73/73
+ now heroes can have innate conditions
+ 'pets max' moved to innate conditions
+ fixed Alchemize(green)(thx Assh)

0.901 hotfix
+ fixed minions and summons(thx Deer)
+ updated targeting on smaller screens
+ fixed sever-soul card(tnx bar Denon)

0.900
+ fixed Noble Diadem(tnx to Angra)
+ fixed bug - new game after dying for lack of skulls(thx cibai)
+ fixed bug - double blue skull pick up(thx cibai)
+ negative cards cannot be upgraded by choice or random
+ remove items that give gold from selling
+ skulls maintenance (more hints)
+ tutorial maintenance
+ resizeable battle screen
+ added cancel option to remove@shop
+ added royal cloud
+ adjusted battle GUI - so conditions and intends should be always visible
+ Merry Xmas and Happy New Year!

0.852
+ fixed creating colorless cards(tnx MrStealth & mattamania)
+ fixes to Blood cards
+ fixed ignore:dmg stat
+ battle fewer now procs on win as well
+ updates to Russian, Portuguese

0.851
+ added Portuguese(tnx The Falling)
+ enemy cards order now more stable(fixed air golem +50 str bug at first turn)
+ new bosses combo after act4
+ changed acid doll: now triggers at beginning of turn

0.850
+ added renaming items and heroes
+ added cards and items listings to start screen
+ added unlocks for cards and items

0.840
+ changed auto-loot for boss stages
+ added events 32/???
+ added items 110/???
+ added coffee tip
+ fixed rare battle bug(rapid throwing cards)
+ fixed bug: freezing at skull screen
+ Shiva Ram - added charge indicator
+ added auto collecting chests
+ achievements added 16/??
+ fixed removing items
+ fixed consume_hint
+ fixed added poison by items
+ fixed "Super Armor"
+ new relics(more options for Tavern)

0.811
+ fixed Red Ram
+ changed 'Water Scroll' - now it prevents 'obtaining potions from loot', rather then 'using a potions'

0.810
+ new act4: (shop, elite, boss)
+ new boss Airgolem(act4)
+ couple new elites(act4)
+ new elite(act3)
+ added "super attack" and "casting" animations to some enemies
+ fixed intends
+ fixed idle animation for flying units
+ reworked map generation
+ fixed goblin elder(thx Defender Fidei)
+ fixed destiny choices
+ added option switch for relic names
+ skulls: after act4 player will lose red or blue skull each time he is warping
+ relics can be consumed(same as cards)
+ skulls: beat the game with 3 different heroes to unlock them
+ skulls: you need to find all of them to be able to warp to next act(after act 3)
+ added master volume(desktop)
+ fixed to Flame Witch & Fire Ram
+ fixed Nightmare(green)
+ fixed relics that auto-upgrading new cards
+ fixed relics that affected not-battle
+ fixed double-selecting events
+ fixed Time Eater(Genie)
+ conditions now more organized
+ handicaps: after act4 one of handicap should be picked in order to continue
+ fixed fusion hammer
+ changed Enlightenment(colorless)
+ fixed X cards(descriptions and mechanics)
+ fixed entangled
+ fixed GUI: now "+" and "-" should not be above the screen(when greed kicks in)
+ fixed missing items - caused by rebalancing(me=)
+ tutorial added for 'start' screen
+ small changes to 'start' screen GUI
+ updated Shadow Call(voodoo)(tnx waxpants)
+ fixes to Hexaghost/Veigar
+ juggernaut reworked (current runs will have this card as empty)
+ fixed metallicize and juggernaut(tnx N00by Gamer)
+ lose money now shows current gold amount instead of maximum(tnx skylex157)
+ fixed dwarfs
+ fixed auto-scrolling
+ loot extended: now cards can be picked after any battle
+ Purge(Voodoo) fixed
+ added indicators for some items
+ added starting bonuses(neow)
0.715
Nov 19, 2018
0.715
+ fixed Unlimited Desires(violet)
+ fix for events - can't lose more money than had
+ steamworks for macos: H5QMD-WZQH6-9TTNJ BD3FQ-GV0VC-K5ILJ 5Z9L6-24LBW-ELLXK
+ Shive(Defect) cards added 60/75

0.714
+ German added(tnx to Psy0ch)
+ Achievements added 9/100
+ steamworks
+ Vampires(Darkling) fixed(tnx to skylex157)
+ Sand Priest(Awakened One) fixed(tnx to skylex157)
+ web/html5: fixed enemies that summons(tnx to kythral)

0.712
+ card loot fixed(tnx Malouf)
+ gold boss loot fixed(tnx Malouf)
+ enemies scale stronger - more HP(x2 to old scaling) after act 3, and extra Str after act 10
+ Consume(blood) renamed to Consume Rage(blood)

0.710
+ autofocus when opening map on player position(tnx Malouf)
+ relics descriptions for mobiles now shows on bot as well(tnx Malouf)
+ That Enought(blood) fixed(tnx eolevan)
+ Flex(red) fixed(tnx Lucas Galioni)
+ Shive(Defect) cards added 51/75
+ Shive pets attack animations added
+ descriptions maintenance
tnx guys - discord and google play beta!
0.709
Oct 23, 2018
0.709
+ card descriptions maintenance
+ save slots separated for each hero
0.708
Oct 8, 2018
0.708
+ relics are not clickable anymore if there is any wnd on top
+ ios swipe indicator off
0.705
Sep 27, 2018
0.705
+ library added

0.704
+ basic tutorial added
+ improved targeting
+ fixed to scores&stats
+ maintenance

0.703
+ scores screen moved to map
+ fixes to scores
+ fixed Doll of Decay

0.700
+ relic names are now StS
+ resize
+ back btn
+ fixed same card rewards
+ GPGS added - highscores and stats
0.692
Sep 19, 2018
0.690
+ fixed Burning Pact(red), Mind Blast, Enlightenment, Meteor Strike
+ changed Hide and Wait, Masochism, Made in Abyss
+ added some music(from Royal Heroes by Ryan Davies)
+ added few sounds effects
+ added few ambients
+ menu - added options: snd, music, gui size(it does matter=)
+ rest - fixed if there are no card to upgrade
+ add battlefervorMlt description
+ fixed Donu&Deca (boss)
+ difficulty after act3: +0.5 str/act, +10*act(or +10%*act) HP.
0.680
Sep 14, 2018
0.680
+ fixed few more lang strings
+ fixed Smith cancelation
+ added dmgmultiply description
+ fixed quests - ones that demanding something in return
+ russian and english is updated
+ fixed lantern
+ Shive(Defect) cards added 44/75
tnx Knights@Discord!
0.671
Sep 12, 2018
0.670
+ fixes to texts
+ fixed upgrades - hiding stuff that are not upgradeable
+ fixes to Searing Blow(red), The Dark Half(blood)
+ revives separated and fixed on Relics and Cards
+ after act 3 - enemies will have 10% or 10 more hp(temporary solution)
+ fixed confirmation wnd for upgrading
+ chests can be re-opened

0.660
+ lots of fixes to English
+ fixed - when too much relics - some of them was off screen
+ Infinity Blades(green) - fixed
+ shop remove card confirmation - changed
+ Shive(Defect) cards added 42/75
tnx illuminande, shadowfax45, stubbieoz
0.650
Sep 8, 2018
0.650
+ green card images added
+ fixes to events and relics
+ added confirmation box for upgrading card
+ added confirmation box for shop
+ fixes to green cards
+ fixed description for Storm(green)
tnx illuminande, shadowfax45, stubbieoz
0.640
Sep 5, 2018
0.640
+ fixed buying Bottle Items at the shop
+ fixed Combustion and Juggernaut(Red)
+ Discarding more then one now works better
+ Discarding same cards now is not an option
+ Shive(Defect) cards added 41/75
0.625
Jul 25, 2018

Royal Booty Quest FAQ

Click here to learn how to download Royal Booty Quest in restricted country or region.
Check the following list to see the minimum requirements of Royal Booty Quest.
iPhone
Requires iOS 8.0 or later.
iPad
Requires iPadOS 8.0 or later.
iPod touch
Requires iOS 8.0 or later.
Royal Booty Quest supports English

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