2.8.0
2023-06-20
Added F1 2023 Interface
2.7.3
2022-10-13
Improved the stability of the F1 2022 interface.
2.7.2
2022-08-28
Updated setup guides for each interface
2.7.1
2022-07-16
Updated F1 2022 interface
2.7.0
2022-07-01
Added F1 2022 interface
2.6.1
2022-02-14
Updated AutoMobilista 2 Interface
Improved PC1 interface protocol detection used by PCARS 1, 2, 3 and AMS2.
2.6.0
2022-02-11
Added support for AutoMobilista 2
2.5.4
2021-10-13
Added Portugal track to F1 2021
2.5.3
2021-07-26
Improved F1 2021 interface
Updated R3E Cars and Tracks list
2.4.1
2020-09-20
iOS 14 support for new local network permissions.
Fixed inverted clutch values for iRacing.
2.4.0
2020-08-31
Added Project CARS 3 interface
2.3.1
2020-07-09
F12020: Added track maps for Hanoi and Zandvoort
F12020: Enforced minimum game version of 1.02 due to telemetry compatibility requirements.
2.3.0
2020-07-06
Added F1 2020 support
Fixed issue with lap timing in multiplayer sessions for ACC
Fixed traction control indicator not working for RS Transmitter based interfaces
2.2.7
2020-05-21
Added option for fuel to be displayed in gallons.
Fix for F1 2019's default player name in non-english languages affecting the portal session results display incorrectly.
2.2.6
2020-04-28
ACC: Fixed issue with reference lap graph not working.
ACC: FIxed an issue with track name sync to the cloud not working in some cases.
PCARS: Fixed issue with cloud sync for sessions that follow sessions where the user enters the session but never completes a timed lap.
PCARS: Fixed an issue with the cloud sync of qualifying results due to bad telemetry data from the game when changing sessions
2.2.4
2020-01-31
Added an ACC (Assetto Corsa Competizione) interface (requires RS Transmitter 2.2d+)
2.2.3
2019-11-02
Fixed an issue preventing F1 2016 from syncing with RS Cloud.
Updated the R3E car and track name database.
2.2.2
2019-06-24
Added F1 2019 support
Tweaked Tacho for F1 2018/2019 so redline markers are in more appropriate position for modern f1 cars
IR/RF2: fixed an issue which could prevent lap data synchronising to the cloud.
PC1/PC2: cars that are in different classes to the player will now show up in a different colour on the map page.
PC1/PC2: fixed bug with restarting single player sessions which could result in the lap chart not resetting.
2.2.1
2019-05-15
Added Lap % at full throttle per lap to cloud sync
Added min/max tyre pressures per lap to cloud sync
Added min/max tyre temps per lap to cloud sync
Added invalid lap status to Race Progression data for cloud sync
2.2
2019-04-14
Improved the app performance when RS Cloud sync is enabled
Lite HUD: Non-race modes now always show the players previous and fastest lap times.
Lite HUD: In race mode the lap timer now holds on the previous completed lap time for first 10 seconds of next lap.
Lite HUD: Session type text has been moved to the right side above the lap count / session time.
Legacy Netcode setting is now only valid for PCARS1/2 (so it can be left on without it negatively affecting games like F1 2018)
R3E: Now requires RS Transmitter v2.2+
R3E: added steering angle, ABS and TC
Timing: Bast lap sector times now shown during prac/qual when driver is in the pits (where supported)
2.1.2
2016-10-28
Car markers on map page now double size in full map view to improve visibility.
F1 2018 - fixed map page directional player tracking issue
FM7 - fixed reverse gear and neutral display issue
Map now continues to update after player crosses finish line
F1 2018 - fixed issue with Race Progression chart due to bad race position data from game.
F1 201x - Added penalty information to results where available
Fixed sorting issue with race results of players more than a lap down on the finisher.
PC1 - fixed missing maps