It's the missing link for a better workflow to create or debug your DJI Mobile SDK based apps.
1/ Connect an Apple device to your remote controller
2/ Launch SDK Bridge
3/ Note the IP Address
4/ Transfer it to the parameter of the enableBridgeModeWithBridgeAppIP: method in DJISDKManager
From then, your app behaves just like if it was connected directly to the physical remote controller.
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