1.56
2024-03-13
New optimizations and bug fixes
1.55
2024-02-07
New optimizations and bug fixes
1.54
2023-12-13
New optimizations and bug fixes
1.53
2023-10-05
New optimizations and bug fixes
1.52
2023-09-28
New performance optimizations
1.51
2023-06-06
New optimizations and bug fixes
1.49
2022-12-21
New bug fixes and performance optimizations
1.48
2022-07-11
Bug fixes and performance improvements
1.47
2022-05-05
Bug fixes, security updates and performance improvements.
1.46
2022-04-04
New optimizations
1.45
2022-03-08
New optimizations
1.44
2022-02-02
New optimizations and improvements
1.43
2022-01-05
New optimizations
1.34
2020-12-09
New optimizations and limited-time game modes!
1.33
2020-10-27
New optimizations and customization!
1.32
2020-09-01
New optimizations
1.31
2020-07-13
New limited-time game modes and optimizations!
1.29
2020-05-18
Improved navigation across games.
1.27
2020-03-10
Interface Optimizations.
1.26
2020-01-26
Stability improvements.
1.25
2020-01-08
Optimizations and Bug Fixes
1.24
2019-10-31
Bug fixes and beautiful buttons!
1.23
2019-10-16
New <3 Module!
1.22
2019-09-20
New Card Backs
1.21
2019-08-08
Bug fixes and Optimizations
1.20
2019-05-23
Bug fixes.
1.19
2019-05-16
Upgraded the cards and some other flashy graphics!
Also some bug fixes & optimizations
1.18
2018-12-14
Optimizations & bug fixes
1.17
2018-05-25
- Full iPhone X compatibility
- Spring cleaning (bug fixes & optimizations)
1.16
2018-03-14
• Added haptic feedback for newer devices.
• Added a link to our newest game: 21 Blitz.
• Fixed a couple of minor bugs.
1.15
2018-02-14
Bug fixes and improvements
1.14
2017-12-22
Bug fixes and improvements for iPhone X
1.11
2017-12-06
Updated Skillz multiplayer platform
• Improved first-time user experience
• Major replay improvements
• Major stability improvements and bug fixes
1.10
2017-09-27
Improved the card graphics and UI.
Updated the app icon, because *spooky*
(づ。◕‿◕。)づ
1.9
2017-08-23
New Audio
• Changed the sound effects for solving cards to the foundation.
New Video
• Added an app preview!
Bug Fixes
• Fixed a bug where the cards would sometimes fail to auto-solve at the end of a successful match.
1.8
2017-07-25
Optimizations and Improvements
• Updated the home screen to make it easier to get to our other solitaire apps.
• Added daily high scores
• Increase resolution of most UI elements resulting in smoother corners
• Reduced the build size for faster downloads
Fixed some bugs. Whee!
• Fixed a bug where a misplaced tap during the deal could break the draw
• Fixed the card layering logic so cards should never flicker between each other
• Fixed a bug where face-down cards could (sometimes) be dragged around if they were covered by the next logical card
• Fixed a bug where tapping "redraw" when no cards were available would deducts points
• Fixed a bug where quickly tapping re-draw could ignore the second tap - now it deals new cards right away
1.7
2017-04-11
New app store details. Same awesome gameplay.
1.6
2017-01-12
You can find us on Twitter at @tetherstudios if you have any questions, comments, suggestions, or any issues you want to report!
New Multiplayer Features
• Tiebreakers added! Ties used to refund your entry fee - now you get to play again to determine the winner.
• Bracketed tournaments have been added.
Battery Life Optimization
• We made key improvements to reduce the power consumption during gameplay.
1.5
2016-12-01
You can find us on Twitter at @tetherstudios if you have any questions, comments, suggestions, or any issues you want to report!
Fixed a lockup issue on some older devices.
1.4
2016-10-11
You can find us on Twitter at @tetherstudios if you have any questions, comments, suggestions, or any issues you want to report!
Can you hear me now?
• Sounds and Music added!
Bug Hunting
• Fixed a bug in the last release that blocked some cash tournaments unnecessarily.
• Fixed a bug with banners causing the initial card layout to be offset.
1.3
2016-08-11
You can find us on Twitter at @tetherstudios if you have any questions, comments, suggestions, or any issues you want to report!
Improved Postgame - 52 Pickup!
• Adding new post-game celebration animation when you clear the full deck.
Bug Hunting
• Nailed a few hard-to-find bugs that probably wouldn't mean anything to you ... but ... um, go team!
1.2
2016-07-30
You can find us on Twitter at @tetherstudios if you have any questions, comments, suggestions, or any issues you want to report!
Improved Postgame
• Post game menu now automatically submits the score after a few seconds.
• High scores are now tracked locally, so you can see how well you're doing as you get better.
1.1
2016-06-04
Please email us at ether@tetherstudios.com if you have any questions, comments, suggestions, or any issues you want to report!
Tutorial added!
• Unclear about how the scoring works? Great! Well.. no, not really .. but we've got you covered! The new tutorial & help screens explain how the game works and how to score the most points.
Bugs Slain
• Sometimes, rarely, once in a blue moon, cards could get stacked upside down. It's somewhat embarrassing, but true. I mean, we've got one job .. stack cards .. and we've been failing. I'm so sorry. But no longer! That bug is fixed!
New Scoring Displays ... ooh, ahhh
• The current time bonus now shows next to the "End Game" button. It doesn't sound like much, but it helps a lot to understand how many points you can get if you cash in early.
• Redrawing the Waste pile deducts points, after you've done it 3 times... but it can be hard to keep track of. We've added a new display on the card stack to make it crystal clear when its free and when it costs you.