1.3.0
2026-05-05
- Supports the import of 3DGUT USDZ files
- Improved dynamic LOD performance for LCC imports
- Supports larger captures in AR mode
1.2.1
2026-02-04
Addresses issue with LCC exports not loading due to meta.lcc file name
1.2.0
2026-01-27
Performance improvements
- Frustum culling (activate in settings) - only draws splats that are visible
- GPU Render Path - cull, sort and render using the GPU only. This removes the flashes of un-sorted content that show up with CPU sorting. Recommended on newer M-series hardware.
- Shader dynamic LOD: intelligently applies spherical harmonics and other compute-heavy calculations in less important areas
- On-demand rendering on macOS, iOS and tvOS; only renders when the camera view changes saving energy usage and allowing for lower device temperatures
XGRIDS LCC support
- Load LCC exports with all LOD / quality levels
- Streaming LOD levels allows compute-constrained devices like iPhone and Apple Vision Pro to load high quality tiles where you're looking and lower quality tiles in other places allowing for much higher quality captures to be viewed on these devices.
- Loads metadata from the capture showing which XGRIDS device was used to create the capture
Load your captures on Apple TV
- Allows you to send the splat you are viewing on iPhone / iPad or Vision Pro to the Apple TV for group viewing. The capture will be mirrored onto the TV with any rotations applied in real time on the TV. Previously you could only load gallery splats provided by us, now any PLY or SPZ being viewed on iOS or visionOS can be transferred for viewing on the Apple TV.
1.1.0
2025-10-14
- More responsive navigation controls for larger scenes
- Improved color accuracy / HDR mode
- Fix for PLY file import error
- Bug fixes