Squire's Dice

Squire's Dice


Up For A Game Of Dice?


Free

1.8.1for iPhone, iPad and more
9.3
44 Ratings
Aaron VANDERPOEL
Developer
152.3 MB
Size
Jan 9, 2022
Update Date
Board
Category
4+
Age Rating
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
Squire's Dice Screenshots
Squire's Dice posterSquire's Dice posterSquire's Dice posterSquire's Dice posterSquire's Dice poster
Squire's Dice posterSquire's Dice posterSquire's Dice posterSquire's Dice posterSquire's Dice poster

About Squire's Dice

Squire’s Dice is a quick & easy way to play a physics-based game of dice on the go. Influenced by the ancient game of Farkle and the mini-game from "Kingdom Come: Deliverance", players roll to out-strategize the challenging AI.

Features:
- Real physics-based dice rolling
- Relaxed, rustic visuals
- Quick & easy way to play dice
- Custom games where you set the points to play to
- Challenging AI opponent
- Multiplayer

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This is my 2nd game, and I'm very excited to share it with you. Feedback, bugs, suggestions are all welcome on the Squire's Dice subreddit /r/SquiresDice
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What's New in the Latest Version 1.8.1

Last updated on Jan 9, 2022
Old Versions
Removed Internet Option from Multiplayer, as the support servers were shutdown. :(
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Version History
1.8.1
Jan 9, 2022
Removed Internet Option from Multiplayer, as the support servers were shutdown. :(
1.8
Dec 31, 2019
Adds the option to create Custom LAN games.
1.7.3
May 20, 2019
Bug fixes:
- Collectible Dice Won total wasn't accurate.
- Multiplayer UI looked squashed on some screens.
- In-game volume setting wasn’t saved between sessions.
1.7.2
Mar 26, 2019
Minor multiplayer improvements.
1.7.1
Jan 4, 2019
Bug Fixes

- Fixes a bug where some collectible dice weren't visible
- Fixes a bug where buttons were too wide on tall displays
- Fixes a bug where the Watch Ad button wouldn't enable correctly
1.7.0
Jan 3, 2019
Multiplayer Enhancements

1.7 introduces a new match-making system. Players can now “search” for multiplayer games while still enjoying Quick & Custom games. A green dot will let you know when you are actively looking and text will display how many other players are also playing online games right now.
1.6.1
Nov 6, 2018
1.6.1 - November 5, 2018

- Updated scoring options! Players can now score points on different runs. Runs consist of 5 or 6 dice in order.

1, 2, 3, 4, 5, 6 = 1,500 points
1, 2, 3, 4, 5 = 500 points
2, 3, 4, 5, 6 = 750 points

- 3 new collectible dice! 1 Common, 1 Rare, and the first new Epic die. You'll have to win them to find out what they are.

- Updated Komi points. Since a komi of 40 points was useless, and 60 points (for 3,000 point games) is a bit strange, both have been changed to 50.
1.6.0
Oct 23, 2018
1.6 - Collectible Dice!

Players can now win different collectible dice after each game. On the new "My Collection" page, you can see all the dice you've won, and switch them in and out of your Play Set. Your Play Set is the dice you roll when playing, even in Online Multiplayer games. Some of the new dice are Common drops, while a few will only drop Rarely. Playing an Online Multiplayer game will greatly increase your chances of winning new dice (including the Rares).

How To Use My Collection:

While on the My Collection page, you can update your Play Set with any dice you've won by tapping first on the die in the collection, then tapping on the Play Set. You can only win up to 6 of a given collectible die. Once you've substituted all the collectible dice you own, of a given type, that die will Lock until you either remove it from your Play Set, or you win an additional copy of that die.

You can see how many Collectible Dice there are to find, and how many you've found, on the Stats page.
1.5.4
Sep 14, 2018
Big Fix: A nasty bug where ads weren't granting multiplayer tokens. Sorry! There is a button to refill your tokens freely, on the News page.

Also fixed a few other multiplayer bugs.
1.5.3
Aug 29, 2018
1.5.3

* A new custom-game option. Komi. The komi, or komidashi, is from the game of Go, and are compensatory points granted to a disadvantaged player. For example in Squire’s Dice the 2nd-player will start with 40 points, to compensate for turn-order. These points scale with the total points needed to win. If you play to 10,000, the 2nd-player will start with 200 points.
* Smoother, improved animations for how dice are moved around on the board.
* Slightly improved bust-plank physics.
* Rewrote a lot of the AI code, since AI difficulty settings is something I’d like to do soon.
1.5.2
Aug 14, 2018
[New] Clear status button
Several bug fixes
1.5.1
Jul 5, 2018
1.5.1

[Updated] Multiplayer page now shows number of active games going in your region.
Bug fixes.
1.5
Jun 13, 2018
[New] Internet matchmaking! Players can now play against one-another over the internet, in randomly assigned matches. More improvements are coming, such as optimizations, private-games, and rematches.
1.4.1
May 24, 2018
## 1.4.1 - Minor Enhancements

[New] Trying out a single button to play (local) multiplayer game. It will start by looking for a game on the network, and then fallback to hosting one.
[New] Updated game-results art, animation & sounds (I’m no sound-designer!), and also some buttons.
[Fixed] A few UI bugs.
1.4
May 12, 2018
The first version of multiplayer has been released! Two players on the same network can now play vs. each other. Currently supports local network "Quick" games only. Better networking support and more multiplayer game-types are coming soon.
1.3.2
Apr 17, 2018
1.3.2 Patch - Bug Fixes

[Fixed] Some older devices couldn’t display the red die-selected outline so I’ve added a fallback effect in those cases.
[Changed] Improved shadow quality on game-board.
1.3.1
Apr 13, 2018
Version: 1.3 - UI Overhaul

[New] All new UI pages, which look nicer and should be more performant on older devices.
[New] Added a new rule for Custom-Games: Players must reach 1000 points in a single-roll before they can bank any points.
[New] Updated Roll/Pass buttons, easier to tap and better positioned.
[Changed] If you bail on a game in the middle, it’ll now get recorded as a Loss in the stats. :( There is a grace-period in case you start a game by accident, though. :)

1.3.1 Patch - Apr. 12, 2018

[New] A setting added for left/right-hand mods (as well as the current split mode).
[Fixed] A bug where the UI was too big on tablets.
[Fixed] Found another case where dice would keep rolling after you quit mid-game, added more protection for this.
1.2
Apr 12, 2018
Version: 1.2 - Custom Games (and other fixes)

Big Additions:
* Custom Games
Players can now start “Custom Games” against the AI. The customizations are limited for the time being. Players can set the points needed to win (much more than 2,000 now) and also who goes first. More customizations will be added in the future, such as alternate rules and AI difficulty
* Initial iPad Support
Tablet visual support still needs some work, and should be addressed in a following update

Minor Updates:
* Made the dice slightly larger, easier to see, easier to tap, still plenty of room for them to bounce around
* Speaking of bouncing, sped up the physics a tad as well. Will continue to make fine adjustments to how dice physics work
* Made the Roll / Pass ribbons easier to tap
* Added a shadow-toggle to improve performance on older devices
* Added a volume-control to the main menu for now - will be accessible during play in a later update
* Adds the game version number to the About page for easier bug-tracking

Optimization:
* Simplified lighting layout for mobile. Reduced the number of realtime lights, while also “baking” fancy lighting effects right into the game. This should make it look better while also making it use fewer system resources.
Along with the shadow-toggle, I’ll be adding more performance adjustments in the future to give players a way to reduce the battery strain while they play on the go.

Bug Fixes:
* Quitting a game mid-roll should work better
* Fixed a rare bug where dice could be lost off the table (just like real life) - they should now be tossed back in (also just like real life)
* Bust-board no longer hangs around between games
* Improved iPhoneX layout
1.1
Mar 29, 2018
bug fixes
1.0
Mar 29, 2018

Squire's Dice FAQ

Click here to learn how to download Squire's Dice in restricted country or region.
Check the following list to see the minimum requirements of Squire's Dice.
iPhone
Requires iOS 9.0 or later.
iPad
Requires iPadOS 9.0 or later.
iPod touch
Requires iOS 9.0 or later.
Squire's Dice supports English

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