1.017
2016-12-15
Bug fixes and other game improvements
· Game is more optimized which means lower memory requirements and more battery time for your device!
· MP crash when attacking high value enemies fixed
· Gate level visual is properly displayed during preparation MP phase
1.016
2016-12-07
New features
· Daily quests are here! Nice and shiny small tasks resetting every day to earn more rewards.
· Make your own game level! Defense editor allow you to use new elements like water, mud, grass and much more will come soon. Thanks to the new environment parts, your base defense corridor will look like a proper in game mission.
· New building added! Player defense gate now behave as a separate building, so, from today you can properly upgrade your gate. We plan to add more features to the gate soon, so keep upgrading!
· Let’s use some grenades on missions! Radio truck is now part of the environment grid and Rifleman is the first unit which can use his special ability against the radio truck and through the grenades to destroy it faster. This feature is opening a new way of getting three stars on missions!
· Shooting is more fun as we add more hit particles and create bigger bullet spray from all turrets.
· Scrapyard is now part of the “currency pool” which can be looted through the multiplayer. This will increase your multi player rewards and eliminate most of “zero” loot enemies.
Bug fixes and other game improvements
· Commanding points and price for units are tweaked for a better game experience.
· Bombs away! Airstrike attack cost less points than before.
· New Art optimization pass is finished; size of the game is reduced and game speed increased for slower devices.
· Many improvements for better game stability.
· Fixed rare crash when turret is destroyed exactly in the moment when finished reload.
· Fixed issue with wrong client version recognition.
· Random crash in the result screen is fixed.
· New protection for all soldiers when battle ends, so no more casualties during finish screen.
· Removed initialization for the friends list during game boot. This issue caused longer loading time in some cases, fixed now.
· Updated turret destruction logic when sometimes turret survived without battery / energy generator.
· Fixed playing all kind of sounds when playing/closing ads.
· Fixed crash, when Player leave device idle after ads was played.
1.015
2016-11-22
- New Art optimization pass is finished, size of the game is reduced and game speed increased for slower devices
- Many improvements for better game stability
- Fixed rare crash when turret is destroyed exactly in the moment when finished reload
- Fixed issue with wrong client version recognition
- Random crash in the result screen is fixed
- New protection for all soldiers when battle ends, so no more casualties during finish screen
- Removed initialization for the friends list during game boot. This issue cause longer loading time in some cases, so fixed now.
- Updated turret destruction logic when sometimes turret survived without battery / energy generator
- Fixed playing all kind of sounds when playing/closing ads
- Fixed crash, when Player leave device idle after ads was played.
1.014
2016-09-23
- Value for the Find next opponent depends on Player level and pushed down now
- Added more sounds to the base and reward screen
- Last tutorial issue on the Planet Take Cover is fixed
- Issues with disconnecting from the account is fixed
1.013
2016-09-13
Many thanks to all Players providing more feedback to fix issues and improve the game. Without your help, we would never be able to make our game more stable and bug free. Thanks to you, we can now focus on new and exciting content for the Take Cover, so stay tuned!
- Match making now offer more wide range of Opponents
- Game stability improved, many crashes permanently removed
- Occasional Game hang and freeze during load removed
- Fixed camera max distance in the defense editor
- Updated link to the support page including better support page form
- Removing bug in the Tutorial when Player can be stuck. This fix will resolve also all previously experienced problems
- Better connection stability
- Resolved issues with random Game Center disconnect and Game progress restart
- Fixed missing upgrade time info inside buildings
- Fixed graphic glitch in the background inside defense editor
- Fixed logo bad position on wide screen and bad under logo shadow
- Updated Gratitude screen with a localized text
- Added support for the new avatar icon(s)
- Updated Supersonic SDK to version 6.4.15. This update contains several crash fixes in the add system
1.012
2016-08-24
- Fix for occasional “Hang on the loading screen”
- Fix for Unread messages in the message log when sometimes previous messages are marked as unread again
- Misc bug fixes