7.06
2024-03-15
- Added new Dungeon : Treasure Hunt
+ 3 floor Dungeon filled with strong Monsters
+ Many new Events that gives you Power UP but comes with negative effect
+ You can collect Relics to decorate your Tavern
+ Comes with a new Shop, Workshop
6.1
2023-10-06
- Give some cards on Commoners Land a 'Soldier' Tag
Lava Pit UPDATE
- Differentiate Hero Card name based on its save slot
- You can get the other Hero Cards that you didn’t choose
- You will get higher chance to get Hero Cards
- Added 3 Elite Bosses
- Added 1 Final Boss
- Added 50 new Primary Skills and 10 new Secondary Skills
See ingame changelog for more changes
6.0
2023-09-20
- Added new Class Commoners Land
+ Lots of low tier White cards that works for the Almighty nobles
+ Recycle White Commoners as disposable assets
+ Sacrifice the Commoners to play Almighty cards
- Testing out new Cloud Save
- End Turn button should be properly glowing when you have nothing to play
- Temporary will now count as Exhaust trigger
- Alchemy Lab price reduced
- Bug Fixes
5.90
2023-08-05
Added new Expansion Card for all Classes : Forest Warden
Add new Expansion Card for Roughrock Clan - Dwarf Clan
Sub-Clan of Roughrock Clan full of Dwarves
They are not very strong, but they can be quite Persistent.
- Add 3 more Challenges, in total of 15 available Challenges
5.51
2022-12-15
Added Christmas Promo to remove ads forever
1.1
2021-11-10
- Added new Dungeon : Kingdom Siege
+ Nonstop 20 waves of Fight
+ Sword, Shield, Exhausted card will lasts for entire run
+ 52 new exclusive cards for Kingdom Siege
+ After each wave, you will get a card. And every 5 waves, you choose Blessings instead
- Added Expansion Cards: Unlockable sets of cards that you can use on your run
- Seasonal Cards will be removed (currently on hold, chess cards has been removed)
1.0
2021-06-21
Added new class Alchemy Lab
- Generate and use Fire, Lightning or Water Energy
- Draw 1 less, but get a damaging spell each turn
- Use the power of Elemental Units
- Can also use Poison and Weak as alternative