1.37
2024-01-11
-Fix for notification popup showing up more than once.
1.35
2023-03-23
-Fix for broken IAP
1.33
2022-06-03
-Added some sales
-When you max a dark power / gem powerup, the gem cost won't appear.
-Gun tower dark power increased
-Shrink ray dark power increased.
-Bugs Fixed:
-Opening a tower UI doesn't reset the target priority.
1.32
2022-03-26
Tournament Redesign
-Tournaments have brackets, so more people have the opportunity to win
-30 people per bracket
-10 are promoted, 10 are demoted
Finished the conversion to textmeshpro
-Allows me to remove some unneeded fonts, reducing the game size.
Reduced some texture sizes
Reduced some sound quality
Removed the shard gem upgrade
-If you already bought some, it will continue to work in the background
Bugs Fixed:
-% money increase wasn't working on tier 1
1.30
2022-02-19
-Slight performance increase when a lot of towers are shooting
-Fixed a rare bug where changing tiers would cause errors.
-Removed some unused code.
1.29
2021-11-04
-Fixing broken store item
1.27
2021-10-22
-Removing unity analytics
-Minor optimizations on the physics
1.26
2021-10-05
-Gem counter moved to the top
-Sound effects added
-Minor tweaks to physics engine.
-New item in the shop!
-Disabling tower range, as it's causing crashes in iOS
1.25
2021-08-24
Bugs Fixed:
-Fix for missing texture in boss battle
-Fix for sound issue on start if volume is muted
-Fix for rare issue that could cause the gem vault to give negative gems
1.12
2020-12-15
Check the changelog for details
https://towerball.wafflestackstudio.com/home/change-log
You can now select some towers to target based on criteria.
Bomb no longer explodes on impact, it will only explode when it reaches its target. Otherwise the targeting for it is useless.
Updating unity & assets to latest versions (If you want the full list, contact me using email)
Ball shrink formula changes