0.1.27
2019-10-17
- The game is now open source: https://loomx.io/developers/en/relentless.html
- Chinese localization has been added
- Select which card back to battle with during deck editing
0.1.26
2019-08-13
• Replaced the app icon with the new Fire Champion
• Implemented card collections based on what’s stored in your account:
- You can now play using your own cards
- You can also view and open your packs (except limited-time promo packs)
- Access to the complete card library has been removed
- Decks have been reset and will need to be rebuilt using your own collection
• Reset the Champion data in order for players to earn in-game pack rewards from levelling up
• Upgraded the Pack Opener with new animations
• Added the Card Set Selection UI based on the card editions you own:
- Standard Edition
- Backer Edition
- Limited Edition
- Tron
- Binance
• Added the redesigned battleframes
• Added and improved the animations for several cards and abilities
• Fixed and improved the current UI
• Fixed several standing issues, especially in cases with cards combinations (Banshee + Distract, Alpha + Leash, Vindrom + Leash, etc.)
0.1.25
2019-07-01
• Replaced the Overlords with new Relentless Champions
• Introduced new ways to obtain packs:
- Purchase packs via the new in-app Shop
- Win packs as rewards when you level up your Champions
• Revamped the UI for My Packs, My Cards, and Deck Editing
• Added the redesigned cards frames
• Added Tainted Goo and Corrupted Goo back into the game
- Tainted Goo: Get a goo bottle this turn. (Costs 0)
- Corrupted Goo: Get 6 goo bottles this turn. (Costs 6)
• Fixed several issues that caused the game to freeze or crash while playing, including:
- Drawing or playing certain cards, like Maelztorm
- Using Life Champion Ability: Retreat
- Creating a new deck
• Other bug fixes and improvements
0.1.24
2019-06-22
-Fixed issue when playing Feral cards and a few Item cards, causing a crash
0.1.23
2019-06-17
• Fixed several issues that caused the game to freeze or crash while playing
• Fixed several cards that had incorrect behavior or caused the game to freeze or crash
• Introduced a new end turn timer: you now have 70 seconds to complete your turn, otherwise your next turn will last only 15 seconds
• Improved progress data handling (with a necessary progress reset)
• Updated naming conventions:
- Overlord -> champion
- zombie -> creature
- horde -> deck
- graveyard -> discard
- goo vial -> goo bottle
- General -> Unique
- Commander -> Rare
- Officer -> Uncommon
- Minion -> Common
0.1.22
2019-06-03
• Moved Overlord progress data to user accounts (so unless we need to reset data for a specific reason, your levels and abilities will persist across updates)
• Fixed several bugs that caused PvP matches to stick or crash
• Corrected the behaviour of several card abilities
• Further improved game stability
0.1.21
2019-05-22
• Changed name from “Zombie Battleground” to “Relentless”
• Improved general stability with tons of fixes
• Fixed a possible issue on Startup
0.1.19
2019-04-29
• Rebalanced gameplay mechanics
- Increased Overlord defense to 50
- Rebalanced cards to reflect new mechanics and Overlord defense
- Introduced a new set of card abilities
- Removed rank buff system
- Adjusted the Goo system and how Goo Carriers work
• Fine-tuned the tutorial to reflect the rebalance
• Improved UI features and functionality
0.1.18
2019-04-10
• Improved PvP matchmaking stability
• Fixed minor gameplay issues related to cards and Overlord abilities
• Fixed lots of minor UI bugs
0.1.16
2019-04-02
• Hotfix removing Shop until public release
0.1.15
2018-12-16
• Revamped UI for main menu and sub menus (WIP)
• Implemented new loading animation
• Fixed lots of bugs, including:
- Players starting with 2 goo in PvP
- Crashes when playing certain cards
- PvP game not ending when both players run out of cards
- Missing error message when deck building
- Tooltip animation sequence
• Updated lots of card art: Pyromaz, Burrrnn, Ember, Cynderman, Zlopper, Ghoul, Poizom, Azuraz, Ztormcaller, Buffer, Banshee, Whizpar, Rocky, Crumbz, Mountain, Jetter, Izze, Znowy, Freezzee, Slider
• Fine-tuned the tutorial (ongoing)
0.1.14
2019-03-11
• Fine-tuned the revamped tutorial (ongoing)
• Made improvements to PvP out-of-sync client issues (ongoing & monitoring)
0.1.13
2019-03-04
• Fixed registration error for new accounts
• Fixed lots of bugs, including:
- Missing card images
- OSX and iOS crashes
• Fine-tuned the revamped tutorial (ongoing)
• Made improvements to PvP out-of-sync client issues (ongoing & monitoring)
0.1.12
2019-02-06
-Removed the ability to skip tutorial
-Fixed issues with AI
-Fixed an issue with Android 9.0+
0.1.11
2019-02-04
•Implemented new login system:
-Login using your existing Loom.Games account or register a new account inside the app
-Deck data will be saved across devices when logged in
-No login required to play solo matches
•Revamped in-game tutorial to better onboard new players
•Improved PvP stability: finding a match, finishing a match, getting stuck in a match, and playing certain cards
•Improved connection stability and how the server handles disconnection errors
•Improved AI Overlord’s behavior
•Added “drag to remove card” feature in horde assembly
•Added a new batch of cards:
-Air: FlowZ, Zonic, Zky, Zwoop
-Water: Brook, Zteam
-Toxic: Gloop, Bane, Ztink, Scab, Kabomb
-Earth: DuZt, Rubble, Zolid
-Fire: Flare, Hot, Torchus
-Life: Huzk, Wood, Trunk
-Items: Harpoon, Bazooka
•Fixed bugs related to card abilities, card illustrations, and tooltips
•Added new sound and visual effects for card entries and interface operations
•Improved other game animations
0.1.10
2019-01-11
• Improved stability in PvP matches: fixed crashes related to various events in matches (dropping certain cards into play, various zombie effects, etc.)
• Improved stability when looking for PvP opponents
• Fixed bugs related to mismatched stats and actions between PvP players
0.1.9
2018-12-23
• A number of major bugs fixed, including:
- Login issues with the new system
- Various fixes with Overlords (e.g. abilities not working as intended)
- Various fixes to specific card abilities not working
- Various UX fixes, such as speeding up parts of the game
• Some rebalanced cards and updated text (currently in staging only)
• Feature development of in-app purchasing (currently under testing, review, etc.)