Zombie Forest HD: Survival

1.46 for iPhone, iPad
Free
0

0 Ratings

Update Date

2024-02-28

Size

206.2 MB

Screenshots for iPhone

iPhone
Zombie Forest HD: Survival Description
By the will of fate, in the midst of a zombie apocalypse, you found refuge inside the tree house. But every day the number of zombies increases, and the food for them is becoming less. The aggressive dead are not averse to regaling with your brains, and no tree will become an obstacle for them. In order to repel the armies of zombies, you have to assemble a group of survivors, arm them and accumulate enough ammunition with supplies.

Build animal traps, rainwater filters, defensive fortifications, spikes and saws to kill zombies, craft bullets and upgrade weapons. Go to raids around the district, share resources with your neighbors, meet new partners, collect abandoned resources and supplies. In addition to zombies, you can meet both friendly groups of survivors and gangs of marauders. Agree with them, attack or rob - it's up to you.

Choose the style of defense that suits you best: point shooting with sniper rifles, indiscriminate automatic rifle fire, or support with shotguns. Will you donate a squad when meeting with marauders or give a fee for the passage? Every working hand is also an extra mouth. Save all certainly will not work!

Planning and rigorous calculation - the key to success! But be prepared for the gifts of fate. At any time, your teammates can leave the group, taking with them a large part of the supplies. The bitten ones can hide their condition until the last moment - as a result, not only they, but also other members of the group may suffer. Wild animals can take away part of the supplies, inept handling of fire can lead to the loss of part of the ammunition, missing canned food can lead to eating disorders and unplanned weekends... But there will be time for pleasant events. Isn't it nice to live at least one more day?

Game features:
- 50 types of zombies and survivors;
- 13 types of weapons (pistols, submachine guns, assault rifles, sniper rifles, shotguns);
- protective fortifications (wooden, stone and iron blocks, spikes, circular saws);
- mining facilities (animal traps, rain filters);
- improvement of weapon parameters;
- exchange of resources and weapons;
- procedurally generated raid locations;
- meetings with marauders and neutral groups;
- random events that greatly simplify or complicate survival;
- global table of records;
- the overall level of the game, growing with each death.

Added online mode:

- instead of a tree, now the house, with the possibility of building additional rooms;
- the number of people is limited by the number of rooms (2 people per room);
- people and buildings can be freely moved both inside the house and outside;
- protective buildings can be repaired;
- people have experience, levels and improved characteristics;
- the playing field has become wider, now you can swipe it to the left and right;
- added new buildings (fires, fences, fuel generator, electric fence, mine, barbed wire);
- diesel generator may stall;
- added zombie pens;
- the mode of catching zombies in the form of rifle tranquilizers;
- caught zombies can be enhanced by feeding them other zombies;
- caught zombies can be used to attack other people's camps;
- on the raid map now there are 3 types of locations: destroyed houses, foreign bases and places for catching zombies;
- before attacking bases or destroyed houses, you can first examine them, assessing the chances;
- the exchange is completely redone: now the merchant may have a weapon, the amount of resources is limited and changes every day, you can add several types of resources during the exchange;
- the raid can only be walked once a day, but already in the raid it is possible to change the map;
- the number of actions is not limited to the number of people;
- in the absence of cartridges, people fight off with rifle butts;
- people may not have time to use the first-aid kit;
- if all people die - you lose all weapons, start the game from the first day with the new survivor, but the resources and buildings will remain in place.
Zombie Forest HD: Survival 1.46 Update
2024-02-28
- increased game stability;
- minor bugs fixed.
More Information
Price:
Free
Version:
1.46
Size:
206.2 MB
Update Date:
2024-02-28
Developer:
Alexander Tavintsev
Language:
English

Safe to Download

AppPure.com and the download link of this app are 100% safe. The download link of this app will be redirected to the official App Store site, thus the app is original and has not been modified in any way.

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1.46 2024-02-28
- increased game stability;
- minor bugs fixed.
1.45 2023-12-19
- increased game stability;
- minor bugs fixed.
1.44 2023-11-09
- increased game stability;
- minor bugs fixed.
1.42 2022-12-10
- increased game stability;
- minor bugs fixed.
1.41 2022-10-16
- increased game stability;
- minor bugs fixed.
1.40 2022-06-07
- increased game stability;
- minor bugs fixed.
1.38 2022-02-25
- increased game stability;
- minor bugs fixed.
1.35 2021-03-12
- increased game stability;
- minor bugs fixed.
1.34 2020-12-18
- increased game stability;
- minor bugs fixed.
1.33 2020-12-05
- significantly reduced the number of ads when switching between locations;
- added a weapon lathe that allows you to create weapons;
- added blueprints for weapons;
- added Zomboker tournaments;
- reduced the strength of opponents in the Zomboker;
- music on the radio is no longer turned off when switching between locations and does not depend on the speed of the game;
- added slowdown effect for headshots;
- redesigned online rating table;
- minor bugs fixed.
1.32 2020-11-09
- added card game Zomboker;
- while at the base, you can play a training game of a card game with your partners;
- in raids you can meet strangers, for defeating them you will receive a card from their deck;
- during a card game you can read the rules by clicking on the help button;
- improved the sensitivity of the buttons for increasing the characteristics of survivors
- the maximum weapon level is now 10;
- minor bugs fixed.
1.31 2020-09-06
- added collectible cards (the card game itself will appear later);
- cards are divided into 4 types: survivors, zombies, defensive and auxiliary;
- cards can be found in raids, won at roulette, bought from merchants or exchanged for wanted zombies;
- cards can be improved, combined and exchanged in a ratio of 3 to 1;
- fixed sounds of radio messages;
- changed animations of walking zombies and survivors;
- minor bugs fixed.
1.30 2020-07-31
- added 26 new weapons;
- added repair kits;
- one repair kit reduces weapon wear by 50%;
- repair kits can be found in raids, bought from merchants, won at roulette or exchanged for wanted zombies;
- added the ability to rename characters;
- added headshots;
- fixed a bug with the inability to use the second chance;
- minor bugs fixed.
1.29 2020-07-01
- added the ability to extract resources;
- in raids you can find places for the extraction of resources (lake, well, sawmill and mine);
- tools for the extraction of resources can be found in raids or win at roulette (fishing rod, bucket, saw and pickaxe);
- survivors can now be expelled from the group or transferred to the category of workers;
- the maximum number of traps and rain filters is limited to 100 pieces;
- repair and moving modes are combined into one mode;
- minor bugs fixed.
1.28 2020-06-16
- fixed errors in localization;
- added Portuguese language;
- increased stability of the game;
- minor bugs fixed.
1.27 2020-05-30
- increased stability of the game;
- minor bugs fixed.
1.26 2020-03-16
- added raids to the city;
- for a trip to the city, you must have a car and some gasoline;
- in the city it is necessary to clean the rooms of the building from zombies and looters;
- added indication of loss / increase in water and food at the end of each day;
- the procedure for placing a lot on the market has been changed;
- the game is optimized for various resolutions of phones and tablets;
- minor bugs fixed.
1.25 2020-02-19
- radio added to Online mode;
- radio allows you to chat with other players or listen to radio stations;
- added the ability to build antennas to enhance the radio signal;
- the "only available" switch has been added to the market window;
- all characters and zombies added shadows;
- added support for iPad;
- minor bugs fixed.
1.24 2020-01-17
- increased stability of the game;
- in the raid you can find a four-leaf clover, which gives a second chance;
- a second chance allows you to return to the previous night after the death of the whole group;
- increased sensitivity of the buttons while improving the characteristics of the characters and the exchange of resources;
- added a weapon filter when repairing or improving it;
- increased strength of all buildings;
- fixed other bugs.
1.23 2019-12-08
- added daily rewards;
- added a list of tasks;
- loot boxes are issued for tasks;
- increased cost of improved weapons;
- maximum prices in the market are doubled;
- fixed rate of improved weapons;
- fixed bugs with toxic zombies;
- minor bugs fixed.
1.22 2019-10-30
- added 3 special zombies;
- special zombies begin to appear from 21, 28 and 35 days (at the base and in raids);
- added flamethrower;
- the ammunition for the flamethrower is fuel;
- fixed various bugs.
1.21 2019-10-11
- Tutorial has been added to all game modes;
- Market has been added to the online mode;
- during the repair and improvement of weapons used weapons are marked in green;
- the speed of movement of your zombies directly depends on their level;
- fixed a bug with the inability to increase survivors to level 31;
- minor bugs fixed.
1.20 2019-08-24
- if you have a car, you can go on a trip through the forest to collect resources;
- added gasoline that you can buy, sell, find in raids, win at roulette or exchange for zombies;
- improved workbench now allows not only to repair weapons, but also to improve it;
- upon reaching level 31, the character receives a random specialization;
- improved performance;
- fixed a bug with in-game purchases.
1.19 2019-08-07
- added an improved workbench with which you can repair weapons;
- added specializations of survivors (layman, veterinarian, locksmith, trader, scout, hunter, builder, sniper, strong man, lucky man, medic);
- on the second night you are guaranteed to find a shotgun under the bed;
- improved performance;
- minor bugs fixed.
1.18 2019-07-15
- added raid locations with the rescue of people;
- added creation of additional tranquilizers;
- in the online mode added the construction of a plate with a welcome text for other players;
- minor bugs fixed.
1.17 2019-07-03
- added story missions;
- for the passage of the plot to the total score is added 1,000,000 points in a single game or 5,000 rating points in online mode;
- 2 times reduced the amount of advertising between locations;
- minor bugs fixed.
1.16 2019-06-21
- added orders for catching zombies;
- for the capture of the desired zombies, you can get resources, weapons, parts or tickets;
- added a melee weapon: a bat, a bat with spikes, an ax, a katana, a machete, a board with spikes, a sledgehammer, an adjustable wrench;
- minor bugs fixed.
1.15 2019-06-15
- added roulette;
- tickets are needed to rotate the roulette wheel;
- tickets are given for every 100 killed zombies;
- tickets can also be found in raids;
- in roulette you can win weapons, resources, parts and additional tickets;
- increased the chance of the appearance of military bases on the raid map;
- minor bugs fixed.
1.14 2019-06-11
- added turrets;
- military bases were added to the raid map;
- in the "Single (Home)" and "Online" modes added a progress indicator of a wave of zombies;
- added help on the event "Fight";
- your zombies lose less levels after attacking enemy bases;
- minor bugs fixed.
1.12 2019-05-25
- the event "Fight" was added to the "Single (House)" and "Online" modes;
- fixed minor bugs.
1.11 2019-05-19
- added the ability to build an improved generator;
- after capturing an enemy base, you yourself choose a weapon that you will get as a reward;
- increased chance of the appearance of a gunsmith;
- repair of each weapon takes an hour of time in the raid;
- when attacking someone else's camps, the damage your zombies reduce reduces their level;
- added a band of health in zombies during the attack on other people's camps;
- added translations into German, French, Italian and Spanish.
1.10 2019-05-02
- in raids you can meet merchants who may have more resources for sale or less worn-out weapons;
- in raids you can also meet a gunsmith, who can repair weapons for food;
- after the zombies or people get to the top floor, they go back down all the floors;
- a global rating has been added to the online mode;
- rating points are given for the seizure of enemy houses;
- the rating is calculated by the formula: the number of people in the house is in the square (i.e., for grabbing a house with one person, you will receive 1 point, with two people 4 points, with three 9 points, etc.);
- a separate help to the house mode has been added to the main menu;
- added in-game purchases (bullets and details).
1.09 2019-04-26
- added thunder and lightning during the night rain;
- added weapon wear;
- the sale / purchase price of a weapon depends on its wear;
- the higher the wear of the weapon, the more often it gets stuck;
- fully worn weapons can be used as a melee weapon;
- added graffiti in destroyed homes;
- merchant greed reduced by 20%;
- added rare items that can be sold, build a car or underground storage;
- the car allows you to go to the raid twice per night;
- underground storage saves up to 80% of resources after your death;
- fixed the disappearance of the sounds of shots with a large number of zombies;
- fixed pushing people out of houses in raids.
1.08 2019-04-19
- random events were added to the "Single (home)" and "Online" modes;
- in all modes added 6 new weapons;
- people and fortifications cannot be put at one point;
- the first day ignores the chance of not having time to use the first-aid kit;
- now after death you lose some resources, traps and water filters;
- after death, you start the game at night, having the opportunity to prepare for defense;
- increased the reward for the capture of zombies houses;
- automatic weapons can jam;
- before buying from the merchant, you can see the parameters of the weapon;
- added birds and rain;
- added the "Back" button in the mode selection window and enter the online mode;
- fixed incorrect exchange rate at the merchant;
- fixed a bug with the number of bullets from the merchant;
- fixed a bug with the inability to attack the camps in which people stand on the fortifications;
- fixed other minor bugs.
1.07 2019-04-13
Added online mode, significantly different from a single player.
This mode is in beta testing. There may be problems with the connection or other bugs.

- added a single mode (house);
- fixed the impossibility of determining victory when capturing an enemy camp;
- zombies are getting stronger every day;
- accelerated zombie enhancement animation;
- the number of resources from the merchant is growing every day;
- new survivors appear in the first room;
- fixed other minor bugs.
1.04 2019-03-07
- the interface in the raid is optimized for widescreen devices.