
VolaTile
Free
1.30for iPhone, iPad
Age Rating
VolaTile Screenshots
About VolaTile
VolaTile is a unique strategy game that will test your memory. Simple to learn, VolaTile offers lots of strategy and depth.
A unique twist on familiar matching mechanics gives you the freedom to play how you want, develop new strategies, and improve your skills.
Highlights:
- Free
- No in app purchases
- No ads
- Universal iOS application
- Choose 3 of 12 distinct abilities to play with
- 4 different game modes
- Track gameplay statistics
- Responsive interface designed for touchscreen
- Small application size
A unique twist on familiar matching mechanics gives you the freedom to play how you want, develop new strategies, and improve your skills.
Highlights:
- Free
- No in app purchases
- No ads
- Universal iOS application
- Choose 3 of 12 distinct abilities to play with
- 4 different game modes
- Track gameplay statistics
- Responsive interface designed for touchscreen
- Small application size
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What's New in the Latest Version 1.30
Last updated on Apr 20, 2017
Old Versions
Abilities
-'Reveal Locks' has been removed
-A new ability 'Reveal Special' has been added that reveals all non-regular tiles on screen
Tiles
-New converter tile type that when removed randomly selects a 'bad' tile and converts it into a regular tile
Added Tranquil game mode!
-Only regular tiles
-No score
-No abilities
-One row added every six comparisons
-You can't lose!
-New stat that counts number of rows added in Tranquil Mode
-Reach 500 rows added to unlock a special Tranquil Mode icon
Other Improvements!
-Tiles only re-lock in Challenge Mode, in other modes tiles are unlocked permanently
-Fixed a bug where comparisons in the interactive tutorial were not counted in your stats
-Ability icons now behave like other buttons in the game
-Fixed a bug that played the sound to add a new row multiple times at once
-Updated some animation timings
-Fixed bomb explosion animation not correctly scaling to screen size
-Fixed a bug that occurred when a special tile is matched with a bomb next to it, the tile's effect would trigger twice
-Fixed some grammatical errors
-'Reveal Locks' has been removed
-A new ability 'Reveal Special' has been added that reveals all non-regular tiles on screen
Tiles
-New converter tile type that when removed randomly selects a 'bad' tile and converts it into a regular tile
Added Tranquil game mode!
-Only regular tiles
-No score
-No abilities
-One row added every six comparisons
-You can't lose!
-New stat that counts number of rows added in Tranquil Mode
-Reach 500 rows added to unlock a special Tranquil Mode icon
Other Improvements!
-Tiles only re-lock in Challenge Mode, in other modes tiles are unlocked permanently
-Fixed a bug where comparisons in the interactive tutorial were not counted in your stats
-Ability icons now behave like other buttons in the game
-Fixed a bug that played the sound to add a new row multiple times at once
-Updated some animation timings
-Fixed bomb explosion animation not correctly scaling to screen size
-Fixed a bug that occurred when a special tile is matched with a bomb next to it, the tile's effect would trigger twice
-Fixed some grammatical errors
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Version History
1.30
Apr 20, 2017
Abilities
-'Reveal Locks' has been removed
-A new ability 'Reveal Special' has been added that reveals all non-regular tiles on screen
Tiles
-New converter tile type that when removed randomly selects a 'bad' tile and converts it into a regular tile
Added Tranquil game mode!
-Only regular tiles
-No score
-No abilities
-One row added every six comparisons
-You can't lose!
-New stat that counts number of rows added in Tranquil Mode
-Reach 500 rows added to unlock a special Tranquil Mode icon
Other Improvements!
-Tiles only re-lock in Challenge Mode, in other modes tiles are unlocked permanently
-Fixed a bug where comparisons in the interactive tutorial were not counted in your stats
-Ability icons now behave like other buttons in the game
-Fixed a bug that played the sound to add a new row multiple times at once
-Updated some animation timings
-Fixed bomb explosion animation not correctly scaling to screen size
-Fixed a bug that occurred when a special tile is matched with a bomb next to it, the tile's effect would trigger twice
-Fixed some grammatical errors
-'Reveal Locks' has been removed
-A new ability 'Reveal Special' has been added that reveals all non-regular tiles on screen
Tiles
-New converter tile type that when removed randomly selects a 'bad' tile and converts it into a regular tile
Added Tranquil game mode!
-Only regular tiles
-No score
-No abilities
-One row added every six comparisons
-You can't lose!
-New stat that counts number of rows added in Tranquil Mode
-Reach 500 rows added to unlock a special Tranquil Mode icon
Other Improvements!
-Tiles only re-lock in Challenge Mode, in other modes tiles are unlocked permanently
-Fixed a bug where comparisons in the interactive tutorial were not counted in your stats
-Ability icons now behave like other buttons in the game
-Fixed a bug that played the sound to add a new row multiple times at once
-Updated some animation timings
-Fixed bomb explosion animation not correctly scaling to screen size
-Fixed a bug that occurred when a special tile is matched with a bomb next to it, the tile's effect would trigger twice
-Fixed some grammatical errors
1.27
Mar 24, 2017
Redid how touches are handled. Buttons will behave more like buttons now
Fixed a bug that caused the 'Locked Tile' tutorial to not work properly
After completing the tutorial, if the game has ended, selecting restart will put you into Classic Mode, instead of restarting the tutorial
Fixed a bug that caused the 'Locked Tile' tutorial to not work properly
After completing the tutorial, if the game has ended, selecting restart will put you into Classic Mode, instead of restarting the tutorial
1.26
Mar 15, 2017
Fixed a bug that cause a high score to not be saved while playing the interactive tutorial
1.25
Mar 11, 2017
Added new interactive tutorial
Added native swipe handling on a menu page to travel back to the home page
Other minor fixes and improvements
Added native swipe handling on a menu page to travel back to the home page
Other minor fixes and improvements
1.24
Jan 19, 2017
Revised icons on home screen
Updated animation timings for scene transitions
Updated width of accent lines
Minor bug fixes
Updated animation timings for scene transitions
Updated width of accent lines
Minor bug fixes
1.23
Dec 21, 2016
Fixed bug that did not allow selection of a game mode while home screen was fading in
Fixed bug that stopped animations when leaving menu screens
Added new shape details to game mode buttons with a high score above 2500
Accent lines are now the same width as the screen
Fixed bug that stopped animations when leaving menu screens
Added new shape details to game mode buttons with a high score above 2500
Accent lines are now the same width as the screen
1.22
Dec 13, 2016
Added animations on scene transitions
Animations can be disabled in the settings screen
Added new screenshots to reflect changes
On menu screens, you can now swipe to the right from the left edge of the screen to go back to the home screen
You can now tap the score label in game to temporarily show the high score for the current game mode
Includes lots of bug fixes
Animations can be disabled in the settings screen
Added new screenshots to reflect changes
On menu screens, you can now swipe to the right from the left edge of the screen to go back to the home screen
You can now tap the score label in game to temporarily show the high score for the current game mode
Includes lots of bug fixes
1.21
Nov 10, 2016
Gameplay changes
- Added new Lift tile type
- Ability 'Create Bombs' now chooses tiles more randomly
- After receiving the 'No Matching Tiles' bonus, tiles are pushed up
Includes lots of little bug fixes and performance improvements
- Added new Lift tile type
- Ability 'Create Bombs' now chooses tiles more randomly
- After receiving the 'No Matching Tiles' bonus, tiles are pushed up
Includes lots of little bug fixes and performance improvements
1.20
Oct 12, 2016
New game modes!
-Timed Mode
-Random Mode
-Challenge mode
New Stats!
-Timed mode high score
-Random mode high score
-Challenge mode high score
-Highest individual tile value (Combine Thrive tiles and bonus multipliers to get achieve the highest value!)
Other Improvements!
-Added help button on game screen that displays the rules for the current game mode
-Added progress bar beneath the score label that fills as you get closer to a new high score
-Score label now turns green if you've achieved a new high score
-Tile boundary lines will now fade to the correct color instead of changing instantly
-Wildcard tiles will now fade to the same color as the tile they are compared to
-Unified line width across application
-Timed Mode
-Random Mode
-Challenge mode
New Stats!
-Timed mode high score
-Random mode high score
-Challenge mode high score
-Highest individual tile value (Combine Thrive tiles and bonus multipliers to get achieve the highest value!)
Other Improvements!
-Added help button on game screen that displays the rules for the current game mode
-Added progress bar beneath the score label that fills as you get closer to a new high score
-Score label now turns green if you've achieved a new high score
-Tile boundary lines will now fade to the correct color instead of changing instantly
-Wildcard tiles will now fade to the same color as the tile they are compared to
-Unified line width across application
1.10
Sep 20, 2016
Gameplay Changes
- Added new Thrive tile type
- Added new Drain tile type
- Added tutorial for Thrive tiles
- Added tutorial for Drain tiles
- Ability 'Add Wildcards' has been revised to add a new row containing only 3 wild tiles instead of 5.
- Ability 'Add Wildcards' has had it's cooldown reduced to match the new functionality.
- Reduced individual frequency of special tiles to compensate for added tile types.
Performance Improvements
- Updated font to 'Avenir-Roman' because the old font was causing performance issues on iOS 10.
- Decrease number of draw calls on home page and stats page
- Reduced node count in all scenes
- Added new Thrive tile type
- Added new Drain tile type
- Added tutorial for Thrive tiles
- Added tutorial for Drain tiles
- Ability 'Add Wildcards' has been revised to add a new row containing only 3 wild tiles instead of 5.
- Ability 'Add Wildcards' has had it's cooldown reduced to match the new functionality.
- Reduced individual frequency of special tiles to compensate for added tile types.
Performance Improvements
- Updated font to 'Avenir-Roman' because the old font was causing performance issues on iOS 10.
- Decrease number of draw calls on home page and stats page
- Reduced node count in all scenes
1.03
Sep 6, 2016
- Fixed bug where abilities 'Swaps Reveal' and 'Reveal Locks' could be put back on cooldown if selected while currently on cooldown.
- Revised ability cooldowns
- Revised ability cooldowns
1.02
Aug 31, 2016
- Fixed bug where audio was not played for touch that causes scene to change
- Fixed bug where tiles locked and did not allow for comparison, but a bonus and new rows were not added
- Fixed bug where after the game was over the player could still select and compare tiles
- Ability 'Reorganize Bricks' has been renamed 'Reorganize Tiles'
- Revised ability cooldowns
- Fixed bug where tiles locked and did not allow for comparison, but a bonus and new rows were not added
- Fixed bug where after the game was over the player could still select and compare tiles
- Ability 'Reorganize Bricks' has been renamed 'Reorganize Tiles'
- Revised ability cooldowns
1.0
Aug 27, 2016
VolaTile FAQ
Click here to learn how to download VolaTile in restricted country or region.
Check the following list to see the minimum requirements of VolaTile.
iPhone
iPad
VolaTile supports English


























