Pac - Zombie

Pac - Zombie



Free

1.1for iPhone, iPad
Age Rating
4+
Apps in this category do not contain restricted content.
9+
Apps in this category may contain mild or occasional cartoon, fantasy or real-life violence, as well as occasional or mild adult, sexually suggestive or horrifying content and may not be suitable for children under 9 years of age.
12+
Apps in this category may contain occasional mild indecent language, frequent or intense cartoon or real-life violence, minor or occasional adult or sexually suggestive material, and simulated gambling, and may be for children under 12 years of age.
17+
You must be at least 17 years old to access this App.
Apps in this category may contain frequent and intense offensive language; Frequent and intense cartoon, fantasy or realistic violence: frequent and intense adult, scary and sexually suggestive subjects: as well as sexual content, nudity, tobacco, alcohol and drugs, may not be suitable for children under 17 years of age.
لقطات الشاشة لـ Pac - Zombie
Pac - Zombie الملصقPac - Zombie الملصقPac - Zombie الملصقPac - Zombie الملصقPac - Zombie الملصق
Pac - Zombie الملصقPac - Zombie الملصقPac - Zombie الملصقPac - Zombie الملصقPac - Zombie الملصق

About Pac - Zombie

The player controls character through a maze, eating dots (also called biscuits or just dots). When all dots are eaten, player is taken to the next stage. Between some stages, one of three intermission animations plays. Four enemies (zombies) roam the maze, trying to catch player. If an enemy touches player, he loses a life. Whenever player occupies the same tile as an enemy, he is considered to have collided with that ghost. When all lives have been lost, the game ends.

Near the corners of the maze are four larger, flashing dots known as power pellets that provide player with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where it is regenerated in its normal color. Blue enemies flash white to signal that they are about to become dangerous again and the length of time for which the enemies remain vulnerable varies from one stage to the next, generally becoming shorter as the game progresses. In later stages, the enemies go straight to flashing, bypassing blue, which means that they can only be eaten for a short amount of time, although they still reverse direction when a power pellet is eaten; in even later stages, the ghosts do not become edible (i.e., they do not change color and still make player lose a life on contact), but they still reverse direction.
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تحديث لأحدث إصدار 1.1

Last updated on 14/04/2017
Version History
1.1
14/04/2017

Pac - Zombie FAQ

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iPhone
iPad
Pac - Zombie هي مدعومة على اللغات English

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