Tactica - Turn Based Strategy
Chess like battles in Sci FI
USD 0.99
2.0for iPhone, iPad and more
6.9
10 Ratings
mathHeartCode UG(haftungsbeschraenkt)
Developer
44.4 MB
Size
03/04/2019
Update Date
Board
Category
9+
Age Rating
Age Rating
لقطات الشاشة لـ Tactica - Turn Based Strategy
About Tactica - Turn Based Strategy
Tactica is a turn-based strategy game.
Inspired by classic board games like Chess or Risk, flavored with Sci-Fi elements.
In full 3D, play against your friends or a highly sophisticated artificial intelligence.
Featuring:
- 3 Science-Fiction Races, humans, insectoids and ancients
- a freely movable and zoomable Battlefield in Full 3D
- compare your performance to your friends and earn achievements in Game Center
- play against a sophisticated AI or friends on your own device
- infinite amount of random battlefields for unending tactical Fun
- 9 special scenarios and 18 challenging campaign missions
Indie Development from Gamers for Gamers, we hope you enjoy it!
"A challenging tactical experience to enjoy."
- appspy.com
Reminder: If you do rate my game, please add some text, what you didn't like or what you would like additionally!
I do take your suggestions seriously and given enough time I will include them into patches :)
Inspired by classic board games like Chess or Risk, flavored with Sci-Fi elements.
In full 3D, play against your friends or a highly sophisticated artificial intelligence.
Featuring:
- 3 Science-Fiction Races, humans, insectoids and ancients
- a freely movable and zoomable Battlefield in Full 3D
- compare your performance to your friends and earn achievements in Game Center
- play against a sophisticated AI or friends on your own device
- infinite amount of random battlefields for unending tactical Fun
- 9 special scenarios and 18 challenging campaign missions
Indie Development from Gamers for Gamers, we hope you enjoy it!
"A challenging tactical experience to enjoy."
- appspy.com
Reminder: If you do rate my game, please add some text, what you didn't like or what you would like additionally!
I do take your suggestions seriously and given enough time I will include them into patches :)
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تحديث لأحدث إصدار 2.0
Last updated on 03/04/2019
الإصدارات القديمة
• full support for the latest iPad Pro model
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Version History
2.0
03/04/2019
• full support for the latest iPad Pro model
1.6.1
06/03/2018
• minor bug fixes
1.6.0
26/11/2017
• fixed iPhone X margins
• fixed minor bug when tilting map
• fixed minor bug when tilting map
1.5.3
30/09/2015
• improved game engine, so bigger maps & more units are possible
• smaller App size with iOS9 Bitcode & AppThinning
• fix minor bugs
• smaller App size with iOS9 Bitcode & AppThinning
• fix minor bugs
1.5.2
11/08/2015
• 3-Finger-Swipe tilts the map
• New soundtrack piece for the menu
• minor bug fixes
• New soundtrack piece for the menu
• minor bug fixes
1.5.0
09/06/2015
• adjusted 3D engine to work with iPad and iPhone6
• new renderings for the backgrounds
• GameCenter support
• new renderings for the backgrounds
• GameCenter support
1.4
05/07/2010
* if users mistaps units or tiles slightly and taps an empty tile instead, tactica guesses the correct tile to be tapped now!
* AI-Movement is now shown step by step, with little arrows indicating movement
* performance-optimization for the calculation of which tiles are connected to a base, therefore responsiveness to taps should have increased a lot
* many small 3D performance tricks added, so overall 3D Drawing performance should have increased by about 50%
* small Infoviews now rotate in the same way the main view does
* the tile an activated unit is standing on is now blinking
* new Icon
* a new achievement for completing 10 random missions with at least medium AI
* if a Unit is activated, buttons that aren’t tappable anymore disappear
* campaign and random mission menu now remember their state
* AI-Movement is now shown step by step, with little arrows indicating movement
* performance-optimization for the calculation of which tiles are connected to a base, therefore responsiveness to taps should have increased a lot
* many small 3D performance tricks added, so overall 3D Drawing performance should have increased by about 50%
* small Infoviews now rotate in the same way the main view does
* the tile an activated unit is standing on is now blinking
* new Icon
* a new achievement for completing 10 random missions with at least medium AI
* if a Unit is activated, buttons that aren’t tappable anymore disappear
* campaign and random mission menu now remember their state
1.3
17/06/2010
- tiles that aren't connected and therefore don't reap income now look like their light is turned off
- the "Your Turn" button now is smaller and don't has to be touched to go away
- some information for players that they need lvl3 units to kill a base, especially for lvl 2 where this is necessary to do
- apparently the unoccupied brown tiles weren't visible with low brightness so I increased their brightness
- the background of Save/Load Game is corret again
- fixed rare crashes when winning in the first turn
- some campaign-missions got changed slightly, i.e. Ancient level 6 is now again doable in "hard"-mode
- the "Your Turn" button now is smaller and don't has to be touched to go away
- some information for players that they need lvl3 units to kill a base, especially for lvl 2 where this is necessary to do
- apparently the unoccupied brown tiles weren't visible with low brightness so I increased their brightness
- the background of Save/Load Game is corret again
- fixed rare crashes when winning in the first turn
- some campaign-missions got changed slightly, i.e. Ancient level 6 is now again doable in "hard"-mode
1.2
07/06/2010
- Intro stoppable with simple touch
- Web-Info View doesn't appear empty
- inactive web bug fixed
- in Online-Games its now always the winner who gets a "Game won" message
- various online-play bugs fixed
- Web-Info View doesn't appear empty
- inactive web bug fixed
- in Online-Games its now always the winner who gets a "Game won" message
- various online-play bugs fixed
1.1
02/06/2010
- singleplayer now has adjustable difficulty!
- no player gets income in the first turn
- reworked Menu Background
- reworked and streamlined intro
- fixed OF bug coming from the wrong side
- the End Turn button flashes in a multiplayer game if the player gets idle
- fixed some minor bugs in multiplayer
- no player gets income in the first turn
- reworked Menu Background
- reworked and streamlined intro
- fixed OF bug coming from the wrong side
- the End Turn button flashes in a multiplayer game if the player gets idle
- fixed some minor bugs in multiplayer
1.0
14/05/2010
Tactica - Turn Based Strategy FAQ
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تحقق من القائمة التالية لمعرفة الحد الأدنى من المتطلبات Tactica - Turn Based Strategy.
iPhone
Requiere iOS 9.0 o posterior.
iPad
Requiere iPadOS 9.0 o posterior.
iPod touch
Requiere iOS 9.0 o posterior.
Tactica - Turn Based Strategy هي مدعومة على اللغات Alemán, Inglés